Lua Error
VuhDo Version: v3.203-alpha-3
What I was doing: Some raid finder, some questing in open world content, no visible errors as a user
Errors:
6x ...faceBlizzard_TextStatusBar/TextStatusBar.lua:106: attempt to compare a secret number value (tainted by 'VuhDo')
[Blizzard_TextStatusBar/TextStatusBar.lua]:106: in function 'UpdateTextStringWithValues'
[Blizzard_TextStatusBar/TextStatusBar.lua]:85: in function 'UpdateTextString'
[Blizzard_TextStatusBar/TextStatusBar.lua]:223: in function 'OnStatusBarValueChanged'
[Blizzard_UnitFrame/Mainline/UnitFrame.lua]:839: in function 'UnitFrameHealthBar_OnValueChanged'
[Blizzard_UnitFrame/Mainline/TargetFrame.lua]:1044: in function <...eBlizzard_UnitFrame/Mainline/TargetFrame.lua:1043>
[C]: in function 'SetMinMaxValues'
[Blizzard_UnitFrame/Mainline/UnitFrame.lua]:812: in function 'UnitFrameHealthBar_Update'
[Blizzard_UnitFrame/Mainline/UnitFrame.lua]:167: in function 'UnitFrame_Update'
[Blizzard_UnitFrame/Mainline/TargetFrame.lua]:133: in function 'Update'
[Blizzard_UIParent/Mainline/UIParent.lua]:31: in function 'UpdateUIElementsForClientScene'
[Blizzard_UIParent/Mainline/UIParent.lua]:2195: in function <...rfaceBlizzard_UIParent/Mainline/UIParent.lua:1191>
Locals:
self = StatusBar {
currValue = <no value>
HealAbsorbBar = Frame {
}
capNumericDisplay = true
TextString = FontString {
}
TotalAbsorbBar = Frame {
}
lockShow = 0
cvarLabel = "STATUS_TEXT_TARGET"
lockColor = true
OtherHealPredictionBar = Frame {
}
controlsShownState = true
unitFrame = TargetFrame {
}
textLockable = 1
unit = "target"
cvar = "statusText"
RightText = FontString {
}
LeftText = FontString {
}
disconnected = false
forceHideText = false
frequentUpdates = true
zeroText = ""
unitHPPercent = <no value>
MyHealPredictionBar = Frame {
}
HealthBarTexture = Texture {
}
OverAbsorbGlow = Texture {
}
OverHealAbsorbGlow = Texture {
}
}
textString = FontString {
}
value = <no value>
valueMin = <no value>
valueMax = <no value>
(*temporary) = <no value>
(*temporary) = <no value>
(*temporary) = <no value>
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to compare a secret number value (tainted by 'VuhDo')"
100x ...aceBlizzard_UnitFrame/Mainline/UnitFrame.lua:777: attempt to compare local 'currValue' (a secret number value tainted by 'VuhDo')
[Blizzard_UnitFrame/Mainline/UnitFrame.lua]:777: in function <...aceBlizzard_UnitFrame/Mainline/UnitFrame.lua:772>
Locals:
self = StatusBar {
currValue = <no value>
HealAbsorbBar = Frame {
}
capNumericDisplay = true
TextString = FontString {
}
TotalAbsorbBar = Frame {
}
lockShow = 0
cvarLabel = "STATUS_TEXT_TARGET"
lockColor = true
OtherHealPredictionBar = Frame {
}
controlsShownState = true
unitFrame = TargetFrame {
}
textLockable = 1
unit = "target"
cvar = "statusText"
RightText = FontString {
}
LeftText = FontString {
}
disconnected = false
forceHideText = false
frequentUpdates = true
zeroText = ""
unitHPPercent = <no value>
MyHealPredictionBar = Frame {
}
HealthBarTexture = Texture {
}
OverAbsorbGlow = Texture {
}
OverHealAbsorbGlow = Texture {
}
}
currValue = <no value>
animatedLossBar = nil
(*temporary) = <no value>
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to compare local 'currValue' (a secret number value tainted by 'VuhDo')"