Commit 8c45e814 authored by Croc's avatar Croc Committed by Croc
Browse files

Updated default bouquets for tanks and raid CDs

parent 98e4484d
File mode changed from 100644 to 100755
...@@ -94,6 +94,7 @@ VUHDO_DEFAULT_BOUQUETS = { ...@@ -94,6 +94,7 @@ VUHDO_DEFAULT_BOUQUETS = {
}, },
}, },
[VUHDO_I18N_DEF_BOUQUET_BORDER_MULTI] = { [VUHDO_I18N_DEF_BOUQUET_BORDER_MULTI] = {
{ {
["name"] = "PLAYER_TARGET", -- "Player Target", ["name"] = "PLAYER_TARGET", -- "Player Target",
...@@ -1035,6 +1036,32 @@ VUHDO_SANE_BOUQUET_ITEM = { ...@@ -1035,6 +1036,32 @@ VUHDO_SANE_BOUQUET_ITEM = {
}; };
--
VUHDO_DEFAULT_MONK_STAGGER_BOUQUET = {
[VUHDO_I18N_DEF_BOUQUET_MONK_STAGGER] = {
{
["name"] = GetSpellInfo(124273), -- "Heavy Stagger",
["mine"] = true, ["others"] = true, ["icon"] = 1,
["color"] = VUHDO_makeFullColorForBouquet(1, 1, 1, 1, 1, 1, 1, 1),
["custom"] = { [1] = 1, ["radio"] = 1, ["bright"] = 1.0 },
},
{
["name"] = GetSpellInfo(124274), -- "Moderate Stagger",
["mine"] = true, ["others"] = true, ["icon"] = 1,
["color"] = VUHDO_makeFullColorForBouquet(1, 1, 1, 1, 1, 1, 1, 1),
["custom"] = { [1] = 1, ["radio"] = 1, ["bright"] = 1.0 },
},
{
["name"] = GetSpellInfo(124275), -- "Light Stagger",
["mine"] = true, ["others"] = true, ["icon"] = 1,
["color"] = VUHDO_makeFullColorForBouquet(1, 1, 1, 1, 1, 1, 1, 1),
["custom"] = { [1] = 1, ["radio"] = 1, ["bright"] = 1.0 },
}
}
}
local pairs = pairs; local pairs = pairs;
-- --
...@@ -1364,119 +1391,144 @@ end ...@@ -1364,119 +1391,144 @@ end
local tTankCdsExtended = { local tTankCdsExtended = {
49222, --Bone Shield 116888, --Shroud of Purgatory
48792, --Icebound Fortitude 48792, --Icebound Fortitude
49028, --Dancing Rune Weapon
55233, --Vampiric Blood 55233, --Vampiric Blood
194679, --Rune Tap
48707, --Anti-Magic Shell 48707, --Anti-Magic Shell
50461, --Anti-Magic Zone 50461, --Anti-Magic Zone
49222, --Bone Shield
49039, --Lichborne
81164, --Will of the Necropolis
642, --Divine Shield 642, --Divine Shield
498, --Divine Protection 498, --Divine Protection
31850, --Ardent Defender 31850, --Ardent Defender
1022, --Hand of Protection 86659, --Guardian of Ancient Kings
6940, --Hand of Sacrifice 53600, --Shield of the Righteous
70940, --Divine Guardian
64205, --Divine Sacrifine
86659, --Ancient Guardian
871, --Shield Wall 871, --Shield Wall
2565, --Shield Block
12975, --Last Stand 12975, --Last Stand
3411, --Intervene 23920, --Spell Reflection
55694, --Enraged Regeneration 190456, --Ignore Pain
2565, --Shield Block
22812, --Barkskin 102558, --Incarnation: Guardian of Ursoc
61336, --Survival Instincts 61336, --Survival Instincts
22842 --Frenzied Regeneration 22842, --Frenzied Regeneration
22812, --Barkskin
102342, --Ironbark
192081, --Ironfur
187827, --Metamorphosis
203720, --Demon Spikes
115203, --Fortifying Brew
122278, --Dampen Harm
115176 --Zen meditation
}; };
local tRaidCds = { local tRaidCds = {
-- Pally -- Pally
642, -- Divine Shield 642, --Divine Shield
498, -- Divine Protection 498, --Divine Protection
1022, -- Hand of Protection 31850, --Ardent Defender
6940, -- Hand of Sacrifice 1022, --Blessing of Protection
31850, -- Ardent Defender 204018, --Blessing of Spellwarding
86659, -- Guardian of Ancient Kings 86659, --Guardian of Ancient Kings
31821, -- Devotion Aura 6940, --Blessing of Sacrifice
114039, -- Hand of Purity 31821, --Aura Mastery
53600, --Shield of the Righteous
-- Warrior
871, -- Shield Wall -- Warrior
97462, -- Rallying Cry 97462, -- Rallying Cry
118038, -- Die by the Sword 871, --Shield Wall
12975, -- Last Stand 12975, --Last Stand
114028, -- Mass Spell Reflect 23920, --Spell Reflection
114030, -- Vigilance 190456, --Ignore Pain
55694, -- Enraged Regeneration 2565, --Shield Block
105914, -- Shield Fortress 3411, --Intervene
114028, --Mass Spell Reflect
118038, --Die by the Sword
55694, --Enraged Regeneration
-- Druid -- Druid
22812, -- Barkskin 102558, --Incarnation: Guardian of Ursoc
106922, -- Might of Ursoc 61336, --Survival Instincts
740, -- Tranquility 22842, --Frenzied Regeneration
102342, -- Ironbark 22812, --Barkskin
61336, -- Survival Instincts 102342, --Ironbark
105739, -- Mass Regeneration 192081, --Ironfur
740, --Tranquility
-- DK
48792, -- Icebound Fortitude -- Death Knight
48707, -- Anti-Magic Shell 116888, --Shroud of Purgatory
49222, -- Bone Shield 48792, --Icebound Fortitude
49028, -- Dancing Rune Weapon 49028, --Dancing Rune Weapon
55233, -- Vampiric Blood 55233, --Vampiric Blood
81164, -- Will of the Necropolis 194679, --Rune Tap
51052, -- Anti-Magic Zone 48707, --Anti-Magic Shell
116888, -- Shroud of Purgatory 50461, --Anti-Magic Zone
49222, --Bone Shield
-- WL 49039, --Lichborne
104773, -- Unending Resolve 81164, --Will of the Necropolis
119899, -- Cauterize Master
755, -- Health Funnel -- Warlock
110913, -- Dark Bargain 104773, --Unending Resolve
108359, -- Dark Regeneration 108359, --Dark Regeneration
108503, -- Grimmoire of Sacrifice 108416, --Dark Pact
-- Priest -- Priest
47585, -- Dispersion 47585, --Dispersion
64843, -- Divine Hymn 64843, --Divine Hymn
47788, -- Guardian Spirit 47788, --Guardian Spirit
33206, -- Pain Suppression 33206, --Pain Suppression
62618, -- Power Word: Barrier 62618, --Power Word: Barrier
108945, -- Angelic Bulwark 19236, --Desperate Prayer
-- Shaman -- Shaman
30823, -- Shamanistic Rage 98008, --Spirit Link Totem
98008, -- Spirit Link Totem 16190, --Mana Tide Totem
16190, -- Mana Tide Totem 108280, --Healing Tide Totem
108280, -- Healing Tide Totem 118337, --Harden Skin
108271, -- Astral Shift 108271, --Astral Shift
-- Rogue -- Rogue
5277, -- Evasion 5277, --Evasion
73651, -- Recuperate 185311, --Crimson Vial
1966, -- Feint 1966, --Feint
31224, -- Cloak of Shadows 31224, --Cloak of Shadows
114018, -- Shroud of Concealment 114018, --Shroud of Concealment
76577, -- Smoke Bomb 76577, --Smoke Bomb
31230, --Cheat death
-- Mage, -- Mage,
45438, -- Ice Block 45438, --Ice Block
86949, -- Cauterize 86949, --Cauterize
110959, -- Greater Invisibility 110959, --Greater Invisibility
159916, -- Amplify Magic
-- Hunter -- Hunter
19263, -- Deterrence 186265, --Aspect of the Turtle
90361, -- Spirit Mend 264735, --Survival of the Fittest
90361, --Spirit Mend
-- Monk -- Monk
115203, -- Fortifying Brew 115203, --Fortifying Brew
116849, -- Life Cocoon 115176, --Zen meditation
122278, -- Dampen Harm 122278, --Dampen Harm
122783 -- Diffuse Magic 116849, --Life Cocoon
122783, --Diffuse Magic
122470, --Touch of Karma
-- Demon Hunter
187827, --Metamorphosis
203720, --Demon Spikes
198589, --Blur
196555, --Netherwalk
196718 --Darkness
}; };
...@@ -1638,6 +1690,12 @@ function VUHDO_loadDefaultBouquets() ...@@ -1638,6 +1690,12 @@ function VUHDO_loadDefaultBouquets()
VUHDO_DEFAULT_RUNES_BOUQUET = nil; VUHDO_DEFAULT_RUNES_BOUQUET = nil;
VUHDO_DEFAULT_ARCANE_CHARGES_BOUQUET = nil; VUHDO_DEFAULT_ARCANE_CHARGES_BOUQUET = nil;
if VUHDO_BOUQUETS["VERSION"] < 24 then
VUHDO_BOUQUETS["VERSION"] = 24;
VUHDO_addDefaultBouquet(VUHDO_DEFAULT_MONK_STAGGER_BOUQUET);
end
VUHDO_DEFAULT_MONK_STAGGER_BOUQUET = nil;
VUHDO_buildGenericHealthBarBouquet(); VUHDO_buildGenericHealthBarBouquet();
VUHDO_buildGenericTargetHealthBouquet(); VUHDO_buildGenericTargetHealthBouquet();
......
...@@ -243,6 +243,7 @@ VUHDO_I18N_BOUQUET_STATUS_THREAT = "Statusbar: Bedrohung %"; ...@@ -243,6 +243,7 @@ VUHDO_I18N_BOUQUET_STATUS_THREAT = "Statusbar: Bedrohung %";
VUHDO_I18N_BOUQUET_NEW_ITEM_NAME = "-- (de)buff hier eingeben --"; VUHDO_I18N_BOUQUET_NEW_ITEM_NAME = "-- (de)buff hier eingeben --";
VUHDO_I18N_DEF_BOUQUET_TANK_COOLDOWNS = "Tank-Cooldowns"; VUHDO_I18N_DEF_BOUQUET_TANK_COOLDOWNS = "Tank-Cooldowns";
VUHDO_I18N_DEF_BOUQUET_PW_S_WEAKENED_SOUL = "Schild & Geschwächte Seele"; VUHDO_I18N_DEF_BOUQUET_PW_S_WEAKENED_SOUL = "Schild & Geschwächte Seele";
VUHDO_I18N_DEF_BOUQUET_MONK_STAGGER = "Mönch Staffeln";
VUHDO_I18N_DEF_BOUQUET_BORDER_MULTI_AGGRO = "Rahmen: Multi + Aggro"; VUHDO_I18N_DEF_BOUQUET_BORDER_MULTI_AGGRO = "Rahmen: Multi + Aggro";
VUHDO_I18N_DEF_BOUQUET_BORDER_MULTI = "Rahmen: Multi"; VUHDO_I18N_DEF_BOUQUET_BORDER_MULTI = "Rahmen: Multi";
VUHDO_I18N_DEF_BOUQUET_BORDER_SIMPLE = "Rahmen: Einfach"; VUHDO_I18N_DEF_BOUQUET_BORDER_SIMPLE = "Rahmen: Einfach";
......
...@@ -243,6 +243,7 @@ VUHDO_I18N_BOUQUET_STATUS_THREAT = "Statusbar: Threat %"; ...@@ -243,6 +243,7 @@ VUHDO_I18N_BOUQUET_STATUS_THREAT = "Statusbar: Threat %";
VUHDO_I18N_BOUQUET_NEW_ITEM_NAME = "-- enter (de)buff here --"; VUHDO_I18N_BOUQUET_NEW_ITEM_NAME = "-- enter (de)buff here --";
VUHDO_I18N_DEF_BOUQUET_TANK_COOLDOWNS = "Tank Cooldowns"; VUHDO_I18N_DEF_BOUQUET_TANK_COOLDOWNS = "Tank Cooldowns";
VUHDO_I18N_DEF_BOUQUET_PW_S_WEAKENED_SOUL = "PW:S & Weakened Soul"; VUHDO_I18N_DEF_BOUQUET_PW_S_WEAKENED_SOUL = "PW:S & Weakened Soul";
VUHDO_I18N_DEF_BOUQUET_MONK_STAGGER = "Monk Stagger";
VUHDO_I18N_DEF_BOUQUET_BORDER_MULTI_AGGRO = "Border: Multi + Aggro"; VUHDO_I18N_DEF_BOUQUET_BORDER_MULTI_AGGRO = "Border: Multi + Aggro";
VUHDO_I18N_DEF_BOUQUET_BORDER_MULTI = "Border: Multi"; VUHDO_I18N_DEF_BOUQUET_BORDER_MULTI = "Border: Multi";
VUHDO_I18N_DEF_BOUQUET_BORDER_SIMPLE = "Border: Simple"; VUHDO_I18N_DEF_BOUQUET_BORDER_SIMPLE = "Border: Simple";
......
if (GetLocale() ~= "esES") then if (GetLocale() ~= "esES") then
return; return;
end end
-- = \195\161 -- á = \195\161
-- = \195\169 -- é = \195\169
-- = \195\173 -- í = \195\173
-- = \195\179 -- ó = \195\179
-- = \195\186 -- ú = \195\186
-- = \195\177 -- ñ = \195\177
-- = \195\170 -- è = \195\170
-- = \195\175 -- ï = \195\175
-- = \195\180 -- ô = \195\180
-- = \195\185 -- ù = \195\185
-- = \197\146 -- Œ = \197\146
-- = \197\147 -- œ = \197\147
-- @EXACT = true: Translation has to be the exact(!) match in the clients language, -- @EXACT = true: Translation has to be the exact(!) match in the clients language,
-- beacause it carries technical semantics -- beacause it carries technical semantics
-- @EXACT = false: Translation can be done freely, because text is only descriptive -- @EXACT = false: Translation can be done freely, because text is only descriptive
-- Class Names -- Class Names
-- @EXACT = false -- @EXACT = false
VUHDO_I18N_WARRIORS="Guerreros" VUHDO_I18N_WARRIORS="Guerreros"
VUHDO_I18N_ROGUES = "Pcaros"; VUHDO_I18N_ROGUES = "P\195\173caros";
VUHDO_I18N_HUNTERS = "Cazadores"; VUHDO_I18N_HUNTERS = "Cazadores";
VUHDO_I18N_PALADINS = "Paladines"; VUHDO_I18N_PALADINS = "Paladines";
VUHDO_I18N_MAGES = "Magos"; VUHDO_I18N_MAGES = "Magos";
...@@ -256,6 +256,7 @@ VUHDO_I18N_BOUQUET_STATUS_THREAT = "Statusbar: Threat %"; ...@@ -256,6 +256,7 @@ VUHDO_I18N_BOUQUET_STATUS_THREAT = "Statusbar: Threat %";
VUHDO_I18N_BOUQUET_NEW_ITEM_NAME = "-- enter (de)buff here --"; VUHDO_I18N_BOUQUET_NEW_ITEM_NAME = "-- enter (de)buff here --";
VUHDO_I18N_DEF_BOUQUET_TANK_COOLDOWNS = "Tank Cooldowns"; VUHDO_I18N_DEF_BOUQUET_TANK_COOLDOWNS = "Tank Cooldowns";
VUHDO_I18N_DEF_BOUQUET_PW_S_WEAKENED_SOUL = "PW:S & Weakened Soul"; VUHDO_I18N_DEF_BOUQUET_PW_S_WEAKENED_SOUL = "PW:S & Weakened Soul";
VUHDO_I18N_DEF_BOUQUET_MONK_STAGGER = "Monje Aplazar";
VUHDO_I18N_DEF_BOUQUET_BORDER_MULTI_AGGRO = "Border: Multi + Aggro"; VUHDO_I18N_DEF_BOUQUET_BORDER_MULTI_AGGRO = "Border: Multi + Aggro";
VUHDO_I18N_DEF_BOUQUET_BORDER_MULTI = "Border: Multi"; VUHDO_I18N_DEF_BOUQUET_BORDER_MULTI = "Border: Multi";
VUHDO_I18N_DEF_BOUQUET_BORDER_SIMPLE = "Border: Simple"; VUHDO_I18N_DEF_BOUQUET_BORDER_SIMPLE = "Border: Simple";
......
if (GetLocale() ~= "frFR") then if (GetLocale() ~= "frFR") then
return; return;
end end
-- = \195\160 -- à = \195\160
-- = \195\162 -- â = \195\162
-- = \195\166 -- æ = \195\166
-- = \195\167 -- ç = \195\167
-- = \195\168 -- è = \195\168
-- = \195\169 -- é = \195\169
-- = \195\170 -- è = \195\170
-- = \195\175 -- ï = \195\175
-- = \195\180 -- ô = \195\180
-- = \195\185 -- ù = \195\185
-- = \197\146 -- Œ = \197\146
-- = \197\147 -- œ = \197\147
-- @EXACT = true: Translation has to be the exact(!) match in the clients language, -- @EXACT = true: Translation has to be the exact(!) match in the clients language,
-- beacause it carries technical semantics -- beacause it carries technical semantics
-- @EXACT = false: Translation can be done freely, because text is only descriptive -- @EXACT = false: Translation can be done freely, because text is only descriptive
...@@ -127,7 +127,7 @@ VUHDO_I18N_BUFFC_SKIN = "Peau"; ...@@ -127,7 +127,7 @@ VUHDO_I18N_BUFFC_SKIN = "Peau";
-- Mage -- Mage
VUHDO_I18N_BUFFC_ARMOR_MAGE = "Armure"; VUHDO_I18N_BUFFC_ARMOR_MAGE = "Armure";
-- Death Knight -- Death Knight
VUHDO_BUFFC_PRESENCE = "Prsence"; VUHDO_BUFFC_PRESENCE = "Pr\195\169sence";
-- Warrior -- Warrior
VUHDO_I18N_BUFFC_SHOUT = "Cri"; VUHDO_I18N_BUFFC_SHOUT = "Cri";
-- Hunter -- Hunter
...@@ -256,6 +256,7 @@ VUHDO_I18N_BOUQUET_STATUS_THREAT = "Statusbar: Threat %"; ...@@ -256,6 +256,7 @@ VUHDO_I18N_BOUQUET_STATUS_THREAT = "Statusbar: Threat %";
VUHDO_I18N_BOUQUET_NEW_ITEM_NAME = "-- enter (de)buff here --"; VUHDO_I18N_BOUQUET_NEW_ITEM_NAME = "-- enter (de)buff here --";
VUHDO_I18N_DEF_BOUQUET_TANK_COOLDOWNS = "Tank Cooldowns"; VUHDO_I18N_DEF_BOUQUET_TANK_COOLDOWNS = "Tank Cooldowns";
VUHDO_I18N_DEF_BOUQUET_PW_S_WEAKENED_SOUL = "PW:S & Weakened Soul"; VUHDO_I18N_DEF_BOUQUET_PW_S_WEAKENED_SOUL = "PW:S & Weakened Soul";
VUHDO_I18N_DEF_BOUQUET_MONK_STAGGER = "Report du moine";
VUHDO_I18N_DEF_BOUQUET_BORDER_MULTI_AGGRO = "Border: Multi + Aggro"; VUHDO_I18N_DEF_BOUQUET_BORDER_MULTI_AGGRO = "Border: Multi + Aggro";
VUHDO_I18N_DEF_BOUQUET_BORDER_MULTI = "Border: Multi"; VUHDO_I18N_DEF_BOUQUET_BORDER_MULTI = "Border: Multi";
VUHDO_I18N_DEF_BOUQUET_BORDER_SIMPLE = "Border: Simple"; VUHDO_I18N_DEF_BOUQUET_BORDER_SIMPLE = "Border: Simple";
......
...@@ -246,6 +246,7 @@ VUHDO_I18N_BOUQUET_STATUS_THREAT = "상태바: 위협 %"; ...@@ -246,6 +246,7 @@ VUHDO_I18N_BOUQUET_STATUS_THREAT = "상태바: 위협 %";
VUHDO_I18N_BOUQUET_NEW_ITEM_NAME = "-- 여기 (디)버프 입력 --"; VUHDO_I18N_BOUQUET_NEW_ITEM_NAME = "-- 여기 (디)버프 입력 --";
VUHDO_I18N_DEF_BOUQUET_TANK_COOLDOWNS = "탱커 쿨다운"; VUHDO_I18N_DEF_BOUQUET_TANK_COOLDOWNS = "탱커 쿨다운";
VUHDO_I18N_DEF_BOUQUET_PW_S_WEAKENED_SOUL = "PW:S & 약화된 영혼"; VUHDO_I18N_DEF_BOUQUET_PW_S_WEAKENED_SOUL = "PW:S & 약화된 영혼";
VUHDO_I18N_DEF_BOUQUET_MONK_STAGGER = "수도사 시간차";
VUHDO_I18N_DEF_BOUQUET_BORDER_MULTI_AGGRO = "테두리: 다중 + 어그로"; VUHDO_I18N_DEF_BOUQUET_BORDER_MULTI_AGGRO = "테두리: 다중 + 어그로";
VUHDO_I18N_DEF_BOUQUET_BORDER_MULTI = "테두리: 다중"; VUHDO_I18N_DEF_BOUQUET_BORDER_MULTI = "테두리: 다중";
VUHDO_I18N_DEF_BOUQUET_BORDER_SIMPLE = "테두리: 단순"; VUHDO_I18N_DEF_BOUQUET_BORDER_SIMPLE = "테두리: 단순";
......
...@@ -295,6 +295,7 @@ VUHDO_I18N_BOUQUET_NEW_ITEM_NAME = "-- введите сюда (де)баф --"; ...@@ -295,6 +295,7 @@ VUHDO_I18N_BOUQUET_NEW_ITEM_NAME = "-- введите сюда (де)баф --";
VUHDO_I18N_DEF_BOUQUET_TANK_COOLDOWNS = "Откаты танка"; VUHDO_I18N_DEF_BOUQUET_TANK_COOLDOWNS = "Откаты танка";
VUHDO_I18N_DEF_BOUQUET_PW_S_WEAKENED_SOUL = "СС:Щ и Ослабленная душа"; VUHDO_I18N_DEF_BOUQUET_PW_S_WEAKENED_SOUL = "СС:Щ и Ослабленная душа";
VUHDO_I18N_DEF_BOUQUET_MONK_STAGGER = "Монах Пошатывание";
VUHDO_I18N_DEF_BOUQUET_BORDER_MULTI_AGGRO = "Границы: Комплексная + угроза"; VUHDO_I18N_DEF_BOUQUET_BORDER_MULTI_AGGRO = "Границы: Комплексная + угроза";
VUHDO_I18N_DEF_BOUQUET_BORDER_MULTI = "Границы: Комплексная"; VUHDO_I18N_DEF_BOUQUET_BORDER_MULTI = "Границы: Комплексная";
VUHDO_I18N_DEF_BOUQUET_BORDER_SIMPLE = "Границы: Простая"; VUHDO_I18N_DEF_BOUQUET_BORDER_SIMPLE = "Границы: Простая";
......
...@@ -245,6 +245,7 @@ VUHDO_I18N_BOUQUET_STATUS_THREAT = "状态列: 仇恨 %"; ...@@ -245,6 +245,7 @@ VUHDO_I18N_BOUQUET_STATUS_THREAT = "状态列: 仇恨 %";
VUHDO_I18N_BOUQUET_NEW_ITEM_NAME = "-- 在此输入增益或减益 --"; VUHDO_I18N_BOUQUET_NEW_ITEM_NAME = "-- 在此输入增益或减益 --";
VUHDO_I18N_DEF_BOUQUET_TANK_COOLDOWNS = "坦克冷却"; VUHDO_I18N_DEF_BOUQUET_TANK_COOLDOWNS = "坦克冷却";
VUHDO_I18N_DEF_BOUQUET_PW_S_WEAKENED_SOUL = "真言盾 & 虚弱灵魂"; VUHDO_I18N_DEF_BOUQUET_PW_S_WEAKENED_SOUL = "真言盾 & 虚弱灵魂";
VUHDO_I18N_DEF_BOUQUET_MONK_STAGGER = "Monk Stagger";
VUHDO_I18N_DEF_BOUQUET_BORDER_MULTI_AGGRO = "边框: 多边 + 仇恨"; VUHDO_I18N_DEF_BOUQUET_BORDER_MULTI_AGGRO = "边框: 多边 + 仇恨";
VUHDO_I18N_DEF_BOUQUET_BORDER_MULTI = "边框: 多边"; VUHDO_I18N_DEF_BOUQUET_BORDER_MULTI = "边框: 多边";
VUHDO_I18N_DEF_BOUQUET_BORDER_SIMPLE = "边框: 简单"; VUHDO_I18N_DEF_BOUQUET_BORDER_SIMPLE = "边框: 简单";
......
...@@ -245,6 +245,7 @@ VUHDO_I18N_BOUQUET_STATUS_THREAT = "狀態列: 仇恨 %"; ...@@ -245,6 +245,7 @@ VUHDO_I18N_BOUQUET_STATUS_THREAT = "狀態列: 仇恨 %";
VUHDO_I18N_BOUQUET_NEW_ITEM_NAME = "-- 在此輸入增益或減益 --"; VUHDO_I18N_BOUQUET_NEW_ITEM_NAME = "-- 在此輸入增益或減益 --";
VUHDO_I18N_DEF_BOUQUET_TANK_COOLDOWNS = "坦克冷卻"; VUHDO_I18N_DEF_BOUQUET_TANK_COOLDOWNS = "坦克冷卻";
VUHDO_I18N_DEF_BOUQUET_PW_S_WEAKENED_SOUL = "真言盾 & 虛弱靈魂"; VUHDO_I18N_DEF_BOUQUET_PW_S_WEAKENED_SOUL = "真言盾 & 虛弱靈魂";
VUHDO_I18N_DEF_BOUQUET_MONK_STAGGER = "Monk Stagger";
VUHDO_I18N_DEF_BOUQUET_BORDER_MULTI_AGGRO = "邊框: 多邊 + 仇恨"; VUHDO_I18N_DEF_BOUQUET_BORDER_MULTI_AGGRO = "邊框: 多邊 + 仇恨";
VUHDO_I18N_DEF_BOUQUET_BORDER_MULTI = "邊框: 多邊"; VUHDO_I18N_DEF_BOUQUET_BORDER_MULTI = "邊框: 多邊";
VUHDO_I18N_DEF_BOUQUET_BORDER_SIMPLE = "邊框: 簡單"; VUHDO_I18N_DEF_BOUQUET_BORDER_SIMPLE = "邊框: 簡單";
......
...@@ -4,7 +4,7 @@ ...@@ -4,7 +4,7 @@
- Sehbehindertenmodus Optionen - Sehbehindertenmodus Optionen
- Bug: Optionen=>Filter=>Target sofort anzeigen - Bug: Optionen=>Filter=>Target sofort anzeigen
- Trinkets pro zauber znden - Trinkets pro zauber zünden
- Boss frames - Boss frames
- Makros aus Keys=>Local and Mausbuttons in spells=>mouse binden - Makros aus Keys=>Local and Mausbuttons in spells=>mouse binden
- BuffWatch: Buff-Wechsel mit Wheel - BuffWatch: Buff-Wechsel mit Wheel
...@@ -33,3 +33,8 @@ ...@@ -33,3 +33,8 @@
12. Shield 12. Shield
5. Target 5. Target
7. Threat 7. Threat
Unicode / UTF-8 chartables
https://www.utf8-chartable.de/unicode-utf8-table.pl?utf8=dec
https://www.utf8-chartable.de/unicode-utf8-table.pl?start=256&names=-&utf8=dec
\ No newline at end of file
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