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Justin Piper
VuhDo
Commits
0047c670
Commit
0047c670
authored
4 years ago
by
Ivaria
Browse files
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Plain Diff
Added overshield bar to display excess absorption amount
parent
18d2e04a
Changes
17
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Showing
17 changed files
with
250 additions
and
34 deletions
+250
-34
Images/overshield_bar.tga
Images/overshield_bar.tga
+0
-0
VuhDoBarCustomizerHealth.lua
VuhDoBarCustomizerHealth.lua
+124
-22
VuhDoDefaults.lua
VuhDoDefaults.lua
+6
-0
VuhDoOptions/VuhDoLocalization_de.lua
VuhDoOptions/VuhDoLocalization_de.lua
+2
-0
VuhDoOptions/VuhDoLocalization_en.lua
VuhDoOptions/VuhDoLocalization_en.lua
+2
-0
VuhDoOptions/VuhDoLocalization_es.lua
VuhDoOptions/VuhDoLocalization_es.lua
+2
-0
VuhDoOptions/VuhDoLocalization_fr.lua
VuhDoOptions/VuhDoLocalization_fr.lua
+2
-0
VuhDoOptions/VuhDoLocalization_ko.lua
VuhDoOptions/VuhDoLocalization_ko.lua
+2
-0
VuhDoOptions/VuhDoLocalization_ru.lua
VuhDoOptions/VuhDoLocalization_ru.lua
+2
-0
VuhDoOptions/VuhDoLocalization_zhCN.lua
VuhDoOptions/VuhDoLocalization_zhCN.lua
+2
-0
VuhDoOptions/VuhDoLocalization_zhTW.lua
VuhDoOptions/VuhDoLocalization_zhTW.lua
+2
-0
VuhDoOptions/VuhDoNewOptionsColorsModes.xml
VuhDoOptions/VuhDoNewOptionsColorsModes.xml
+71
-8
VuhDoOptions/VuhDoNewOptionsGeneralThreat.xml
VuhDoOptions/VuhDoNewOptionsGeneralThreat.xml
+19
-2
VuhDoPanel.xml
VuhDoPanel.xml
+4
-1
VuhDoPanelConvenience.lua
VuhDoPanelConvenience.lua
+9
-0
VuhDoShieldAbsorb.lua
VuhDoShieldAbsorb.lua
+0
-1
changelog.txt
changelog.txt
+1
-0
No files found.
Images/overshield_bar.tga
0 → 100644
View file @
0047c670
File added
This diff is collapsed.
Click to expand it.
VuhDoBarCustomizerHealth.lua
View file @
0047c670
...
...
@@ -111,6 +111,7 @@ end
local
tIncColor
=
{
[
"useBackground"
]
=
true
};
local
tShieldColor
=
{
[
"useBackground"
]
=
true
};
local
tOvershieldColor
=
{
[
"useBackground"
]
=
true
};
...
...
@@ -134,6 +135,22 @@ end
--
local
tOpacity
;
local
function
VUHDO_setTextureColor
(
aTexture
,
aColor
)
tOpacity
=
aColor
[
"useOpacity"
]
and
aColor
[
"O"
]
or
nil
;
if
aColor
[
"useBackground"
]
then
aTexture
:
SetVertexColor
(
aColor
[
"R"
],
aColor
[
"G"
],
aColor
[
"B"
],
tOpacity
);
elseif
tOpacity
then
aTexture
:
SetAlpha
(
tOpacity
);
end
end
--
local
function
VUHDO_getKiloText
(
aNumber
,
aMaxNumber
,
aSetup
)
return
aSetup
[
"LIFE_TEXT"
][
"verbose"
]
and
aNumber
...
...
@@ -166,12 +183,16 @@ end
--
local
tInfo
;
local
tAllButtons
;
local
tAbsorbAmount
;
local
tOpacity
;
local
tHealthBar
;
local
tIncBar
;
function
VUHDO_updateShieldBar
(
aUnit
,
aHealthPlusIncQuota
)
if
not
VUHDO_CONFIG
[
"SHOW_SHIELD_BAR"
]
then
return
;
end
local
tAbsorbAmount
,
tOverallShieldRemain
;
local
tShieldOpacity
,
tOvershieldOpacity
;
local
tHealthBar
,
tHealthBarWidth
,
tHealthBarHeight
,
tHealthDeficit
;
local
tOvershieldBar
,
tOvershieldBarSize
,
tOvershieldBarSizePercent
,
tOvershieldBarOffset
,
tOvershieldBarOffsetPercent
;
local
tVisibleAmountInc
;
local
tOrientation
;
function
VUHDO_updateShieldBar
(
aUnit
,
aHealthPlusIncQuota
,
aAmountInc
)
if
not
VUHDO_CONFIG
[
"SHOW_SHIELD_BAR"
]
then
return
;
end
tInfo
=
VUHDO_RAID
[
aUnit
];
tAllButtons
=
VUHDO_getUnitButtons
(
VUHDO_resolveVehicleUnit
(
aUnit
));
...
...
@@ -179,26 +200,107 @@ function VUHDO_updateShieldBar(aUnit, aHealthPlusIncQuota)
if
not
tInfo
or
not
tAllButtons
or
not
tInfo
[
"connected"
]
or
tInfo
[
"dead"
]
or
tInfo
[
"healthmax"
]
<=
0
then
return
;
end
aHealthPlusIncQuota
=
aHealthPlusIncQuota
and
aHealthPlusIncQuota
or
VUHDO_getHealthPlusIncQuota
(
aUnit
);
tAbsorbAmount
=
VUHDO_getUnitOverallShieldRemain
(
aUnit
)
/
tInfo
[
"healthmax"
];
for
_
,
tButton
in
pairs
(
tAllButtons
)
do
tShieldBar
=
VUHDO_getHealthBar
(
tButton
,
19
);
tOrientation
=
VUHDO_getStatusbarOrientationString
(
"HEALTH_BAR"
);
if
not
aHealthPlusIncQuota
or
not
aAmountInc
then
aHealthPlusIncQuota
,
aAmountInc
=
VUHDO_getHealthPlusIncQuota
(
aUnit
);
end
tOverallShieldRemain
=
VUHDO_getUnitOverallShieldRemain
(
aUnit
);
tAbsorbAmount
=
tOverallShieldRemain
/
tInfo
[
"healthmax"
];
tHealthDeficit
=
tInfo
[
"healthmax"
]
-
tInfo
[
"health"
];
tVisibleAmountInc
=
(
aAmountInc
<=
tHealthDeficit
)
and
aAmountInc
or
0
;
tOverallShieldRemain
=
(
tOverallShieldRemain
<
tInfo
[
"healthmax"
])
and
tOverallShieldRemain
or
tInfo
[
"healthmax"
];
if
tAbsorbAmount
>
0
then
tOvershieldBarSizePercent
=
(
tOverallShieldRemain
-
tHealthDeficit
+
tVisibleAmountInc
)
/
tInfo
[
"healthmax"
];
tOvershieldBarOffsetPercent
=
(
tHealthDeficit
-
tVisibleAmountInc
)
/
tInfo
[
"healthmax"
];
for
_
,
tButton
in
pairs
(
tAllButtons
)
do
tHealthBar
=
VUHDO_getHealthBar
(
tButton
,
1
);
tShieldBar
=
VUHDO_getHealthBar
(
tButton
,
19
);
if
tAbsorbAmount
>
0
then
tShieldBar
:
SetValueRange
(
aHealthPlusIncQuota
,
aHealthPlusIncQuota
+
tAbsorbAmount
);
tHealthBar
=
VUHDO_getHealthBar
(
tButton
,
1
);
tShieldColor
[
"R"
],
tShieldColor
[
"G"
],
tShieldColor
[
"B"
],
tOpacity
=
tHealthBar
:
GetStatusBarColor
();
tShieldColor
[
"R"
],
tShieldColor
[
"G"
],
tShieldColor
[
"B"
],
t
Shield
Opacity
=
tHealthBar
:
GetStatusBarColor
();
tShieldColor
=
VUHDO_getDiffColor
(
tShieldColor
,
VUHDO_PANEL_SETUP
[
"BAR_COLORS"
][
"SHIELD"
]);
if
tShieldColor
[
"O"
]
and
tOpacity
then
tShieldColor
[
"O"
]
=
tShieldColor
[
"O"
]
*
tOpacity
*
(
tHealthBar
:
GetAlpha
()
or
1
);
end
if
tShieldColor
[
"O"
]
and
tShieldOpacity
then
tShieldColor
[
"O"
]
=
tShieldColor
[
"O"
]
*
tShieldOpacity
*
(
tHealthBar
:
GetAlpha
()
or
1
);
end
VUHDO_setStatusBarColor
(
tShieldBar
,
tShieldColor
);
else
tShieldBar
:
SetValueRange
(
0
,
0
);
end
end
VUHDO_setStatusBarColor
(
tShieldBar
,
tShieldColor
);
else
tShieldBar
:
SetValueRange
(
0
,
0
);
end
tOvershieldBar
=
VUHDO_getOvershieldBarTexture
(
tHealthBar
);
if
VUHDO_CONFIG
[
"SHOW_OVERSHIELD_BAR"
]
and
(
tOverallShieldRemain
>
tHealthDeficit
)
then
tOvershieldBar
.
tileSize
=
32
;
tOvershieldBar
:
SetParent
(
tHealthBar
);
tOvershieldBar
:
ClearAllPoints
();
tOvershieldColor
[
"R"
],
tOvershieldColor
[
"G"
],
tOvershieldColor
[
"B"
],
tOvershieldOpacity
=
tHealthBar
:
GetStatusBarColor
();
tOvershieldColor
=
VUHDO_getDiffColor
(
tOvershieldColor
,
VUHDO_PANEL_SETUP
[
"BAR_COLORS"
][
"OVERSHIELD"
]);
if
tOvershieldColor
[
"O"
]
and
tOvershieldOpacity
then
tOvershieldColor
[
"O"
]
=
tOvershieldColor
[
"O"
]
*
tOvershieldOpacity
*
(
tHealthBar
:
GetAlpha
()
or
1
);
end
VUHDO_setTextureColor
(
tOvershieldBar
,
tOvershieldColor
);
tHealthBarWidth
,
tHealthBarHeight
=
tHealthBar
:
GetSize
();
if
(
not
sIsInvertGrowth
and
tOrientation
==
"HORIZONTAL"
)
or
(
sIsInvertGrowth
and
tOrientation
==
"HORIZONTAL_INV"
)
then
-- VUHDO_STATUSBAR_LEFT_TO_RIGHT
tOvershieldBarSize
=
tOvershieldBarSizePercent
*
tHealthBarWidth
;
tOvershieldBarOffset
=
tOvershieldBarOffsetPercent
*
tHealthBarWidth
;
tOvershieldBar
:
SetPoint
(
"TOPRIGHT"
,
tHealthBar
,
"TOPRIGHT"
,
tOvershieldBarOffset
*
-
1
,
0
);
tOvershieldBar
:
SetPoint
(
"BOTTOMRIGHT"
,
tHealthBar
,
"BOTTOMRIGHT"
,
tOvershieldBarOffset
*
-
1
,
0
);
tOvershieldBar
:
SetWidth
(
tOvershieldBarSize
);
tOvershieldBar
:
SetTexCoord
(
0
,
tOvershieldBarSize
/
tOvershieldBar
.
tileSize
,
0
,
tHealthBarHeight
/
tOvershieldBar
.
tileSize
);
elseif
(
not
sIsInvertGrowth
and
tOrientation
==
"HORIZONTAL_INV"
)
or
(
sIsInvertGrowth
and
tOrientation
==
"HORIZONTAL"
)
then
-- VUHDO_STATUSBAR_RIGHT_TO_LEFT
tOvershieldBarSize
=
tOvershieldBarSizePercent
*
tHealthBarWidth
;
tOvershieldBarOffset
=
tOvershieldBarOffsetPercent
*
tHealthBarWidth
;
tOvershieldBar
:
SetPoint
(
"TOPLEFT"
,
tHealthBar
,
"TOPLEFT"
,
tOvershieldBarOffset
,
0
);
tOvershieldBar
:
SetPoint
(
"BOTTOMLEFT"
,
tHealthBar
,
"BOTTOMLEFT"
,
tOvershieldBarOffset
,
0
);
tOvershieldBar
:
SetWidth
(
tOvershieldBarSize
);
tOvershieldBar
:
SetTexCoord
(
0
,
tOvershieldBarSize
/
tOvershieldBar
.
tileSize
,
0
,
tHealthBarHeight
/
tOvershieldBar
.
tileSize
);
elseif
(
not
sIsInvertGrowth
and
tOrientation
==
"VERTICAL"
)
or
(
sIsInvertGrowth
and
tOrientation
==
"VERTICAL_INV"
)
then
-- VUHDO_STATUSBAR_BOTTOM_TO_TOP
tOvershieldBarSize
=
tOvershieldBarSizePercent
*
tHealthBarHeight
;
tOvershieldBarOffset
=
tOvershieldBarOffsetPercent
*
tHealthBarHeight
;
tOvershieldBar
:
SetPoint
(
"TOPLEFT"
,
tHealthBar
,
"TOPLEFT"
,
0
,
tOvershieldBarOffset
*
-
1
);
tOvershieldBar
:
SetPoint
(
"TOPRIGHT"
,
tHealthBar
,
"TOPRIGHT"
,
0
,
tOvershieldBarOffset
*
-
1
);
tOvershieldBar
:
SetHeight
(
tOvershieldBarSize
);
tOvershieldBar
:
SetTexCoord
(
0
,
tHealthBarWidth
/
tOvershieldBar
.
tileSize
,
0
,
tOvershieldBarSize
/
tOvershieldBar
.
tileSize
);
else
-- not sIsInvertGrowth and tOrientation == "VERTICAL_INV"
-- VUHDO_STATUSBAR_TOP_TO_BOTTOM
tOvershieldBarSize
=
tOvershieldBarSizePercent
*
tHealthBarHeight
;
tOvershieldBarOffset
=
tOvershieldBarOffsetPercent
*
tHealthBarHeight
;
tOvershieldBar
:
SetPoint
(
"BOTTOMLEFT"
,
tHealthBar
,
"BOTTOMLEFT"
,
0
,
tOvershieldBarOffset
);
tOvershieldBar
:
SetPoint
(
"BOTTOMRIGHT"
,
tHealthBar
,
"BOTTOMRIGHT"
,
0
,
tOvershieldBarOffset
);
tOvershieldBar
:
SetHeight
(
tOvershieldBarSize
);
tOvershieldBar
:
SetTexCoord
(
0
,
tHealthBarWidth
/
tOvershieldBar
.
tileSize
,
0
,
tOvershieldBarSize
/
tOvershieldBar
.
tileSize
);
end
tOvershieldBar
:
Show
();
else
tOvershieldBar
:
Hide
();
end
end
end
local
VUHDO_updateShieldBar
=
VUHDO_updateShieldBar
;
...
...
@@ -239,7 +341,7 @@ local function VUHDO_updateIncHeal(aUnit)
end
end
VUHDO_updateShieldBar
(
aUnit
,
tHealthPlusInc
);
VUHDO_updateShieldBar
(
aUnit
,
tHealthPlusInc
,
tAmountInc
);
end
...
...
This diff is collapsed.
Click to expand it.
VuhDoDefaults.lua
View file @
0047c670
...
...
@@ -542,6 +542,7 @@ local VUHDO_DEFAULT_CONFIG = {
[
"SHOW_OWN_INCOMING"
]
=
true
,
[
"SHOW_TEXT_OVERHEAL"
]
=
true
,
[
"SHOW_SHIELD_BAR"
]
=
true
,
[
"SHOW_OVERSHIELD_BAR"
]
=
false
,
[
"RANGE_CHECK_DELAY"
]
=
260
,
...
...
@@ -2296,6 +2297,11 @@ local VUHDO_DEFAULT_PANEL_SETUP = {
[
"TR"
]
=
0
.
35
,
[
"TG"
]
=
0
.
52
,
[
"TB"
]
=
1
,
[
"TO"
]
=
1
,
[
"useText"
]
=
false
,
[
"useBackground"
]
=
true
,
[
"useOpacity"
]
=
true
,
},
[
"OVERSHIELD"
]
=
{
[
"R"
]
=
0
.
35
,
[
"G"
]
=
0
.
52
,
[
"B"
]
=
1
,
[
"O"
]
=
1
,
[
"TR"
]
=
0
.
35
,
[
"TG"
]
=
0
.
52
,
[
"TB"
]
=
1
,
[
"TO"
]
=
1
,
[
"useText"
]
=
false
,
[
"useBackground"
]
=
true
,
[
"useOpacity"
]
=
true
,
},
[
"DIRECTION"
]
=
{
[
"R"
]
=
1
,
[
"G"
]
=
0
.
4
,
[
"B"
]
=
0
.
4
,
[
"O"
]
=
1
,
[
"useBackground"
]
=
true
,
...
...
This diff is collapsed.
Click to expand it.
VuhDoOptions/VuhDoLocalization_de.lua
View file @
0047c670
...
...
@@ -1143,3 +1143,5 @@ VUHDO_I18N_NICKNAME = "Details!\nNickname"
VUHDO_I18N_DEBUFF_SHOW_ONLY_FOR_FRIENDLY_TEXT
=
"Show only\nfor friendly"
;
VUHDO_I18N_DEBUFF_SHOW_ONLY_FOR_FRIENDLY_TOOLTIP
=
"Shows debuffs only for friendly units"
;
VUHDO_I18N_SHOW_OVERSHIELD
=
"Show\nOvershield"
;
This diff is collapsed.
Click to expand it.
VuhDoOptions/VuhDoLocalization_en.lua
View file @
0047c670
...
...
@@ -1143,3 +1143,5 @@ VUHDO_I18N_NICKNAME = "Details!\nNickname"
VUHDO_I18N_DEBUFF_SHOW_ONLY_FOR_FRIENDLY_TEXT
=
"Show only\nfor friendly"
;
VUHDO_I18N_DEBUFF_SHOW_ONLY_FOR_FRIENDLY_TOOLTIP
=
"Shows debuffs only for friendly units"
;
VUHDO_I18N_SHOW_OVERSHIELD
=
"Show\nOvershield"
;
This diff is collapsed.
Click to expand it.
VuhDoOptions/VuhDoLocalization_es.lua
View file @
0047c670
...
...
@@ -1158,3 +1158,5 @@ VUHDO_I18N_NICKNAME = "Details!\nNickname"
VUHDO_I18N_DEBUFF_SHOW_ONLY_FOR_FRIENDLY_TEXT
=
"Show only\nfor friendly"
;
VUHDO_I18N_DEBUFF_SHOW_ONLY_FOR_FRIENDLY_TOOLTIP
=
"Shows debuffs only for friendly units"
;
VUHDO_I18N_SHOW_OVERSHIELD
=
"Show\nOvershield"
;
This diff is collapsed.
Click to expand it.
VuhDoOptions/VuhDoLocalization_fr.lua
View file @
0047c670
...
...
@@ -1159,3 +1159,5 @@ VUHDO_I18N_NICKNAME = "Details!\nNickname"
VUHDO_I18N_DEBUFF_SHOW_ONLY_FOR_FRIENDLY_TEXT
=
"Show only\nfor friendly"
;
VUHDO_I18N_DEBUFF_SHOW_ONLY_FOR_FRIENDLY_TOOLTIP
=
"Shows debuffs only for friendly units"
;
VUHDO_I18N_SHOW_OVERSHIELD
=
"Show\nOvershield"
;
This diff is collapsed.
Click to expand it.
VuhDoOptions/VuhDoLocalization_ko.lua
View file @
0047c670
...
...
@@ -1149,3 +1149,5 @@ VUHDO_I18N_NICKNAME = "Details!\nNickname"
VUHDO_I18N_DEBUFF_SHOW_ONLY_FOR_FRIENDLY_TEXT = "
Show
only
\
nfor
friendly
";
VUHDO_I18N_DEBUFF_SHOW_ONLY_FOR_FRIENDLY_TOOLTIP = "
Shows
debuffs
only
for
friendly
units
";
VUHDO_I18N_SHOW_OVERSHIELD = "
Show
\
nOvershield
";
This diff is collapsed.
Click to expand it.
VuhDoOptions/VuhDoLocalization_ru.lua
View file @
0047c670
...
...
@@ -1323,3 +1323,5 @@ VUHDO_I18N_NICKNAME = "Details!\nNickname"
VUHDO_I18N_DEBUFF_SHOW_ONLY_FOR_FRIENDLY_TEXT
=
"Показывать только\nдля дружественных"
;
VUHDO_I18N_DEBUFF_SHOW_ONLY_FOR_FRIENDLY_TOOLTIP
=
"Показывать дэбафы только для дружественных юнитов"
;
VUHDO_I18N_SHOW_OVERSHIELD
=
"Show\nOvershield"
;
This diff is collapsed.
Click to expand it.
VuhDoOptions/VuhDoLocalization_zhCN.lua
View file @
0047c670
...
...
@@ -1145,3 +1145,5 @@ VUHDO_I18N_NICKNAME = "Details!\n昵称"
VUHDO_I18N_DEBUFF_SHOW_ONLY_FOR_FRIENDLY_TEXT
=
"Show only\nfor friendly"
;
VUHDO_I18N_DEBUFF_SHOW_ONLY_FOR_FRIENDLY_TOOLTIP
=
"Shows debuffs only for friendly units"
;
VUHDO_I18N_SHOW_OVERSHIELD
=
"Show\nOvershield"
;
This diff is collapsed.
Click to expand it.
VuhDoOptions/VuhDoLocalization_zhTW.lua
View file @
0047c670
...
...
@@ -1145,3 +1145,5 @@ VUHDO_I18N_NICKNAME = "Details!\nNickname"
VUHDO_I18N_DEBUFF_SHOW_ONLY_FOR_FRIENDLY_TEXT
=
"Show only\nfor friendly"
;
VUHDO_I18N_DEBUFF_SHOW_ONLY_FOR_FRIENDLY_TOOLTIP
=
"Shows debuffs only for friendly units"
;
VUHDO_I18N_SHOW_OVERSHIELD
=
"Show\nOvershield"
;
This diff is collapsed.
Click to expand it.
VuhDoOptions/VuhDoNewOptionsColorsModes.xml
View file @
0047c670
...
...
@@ -8,7 +8,7 @@
<Anchors>
<Anchor
point=
"TOPLEFT"
>
<Offset>
<AbsDimension
x=
"20"
y=
"-2
50
"
/>
<AbsDimension
x=
"20"
y=
"-2
88
"
/>
</Offset>
</Anchor>
</Anchors>
...
...
@@ -66,7 +66,7 @@
<Anchors>
<Anchor
point=
"TOPLEFT"
>
<Offset>
<AbsDimension
x=
"230"
y=
"-2
30
"
/>
<AbsDimension
x=
"230"
y=
"-2
68
"
/>
</Offset>
</Anchor>
</Anchors>
...
...
@@ -155,7 +155,7 @@
<Frame
name=
"$parentNormalModePanel"
inherits=
"VuhDoPanelTemplate"
>
<Size>
<AbsDimension
x=
"321"
y=
"2
07
"
/>
<AbsDimension
x=
"321"
y=
"2
45
"
/>
</Size>
<Anchors>
<Anchor
point=
"TOPLEFT"
>
...
...
@@ -227,7 +227,7 @@
<Anchors>
<Anchor
point=
"TOPLEFT"
>
<Offset>
<AbsDimension
x=
"247"
y=
"-
162
"
/>
<AbsDimension
x=
"247"
y=
"-
200
"
/>
</Offset>
</Anchor>
</Anchors>
...
...
@@ -242,7 +242,7 @@
<Anchors>
<Anchor
point=
"TOPLEFT"
>
<Offset>
<AbsDimension
x=
"192"
y=
"-
162
"
/>
<AbsDimension
x=
"192"
y=
"-
200
"
/>
</Offset>
</Anchor>
</Anchors>
...
...
@@ -257,7 +257,7 @@
<Anchors>
<Anchor
point=
"TOPLEFT"
>
<Offset>
<AbsDimension
x=
"136"
y=
"-
162
"
/>
<AbsDimension
x=
"136"
y=
"-
200
"
/>
</Offset>
</Anchor>
</Anchors>
...
...
@@ -268,6 +268,52 @@
</Scripts>
</CheckButton>
<CheckButton
name=
"$parentOvershieldOpacCheckBox"
inherits=
"VuhDoCheckBoxTemplate"
>
<Anchors>
<Anchor
point=
"TOPLEFT"
>
<Offset>
<AbsDimension
x=
"247"
y=
"-162"
/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
VUHDO_lnfSetModel(self, "VUHDO_PANEL_SETUP.BAR_COLORS.OVERSHIELD.useOpacity");
</OnLoad>
</Scripts>
</CheckButton>
<CheckButton
name=
"$parentOvershieldTextCheckBox"
inherits=
"VuhDoCheckBoxTemplate"
>
<Anchors>
<Anchor
point=
"TOPLEFT"
>
<Offset>
<AbsDimension
x=
"192"
y=
"-162"
/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
VUHDO_lnfSetModel(self, "VUHDO_PANEL_SETUP.BAR_COLORS.OVERSHIELD.useText");
</OnLoad>
</Scripts>
</CheckButton>
<CheckButton
name=
"$parentOvershieldBackCheckBox"
inherits=
"VuhDoCheckBoxTemplate"
>
<Anchors>
<Anchor
point=
"TOPLEFT"
>
<Offset>
<AbsDimension
x=
"136"
y=
"-162"
/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
VUHDO_lnfSetModel(self, "VUHDO_PANEL_SETUP.BAR_COLORS.OVERSHIELD.useBackground");
</OnLoad>
</Scripts>
</CheckButton>
<CheckButton
name=
"$parentShieldOpacCheckBox"
inherits=
"VuhDoCheckBoxTemplate"
>
<Anchors>
<Anchor
point=
"TOPLEFT"
>
...
...
@@ -445,7 +491,7 @@
</OnLoad>
</Scripts>
</Frame>
<Frame
name=
"$parentShielTexture"
inherits=
"VuhDoContextColorSwatchTexture"
>
<Frame
name=
"$parentShiel
d
Texture"
inherits=
"VuhDoContextColorSwatchTexture"
>
<Anchors>
<Anchor
point=
"TOPLEFT"
>
<Offset>
...
...
@@ -462,7 +508,7 @@
</Scripts>
</Frame>
<Frame
name=
"$parent
Range
Texture"
inherits=
"VuhDoContextColorSwatchTexture"
>
<Frame
name=
"$parent
Overshield
Texture"
inherits=
"VuhDoContextColorSwatchTexture"
>
<Anchors>
<Anchor
point=
"TOPLEFT"
>
<Offset>
...
...
@@ -470,6 +516,23 @@
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
VUHDO_lnfSetModel(self, "VUHDO_PANEL_SETUP.BAR_COLORS.OVERSHIELD");
VUHDO_lnfInitColorSwatch(self, "Overshield Bar", "Overshield Bar");
VUHDO_lnfSetTooltip(self, nil);
</OnLoad>
</Scripts>
</Frame>
<Frame
name=
"$parentRangeTexture"
inherits=
"VuhDoContextColorSwatchTexture"
>
<Anchors>
<Anchor
point=
"TOPLEFT"
>
<Offset>
<AbsDimension
x=
"13"
y=
"-200"
/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
VUHDO_lnfSetModel(self, "VUHDO_PANEL_SETUP.BAR_COLORS.OUTRANGED");
...
...
This diff is collapsed.
Click to expand it.
VuhDoOptions/VuhDoNewOptionsGeneralThreat.xml
View file @
0047c670
...
...
@@ -158,7 +158,7 @@
<Frame
name=
"$parentShieldPanel"
inherits=
"VuhDoPanelTemplate"
>
<Size>
<AbsDimension
x=
"126"
y=
"
74
"
/>
<AbsDimension
x=
"126"
y=
"
113
"
/>
</Size>
<Anchors>
<Anchor
point=
"TOPLEFT"
>
...
...
@@ -169,7 +169,7 @@
</Anchors>
<Frames>
<CheckButton
name=
"$parentShielBarCheckButton"
text=
"VUHDO_I18N_ENABLE"
inherits=
"VuhDoCheckButtonTemplate"
>
<CheckButton
name=
"$parentShiel
d
BarCheckButton"
text=
"VUHDO_I18N_ENABLE"
inherits=
"VuhDoCheckButtonTemplate"
>
<Anchors>
<Anchor
point=
"TOPLEFT"
>
<Offset>
...
...
@@ -185,6 +185,23 @@
</Scripts>
</CheckButton>
<CheckButton
name=
"$parentOvershieldBarCheckButton"
text=
"VUHDO_I18N_SHOW_OVERSHIELD"
inherits=
"VuhDoCheckButtonTemplate"
>
<Anchors>
<Anchor
point=
"TOPLEFT"
>
<Offset>
<AbsDimension
x=
"13"
y=
"-70"
/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
VUHDO_lnfSetModel(self, "VUHDO_CONFIG.SHOW_OVERSHIELD_BAR");
VUHDO_lnfSetTooltip(self, nil);
VUHDO_lnfAddConstraint(self, VUHDO_LF_CONSTRAINT_DISABLE, "VUHDO_CONFIG.SHOW_SHIELD_BAR", false);
</OnLoad>
</Scripts>
</CheckButton>
<Frame
name=
"$parentTitleLabel"
inherits=
"VuhDoLabelFrameTemplate"
>
<Layers>
<Layer>
...
...
This diff is collapsed.
Click to expand it.
VuhDoPanel.xml
View file @
0047c670
...
...
@@ -450,7 +450,10 @@
</Frames>
<Layers>
<Layer
level=
"OVERLAY"
>
<Layer
level=
"OVERLAY"
textureSubLevel=
"5"
>
<Texture
name=
"$parentOvsBar"
hidden=
"true"
file=
"Interface\AddOns\VuhDo\Images\overshield_bar"
hWrapMode=
"REPEAT"
vWrapMode=
"REPEAT"
>
</Texture>
</Layer>
<Layer
level=
"OVERLAY"
textureSubLevel=
"6"
>
<Texture
name=
"$parentAggro"
hidden=
"true"
file=
"Interface\AddOns\VuhDo\Images\aggro"
>
<Size>
<AbsDimension
x=
"10"
y=
"20"
/>
...
...
This diff is collapsed.
Click to expand it.
VuhDoPanelConvenience.lua
View file @
0047c670
...
...
@@ -455,6 +455,15 @@ end
--
function
VUHDO_getOvershieldBarTexture
(
aHealthBar
)
return
_G
[
aHealthBar
:
GetName
()
..
"OvsBar"
];
end
--
local
VUHDO_STATUSBAR_LEFT_TO_RIGHT
=
1
;
local
VUHDO_STATUSBAR_RIGHT_TO_LEFT
=
2
;
...
...
This diff is collapsed.
Click to expand it.
VuhDoShieldAbsorb.lua
View file @
0047c670
...
...
@@ -293,7 +293,6 @@ end
--
local
tSummeLeft
;
function
VUHDO_getUnitOverallShieldRemain
(
aUnit
)
return
UnitGetTotalAbsorbs
(
aUnit
)
or
0
;
end
...
...
This diff is collapsed.
Click to expand it.
changelog.txt
View file @
0047c670
...
...
@@ -15,6 +15,7 @@ Bugfixes:
Improvements:
-- Added overshield bar to display excess absorption amount
--------------------------------------------------------------
...
...
This diff is collapsed.
Click to expand it.
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