- 05 Dec, 2021 1 commit
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momo authored
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- 14 Aug, 2021 1 commit
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momo authored
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- 23 Jan, 2021 1 commit
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Ivaria authored
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- 01 Dec, 2020 1 commit
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momo authored
fix the bug :the health bar may jump bak because UNIT_HEALTH_FREQUENT may delay within 400ms in classic
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- 23 Sep, 2020 1 commit
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Ivaria authored
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- 14 Sep, 2020 1 commit
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Ivaria authored
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- 25 Jul, 2020 1 commit
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momo authored
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- 18 Jul, 2020 1 commit
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Ivaria authored
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- 09 Jul, 2020 1 commit
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Ivaria authored
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- 23 Jun, 2020 1 commit
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Ivaria authored
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- 10 Sep, 2019 1 commit
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Ivaria authored
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- 04 Feb, 2018 1 commit
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Ivaria authored
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- 30 Nov, 2017 1 commit
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Ivaria authored
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- 31 Mar, 2017 1 commit
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Ivaria authored
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- 29 Oct, 2016 1 commit
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Ivaria authored
Fixed handling of empty values in health related combat log events. Disabled retrieval of unit facing and map position inside instances.
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- 24 Aug, 2015 1 commit
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Ivaria authored
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- 11 Aug, 2015 1 commit
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Ivaria authored
Fixed muting of SFX and Error Speech when auto-firing spells/trinkets. Added remaining spell IDs for debuff absorb Touch of Harm and Befouled.
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- 19 Apr, 2015 1 commit
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Ivaria authored
Added new special panel type for boss encounter unit frames. Listen to UNIT_HEALTH_FREQUENT for more responsive health updates.
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- 21 Oct, 2014 1 commit
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Ivaria authored
Adding default profile and key layout to load for characters whose VuhDo settings are not found - closes CurseForge ticket 353
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- 10 Aug, 2014 1 commit
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humfras authored
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