Not showing threat/aggro from neutral mobs
Due to the UnitIsEnemy(tUnit, tTarget)
condition in VUHDO_updateAllAggro(), neutral mobs are not taken into account when updating threat/aggro variables.
This is can be easily fixed by using not UnitIsFriend(tUnit, tTarget)
instead, which I've only tried in WoW Classic with success.
VUHDO_updateAllAggro(): https://gitlab.vuhdo.io/vuhdo/vuhdo/blob/7d4d3103c933ceed5ab9c1a1db087f9906d33a09/VuhDoEventHandler.lua#L1042