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Merged
Created Sep 23, 2020 by momo@momoContributor

Fix the bug: Sometimes tank's health bar jump to 0 because of Force Reactive Disk

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This patch will fix #169 (closed)

I've got the CombatLogGetCurrentEventInfo return values when this error occurs

1st 2nd 3rd 4th 5th 6th 7th 8th 9th 10th 11th 12th 13th 14th 15th 16th 17th
1600437789.794 SPELL_DURABILITY_DAMAGE false Player-4674-00559CB3 地球一只汪 66836 2 Player-4674-00559CB3 地球一只汪 66836 2 0 力反馈盾牌 8 18168 力反馈盾牌 nil

The 15th argument's value is the item ID. It will cause tank's health to be computed to 0.

Edited Sep 23, 2020 by Ivaria
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Source branch: fix_jump