Vuhdo Lua Error
This has been happening for the last 2-3 weeks or 1-2 updates. Every single time I log in or reload I get a message pop up and say addons are something something lua errors and it's finally annoyed me enough to make a post about it. Thank you =) (the count keeps stacking continuously if this helps)
Message: ...s\VuhDo\Libs\LibCustomGlow-1.0\LibCustomGlow-1.0.lua:685: attempt to index local 'r' (a nil value) Time: Tue May 19 14:52:56 2020 Count: 80973 Stack: ...s\VuhDo\Libs\LibCustomGlow-1.0\LibCustomGlow-1.0.lua:685: attempt to index local 'r' (a nil value) [string "@Interface\AddOns\VuhDo\Libs\LibCustomGlow-1.0\LibCustomGlow-1.0.lua"]:685: in function `ActionButton_HideOverlayGlow' [string "--[==[ Error in 'Explosive Orbs ':'initialization' ]==] return function() local enableGlow = true local enableIcon = true local enableMarks = false -- can sometimes make you drop fps if there's too many orbs
aura_env.glow = function(unit,show) if enableGlow and show then ActionButton_ShowOverlayGlow(C_NamePlate.GetNamePlateForUnit(unit)) else ActionButton_HideOverlayGlow(C_NamePlate.GetNamePlateForUnit(unit)) end end
aura_env.orbs = 0
aura_env.icon = enableIcon
aura_env.marks = enableMarks
aura_env.npcID = { -- possible to add more
[120651] = true, -- fel explosives
--[92168] = true, -- testingdummies
--[92166] = true, -- testingdummies
}
aura_env.marksBlocked = false
end"]:11: in function glow' [string "--[==[ Error in 'Explosive Orbs ' ]==] return function() local orbsUp = 0 local markIndex = 1 for i=1,40 do local unit = "nameplate"..i if UnitExists(unit) then local guid = UnitGUID(unit) local type, zero, server_id, instance_id, zone_uid, npc_id, spawn_uid = strsplit("-",guid) if aura_env.npcID[tonumber(npc_id)] then orbsUp = orbsUp + 1 aura_env.glow(unit,true) if aura_env.marks and not GetRaidTargetIndex(unit) and not aura_env.marksBlocked then SetRaidTarget(unit,markIndex) if not GetRaidTargetIndex(unit) then aura_env.marksBlocked = true C_Timer.After(0.1,function() WeakAuras.ScanEvents('WA_RETRYMARKS') end) end end markIndex = markIndex<=8 and markIndex+1 or 1 else aura_env.glow(unit,false) end end end aura_env.orbs = orbsUp return aura_env.icon and orbsUp > 0 end"]:21: in function <[string "--[==[ Error in 'Explosive Orbs ' ]==] retu..."]:1> [string "=[C]"]: in function
xpcall'
[string "@Interface\AddOns\WeakAuras\GenericTrigger.lua"]:589: in function <Interface\AddOns\WeakAuras\GenericTrigger.lua:532>
[string "@Interface\AddOns\WeakAuras\GenericTrigger.lua"]:721: in function ScanEventsInternal' [string "@Interface\AddOns\WeakAuras\GenericTrigger.lua"]:682: in function
ScanEvents'
[string "@Interface\AddOns\WeakAuras\GenericTrigger.lua"]:1392: in function <Interface\AddOns\WeakAuras\GenericTrigger.lua:1390>
Locals: