Skip to content

GitLab

  • Projects
  • Groups
  • Snippets
  • Help
    • Loading...
  • Help
    • Help
    • Support
    • Community forum
    • Submit feedback
    • Contribute to GitLab
  • Sign in / Register
VuhDo VuhDo
  • Project overview
    • Project overview
    • Details
    • Activity
    • Releases
  • Repository
    • Repository
    • Files
    • Commits
    • Branches
    • Tags
    • Contributors
    • Graph
    • Compare
  • Issues 299
    • Issues 299
    • List
    • Boards
    • Labels
    • Service Desk
    • Milestones
  • Merge requests 3
    • Merge requests 3
  • Operations
    • Operations
    • Incidents
    • Environments
  • Analytics
    • Analytics
    • Repository
    • Value Stream
  • Wiki
    • Wiki
  • Members
    • Members
  • Activity
  • Graph
  • Create a new issue
  • Commits
  • Issue Boards
Collapse sidebar
  • VuhDo
  • VuhDoVuhDo
  • Issues
  • #1190

Closed
Open
Created Mar 08, 2026 by Joel T@Jowll

Heal Absorbs not displaying over full health

Describe your environment:

Retail v3.198-beta-4

Summary of the issue:

After a while of playing Healing Absorbs will stop displaying if the player with the Heal Absorb is at full health. It will only show the Heal Absorb if the player is not at full health. This is only fixed by a complete reset of the add-on and reimporting the profiles. Reimporting the profiles alone will not fix it, the addon has to be reset from my findings.

Expected behaviour:

Here it is how it should work.

working

Actual behaviour:

Here it is after an evening of playing. You can see on the player unit frame that a heal absorb is present but it doesn't show on the Vuhdo frame.

not_working

Edited Mar 08, 2026 by Joel T
Assignee
Assign to
None
Milestone
None
Assign milestone
Time tracking