diff --git a/VuhDoBuffWatchBuilder.lua b/VuhDoBuffWatchBuilder.lua
index 993441a6c9d2bcd741ed5265bbdbb7f0219f057c..e3a9677177722aade2ad7a92c465e89043016bf7 100644
--- a/VuhDoBuffWatchBuilder.lua
+++ b/VuhDoBuffWatchBuilder.lua
@@ -222,9 +222,26 @@ end
 
 
 
+--
+local sIsOutOfCombat = false;
+function VUHDO_setIsOutOfCombat(anIsEnded)
+	sIsOutOfCombat = anIsEnded;
+
+	if VuhDoBuffWatchMainFrame and sIsOutOfCombat and VUHDO_BUFF_SETTINGS["CONFIG"]["HIDE_OUT_OF_COMBAT"] then
+		VuhDoBuffWatchMainFrame:Hide();
+	else
+		VUHDO_reloadBuffPanel();
+	end
+end
+
+
+
 --
 function VUHDO_reloadBuffPanel()
-	if InCombatLockdown() or sIsForceHide then return; end
+	if InCombatLockdown() or sIsForceHide or (VUHDO_BUFF_SETTINGS["CONFIG"]["HIDE_OUT_OF_COMBAT"] and sIsOutOfCombat) then 
+		if VuhDoBuffWatchMainFrame then	VuhDoBuffWatchMainFrame:Hide(); end
+		return;
+	end
 
 	if not VUHDO_BUFF_SETTINGS["CONFIG"] then
 		if VuhDoBuffWatchMainFrame then	VuhDoBuffWatchMainFrame:Hide(); end
diff --git a/VuhDoEventHandler.lua b/VuhDoEventHandler.lua
index db150287d129761d341f22e5810def155e9c3ce7..8b3d8fe64d6219dcc8ab994ce21df0d28cea3ff1 100644
--- a/VuhDoEventHandler.lua
+++ b/VuhDoEventHandler.lua
@@ -361,7 +361,13 @@ local function VUHDO_init()
 
 	VUHDO_initPanelModels();
 	VUHDO_initFromSpellbook();
+
 	VUHDO_initBuffs();
+
+	if not InCombatLockdown() then
+		VUHDO_setIsOutOfCombat(true);
+	end
+
 	VUHDO_initDebuffs(); -- Too soon obviously => ReloadUI
 	VUHDO_clearUndefinedModelEntries();
 	VUHDO_registerAllBouquets(true);
@@ -471,6 +477,11 @@ function VUHDO_OnEvent(_, anEvent, anArg1, anArg2, anArg3, anArg4, anArg5, anArg
 			end
 		end
 
+		VUHDO_setIsOutOfCombat(true);
+
+	elseif "PLAYER_REGEN_DISABLED" == anEvent then
+		VUHDO_setIsOutOfCombat(false);
+
 	elseif "UNIT_MAXHEALTH" == anEvent then
 		if (VUHDO_RAID or tEmptyRaid)[anArg1] then VUHDO_updateHealth(anArg1, VUHDO_UPDATE_HEALTH_MAX); end
 
@@ -749,13 +760,13 @@ function VUHDO_slashCmd(aCommand)
 	elseif tCommandWord == "proff" then
 		SetCVar("scriptProfile", "0");
 		ReloadUI();
-	--[[elseif (strfind(tCommandWord, "chkvars")) then
+	elseif (strfind(tCommandWord, "chkvars")) then
 		table.wipe(VUHDO_DEBUG);
 		for tFName, tData in pairs(_G) do
 			if(strsub(tFName, 1, 1) == "t" or strsub(tFName, 1, 1) == "s") then
 				VUHDO_Msg("Emerging local variable " .. tFName);
 			end
-		end]]
+		end
 	elseif strfind(tCommandWord, "mm")
 		or strfind(tCommandWord, "map") then
 		VUHDO_CONFIG["SHOW_MINIMAP"] = VUHDO_forceBooleanValue(VUHDO_CONFIG["SHOW_MINIMAP"]);
@@ -1413,7 +1424,7 @@ local VUHDO_ALL_EVENTS = {
 	"UNIT_FACTION",
 	"INCOMING_RESURRECT_CHANGED",
 	"PET_BATTLE_CLOSE", "PET_BATTLE_OPENING_START",
-	"PLAYER_REGEN_ENABLED",
+	"PLAYER_REGEN_ENABLED", "PLAYER_REGEN_DISABLED",
 	"UNIT_ABSORB_AMOUNT_CHANGED"
 };
 
diff --git a/VuhDoOptions/VuhDoLocalization_de.lua b/VuhDoOptions/VuhDoLocalization_de.lua
index 27eef9ffe8c976c8c918c075e7af22db04b7e5c3..40d1076604cecdf494469a4af24ac6a688355f16 100644
--- a/VuhDoOptions/VuhDoLocalization_de.lua
+++ b/VuhDoOptions/VuhDoLocalization_de.lua
@@ -613,6 +613,7 @@ VUHDO_I18N_TT.K554 = "Make the selected key layout the default for all new chara
 VUHDO_I18N_TT.K555 = "Check to allow the VuhDo menu command to be bound even when using Clique compatibility mode.";
 VUHDO_I18N_TT.K556 = "Check this to have an extra panel for boss encounter NPCs (eg. shards on Tectus, mushrooms on Brackenspore).";
 VUHDO_I18N_TT.K557 = "Body of the custom flag function. Must return true or false. Example: return (\"YOURNAME\" == anInfo\[\"name\"\])";
+VUHDO_I18N_TT.K558 = "Hide buff watch while out of combat.";
 
 VUHDO_I18N_DEFAULT_PROFILE = "Default Profile";
 VUHDO_I18N_DEFAULT_LAYOUT = "Default Layout";
@@ -1088,3 +1089,5 @@ VUHDO_I18N_HEALTH_COLOR = "Farbe Leben";
 
 VUHDO_I18N_HIDE = "Verstecken";
 VUHDO_I18N_LEAVE_ALONE = "Unverändert";
+
+VUHDO_I18N_HIDE_OUT_OF_COMBAT = "Show Only\nIn Combat";
diff --git a/VuhDoOptions/VuhDoLocalization_en.lua b/VuhDoOptions/VuhDoLocalization_en.lua
index 353186dc907082364ca47d08b5569a3b74499854..530f225025c9f5ab93e33649de9f8cad18ed3b3c 100644
--- a/VuhDoOptions/VuhDoLocalization_en.lua
+++ b/VuhDoOptions/VuhDoLocalization_en.lua
@@ -612,6 +612,7 @@ VUHDO_I18N_TT.K554 = "Make the selected key layout the default for all new chara
 VUHDO_I18N_TT.K555 = "Check to allow the VuhDo menu command to be bound even when using Clique compatibility mode.";
 VUHDO_I18N_TT.K556 = "Check this to have an extra panel for boss encounter NPCs (eg. shards on Tectus, mushrooms on Brackenspore).";
 VUHDO_I18N_TT.K557 = "Body of the custom flag function. Must return true or false. Example: return (\"YOURNAME\" == anInfo\[\"name\"\])";
+VUHDO_I18N_TT.K558 = "Hide buff watch while out of combat.";
 
 VUHDO_I18N_DEFAULT_PROFILE = "Default Profile";
 VUHDO_I18N_DEFAULT_LAYOUT = "Default Layout";
@@ -621,7 +622,7 @@ VUHDO_I18N_ADD = "Add";
 VUHDO_I18N_SELECT = "Select";
 VUHDO_I18N_NEW_COLOR = "New Color";
 VUHDO_I18N_OLD_COLOR = "Old Color";
-VUHDO_I18N_HIDE_CHARGES = "hide charges";
+VUHDO_I18N_HIDE_CHARGES = "Hide\nCharges";
 VUHDO_I18N_POWERS = "Powers";
 VUHDO_I18N_HOT_COLORS = "HoT Colors";
 VUHDO_I18N_ICONS = "Icons";
@@ -1089,3 +1090,4 @@ VUHDO_I18N_HIDE = "Hide";
 VUHDO_I18N_LEAVE_ALONE = "Leave alone";
 VUHDO_I18N_READY_CHECK = "Ready\nCheck";
 
+VUHDO_I18N_HIDE_OUT_OF_COMBAT = "Show Only\nIn Combat";
diff --git a/VuhDoOptions/VuhDoLocalization_es.lua b/VuhDoOptions/VuhDoLocalization_es.lua
index 1720e00c20c21229a7142316ac9e60a26377d7dc..255be66d7ee005688bf6db1bc68476f9e6cc1656 100644
--- a/VuhDoOptions/VuhDoLocalization_es.lua
+++ b/VuhDoOptions/VuhDoLocalization_es.lua
@@ -620,6 +620,7 @@ VUHDO_I18N_TT.K554 = "Make the selected key layout the default for all new chara
 VUHDO_I18N_TT.K555 = "Check to allow the VuhDo menu command to be bound even when using Clique compatibility mode.";
 VUHDO_I18N_TT.K556 = "Check this to have an extra panel for boss encounter NPCs (eg. shards on Tectus, mushrooms on Brackenspore).";
 VUHDO_I18N_TT.K557 = "Body of the custom flag function. Must return true or false. Example: return (\"YOURNAME\" == anInfo\[\"name\"\])";
+VUHDO_I18N_TT.K558 = "Hide buff watch while out of combat.";
 
 VUHDO_I18N_DEFAULT_PROFILE = "Default Profile";
 VUHDO_I18N_DEFAULT_LAYOUT = "Default Layout";
@@ -1103,3 +1104,5 @@ VUHDO_I18N_HEALTH_COLOR = "Health\nColor";
 
 VUHDO_I18N_HIDE = "Hide";
 VUHDO_I18N_LEAVE_ALONE = "Leave alone";
+
+VUHDO_I18N_HIDE_OUT_OF_COMBAT = "Show Only\nIn Combat";
diff --git a/VuhDoOptions/VuhDoLocalization_fr.lua b/VuhDoOptions/VuhDoLocalization_fr.lua
index e60a32eaf96081b51f86549d76498d3db5e5e66f..93b6701491c6a1af7596e02b3b309d1bd7aed85b 100644
--- a/VuhDoOptions/VuhDoLocalization_fr.lua
+++ b/VuhDoOptions/VuhDoLocalization_fr.lua
@@ -622,6 +622,7 @@ VUHDO_I18N_TT.K554 = "Make the selected key layout the default for all new chara
 VUHDO_I18N_TT.K555 = "Check to allow the VuhDo menu command to be bound even when using Clique compatibility mode.";
 VUHDO_I18N_TT.K556 = "Check this to have an extra panel for boss encounter NPCs (eg. shards on Tectus, mushrooms on Brackenspore).";
 VUHDO_I18N_TT.K557 = "Body of the custom flag function. Must return true or false. Example: return (\"YOURNAME\" == anInfo\[\"name\"\])";
+VUHDO_I18N_TT.K558 = "Hide buff watch while out of combat.";
 
 VUHDO_I18N_DEFAULT_PROFILE = "Default Profile";
 VUHDO_I18N_DEFAULT_LAYOUT = "Default Layout";
@@ -1104,3 +1105,5 @@ VUHDO_I18N_HEALTH_COLOR = "Health\nColor";
 
 VUHDO_I18N_HIDE = "Hide";
 VUHDO_I18N_LEAVE_ALONE = "Leave alone";
+
+VUHDO_I18N_HIDE_OUT_OF_COMBAT = "Show Only\nIn Combat";
diff --git a/VuhDoOptions/VuhDoLocalization_ru.lua b/VuhDoOptions/VuhDoLocalization_ru.lua
index 4873992fe7b08f80251b8c048a6007317a862dfc..325d229d96a33a2c7fcd6f9e70a0f6f61fcdbedb 100644
--- a/VuhDoOptions/VuhDoLocalization_ru.lua
+++ b/VuhDoOptions/VuhDoLocalization_ru.lua
@@ -720,6 +720,7 @@ VUHDO_I18N_TT.K554 = "Make the selected key layout the default for all new chara
 VUHDO_I18N_TT.K555 = "Check to allow the VuhDo menu command to be bound even when using Clique compatibility mode.";
 VUHDO_I18N_TT.K556 = "Check this to have an extra panel for boss encounter NPCs (eg. shards on Tectus, mushrooms on Brackenspore).";
 VUHDO_I18N_TT.K557 = "Body of the custom flag function. Must return true or false. Example: return (\"YOURNAME\" == anInfo\[\"name\"\])";
+VUHDO_I18N_TT.K558 = "Hide buff watch while out of combat.";
 
 VUHDO_I18N_DEFAULT_PROFILE = "Default Profile";
 VUHDO_I18N_DEFAULT_LAYOUT = "Default Layout";
@@ -1268,3 +1269,5 @@ VUHDO_I18N_HEALTH_COLOR = "Health\nColor";
 
 VUHDO_I18N_HIDE = "Hide";
 VUHDO_I18N_LEAVE_ALONE = "Leave alone";
+
+VUHDO_I18N_HIDE_OUT_OF_COMBAT = "Show Only\nIn Combat";
diff --git a/VuhDoOptions/VuhDoLocalization_zhCN.lua b/VuhDoOptions/VuhDoLocalization_zhCN.lua
index 1a8f675c37379c88083950cb031a2f2f452caa0c..4bfa1c11058264c45406bbc120f43052abe78244 100644
--- a/VuhDoOptions/VuhDoLocalization_zhCN.lua
+++ b/VuhDoOptions/VuhDoLocalization_zhCN.lua
@@ -614,6 +614,7 @@ VUHDO_I18N_TT.K554 = "Make the selected key layout the default for all new chara
 VUHDO_I18N_TT.K555 = "Check to allow the VuhDo menu command to be bound even when using Clique compatibility mode.";
 VUHDO_I18N_TT.K556 = "Check this to have an extra panel for boss encounter NPCs (eg. shards on Tectus, mushrooms on Brackenspore).";
 VUHDO_I18N_TT.K557 = "Body of the custom flag function. Must return true or false. Example: return (\"YOURNAME\" == anInfo\[\"name\"\])";
+VUHDO_I18N_TT.K558 = "Hide buff watch while out of combat.";
 
 VUHDO_I18N_DEFAULT_PROFILE = "Default Profile";
 VUHDO_I18N_DEFAULT_LAYOUT = "Default Layout";
@@ -1090,3 +1091,5 @@ VUHDO_I18N_HEALTH_COLOR = "Health\nColor";
 
 VUHDO_I18N_HIDE = "Hide";
 VUHDO_I18N_LEAVE_ALONE = "Leave alone";
+
+VUHDO_I18N_HIDE_OUT_OF_COMBAT = "Show Only\nIn Combat";
diff --git a/VuhDoOptions/VuhDoLocalization_zhTW.lua b/VuhDoOptions/VuhDoLocalization_zhTW.lua
index b933a61050d430c405ab70f9dc3123b000b6362b..0411d951b07359ab0f29f7e36083aebbde1f799c 100644
--- a/VuhDoOptions/VuhDoLocalization_zhTW.lua
+++ b/VuhDoOptions/VuhDoLocalization_zhTW.lua
@@ -614,6 +614,7 @@ VUHDO_I18N_TT.K554 = "Make the selected key layout the default for all new chara
 VUHDO_I18N_TT.K555 = "Check to allow the VuhDo menu command to be bound even when using Clique compatibility mode.";
 VUHDO_I18N_TT.K556 = "Check this to have an extra panel for boss encounter NPCs (eg. shards on Tectus, mushrooms on Brackenspore).";
 VUHDO_I18N_TT.K557 = "Body of the custom flag function. Must return true or false. Example: return (\"YOURNAME\" == anInfo\[\"name\"\])";
+VUHDO_I18N_TT.K558 = "Hide buff watch while out of combat.";
 
 VUHDO_I18N_DEFAULT_PROFILE = "Default Profile";
 VUHDO_I18N_DEFAULT_LAYOUT = "Default Layout";
@@ -1090,3 +1091,5 @@ VUHDO_I18N_HEALTH_COLOR = "Health\nColor";
 
 VUHDO_I18N_HIDE = "Hide";
 VUHDO_I18N_LEAVE_ALONE = "Leave alone";
+
+VUHDO_I18N_HIDE_OUT_OF_COMBAT = "Show Only\nIn Combat";
diff --git a/VuhDoOptions/VuhDoNewOptionsBuffsAppearance.xml b/VuhDoOptions/VuhDoNewOptionsBuffsAppearance.xml
index 29b8fb1308ba6f3a09f4891e7c86d3fc83cce7ff..77f68fa0dc46cf7a424dba5e3d6676838a958c4c 100644
--- a/VuhDoOptions/VuhDoNewOptionsBuffsAppearance.xml
+++ b/VuhDoOptions/VuhDoNewOptionsBuffsAppearance.xml
@@ -70,7 +70,7 @@
 
 			<Frame name="$parentGeneralPanel" inherits="VuhDoPanelTemplate">
 				<Size>
-					<AbsDimension x="158" y="245" />
+					<AbsDimension x="173" y="285" />
 				</Size>
 				<Anchors>
 					<Anchor point="TOPLEFT">
@@ -83,12 +83,12 @@
 
 					<Frame name="$parentRefreshSlider" inherits="VuhDoHSliderTemplate">
 						<Size>
-							<AbsDimension x="132" y="32" />
+							<AbsDimension x="147" y="32" />
 						</Size>
 						<Anchors>
 							<Anchor point="TOPLEFT">
 								<Offset>
-									<AbsDimension x="13" y="-202" />
+									<AbsDimension x="13" y="-242" />
 								</Offset>
 							</Anchor>
 						</Anchors>
@@ -102,6 +102,23 @@
 						</Scripts>
 					</Frame>
 
+					<CheckButton name="$parentHideOutOfCombatCheckButton" text="VUHDO_I18N_HIDE_OUT_OF_COMBAT" inherits="VuhDoCheckButtonTemplate">
+						<Anchors>
+							<Anchor point="TOPLEFT">
+								<Offset>
+									<AbsDimension x="28" y="-192" />
+								</Offset>
+							</Anchor>
+						</Anchors>
+						<Scripts>
+							<OnLoad>
+								VUHDO_lnfSetModel(self, "VUHDO_BUFF_SETTINGS.CONFIG.HIDE_OUT_OF_COMBAT");
+								VUHDO_lnfSetTooltip(self, VUHDO_I18N_TT.K558);
+								VUHDO_lnfAddConstraint(self, VUHDO_LF_CONSTRAINT_DISABLE, "VUHDO_BUFF_SETTINGS.CONFIG.SHOW", false);
+							</OnLoad>
+						</Scripts>
+					</CheckButton>
+
 					<CheckButton name="$parentHideChargesCheckButton" text="VUHDO_I18N_HIDE_CHARGES" inherits="VuhDoCheckButtonTemplate">
 						<Anchors>
 							<Anchor point="TOPLEFT">
diff --git a/changelog.txt b/changelog.txt
index 9b9e86550bb99198ab169a514027aae23cd64921..f822a51083cf7e2a2eab2c0553dcdbff1d76418a 100644
--- a/changelog.txt
+++ b/changelog.txt
@@ -25,6 +25,8 @@ Improvements:
 --   the relevant unit information.
 --   Example below returns true if the unit is named 'Ivaria': 
 --     return ("Ivaria" == anInfo["name"])
+-- Added option to hide buff watch while out of combat
+--   Under 'VuhDo Options > Buffs > General'
 
 
 --------------------------------------------------------------