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  • #404

Closed
Open
Created Aug 08, 2021 by Catherine Keene@KingsTears

Incarnate Raiment (Tier 4 Raid Set) 2-piece bonus generates lua error

Confirm the issue lies within VuhDo: Yep. Vuhdo. Describe your environment: Any

  • VuhDo version (e.g. v3.102, Classic or Retail) v3.124-tbcc-bc, TBCC
  • World of Warcraft region (ie. Americas/Oceanic, EU, CN or KR) Americas
  • World of Warcraft client language (eg. enUS) enUS

Summary of the issue:

Vuhdo generates a lua error when I use my Prayer of Healing while wearing my Incarnate Raiment (Tier 4 Raid Set) 2-piece set.

Expected behaviour:

No lua errors.

Actual behaviour:

A LUA error is generated when I cast Prayer of Healing either specifically ranked or unranked.

Reproduce: Target player and use the standard button on the bar or use Vuhdo mouse-over configuration to cast Prayer of Healing. NOTE: This lua error did not appear until after I gained my Incarnate Raiment (Tier 4 Raid Set) 2-piece bonus. The bonus reads as follows: 2 pieces: Your Prayer of Healing spell now also causes an additional 150 healing over 9 sec. The buff that I get is called Renewal and restores 50 health every 3 seconds.

Related error messages:
NOTE: This is the message I got in solo play. Due to the nature of the Prayer of Healing spell, the error generated could be different in a group setting. I hope that this example is enough to see the issue.

3x ...ddOns\VuhDo\Libs\LibHealComm-4.0\LibHealComm-4.0-92.lua:766: attempt to perform arithmetic on local 'requiresLevel' (a nil value) [string "@vuhdo\Libs\LibHealComm-4.0\LibHealComm-4.0-92.lua"]:766: in function <...ddOns\VuhDo\Libs\LibHealComm-4.0\LibHealComm-4.0.lua:759> [string "@vuhdo\Libs\LibHealComm-4.0\LibHealComm-4.0-92.lua"]:1219: in function <...ddOns\VuhDo\Libs\LibHealComm-4.0\LibHealComm-4.0.lua:1217> [string "@vuhdo\Libs\LibHealComm-4.0\LibHealComm-4.0-92.lua"]:2104: in function `?' [string "@vuhdo\Libs\LibHealComm-4.0\LibHealComm-4.0-92.lua"]:2707: in function <...ddOns\VuhDo\Libs\LibHealComm-4.0\LibHealComm-4.0.lua:2705>

Locals: spellData =

{ levels =
{ } coeff = 0 interval = 3 ticks = 3 averages =
{ } } spellName = "Renewal" spellRank = nil average = nil requiresLevel = nil (*temporary) = defined =[C]:-1 (*temporary) = 70 (*temporary) = nil (*temporary) = "attempt to perform arithmetic on local 'requiresLevel' (a nil value)" type = defined =[C]:-1 min = defined =[C]:-1 playerLevel = 70
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