1. 26 Nov, 2020 1 commit
    • Ven de Thiel's avatar
      Add bouquet validators "flag: friend"/"flag: foe" · c9efa9fc
      Ven de Thiel authored
      There already exists a "Color: Friend/Foe" bouquet validator, but it
      handles both cases (`VUHDO_enemyStateValidator` always returns true as
      its first argument).
      These new bouquets allow to short-circuit a bouquet based on
      friendliness or unfriendliness .
      c9efa9fc
  2. 28 Oct, 2020 1 commit
  3. 29 Jun, 2019 1 commit
  4. 30 Apr, 2019 2 commits
  5. 22 Apr, 2019 1 commit
    • Ivaria's avatar
      -- Added new bouquet validator 'Flag: Own Runes ==' · efb99ccb
      Ivaria authored
      -- Added new default bouquet 'Player Runes'
      -- Added new text provider 'Runes: <#n>'
      -- Added new bouquet validator 'Flag: Own Arcane Charges =='
      -- Added new default bouquet 'Player Arcane Charges'
      -- Added new text provider 'Arcane Charges: <#n>
      efb99ccb
  6. 19 Apr, 2019 1 commit
    • Ivaria's avatar
      -- Added new bouquet validator 'Flag: Own Combo Points ==' · 5f7da0d7
      Ivaria authored
      -- Added new default bouquet 'Player Combo Points'
      -- Added new text provider 'Combo Points: <#n>'
      -- Added new bouquet validator 'Flag: Own Soul Shards =='
      -- Added new default bouquet 'Player Soul Shards'
      -- Added new text provider 'Soul Shards: <#n>'
      -- Listen to UNIT_HEALTH_FREQUENT events exclusively
      --   Work around a Blizzard bug that triplicates health events
      5f7da0d7
  7. 05 Jan, 2019 1 commit
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  19. 07 Dec, 2014 2 commits
  20. 21 Oct, 2014 2 commits
  21. 10 Aug, 2014 1 commit