1. 23 Sep, 2020 3 commits
    • Ivaria's avatar
      Update VuhDoCombatLogParser.lua · 6091605e
      Ivaria authored
      6091605e
    • Ivaria's avatar
      Merge branch 'fix_jump' into 'classic' · 2a0996de
      Ivaria authored
      Fix the bug: Sometimes tank's health bar jump to 0 because of  Force Reactive Disk
      
      This patch will fix #169 
      
      I've got the  `CombatLogGetCurrentEventInfo`  return  values when this error occurs
      
      | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | 10th | 11th | 12th | 13th | 14th | 15th | 16th | 17th 
      | ------ | ------ | ------ | ------ | ------ | ------ | ------ | ------ | ------ | ------ | ------ | ------ | ------ | ------ |------ | ------ |------ | 
      | 1600437789.794 | SPELL_DURABILITY_DAMAGE | false | Player-4674-00559CB3 | 地球一只汪 | 66836 | 2 | Player-4674-00559CB3 |  地球一只汪 | 66836 | 2 | 0 | 力反馈盾牌 | 8 | 18168 | 力反馈盾牌 | nil
      
      The 15th argument's value is the item ID. It will cause tank's health to be computed to 0.
      
      See merge request vuhdo/vuhdo!10
      2a0996de
    • momo's avatar
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