Differentiating between PLAYER_TARGET and MOUSE_TARGET
I am trying to set up Vuhdo so the Outer boquet shows a solid white 2px border on my current target while the Mouseover boquet highlights my mouseover unit at 65% opacity white.
Problem is that the Outer boquet's flag "PLAYER_TARGET" and the Mouseover boquet's flag "MOUSE_TARGET" override each others, or basically are treated the same, meaning that when I change one the other gets changed too.
Example: I set up the Outer boquet's flag "PLAYER_TARGET" to be 100% opacity white, then I find that the Mouseover boquet's flag "MOUSE_TARGET" got the same proprieties. If I change them to something different, i.e. 65% opacity red, the "PLAYER_TARGET" gets changed the same way.
Is there any way to differentiate the flags?