Skip to content

GitLab

  • Projects
  • Groups
  • Snippets
  • Help
    • Loading...
  • Help
    • Help
    • Support
    • Community forum
    • Submit feedback
    • Contribute to GitLab
  • Sign in / Register
VuhDo VuhDo
  • Project overview
    • Project overview
    • Details
    • Activity
    • Releases
  • Repository
    • Repository
    • Files
    • Commits
    • Branches
    • Tags
    • Contributors
    • Graph
    • Compare
  • Issues 277
    • Issues 277
    • List
    • Boards
    • Labels
    • Service Desk
    • Milestones
  • Merge requests 3
    • Merge requests 3
  • Operations
    • Operations
    • Incidents
    • Environments
  • Analytics
    • Analytics
    • Repository
    • Value Stream
  • Wiki
    • Wiki
  • Members
    • Members
  • Activity
  • Graph
  • Create a new issue
  • Commits
  • Issue Boards
Collapse sidebar
  • VuhDo
  • VuhDoVuhDo
  • Issues
  • #263

Closed
Open
Created Dec 12, 2020 by Bahamut@Bahamut

Differentiating between PLAYER_TARGET and MOUSE_TARGET

I am trying to set up Vuhdo so the Outer boquet shows a solid white 2px border on my current target while the Mouseover boquet highlights my mouseover unit at 65% opacity white.

Problem is that the Outer boquet's flag "PLAYER_TARGET" and the Mouseover boquet's flag "MOUSE_TARGET" override each others, or basically are treated the same, meaning that when I change one the other gets changed too.

Example: I set up the Outer boquet's flag "PLAYER_TARGET" to be 100% opacity white, then I find that the Mouseover boquet's flag "MOUSE_TARGET" got the same proprieties. If I change them to something different, i.e. 65% opacity red, the "PLAYER_TARGET" gets changed the same way.

Is there any way to differentiate the flags?

Assignee
Assign to
None
Milestone
None
Assign milestone
Time tracking