Skip to content

GitLab

  • Projects
  • Groups
  • Snippets
  • Help
    • Loading...
  • Help
    • Help
    • Support
    • Community forum
    • Submit feedback
    • Contribute to GitLab
  • Sign in / Register
VuhDo VuhDo
  • Project overview
    • Project overview
    • Details
    • Activity
    • Releases
  • Repository
    • Repository
    • Files
    • Commits
    • Branches
    • Tags
    • Contributors
    • Graph
    • Compare
  • Issues 277
    • Issues 277
    • List
    • Boards
    • Labels
    • Service Desk
    • Milestones
  • Merge requests 3
    • Merge requests 3
  • Operations
    • Operations
    • Incidents
    • Environments
  • Analytics
    • Analytics
    • Repository
    • Value Stream
  • Wiki
    • Wiki
  • Members
    • Members
  • Activity
  • Graph
  • Create a new issue
  • Commits
  • Issue Boards
Collapse sidebar
  • VuhDo
  • VuhDoVuhDo
  • Issues
  • #227

Closed
Open
Created Nov 07, 2020 by Valery Kornilovich@wikarContributor

[request] Hide debuffs for "hostile" bar

Sorry, can not find a better way to post a request for a new implementation. I realy would like to see an option to "hide" debuffs for hostile bar (i'm actively using target and focus panels for "hostile"). Somewhere here Debuffs->Visuals->Ignore debuffs for hostile

i've made a simple change in \VuhDo\VuhDoBarCustomizerDebuffIcon.lua

Ln287 changed if not tFound and then to if not tFound and UnitIsFriend("player", VUHDO_unitInfo["aUnit"]) then

i know this is completely not the right place, but the fastest i've found (color you can configure in Boquetes, but not the debuff icon), also hopeffuly you got the idea.

Thanks :)

Assignee
Assign to
None
Milestone
None
Assign milestone
Time tracking