Skip to content

GitLab

  • Projects
  • Groups
  • Snippets
  • Help
    • Loading...
  • Help
    • Help
    • Support
    • Community forum
    • Submit feedback
    • Contribute to GitLab
  • Sign in / Register
VuhDo VuhDo
  • Project overview
    • Project overview
    • Details
    • Activity
    • Releases
  • Repository
    • Repository
    • Files
    • Commits
    • Branches
    • Tags
    • Contributors
    • Graph
    • Compare
  • Issues 278
    • Issues 278
    • List
    • Boards
    • Labels
    • Service Desk
    • Milestones
  • Merge requests 3
    • Merge requests 3
  • Operations
    • Operations
    • Incidents
    • Environments
  • Analytics
    • Analytics
    • Repository
    • Value Stream
  • Wiki
    • Wiki
  • Members
    • Members
  • Activity
  • Graph
  • Create a new issue
  • Commits
  • Issue Boards
Collapse sidebar
  • VuhDo
  • VuhDoVuhDo
  • Issues
  • #498

Closed
Open
Created Sep 20, 2022 by freda@freda

Vuhdo in DF

1x Interface/AddOns/VuhDoOptions/VuhDoLookAndFeel.lua:409: attempt to index field '?' (a nil value) [string "@Interface/AddOns/VuhDoOptions/VuhDoLookAndFeel.lua"]:409: in function VUHDO_lnfComboSelectHide' [string "*:OnHide"]:1: in function <[string "*:OnHide"]:1> [string "=[C]"]: in function SetShown' [string "@Interface/AddOns/VuhDoOptions/VuhDoNewOptionsTabbedFrame.lua"]:148: in function `VUHDO_newOptionsTabbedClickedClicked' [string ":OnClick"]:1: in function <[string ":OnClick"]:1>

Locals: aComboBox = VuhDoNewOptionsDebuffsStandardIconsPanelIgnoreComboBox { 0 = } (*temporary) = nil (*temporary) = nil (*temporary) = "SelectPanel" (*temporary) = "attempt to index field '?' (a nil value)" _G =

{ UpdateOnBarHighlightMarksBySpell = defined @Interface/FrameXML/ActionButton.lua:78 ERR_OUT_OF_CHI = "真气不足" DH_HAVOC_CORE_ABILITY_2 = "强大的近战攻击,消耗恶魔之怒。如果攻击造成爆击,将恢复部分恶魔之怒。" MultiCastActionButton6Cooldown = MultiCastActionButton6Cooldown { } SettingsSliderOptionsMixin =
{ } GetTrainerServiceTypeFilter = defined =[C]:-1 UNIT_NAMES_COMBATLOG_TOOLTIP = "彩色标记单位名。" HUD_EDIT_MODE_SETTING_ACTION_BAR_HIDE_BAR_ART = "隐藏动作条装饰" LE_GAME_ERR_CHAT_RAID_RESTRICTED_TRIAL = 772 SPELL_FAILED_CUSTOM_ERROR_71 = "这名聚会者想要和你一起跳舞。" LE_GAME_ERR_PET_SPELL_TARGETS_DEAD = 415 ERROR_CLUB_TICKET_COUNT_AT_MAX_COMMUNITY = "此社区无法再创建更多邀请链接。" RecruitAFriendFrame = RecruitAFriendFrame { } CompactUnitFrameProfilesGeneralOptionsFrameHealthTextDropdownButtonNormalTexture = CompactUnitFrameProfilesGeneralOptionsFrameHealthTextDropdownButtonNormalTexture { } SLASH_NDUI_AWCONFIG1 = "/ww" TutorialFrameLeft19 = TutorialFrameLeft19 { } MultiCastActionButton2Cooldown = MultiCastActionButton2Cooldown { } ERR_TRADE_EQUIPPED_BAG = "你无法交易已经装备的包裹。" VuhDoNewOptionsPanelTextBarTextPanelMonoCheckButtonTextureActiveSwatch = VuhDoNewOptionsPanelTextBarTextPanelMonoCheckButtonTextureActiveSwatch { } PVP_RANK_6_1 = "下士" MultiBarLeftButton7 = MultiBarLeftButton7 { } OPTION_TOOLTIP_SHOW_MULTIBAR4 = "默认贴附在右侧动作条1的左边" LE_GAME_ERR_INVALID_FOLLOW_PVP_COMBAT = 369 MerchantItem1AltCurrencyFrameItem1Text = MerchantItem1AltCurrencyFrameItem1Text { } PROFESSIONS_COLUMN_REAGENTS_NONE = "无" OPTION_TOOLTIP_ACTION_BUTTON_USE_KEY_DOWN = "在按下快捷键时施法,而不是在松开快捷键时施法。" BINDING_NAME_NAMEPLATES = "显示敌方姓名板" CHAT_HEADER_SUFFIX = ": " EncounterDetails_SpellAurasScrollScrollChildFrame = EncounterDetails_SpellAurasScrollScrollChildFrame { } MultiBarBottomRightButton8Shine5 = MultiBarBottomRightButton8Shine5 { } COVENANT_MISSIONS_HEALTH = "生命值" MAIL_LETTER_TOOLTIP = "点击这里来获得一份这封信 永久性的副本。" UnitFrameManaBar_UnregisterDefaultEvents = defined @Interface/FrameXML/UnitFrame.lua:788 PVPReadyDialogBottomArt = PVPReadyDialogBottomArt { } DUNGEON_FLOOR_UPPERBLACKROCKSPIRE3 = "黑手大厅" CHAT_CONFIG_OTHER_COMBAT =
{ } FCFDockOverflowButton_OnClick = defined @Interface/FrameXML/FloatingChatFrame.lua:2399 TutorialFrameRight19 = TutorialFrameRight19 { } MoneyFrame_OnEvent = defined @Interface/FrameXML/MoneyFrame.lua:202 BN_UNABLE_TO_RESOLVE_NAME = "无法向'%s'发送悄悄话。暴雪游戏服务也许暂时不可用。" AutoCompleteEditBox_OnKeyDown = defined @Interface/FrameXML/AutoComplete.lua:367 VuhDoNewOptionsColorsModesNormalModePanelIcomingOpacCheckBox = VuhDoNewOptionsColorsModesNormalModePanelIcomingOpacCheckBox { } CompactRaidFrameManagerDisplayFrameHiddenModeToggleTopRight = CompactRaidFrameManagerDisplayFrameHiddenModeToggleTopRight { } LFGTeleport = defined =[C]:-1 LE_GAME_ERR_ONLY_ONE_QUIVER = 36 INT_SPELL_DURATION_HOURS = "%d小时" ToggleEncounterJournal = defined @Interface/FrameXML/UIParent.lua:1112 VUHDO_I18N_BOUQUET_HEALTH_ABOVE_ABS = "标志: 血量 > k" LOSS_OF_CONTROL_DISPLAY_FEAR = "恐惧" OverrideActionBarButton6Shine11 = OverrideActionBarButton6Shine11 { } ROGUE_COMBAT_CORE_ABILITY_4 = "近战攻击,消耗连击点数。" JoinSkirmish = defined =[C]:-1 MultiBarRightButton7Shine9 = MultiBarRightButton7Shine9 { } 67 = BankFrameItem17SearchOverlay = BankFrameItem17SearchOverlay { } 75 = 79 = DMG_LCD = "伤害" ACTION_SPELL_MISSED_P
Assignee
Assign to
None
Milestone
None
Assign milestone
Time tracking