VuhDo issueshttps://gitlab.vuhdo.io/vuhdo/vuhdo/-/issues2024-03-28T03:00:23Zhttps://gitlab.vuhdo.io/vuhdo/vuhdo/-/issues/884gamma dungeon buff icon2024-03-28T03:00:23ZRuss Palmerigamma dungeon buff iconNot sure if this is the right place for this, but I've tried Discord, Reddit, and about two hours of google and looking at the Vuhdo options. I have an icon for the gamma dungeon buff in Wotlk. I can't resize it, or remove it. I'd like to resize it, but removal would be my second choice.
Thanks for Vuhdo. Couldn't heal without it.![gamma_buff](/uploads/c83813e1fed9f1e15eca400997ac3d29/gamma_buff.JPG)Not sure if this is the right place for this, but I've tried Discord, Reddit, and about two hours of google and looking at the Vuhdo options. I have an icon for the gamma dungeon buff in Wotlk. I can't resize it, or remove it. I'd like to resize it, but removal would be my second choice.
Thanks for Vuhdo. Couldn't heal without it.![gamma_buff](/uploads/c83813e1fed9f1e15eca400997ac3d29/gamma_buff.JPG)IvariaIvariahttps://gitlab.vuhdo.io/vuhdo/vuhdo/-/issues/883Request: Pet Buffs SoD2024-03-28T02:58:33ZCazeusRequest: Pet Buffs SoDHello,
I would like to echo the previous request for pet buff tracking but for SOD/Classic as well. Same as in the TBC version, everyone wants their pets buffed in raid and it becomes cumbersome to track pets separately manually or via another addon. It might also be nice to have a toggle pet buff tracking on/off? Or maybe even a way to select which kind of pets get which buffs? Really, I would be pumped just to have buff tracking at all. Thank you!
I appreciate all the work you do!Hello,
I would like to echo the previous request for pet buff tracking but for SOD/Classic as well. Same as in the TBC version, everyone wants their pets buffed in raid and it becomes cumbersome to track pets separately manually or via another addon. It might also be nice to have a toggle pet buff tracking on/off? Or maybe even a way to select which kind of pets get which buffs? Really, I would be pumped just to have buff tracking at all. Thank you!
I appreciate all the work you do!IvariaIvariahttps://gitlab.vuhdo.io/vuhdo/vuhdo/-/issues/882Fyrakk debuffs not showing up2024-03-28T03:01:17ZE GFyrakk debuffs not showing upAfter the new wow patch hit, vuhdo nolonger shows players with the fyrakk dot on them.
All 3 of our healers use vuhdo and all 3 have this problem.After the new wow patch hit, vuhdo nolonger shows players with the fyrakk dot on them.
All 3 of our healers use vuhdo and all 3 have this problem.IvariaIvariahttps://gitlab.vuhdo.io/vuhdo/vuhdo/-/issues/877[Request] Group Sorting "You Last"2024-03-20T04:18:43ZSebastian Hermann[Request] Group Sorting "You Last"Hello, I wanted to ask if it was possible to add "You Last" Sorting for Party Frames.
I have tried to look into the code myself but couldn't figure it out and kinda gave up on that.
In case you dont want to add it pubilcy could you maybe tell me where to look for, so i can edit it myself.
kind regards
FluffyHello, I wanted to ask if it was possible to add "You Last" Sorting for Party Frames.
I have tried to look into the code myself but couldn't figure it out and kinda gave up on that.
In case you dont want to add it pubilcy could you maybe tell me where to look for, so i can edit it myself.
kind regards
FluffyIvariaIvariahttps://gitlab.vuhdo.io/vuhdo/vuhdo/-/issues/87620 and 40 man stutter2024-03-17T03:03:42Zjosh trentaman20 and 40 man stutterVersion v3.160-vanilla-classic
ive noticed a slight stutter when using VuhDo (seems to be a recent thing) its extremely bad on Sapphiron with massive frame drops.
other raids its not bad just a slight stutter with 10 fps drop for a split second.
can confirm its Vuhdo as ive disabled every addon and worked through them all.
not sure of any other information that would help.Version v3.160-vanilla-classic
ive noticed a slight stutter when using VuhDo (seems to be a recent thing) its extremely bad on Sapphiron with massive frame drops.
other raids its not bad just a slight stutter with 10 fps drop for a split second.
can confirm its Vuhdo as ive disabled every addon and worked through them all.
not sure of any other information that would help.IvariaIvariahttps://gitlab.vuhdo.io/vuhdo/vuhdo/-/issues/873Vuhdo keeps giving me this error just randomly stopped working reinstalled de...2024-03-17T03:04:29Zrus steveVuhdo keeps giving me this error just randomly stopped working reinstalled deleted the file still not workingMessage: Vd1:SetPoint(): Usage: ("point" [, region or nil] [, "relativePoint"] [, offsetX, offsetY]
Time: Sat Mar 9 15:19:24 2024
Count: 1
Stack: Vd1:SetPoint(): Usage: ("point" [, region or nil] [, "relativePoint"] [, offsetX, offsetY]
[string "@Interface/AddOns/VuhDo/VuhDoPanelRedraw.lua"]:1122: in function <Interface/AddOns/VuhDo/VuhDoPanelRedraw.lua:1107>
[string "@Interface/AddOns/VuhDo/VuhDoPanelRedraw.lua"]:1148: in function <Interface/AddOns/VuhDo/VuhDoPanelRedraw.lua:1139>
[string "@Interface/AddOns/VuhDo/VuhDoPanelRedraw.lua"]:1186: in function `VUHDO_reloadUI'
[string "@Interface/AddOns/VuhDo/VuhDoEventHandler.lua"]:419: in function <Interface/AddOns/VuhDo/VuhDoEventHandler.lua:389>
[string "@Interface/AddOns/VuhDo/VuhDoEventHandler.lua"]:674: in function <Interface/AddOns/VuhDo/VuhDoEventHandler.lua:451>
Locals: aPanelNum = 1
anIsFixAllFrameLevels = false
VUHDO_isPanelPopulated = <function> defined @Interface/AddOns/VuhDo/VuhDoPanelRedraw.lua:164
VUHDO_initLocalVars = <function> defined @Interface/AddOns/VuhDo/VuhDoPanelRedraw.lua:72
VUHDO_initAllHealButtons = <function> defined @Interface/AddOns/VuhDo/VuhDoPanelRedraw.lua:954
VUHDO_positionAllHealButtons = <function> defined @Interface/AddOns/VuhDo/VuhDoPanelRedraw.lua:331
VUHDO_initPanel = <function> defined @Interface/AddOns/VuhDo/VuhDoPanelRedraw.lua:997
VUHDO_isPanelVisible = <function> defined @Interface/AddOns/VuhDo/VuhDoPanelRedraw.lua:130Message: Vd1:SetPoint(): Usage: ("point" [, region or nil] [, "relativePoint"] [, offsetX, offsetY]
Time: Sat Mar 9 15:19:24 2024
Count: 1
Stack: Vd1:SetPoint(): Usage: ("point" [, region or nil] [, "relativePoint"] [, offsetX, offsetY]
[string "@Interface/AddOns/VuhDo/VuhDoPanelRedraw.lua"]:1122: in function <Interface/AddOns/VuhDo/VuhDoPanelRedraw.lua:1107>
[string "@Interface/AddOns/VuhDo/VuhDoPanelRedraw.lua"]:1148: in function <Interface/AddOns/VuhDo/VuhDoPanelRedraw.lua:1139>
[string "@Interface/AddOns/VuhDo/VuhDoPanelRedraw.lua"]:1186: in function `VUHDO_reloadUI'
[string "@Interface/AddOns/VuhDo/VuhDoEventHandler.lua"]:419: in function <Interface/AddOns/VuhDo/VuhDoEventHandler.lua:389>
[string "@Interface/AddOns/VuhDo/VuhDoEventHandler.lua"]:674: in function <Interface/AddOns/VuhDo/VuhDoEventHandler.lua:451>
Locals: aPanelNum = 1
anIsFixAllFrameLevels = false
VUHDO_isPanelPopulated = <function> defined @Interface/AddOns/VuhDo/VuhDoPanelRedraw.lua:164
VUHDO_initLocalVars = <function> defined @Interface/AddOns/VuhDo/VuhDoPanelRedraw.lua:72
VUHDO_initAllHealButtons = <function> defined @Interface/AddOns/VuhDo/VuhDoPanelRedraw.lua:954
VUHDO_positionAllHealButtons = <function> defined @Interface/AddOns/VuhDo/VuhDoPanelRedraw.lua:331
VUHDO_initPanel = <function> defined @Interface/AddOns/VuhDo/VuhDoPanelRedraw.lua:997
VUHDO_isPanelVisible = <function> defined @Interface/AddOns/VuhDo/VuhDoPanelRedraw.lua:130IvariaIvariahttps://gitlab.vuhdo.io/vuhdo/vuhdo/-/issues/869VuhdoGuiToolbox Error2024-03-01T01:49:20ZJVuhdoGuiToolbox ErrorVuhdo has issues with private tanks. I've set them up to be in panel 2 and a different place.
Issues I encountered where, setting private tanks and after entering a Instance, the 2nd panel dissapeared, yet privat tanks where still set and even removing and adding players again didn't "fix" this problem. Just as if the panel was suddenly outside the view. A reload usually fixed this issue which was annoying if it's the start of a key for example.
This also happened if players left the group while I was in a loading screen, I would return to a bugged out vuhdo, where panel 2 was gone again and, the normally transparent background, of panel 1 was visible where the other groupmembers had been before they left.
When setting up my vuhdo frames I ran into a Vuhdoguitoolbox error multiple times, which wiped my complete settings including bouquets. Using a WTF backup did help here.
On Discord I was told to try /vd reset if the issue with panel 2 would happen again, tried it today, only my panel1 moved to a place where it had never been, AND i got the following lua error (I'm not sure if its identacally with the formerly mentioned one happening, while setup):
```
1x VuhDo/VuhDoGuiToolbox.lua:123: attempt to perform arithmetic on a nil value
[string "@VuhDo/VuhDoGuiToolbox.lua"]:123: in function `?'
[string "@VuhDo/VuhDoGuiToolbox.lua"]:132: in function `VUHDO_getAnchorCoords'
[string "@VuhDo/VuhDoPanelRedraw.lua"]:1016: in function <VuhDo/VuhDoPanelRedraw.lua:997>
[string "@VuhDo/VuhDoPanelRedraw.lua"]:1122: in function <VuhDo/VuhDoPanelRedraw.lua:1107>
[string "@VuhDo/VuhDoPanelRedraw.lua"]:1148: in function <VuhDo/VuhDoPanelRedraw.lua:1139>
[string "@VuhDo/VuhDoPanelRedraw.lua"]:1186: in function `VUHDO_reloadUI'
[string "@VuhDo/VuhDoEventHandler.lua"]:1438: in function <VuhDo/VuhDoEventHandler.lua:1384>
Locals:
aPanel = Vd2 {
0 = <userdata>
isMoving = false
PixelSnapDisabled = true
backdropBorderColorAlpha = 1
OnBackdropLoaded = <function> defined @SharedXML/Backdrop.lua:152
Center = Texture {
}
backdropBorderColor = <table> {
}
GetBackdropColor = <function> defined @SharedXML/Backdrop.lua:390
SetupTextureCoordinates = <function> defined @SharedXML/Backdrop.lua:214
OnBackdropSizeChanged = <function> defined @SharedXML/Backdrop.lua:182
HasBackdropInfo = <function> defined @SharedXML/Backdrop.lua:278
SetBackdropBorderColor = <function> defined @SharedXML/Backdrop.lua:422
RightEdge = Texture {
}
backdropInfo = <table> {
}
BottomEdge = Texture {
}
GetEdgeSize = <function> defined @SharedXML/Backdrop.lua:188
BottomLeftCorner = Texture {
}
BottomRightCorner = Texture {
}
TopEdge = Texture {
}
ApplyBackdrop = <function> defined @SharedXML/Backdrop.lua:294
SetBackdrop = <function> defined @SharedXML/Backdrop.lua:329
ClearBackdrop = <function> defined @SharedXML/Backdrop.lua:282
TopRightCorner = Texture {
}
GetBackdropBorderColor = <function> defined @SharedXML/Backdrop.lua:409
GetBackdrop = <function> defined @SharedXML/Backdrop.lua:347
TopLeftCorner = Texture {
}
SetupPieceVisuals = <function> defined @SharedXML/Backdrop.lua:246
SetBackdropColor = <function> defined @SharedXML/Backdrop.lua:399
LeftEdge = Texture {
}
SetBorderBlendMode = <function> defined @SharedXML/Backdrop.lua:266
}
(*temporary) = nil
(*temporary) = nil
(*temporary) = Vd2 {
0 = <userdata>
isMoving = false
PixelSnapDisabled = true
backdropBorderColorAlpha = 1
OnBackdropLoaded = <function> defined @SharedXML/Backdrop.lua:152
Center = Texture {
}
backdropBorderColor = <table> {
}
GetBackdropColor = <function> defined @SharedXML/Backdrop.lua:390
SetupTextureCoordinates = <function> defined @SharedXML/Backdrop.lua:214
OnBackdropSizeChanged = <function> defined @SharedXML/Backdrop.lua:182
HasBackdropInfo = <function> defined @SharedXML/Backdrop.lua:278
SetBackdropBorderColor = <function> defined @SharedXML/Backdrop.lua:422
RightEdge = Texture {
}
backdropInfo = <table> {
}
BottomEdge = Texture {
}
GetEdgeSize = <function> defined @SharedXML/Backdrop.lua:188
BottomLeftCorner = Texture {
}
BottomRightCorner = Texture {
}
TopEdge = Texture {
}
ApplyBackdrop = <function> defined @SharedXML/Backdrop.lua:294
SetBackdrop = <function> defined @SharedXML/Backdrop.lua:329
ClearBackdrop = <function> defined @SharedXML/Backdrop.lua:282
TopRightCorner = Texture {
}
GetBackdropBorderColor = <function> defined @SharedXML/Backdrop.lua:409
GetBackdrop = <function> defined @SharedXML/Backdrop.lua:347
TopLeftCorner = Texture {
}
SetupPieceVisuals = <function> defined @SharedXML/Backdrop.lua:246
SetBackdropColor = <function> defined @SharedXML/Backdrop.lua:399
LeftEdge = Texture {
}
SetBorderBlendMode = <function> defined @SharedXML/Backdrop.lua:266
}
(*temporary) = "attempt to perform arithmetic on a nil value"
```Vuhdo has issues with private tanks. I've set them up to be in panel 2 and a different place.
Issues I encountered where, setting private tanks and after entering a Instance, the 2nd panel dissapeared, yet privat tanks where still set and even removing and adding players again didn't "fix" this problem. Just as if the panel was suddenly outside the view. A reload usually fixed this issue which was annoying if it's the start of a key for example.
This also happened if players left the group while I was in a loading screen, I would return to a bugged out vuhdo, where panel 2 was gone again and, the normally transparent background, of panel 1 was visible where the other groupmembers had been before they left.
When setting up my vuhdo frames I ran into a Vuhdoguitoolbox error multiple times, which wiped my complete settings including bouquets. Using a WTF backup did help here.
On Discord I was told to try /vd reset if the issue with panel 2 would happen again, tried it today, only my panel1 moved to a place where it had never been, AND i got the following lua error (I'm not sure if its identacally with the formerly mentioned one happening, while setup):
```
1x VuhDo/VuhDoGuiToolbox.lua:123: attempt to perform arithmetic on a nil value
[string "@VuhDo/VuhDoGuiToolbox.lua"]:123: in function `?'
[string "@VuhDo/VuhDoGuiToolbox.lua"]:132: in function `VUHDO_getAnchorCoords'
[string "@VuhDo/VuhDoPanelRedraw.lua"]:1016: in function <VuhDo/VuhDoPanelRedraw.lua:997>
[string "@VuhDo/VuhDoPanelRedraw.lua"]:1122: in function <VuhDo/VuhDoPanelRedraw.lua:1107>
[string "@VuhDo/VuhDoPanelRedraw.lua"]:1148: in function <VuhDo/VuhDoPanelRedraw.lua:1139>
[string "@VuhDo/VuhDoPanelRedraw.lua"]:1186: in function `VUHDO_reloadUI'
[string "@VuhDo/VuhDoEventHandler.lua"]:1438: in function <VuhDo/VuhDoEventHandler.lua:1384>
Locals:
aPanel = Vd2 {
0 = <userdata>
isMoving = false
PixelSnapDisabled = true
backdropBorderColorAlpha = 1
OnBackdropLoaded = <function> defined @SharedXML/Backdrop.lua:152
Center = Texture {
}
backdropBorderColor = <table> {
}
GetBackdropColor = <function> defined @SharedXML/Backdrop.lua:390
SetupTextureCoordinates = <function> defined @SharedXML/Backdrop.lua:214
OnBackdropSizeChanged = <function> defined @SharedXML/Backdrop.lua:182
HasBackdropInfo = <function> defined @SharedXML/Backdrop.lua:278
SetBackdropBorderColor = <function> defined @SharedXML/Backdrop.lua:422
RightEdge = Texture {
}
backdropInfo = <table> {
}
BottomEdge = Texture {
}
GetEdgeSize = <function> defined @SharedXML/Backdrop.lua:188
BottomLeftCorner = Texture {
}
BottomRightCorner = Texture {
}
TopEdge = Texture {
}
ApplyBackdrop = <function> defined @SharedXML/Backdrop.lua:294
SetBackdrop = <function> defined @SharedXML/Backdrop.lua:329
ClearBackdrop = <function> defined @SharedXML/Backdrop.lua:282
TopRightCorner = Texture {
}
GetBackdropBorderColor = <function> defined @SharedXML/Backdrop.lua:409
GetBackdrop = <function> defined @SharedXML/Backdrop.lua:347
TopLeftCorner = Texture {
}
SetupPieceVisuals = <function> defined @SharedXML/Backdrop.lua:246
SetBackdropColor = <function> defined @SharedXML/Backdrop.lua:399
LeftEdge = Texture {
}
SetBorderBlendMode = <function> defined @SharedXML/Backdrop.lua:266
}
(*temporary) = nil
(*temporary) = nil
(*temporary) = Vd2 {
0 = <userdata>
isMoving = false
PixelSnapDisabled = true
backdropBorderColorAlpha = 1
OnBackdropLoaded = <function> defined @SharedXML/Backdrop.lua:152
Center = Texture {
}
backdropBorderColor = <table> {
}
GetBackdropColor = <function> defined @SharedXML/Backdrop.lua:390
SetupTextureCoordinates = <function> defined @SharedXML/Backdrop.lua:214
OnBackdropSizeChanged = <function> defined @SharedXML/Backdrop.lua:182
HasBackdropInfo = <function> defined @SharedXML/Backdrop.lua:278
SetBackdropBorderColor = <function> defined @SharedXML/Backdrop.lua:422
RightEdge = Texture {
}
backdropInfo = <table> {
}
BottomEdge = Texture {
}
GetEdgeSize = <function> defined @SharedXML/Backdrop.lua:188
BottomLeftCorner = Texture {
}
BottomRightCorner = Texture {
}
TopEdge = Texture {
}
ApplyBackdrop = <function> defined @SharedXML/Backdrop.lua:294
SetBackdrop = <function> defined @SharedXML/Backdrop.lua:329
ClearBackdrop = <function> defined @SharedXML/Backdrop.lua:282
TopRightCorner = Texture {
}
GetBackdropBorderColor = <function> defined @SharedXML/Backdrop.lua:409
GetBackdrop = <function> defined @SharedXML/Backdrop.lua:347
TopLeftCorner = Texture {
}
SetupPieceVisuals = <function> defined @SharedXML/Backdrop.lua:246
SetBackdropColor = <function> defined @SharedXML/Backdrop.lua:399
LeftEdge = Texture {
}
SetBorderBlendMode = <function> defined @SharedXML/Backdrop.lua:266
}
(*temporary) = "attempt to perform arithmetic on a nil value"
```IvariaIvariahttps://gitlab.vuhdo.io/vuhdo/vuhdo/-/issues/867SetVertexColor Error in SoD2024-02-25T01:30:42ZSanadisSetVertexColor Error in SoD**Confirm the issue lies within VuhDo:**
I have disabled all addons to confirm the issue is only with VuhDo.
**Describe your environment:**
Classic SoD
VuhDo v3.160-vanilla-classic
Americas
enUS
**Summary of the issue:**
I have been getting a "SetVertexColor" error for a couple of weeks now while playing SoD. I am not entirely sure what started it nor do I see any visual issues what would indicate what exactly is breaking.
My configuration is highly custom so it is possible I have hit some kind of weird edge case.
**Expected behaviour:**
There is no notable visual artifacts happening, so at least seems to be working as expected already other than an error popup.
**Actual behaviour:**
Logging in will cause the error to popup, but not every single time. I have to do it a couple of times, and sometimes shows up during normal gameplay.
**Related error messages:**
```
1x bad argument #5 to '?' (Usage: self:SetVertexColor(color [, a]))
[string "=[C]"]: in function `SetVertexColor'
[string "@VuhDo/VuhDoPanelConvenience.lua"]:505: in function `SetVuhDoColor'
[string "@VuhDo/VuhDoBarCustomizerHealth.lua"]:908: in function `tDelegate'
[string "@VuhDo/VuhDoBouquets.lua"]:529: in function <VuhDo/VuhDoBouquets.lua:519>
[string "@VuhDo/VuhDoBouquets.lua"]:587: in function <VuhDo/VuhDoBouquets.lua:580>
[string "@VuhDo/VuhDoBarCustomizerHealth.lua"]:993: in function <VuhDo/VuhDoBarCustomizerHealth.lua:987>
[string "@VuhDo/VuhDo.lua"]:485: in function <VuhDo/VuhDo.lua:475>
[string "@VuhDo/VuhDoEventHandler.lua"]:506: in function <VuhDo/VuhDoEventHandler.lua:453>
Locals:
(*temporary) = "bad argument #5 to '?' (Usage: self:SetVertexColor(color [, a]))"
```**Confirm the issue lies within VuhDo:**
I have disabled all addons to confirm the issue is only with VuhDo.
**Describe your environment:**
Classic SoD
VuhDo v3.160-vanilla-classic
Americas
enUS
**Summary of the issue:**
I have been getting a "SetVertexColor" error for a couple of weeks now while playing SoD. I am not entirely sure what started it nor do I see any visual issues what would indicate what exactly is breaking.
My configuration is highly custom so it is possible I have hit some kind of weird edge case.
**Expected behaviour:**
There is no notable visual artifacts happening, so at least seems to be working as expected already other than an error popup.
**Actual behaviour:**
Logging in will cause the error to popup, but not every single time. I have to do it a couple of times, and sometimes shows up during normal gameplay.
**Related error messages:**
```
1x bad argument #5 to '?' (Usage: self:SetVertexColor(color [, a]))
[string "=[C]"]: in function `SetVertexColor'
[string "@VuhDo/VuhDoPanelConvenience.lua"]:505: in function `SetVuhDoColor'
[string "@VuhDo/VuhDoBarCustomizerHealth.lua"]:908: in function `tDelegate'
[string "@VuhDo/VuhDoBouquets.lua"]:529: in function <VuhDo/VuhDoBouquets.lua:519>
[string "@VuhDo/VuhDoBouquets.lua"]:587: in function <VuhDo/VuhDoBouquets.lua:580>
[string "@VuhDo/VuhDoBarCustomizerHealth.lua"]:993: in function <VuhDo/VuhDoBarCustomizerHealth.lua:987>
[string "@VuhDo/VuhDo.lua"]:485: in function <VuhDo/VuhDo.lua:475>
[string "@VuhDo/VuhDoEventHandler.lua"]:506: in function <VuhDo/VuhDoEventHandler.lua:453>
Locals:
(*temporary) = "bad argument #5 to '?' (Usage: self:SetVertexColor(color [, a]))"
```IvariaIvariahttps://gitlab.vuhdo.io/vuhdo/vuhdo/-/issues/864Request: Class colored power bars2024-02-17T03:12:24ZstaceRequest: Class colored power barsRequest: Class colored power bars as an option. Classic, retailRequest: Class colored power bars as an option. Classic, retailIvariaIvariahttps://gitlab.vuhdo.io/vuhdo/vuhdo/-/issues/863Gradient Color Health Bar [Feature Proposal]2024-03-06T05:35:02ZDevtaoGradient Color Health Bar [Feature Proposal]I added a feature to Vuhdo where I am able to provide two colors and the bars use that as a gradient. I switched from EvlUi Eltruism group frames to Vuhdo because they feel slower.
Currently the feature is hardcoded as I would like it, but to avoid to merge the change everytime there is an update to Vuhdo I would happly make it configurable and create a PR if there is interesst in that feature.
Please find attached a screenshot.
![WowGroup](/uploads/3fc425598613781a7a05088ac8f84a98/WowGroup.png)I added a feature to Vuhdo where I am able to provide two colors and the bars use that as a gradient. I switched from EvlUi Eltruism group frames to Vuhdo because they feel slower.
Currently the feature is hardcoded as I would like it, but to avoid to merge the change everytime there is an update to Vuhdo I would happly make it configurable and create a PR if there is interesst in that feature.
Please find attached a screenshot.
![WowGroup](/uploads/3fc425598613781a7a05088ac8f84a98/WowGroup.png)IvariaIvariahttps://gitlab.vuhdo.io/vuhdo/vuhdo/-/issues/861SoD PLD Blessings not on buff list .2024-02-16T04:13:48ZSean WilsonSoD PLD Blessings not on buff list .Season of discovery has the lower versions of the blessings. Being normal rather than greater buffs.
due to the level cap of the SoD season being 40.
Any way to fix this ?, PLD buffs are already frustraiting with the 5 minutes (10 with scroll). And this would be amazing if it worked with them.
![buffs](/uploads/6b8dea1f2493b78a5a992266a8199db1/buffs.png)
**Edited --------**
Saw the previous post about this issue and here is the spell IDS, As I'm not 40, the spells won't be max rank. but here I what I have and can see.
Blessing of might Rank 3= 19835( rank 2)= 19834 , (rank 1)= 19740
Blessing of wisdom R2 = 19850 R1 = 19742
Blessing of Kings = 20217
Blessing of salvation = 1038
That's what I could find easily with only being level 28 . Anything else I can do please ask
Version. 3.159-Vanilla
North America.
enUS.Season of discovery has the lower versions of the blessings. Being normal rather than greater buffs.
due to the level cap of the SoD season being 40.
Any way to fix this ?, PLD buffs are already frustraiting with the 5 minutes (10 with scroll). And this would be amazing if it worked with them.
![buffs](/uploads/6b8dea1f2493b78a5a992266a8199db1/buffs.png)
**Edited --------**
Saw the previous post about this issue and here is the spell IDS, As I'm not 40, the spells won't be max rank. but here I what I have and can see.
Blessing of might Rank 3= 19835( rank 2)= 19834 , (rank 1)= 19740
Blessing of wisdom R2 = 19850 R1 = 19742
Blessing of Kings = 20217
Blessing of salvation = 1038
That's what I could find easily with only being level 28 . Anything else I can do please ask
Version. 3.159-Vanilla
North America.
enUS.IvariaIvariahttps://gitlab.vuhdo.io/vuhdo/vuhdo/-/issues/851Earth shield on tank instead of on name2024-02-09T04:30:25Zleon blackEarth shield on tank instead of on nameGreetings, this is not a bug, its a suggestion, i just don't know how this site works and can't find how to tag it as a suggestion. the issue is this: I play restoration shaman, and i have quite many buffs to watch out for, and you have done a great job with them except for earth shield. curently i have to open the addon while everyone rushes and dies without a healer, copy my tank's name and paste it into the buff watch so i can track and recast it on them. i would really apreciate an option like the other buffs that will track this buff on the tanks, or self, or group etc instead of having to type the name of my tank every time... i honestly apreciate all the work you have done, this addon is first a life saver and second just plainly amazing so thank you anyway.Greetings, this is not a bug, its a suggestion, i just don't know how this site works and can't find how to tag it as a suggestion. the issue is this: I play restoration shaman, and i have quite many buffs to watch out for, and you have done a great job with them except for earth shield. curently i have to open the addon while everyone rushes and dies without a healer, copy my tank's name and paste it into the buff watch so i can track and recast it on them. i would really apreciate an option like the other buffs that will track this buff on the tanks, or self, or group etc instead of having to type the name of my tank every time... i honestly apreciate all the work you have done, this addon is first a life saver and second just plainly amazing so thank you anyway.IvariaIvariahttps://gitlab.vuhdo.io/vuhdo/vuhdo/-/issues/846Prayer of Mending Hot Color is Always White2024-01-29T06:45:55ZMerrilea MayoPrayer of Mending Hot Color is Always WhiteChanging the hot color in Colors tab doesn't force a change in the hot color of Prayer of Mending as it appears on my raid frames. Changing the hot color this way works for all other hots. Changing the hot position for Prayer of Mending will not change its hot color to the color assigned to that position. Writing in "Prayer of Mending" rather than using the existing menu selection to specify the spell does not allow me to change the hot color. Turning off all other addons will not change the hot color. To my knowledge, I have the latest version of Vuhdo. The only thing odd about my character is that it is a level 60, not a level 70. Just started to set up her UI. Suggestions for things to try? In the example below, I've set Prayer of Mending's color to blue, but it still appears white.
![POM_color_setting](/uploads/a04585592af21488893d1f9a121da732/POM_color_setting.JPG)![POM_hot_color_in_practice](/uploads/41a78b9413f0543c1e52b49c61e53e55/POM_hot_color_in_practice.JPG)Changing the hot color in Colors tab doesn't force a change in the hot color of Prayer of Mending as it appears on my raid frames. Changing the hot color this way works for all other hots. Changing the hot position for Prayer of Mending will not change its hot color to the color assigned to that position. Writing in "Prayer of Mending" rather than using the existing menu selection to specify the spell does not allow me to change the hot color. Turning off all other addons will not change the hot color. To my knowledge, I have the latest version of Vuhdo. The only thing odd about my character is that it is a level 60, not a level 70. Just started to set up her UI. Suggestions for things to try? In the example below, I've set Prayer of Mending's color to blue, but it still appears white.
![POM_color_setting](/uploads/a04585592af21488893d1f9a121da732/POM_color_setting.JPG)![POM_hot_color_in_practice](/uploads/41a78b9413f0543c1e52b49c61e53e55/POM_hot_color_in_practice.JPG)IvariaIvariahttps://gitlab.vuhdo.io/vuhdo/vuhdo/-/issues/838double red circles on about half of the 40 man raid i am trying to heal in wo...2024-01-15T02:50:56ZMalcolm Pikedouble red circles on about half of the 40 man raid i am trying to heal in wow dragonflight battleground.double red circles on about half of the 40 man raid i am trying to heal in wow dragonflight battleground. anyone with it on my screen cannot receive healz from my druid. addon is called Vuhdo. please help???double red circles on about half of the 40 man raid i am trying to heal in wow dragonflight battleground. anyone with it on my screen cannot receive healz from my druid. addon is called Vuhdo. please help???IvariaIvariahttps://gitlab.vuhdo.io/vuhdo/vuhdo/-/issues/832Addon window wont close anymore by accepting changes or cancelling changes2024-01-23T04:05:04ZMoogle KupoAddon window wont close anymore by accepting changes or cancelling changesIt used to just close once you accepted changes (with the green tick) or red x but now it just stays there, very annoying if changing quickly.
on latest version (updated today) on SoDIt used to just close once you accepted changes (with the green tick) or red x but now it just stays there, very annoying if changing quickly.
on latest version (updated today) on SoDIvariaIvariahttps://gitlab.vuhdo.io/vuhdo/vuhdo/-/issues/829Focus panel doesn't disappear2024-01-20T05:27:56ZPotiskarabiFocus panel doesn't disappearHi all. I have a problem with my focus frame in vuhdo . Since new version it doesn't disappear even if empty. Is there new settings to do ?![WoWScrnShot_010824_095554](/uploads/8779f2f9d88d48d7a15e4a75a7888de5/WoWScrnShot_010824_095554.jpg)![WoWScrnShot_010824_095603](/uploads/b815be5881df635f2a32a63940626e22/WoWScrnShot_010824_095603.jpg)![WoWScrnShot_010824_095610](/uploads/760e54a2999bd6d479392fb6e53cc4e3/WoWScrnShot_010824_095610.jpg)Hi all. I have a problem with my focus frame in vuhdo . Since new version it doesn't disappear even if empty. Is there new settings to do ?![WoWScrnShot_010824_095554](/uploads/8779f2f9d88d48d7a15e4a75a7888de5/WoWScrnShot_010824_095554.jpg)![WoWScrnShot_010824_095603](/uploads/b815be5881df635f2a32a63940626e22/WoWScrnShot_010824_095603.jpg)![WoWScrnShot_010824_095610](/uploads/760e54a2999bd6d479392fb6e53cc4e3/WoWScrnShot_010824_095610.jpg)IvariaIvariahttps://gitlab.vuhdo.io/vuhdo/vuhdo/-/issues/827Power Word: Radiance "Invalid" on Target Frames2024-01-07T23:02:55ZNeuriiPower Word: Radiance "Invalid" on Target FramesFor some reason VuhDo has started showing the error "Invalid Target" when trying to cast Power Word: Radiance on my target frame. The spell works correctly on group frames. This is in and out of combat. This just started happening a week or so ago, and was working previously. Disabling all other addons gives the same result.For some reason VuhDo has started showing the error "Invalid Target" when trying to cast Power Word: Radiance on my target frame. The spell works correctly on group frames. This is in and out of combat. This just started happening a week or so ago, and was working previously. Disabling all other addons gives the same result.IvariaIvariahttps://gitlab.vuhdo.io/vuhdo/vuhdo/-/issues/826How do I add buffs? Buffwatch has none of the pally buffs available. Can't se...2024-01-10T02:48:12ZMoogle KupoHow do I add buffs? Buffwatch has none of the pally buffs available. Can't see Might or anything in there just unuseable ones.![image](/uploads/4d0cd11d2672204d1c7235f095239243/image.png)![image](/uploads/4d0cd11d2672204d1c7235f095239243/image.png)IvariaIvariahttps://gitlab.vuhdo.io/vuhdo/vuhdo/-/issues/825[Wrath] Blank tooltip started showing up.2024-01-05T06:10:17ZResto Druid[Wrath] Blank tooltip started showing up.**Describe your environment:**
25 HC ICC raiding.
* **VuhDo version:** v3.165 wotlkc
* **World of Warcraft region:** NA/Americas
* **World of Warcraft client language:** enUS
**Summary of the issue:**
Not consistent, but ever 4th or 5th hover over the frames, creates these blank tooltip frames.
**Expected behaviour:**
Tooltip popup functionality has always been disabled on end. Verified it too.
This has never happened before.
![image_2024-01-04_184537145](/uploads/3bebc81eefe072c1ffe795a0d4b522d4/image_2024-01-04_184537145.png)**Describe your environment:**
25 HC ICC raiding.
* **VuhDo version:** v3.165 wotlkc
* **World of Warcraft region:** NA/Americas
* **World of Warcraft client language:** enUS
**Summary of the issue:**
Not consistent, but ever 4th or 5th hover over the frames, creates these blank tooltip frames.
**Expected behaviour:**
Tooltip popup functionality has always been disabled on end. Verified it too.
This has never happened before.
![image_2024-01-04_184537145](/uploads/3bebc81eefe072c1ffe795a0d4b522d4/image_2024-01-04_184537145.png)IvariaIvariahttps://gitlab.vuhdo.io/vuhdo/vuhdo/-/issues/799[DF] Sporadic errors in 40v40 battlegrounds (script ran too long)2024-01-10T02:02:31ZRailander Z[DF] Sporadic errors in 40v40 battlegrounds (script ran too long)v3.155
Issue is rare but I remember it happening since at least beginning of Dragonflight.
Sometimes during very large battles (40v40 battlegrounds) it will spit out this error.
Message: Interface/AddOns/VuhDo/VuhDoBarCustomizerHealth.lua:920: script ran too long
Time: Thu Nov 16 15:22:55 2023
Count: 1
Stack: Interface/AddOns/VuhDo/VuhDoBarCustomizerHealth.lua:920: script ran too long
[string "=[C]"]: ?
[string "@Interface/AddOns/VuhDo/VuhDoBarCustomizerHealth.lua"]:920: in function <Interface/AddOns/VuhDo/VuhDoBarCustomizerHealth.lua:909>
[string "@Interface/AddOns/VuhDo/VuhDoBarCustomizerHealth.lua"]:982: in function <Interface/AddOns/VuhDo/VuhDoBarCustomizerHealth.lua:933>
[string "@Interface/AddOns/VuhDo/VuhDoEventHandler.lua"]:1181: in function <Interface/AddOns/VuhDo/VuhDoEventHandler.lua:1150>
[string "@Interface/AddOns/VuhDo/VuhDoEventHandler.lua"]:1501: in function <Interface/AddOns/VuhDo/VuhDoEventHandler.lua:1334>
Locals: (*temporary) = <function> defined =[C]:-1v3.155
Issue is rare but I remember it happening since at least beginning of Dragonflight.
Sometimes during very large battles (40v40 battlegrounds) it will spit out this error.
Message: Interface/AddOns/VuhDo/VuhDoBarCustomizerHealth.lua:920: script ran too long
Time: Thu Nov 16 15:22:55 2023
Count: 1
Stack: Interface/AddOns/VuhDo/VuhDoBarCustomizerHealth.lua:920: script ran too long
[string "=[C]"]: ?
[string "@Interface/AddOns/VuhDo/VuhDoBarCustomizerHealth.lua"]:920: in function <Interface/AddOns/VuhDo/VuhDoBarCustomizerHealth.lua:909>
[string "@Interface/AddOns/VuhDo/VuhDoBarCustomizerHealth.lua"]:982: in function <Interface/AddOns/VuhDo/VuhDoBarCustomizerHealth.lua:933>
[string "@Interface/AddOns/VuhDo/VuhDoEventHandler.lua"]:1181: in function <Interface/AddOns/VuhDo/VuhDoEventHandler.lua:1150>
[string "@Interface/AddOns/VuhDo/VuhDoEventHandler.lua"]:1501: in function <Interface/AddOns/VuhDo/VuhDoEventHandler.lua:1334>
Locals: (*temporary) = <function> defined =[C]:-1IvariaIvaria