Commit a8431998 authored by Ivaria's avatar Ivaria
Browse files

Fixed Priest 'Clarity of Will' maximum shield absorption amount (2 * initial cast amount)

parent c953465f
## Interface: 70100
## Title: VuhDo ['vu:du:]
## Author: Iza@Gilneas, humfras, Ivaria@Hyjal
## Version: 3.80
## Version: 3.81
## Notes: Raid Frames providing click-heal functionality, buff and debuff control, main tank management and much more
## SavedVariablesPerCharacter: VUHDO_CONFIG, VUHDO_PANEL_SETUP, VUHDO_SPELL_ASSIGNMENTS, VUHDO_HOSTILE_SPELL_ASSIGNMENTS, VUHDO_MM_SETTINGS, VUHDO_PLAYER_TARGETS, VUHDO_MAINTANK_NAMES, VUHDO_BUFF_SETTINGS, VUHDO_POWER_TYPE_COLORS, VUHDO_SPELLS_KEYBOARD, VUHDO_SPELL_CONFIG, VUHDO_BUFF_ORDER, VUHDO_SPEC_LAYOUTS, VUHDO_GROUP_SIZE, VUHDO_RAID, VUHDO_INDICATOR_CONFIG
## SavedVariables: VUHDO_DEFAULT_LAYOUT, VUHDO_DEFAULT_PROFILE, VUHDO_PROFILES, VUHDO_MANUAL_ROLES, VUHDO_SPELL_LAYOUTS, VUHDO_USER_CLASS_COLORS, VUHDO_DEBUFF_BLACKLIST, VUHDO_BOUQUETS, VUHDO_COMBAT_LOG_TRACE, VUHDO_GLOBAL_CONFIG, VUHDO_DEBUG
......
## Interface: 70100
## Title: VuhDo ['vu:du:] - Options
## Author: Iza@Gilneas, humfras, Ivaria@Hyjal
## Version: 3.80
## Version: 3.81
## Notes: VuhDo Options
## SavedVariables: VUHDO_OPTIONS_SETTINGS
## SavedVariablesPerCharacter: VUHDO_GLOBAL_ICONS, VUHDO_GI_SCAN_IDX
......
......@@ -20,7 +20,6 @@ local VUHDO_SHIELDS = {
--
local VUHDO_PUMP_SHIELDS = {
[VUHDO_SPELL_ID.CLARITY_OF_WILL] = 0.75,
}
......@@ -113,6 +112,9 @@ local function VUHDO_initShieldValue(aUnit, aShieldName, anAmount, aDuration)
if sIsPumpAegis and VUHDO_PUMP_SHIELDS[aShieldName] then
VUHDO_SHIELD_SIZE[aUnit][aShieldName] = VUHDO_RAID["player"]["healthmax"] * VUHDO_PUMP_SHIELDS[aShieldName];
elseif aShieldName == VUHDO_SPELL_ID.CLARITY_OF_WILL then
-- as of patch 7.0 Priest CoW is capped at twice the initial cast amount
VUHDO_SHIELD_SIZE[aUnit][aShieldName] = anAmount * 2;
else
VUHDO_SHIELD_SIZE[aUnit][aShieldName] = anAmount;
end
......
Version 3.81
Known issues:
-- Limited support for Class Order Hall Bodyguards
-- Bodyguards can be used in panels when set to target or focus
-- Bodyguards have no unit ID so for now are only partially supported
-- Incoming heal estimation reported is not even close to accurate
-- Bug in Blizzard API UnitGetIncomingHeals() - returns bogus values
-- Patch 7.1 disabled retrieval of unit facing and position in instances
-- This was an intentional breaking change by Blizzard
-- This breaks AOE Advice, Clusters and out-of-range direction arrow
-- At this time there is no way to fix or renable these features
Bugfixes:
-- Fixed Priest 'Clarity of Will' maximum shield absorption amount
Improvements:
--------------------------------------------------------------
Version 3.80
......
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