VuhDo issueshttps://gitlab.vuhdo.io/vuhdo/vuhdo/-/issues2024-03-29T00:32:27Zhttps://gitlab.vuhdo.io/vuhdo/vuhdo/-/issues/884gamma dungeon buff icon2024-03-29T00:32:27ZRuss Palmerigamma dungeon buff iconNot sure if this is the right place for this, but I've tried Discord, Reddit, and about two hours of google and looking at the Vuhdo options. I have an icon for the gamma dungeon buff in Wotlk. I can't resize it, or remove it. I'd like to resize it, but removal would be my second choice.
Thanks for Vuhdo. Couldn't heal without it.![gamma_buff](/uploads/c83813e1fed9f1e15eca400997ac3d29/gamma_buff.JPG)Not sure if this is the right place for this, but I've tried Discord, Reddit, and about two hours of google and looking at the Vuhdo options. I have an icon for the gamma dungeon buff in Wotlk. I can't resize it, or remove it. I'd like to resize it, but removal would be my second choice.
Thanks for Vuhdo. Couldn't heal without it.![gamma_buff](/uploads/c83813e1fed9f1e15eca400997ac3d29/gamma_buff.JPG)IvariaIvariahttps://gitlab.vuhdo.io/vuhdo/vuhdo/-/issues/883Request: Pet Buffs SoD2024-03-28T02:58:33ZCazeusRequest: Pet Buffs SoDHello,
I would like to echo the previous request for pet buff tracking but for SOD/Classic as well. Same as in the TBC version, everyone wants their pets buffed in raid and it becomes cumbersome to track pets separately manually or via another addon. It might also be nice to have a toggle pet buff tracking on/off? Or maybe even a way to select which kind of pets get which buffs? Really, I would be pumped just to have buff tracking at all. Thank you!
I appreciate all the work you do!Hello,
I would like to echo the previous request for pet buff tracking but for SOD/Classic as well. Same as in the TBC version, everyone wants their pets buffed in raid and it becomes cumbersome to track pets separately manually or via another addon. It might also be nice to have a toggle pet buff tracking on/off? Or maybe even a way to select which kind of pets get which buffs? Really, I would be pumped just to have buff tracking at all. Thank you!
I appreciate all the work you do!IvariaIvariahttps://gitlab.vuhdo.io/vuhdo/vuhdo/-/issues/882Fyrakk debuffs not showing up2024-03-29T06:56:35ZE GFyrakk debuffs not showing upAfter the new wow patch hit, vuhdo nolonger shows players with the fyrakk dot on them.
All 3 of our healers use vuhdo and all 3 have this problem.After the new wow patch hit, vuhdo nolonger shows players with the fyrakk dot on them.
All 3 of our healers use vuhdo and all 3 have this problem.IvariaIvariahttps://gitlab.vuhdo.io/vuhdo/vuhdo/-/issues/881Cata Beta - Lua Error2024-03-22T01:54:37ZRainaCata Beta - Lua Error**Confirm the issue lies within VuhDo:**
Please first disable all add-ons other than VuhDo and VuhDo Options and see if your issue persists.
**Describe your environment:**
Installed Vuhdo from CF for Cata Beta to test it - it works - it loaded, able to access options and make changes, but upon loading into the game I got a Lua error - I copied the error message so can try to help
* *VuhDo version (e.g. v3.102, Classic or Retail)*
v3.161-wotlk-wrath
* *World of Warcraft region (ie. Americas/Oceanic, EU, CN or KR)*. - Beta servers
* *World of Warcraft client language (eg. enUS)*. enUS
* You can retrieve this by running the following command in-game: `/dump GetLocale()`
**Summary of the issue:**
I installed Vuhdo prior to logging into Cata Beta - after game loaded I got an error message for Vuhdo - at the character selection screen I had made sure only Vuhdo was enabled as I didn't want possible conflicts
Describe your issue here.
Message: ...ddOns/VuhDo/Libs/LibHealComm-4.0/LibHealComm-4.0.lua:1546: table index is nil
Time: Wed Mar 20 10:50:21 2024
Count: 1
Stack: ...ddOns/VuhDo/Libs/LibHealComm-4.0/LibHealComm-4.0.lua:1546: table index is nil
[string "@Interface/AddOns/VuhDo/Libs/LibHealComm-4.0/LibHealComm-4.0.lua"]:1546: in function <...ddOns/VuhDo/Libs/LibHealComm-4.0/LibHealComm-4.0.lua:1490>
[string "@Interface/AddOns/VuhDo/Libs/LibHealComm-4.0/LibHealComm-4.0.lua"]:3464: in function `OnInitialize'
[string "@Interface/AddOns/VuhDo/Libs/LibHealComm-4.0/LibHealComm-4.0.lua"]:3604: in function `?'
[string "@Interface/AddOns/VuhDo/Libs/LibHealComm-4.0/LibHealComm-4.0.lua"]:3583: in function <...ddOns/VuhDo/Libs/LibHealComm-4.0/LibHealComm-4.0.lua:3579>
Locals: Renew = "Renew"
GreaterHeal = "Greater Heal"
PrayerofHealing = "Prayer of Healing"
FlashHeal = "Flash Heal"
Heal = nil
LesserHeal = "Heal"
SpiritualHealing = "Tome of Light"
ImprovedRenew = "Improved Renew"
GreaterHealHot = "Greater Heal"
DispelMagic = "Dispel Magic"
BindingHeal = "Binding Heal"
EmpoweredHealing = "Empowered Healing"
Renewal = "37563"
Penance = "Penance"
Grace = "Grace"
BlessedResilience = "Blessed Resilience"
FocusedPower = "Focused Power"
DivineProvidence = "Divine Providence"
EmpoweredRenew = "Divine Touch"
TwinDisciplines = "Twin Disciplines"
(*temporary) = <table> {
Greater Heal = <table> {
}
Flash Heal = <table> {
}
}
(*temporary) = <table> {
levels = <table> {
}
averages = <table> {
}
coeff = 0.857143
}
(*temporary) = <table> {
1 = <table> {
}
2 = <table> {
}
3 = <table> {
}
4 = <table> {
}
}
(*temporary) = <table> {
1 = 318
2 = 320.500000
3 = 322.500000
4 = 325.500000
5 = 327.500000
6 = 330
}
(*temporary) = <table> {
1 = 460
2 = 463.500000
3 = 466.500000
4 = 469.500000
5 = 472.500000
6 = 476
}
(*temporary) = <table> {
1 = 604
2 = 608
3 = 612
4 = 616
5 = 620
6 = 624
}
(*temporary) = <table> {
1 = 758
2 = 762.500000
3 = 767
4 = 771.500000
5 = 776
6 = 780.500000
}
(*temporary) = 758
(*temporary) = 762.500000
(*temporary) = 767
(*temporary) = 771.500000
(*temporary) = 776
(*temporary) = 780.500000
(*temporary) = 734
(*temporary) = 827
(*temporary) = 780.500000
(*temporary) = 4621
(*temporary) = 4300.500000
(*temporary) = 3722.500000
(*temporary) = 1618
(*temporary) = 1872
(*temporary) = "table index is nil"
GetSpellInfo = <function> defined =[C]:-1
hotData = <table> {
Renew = <table> {
}
Greater Heal = <table> {
}
37563 = <table> {
}
}
spellData = <table> {
Greater Heal = <table> {
}
Flash Heal = <table> {
}
}
avg = <function> defined @Interface/AddOns/VuhDo/Libs/LibHealComm-4.0/LibHealComm-4.0.lua:835
isWrath = false
isTBC = false
isSoD = false
generateSODAverages = <function> defined @Interface/AddOns/VuhDo/Libs/LibHealComm-4.0/LibHealComm-4.0.lua:891
talentData = <table> {
}
itemSetsData = <table> {
}
AuraHandler = nil
select = <function> defined =[C]:-1
unitHasAura = <function> defined @Interface/AddOns/VuhDo/Libs/LibHealComm-4.0/LibHealComm-4.0.lua:794
GetHealTargets = nil
playerGUID = "Player-4618-002BE5CA"
format = <function> defined =[C]:-1
compressGUID = <table> {
}
UnitGUID = <function> defined =[C]:-1
guidToGroup = <table> {
}
pairs = <function> defined =[C]:-1
guidToUnit = <table> {
Player-4618-002BE5CA = "player"
}
isClassicEra = false
InCombatLockdown = <function> defined =[C]:-1
IsSpellInRange = <function> defined =[C]:-1
CheckInteractDistance = <function> defined =[C]:-1
UnitIsVisible = <function> defined =[C]:-1
UnitHasVehicleUI = <function> defined =[C]:-1
CalculateHotHealing = nil
SpellIDToRank = <table> {
23569 = 6
55458 = 6
6064 = 4
25222 = 12
51945 = 1
6074 = 2
6076 = 4
6078 = 6
10623 = 3
425269 = 2
425270 = 3
639 = 2
25422 = 4
7651 = 4
48784 = 8
55459 = 7
1026 = 4
425274 = 7
2050 = 1
2052 = 2
2053 = 3
2054 = 1
2055 = 2
425276 = 9
2060 = 1
2061 = 1
45543 = 13
774 = 1
647 = 3
51803 = 16
27219 = 7
48785 = 9
27259 = 8
10328 = 7
1042 = 5
9841 = 10
5186 = 2
5188 = 4
**Expected behaviour:**
It does work - I had a health bar, able to access options menu, make changes in it, but the Lua error popped up when I logged in. I did not get a chance to run a dungeon yet to see if I would have gotten more or not.
**Actual behaviour:**
**Related error messages:**
Cata Beta Servers are down, I will update once I get back on with info from Buggrabber/Bugsack
Please first install the following two add-ons to assist in capturing any error messages in-game:
* [BugGrabber](https://www.curseforge.com/wow/addons/bug-grabber)
* [BugSack](https://www.curseforge.com/wow/addons/bugsack)
Next, disable all add-ons except for Bugsack, Bug Grabber, VuhDo and VuhDo Options.
Capture any VuhDo related error messages and paste them here verbatim.**Confirm the issue lies within VuhDo:**
Please first disable all add-ons other than VuhDo and VuhDo Options and see if your issue persists.
**Describe your environment:**
Installed Vuhdo from CF for Cata Beta to test it - it works - it loaded, able to access options and make changes, but upon loading into the game I got a Lua error - I copied the error message so can try to help
* *VuhDo version (e.g. v3.102, Classic or Retail)*
v3.161-wotlk-wrath
* *World of Warcraft region (ie. Americas/Oceanic, EU, CN or KR)*. - Beta servers
* *World of Warcraft client language (eg. enUS)*. enUS
* You can retrieve this by running the following command in-game: `/dump GetLocale()`
**Summary of the issue:**
I installed Vuhdo prior to logging into Cata Beta - after game loaded I got an error message for Vuhdo - at the character selection screen I had made sure only Vuhdo was enabled as I didn't want possible conflicts
Describe your issue here.
Message: ...ddOns/VuhDo/Libs/LibHealComm-4.0/LibHealComm-4.0.lua:1546: table index is nil
Time: Wed Mar 20 10:50:21 2024
Count: 1
Stack: ...ddOns/VuhDo/Libs/LibHealComm-4.0/LibHealComm-4.0.lua:1546: table index is nil
[string "@Interface/AddOns/VuhDo/Libs/LibHealComm-4.0/LibHealComm-4.0.lua"]:1546: in function <...ddOns/VuhDo/Libs/LibHealComm-4.0/LibHealComm-4.0.lua:1490>
[string "@Interface/AddOns/VuhDo/Libs/LibHealComm-4.0/LibHealComm-4.0.lua"]:3464: in function `OnInitialize'
[string "@Interface/AddOns/VuhDo/Libs/LibHealComm-4.0/LibHealComm-4.0.lua"]:3604: in function `?'
[string "@Interface/AddOns/VuhDo/Libs/LibHealComm-4.0/LibHealComm-4.0.lua"]:3583: in function <...ddOns/VuhDo/Libs/LibHealComm-4.0/LibHealComm-4.0.lua:3579>
Locals: Renew = "Renew"
GreaterHeal = "Greater Heal"
PrayerofHealing = "Prayer of Healing"
FlashHeal = "Flash Heal"
Heal = nil
LesserHeal = "Heal"
SpiritualHealing = "Tome of Light"
ImprovedRenew = "Improved Renew"
GreaterHealHot = "Greater Heal"
DispelMagic = "Dispel Magic"
BindingHeal = "Binding Heal"
EmpoweredHealing = "Empowered Healing"
Renewal = "37563"
Penance = "Penance"
Grace = "Grace"
BlessedResilience = "Blessed Resilience"
FocusedPower = "Focused Power"
DivineProvidence = "Divine Providence"
EmpoweredRenew = "Divine Touch"
TwinDisciplines = "Twin Disciplines"
(*temporary) = <table> {
Greater Heal = <table> {
}
Flash Heal = <table> {
}
}
(*temporary) = <table> {
levels = <table> {
}
averages = <table> {
}
coeff = 0.857143
}
(*temporary) = <table> {
1 = <table> {
}
2 = <table> {
}
3 = <table> {
}
4 = <table> {
}
}
(*temporary) = <table> {
1 = 318
2 = 320.500000
3 = 322.500000
4 = 325.500000
5 = 327.500000
6 = 330
}
(*temporary) = <table> {
1 = 460
2 = 463.500000
3 = 466.500000
4 = 469.500000
5 = 472.500000
6 = 476
}
(*temporary) = <table> {
1 = 604
2 = 608
3 = 612
4 = 616
5 = 620
6 = 624
}
(*temporary) = <table> {
1 = 758
2 = 762.500000
3 = 767
4 = 771.500000
5 = 776
6 = 780.500000
}
(*temporary) = 758
(*temporary) = 762.500000
(*temporary) = 767
(*temporary) = 771.500000
(*temporary) = 776
(*temporary) = 780.500000
(*temporary) = 734
(*temporary) = 827
(*temporary) = 780.500000
(*temporary) = 4621
(*temporary) = 4300.500000
(*temporary) = 3722.500000
(*temporary) = 1618
(*temporary) = 1872
(*temporary) = "table index is nil"
GetSpellInfo = <function> defined =[C]:-1
hotData = <table> {
Renew = <table> {
}
Greater Heal = <table> {
}
37563 = <table> {
}
}
spellData = <table> {
Greater Heal = <table> {
}
Flash Heal = <table> {
}
}
avg = <function> defined @Interface/AddOns/VuhDo/Libs/LibHealComm-4.0/LibHealComm-4.0.lua:835
isWrath = false
isTBC = false
isSoD = false
generateSODAverages = <function> defined @Interface/AddOns/VuhDo/Libs/LibHealComm-4.0/LibHealComm-4.0.lua:891
talentData = <table> {
}
itemSetsData = <table> {
}
AuraHandler = nil
select = <function> defined =[C]:-1
unitHasAura = <function> defined @Interface/AddOns/VuhDo/Libs/LibHealComm-4.0/LibHealComm-4.0.lua:794
GetHealTargets = nil
playerGUID = "Player-4618-002BE5CA"
format = <function> defined =[C]:-1
compressGUID = <table> {
}
UnitGUID = <function> defined =[C]:-1
guidToGroup = <table> {
}
pairs = <function> defined =[C]:-1
guidToUnit = <table> {
Player-4618-002BE5CA = "player"
}
isClassicEra = false
InCombatLockdown = <function> defined =[C]:-1
IsSpellInRange = <function> defined =[C]:-1
CheckInteractDistance = <function> defined =[C]:-1
UnitIsVisible = <function> defined =[C]:-1
UnitHasVehicleUI = <function> defined =[C]:-1
CalculateHotHealing = nil
SpellIDToRank = <table> {
23569 = 6
55458 = 6
6064 = 4
25222 = 12
51945 = 1
6074 = 2
6076 = 4
6078 = 6
10623 = 3
425269 = 2
425270 = 3
639 = 2
25422 = 4
7651 = 4
48784 = 8
55459 = 7
1026 = 4
425274 = 7
2050 = 1
2052 = 2
2053 = 3
2054 = 1
2055 = 2
425276 = 9
2060 = 1
2061 = 1
45543 = 13
774 = 1
647 = 3
51803 = 16
27219 = 7
48785 = 9
27259 = 8
10328 = 7
1042 = 5
9841 = 10
5186 = 2
5188 = 4
**Expected behaviour:**
It does work - I had a health bar, able to access options menu, make changes in it, but the Lua error popped up when I logged in. I did not get a chance to run a dungeon yet to see if I would have gotten more or not.
**Actual behaviour:**
**Related error messages:**
Cata Beta Servers are down, I will update once I get back on with info from Buggrabber/Bugsack
Please first install the following two add-ons to assist in capturing any error messages in-game:
* [BugGrabber](https://www.curseforge.com/wow/addons/bug-grabber)
* [BugSack](https://www.curseforge.com/wow/addons/bugsack)
Next, disable all add-ons except for Bugsack, Bug Grabber, VuhDo and VuhDo Options.
Capture any VuhDo related error messages and paste them here verbatim.IvariaIvariahttps://gitlab.vuhdo.io/vuhdo/vuhdo/-/issues/880Priest dispel broken2024-03-22T01:53:30ZJohnathan SkinkePriest dispel broken**Confirm the issue lies within VuhDo:**
Please first disable all add-ons other than VuhDo and VuhDo Options and see if your issue persists.
**Describe your environment:**
* *VuhDo version 3.162*
* *World of Warcraft region EU*
* *World of Warcraft client language enUS
**Summary of the issue:**
1. Purify is treated as a macro even though it isn't one
2. Putting Purify into a macro and assigning that to a keybind through Vuhdo does not work
Macros that don't work:
/cast [help,nodead] Purify; [harm] Dispel Magic;
/cast [@vuhdo] Purify
/cast Purify
/cast [@mouseover] Purify
I have the first macro bound to a key, and through Vuhdo I used to have Purify bound to the same key. Such that if I didn't target a Vuhdo frame, then I'd dispel or purge depending on target hostility.
This no longer works
**Expected behaviour:**
Vuhdo should cast Purify.
**Actual behaviour:**
I can't cast dispel whether people have a debuff or not.
When I'm not hovering over the Vuhdo frame then I can see that my keybind is being pressed and is attempting to cast (with no target it'll do nothing).
When I hover over Vuhdo and press the key then nothing happens. The keybind key doesn't light up. Nothing is being attempted to be cast.
**Related error messages:**
1x VuhDo/VuhDoBarCustomizerHots.lua:728: script ran too long
[string "@VuhDo/VuhDoBarCustomizerHots.lua"]:728: in function `aFunction'
[string "@VuhDo/VuhDoBouquets.lua"]:413: in function <VuhDo/VuhDoBouquets.lua:400>
[string "@VuhDo/VuhDoBouquets.lua"]:448: in function `VUHDO_registerAllBouquets'
[string "@VuhDo/VuhDoBouquets.lua"]:674: in function `VUHDO_bouqetsChanged'
[string "@VuhDo/VuhDoNewOptionsGeneralSkinsShared.lua"]:2632: in function `VUHDO_loadProfile'
[string "@VuhDo/VuhDoEventHandler.lua"]:1590: in function <VuhDo/VuhDoEventHandler.lua:1384>
3x [ADDON_ACTION_BLOCKED] AddOn 'VuhDo' tried to call the protected function 'CheckInteractDistance()'.
[string "@!BugGrabber/BugGrabber.lua"]:485: in function <!BugGrabber/BugGrabber.lua:485>
[string "=[C]"]: in function `CheckInteractDistance'
[string "@SharedXML/UnitPopupSharedUtils.lua"]:170: in function `IsEnabled'
[string "@SharedXML/UnitPopupShared.lua"]:219: in function `AddDropDownButton'
[string "@SharedXML/UnitPopupShared.lua"]:102: in function `ShowMenu'
[string "@SharedXML/UnitPopupShared.lua"]:279: in function `UnitPopup_ShowMenu'
[string "@VuhDo/VuhDoKeySetup.lua"]:143: in function `initFunction'
[string "@SharedXML/UIDropDownMenu.lua"]:80: in function `UIDropDownMenu_Initialize'
[string "@SharedXML/UIDropDownMenu.lua"]:1177: in function <SharedXML/UIDropDownMenu.lua:1034>
[string "=[C]"]: in function `ToggleDropDownMenu'
[string "@VuhDo/VuhDoKeySetup.lua"]:149: in function `handler'
[string "@FrameXML/SecureTemplates.lua"]:690: in function <FrameXML/SecureTemplates.lua:672>
[string "@FrameXML/SecureTemplates.lua"]:704: in function <FrameXML/SecureTemplates.lua:697>
[string "@FrameXML/SecureTemplates.lua"]:779: in function <FrameXML/SecureTemplates.lua:764>**Confirm the issue lies within VuhDo:**
Please first disable all add-ons other than VuhDo and VuhDo Options and see if your issue persists.
**Describe your environment:**
* *VuhDo version 3.162*
* *World of Warcraft region EU*
* *World of Warcraft client language enUS
**Summary of the issue:**
1. Purify is treated as a macro even though it isn't one
2. Putting Purify into a macro and assigning that to a keybind through Vuhdo does not work
Macros that don't work:
/cast [help,nodead] Purify; [harm] Dispel Magic;
/cast [@vuhdo] Purify
/cast Purify
/cast [@mouseover] Purify
I have the first macro bound to a key, and through Vuhdo I used to have Purify bound to the same key. Such that if I didn't target a Vuhdo frame, then I'd dispel or purge depending on target hostility.
This no longer works
**Expected behaviour:**
Vuhdo should cast Purify.
**Actual behaviour:**
I can't cast dispel whether people have a debuff or not.
When I'm not hovering over the Vuhdo frame then I can see that my keybind is being pressed and is attempting to cast (with no target it'll do nothing).
When I hover over Vuhdo and press the key then nothing happens. The keybind key doesn't light up. Nothing is being attempted to be cast.
**Related error messages:**
1x VuhDo/VuhDoBarCustomizerHots.lua:728: script ran too long
[string "@VuhDo/VuhDoBarCustomizerHots.lua"]:728: in function `aFunction'
[string "@VuhDo/VuhDoBouquets.lua"]:413: in function <VuhDo/VuhDoBouquets.lua:400>
[string "@VuhDo/VuhDoBouquets.lua"]:448: in function `VUHDO_registerAllBouquets'
[string "@VuhDo/VuhDoBouquets.lua"]:674: in function `VUHDO_bouqetsChanged'
[string "@VuhDo/VuhDoNewOptionsGeneralSkinsShared.lua"]:2632: in function `VUHDO_loadProfile'
[string "@VuhDo/VuhDoEventHandler.lua"]:1590: in function <VuhDo/VuhDoEventHandler.lua:1384>
3x [ADDON_ACTION_BLOCKED] AddOn 'VuhDo' tried to call the protected function 'CheckInteractDistance()'.
[string "@!BugGrabber/BugGrabber.lua"]:485: in function <!BugGrabber/BugGrabber.lua:485>
[string "=[C]"]: in function `CheckInteractDistance'
[string "@SharedXML/UnitPopupSharedUtils.lua"]:170: in function `IsEnabled'
[string "@SharedXML/UnitPopupShared.lua"]:219: in function `AddDropDownButton'
[string "@SharedXML/UnitPopupShared.lua"]:102: in function `ShowMenu'
[string "@SharedXML/UnitPopupShared.lua"]:279: in function `UnitPopup_ShowMenu'
[string "@VuhDo/VuhDoKeySetup.lua"]:143: in function `initFunction'
[string "@SharedXML/UIDropDownMenu.lua"]:80: in function `UIDropDownMenu_Initialize'
[string "@SharedXML/UIDropDownMenu.lua"]:1177: in function <SharedXML/UIDropDownMenu.lua:1034>
[string "=[C]"]: in function `ToggleDropDownMenu'
[string "@VuhDo/VuhDoKeySetup.lua"]:149: in function `handler'
[string "@FrameXML/SecureTemplates.lua"]:690: in function <FrameXML/SecureTemplates.lua:672>
[string "@FrameXML/SecureTemplates.lua"]:704: in function <FrameXML/SecureTemplates.lua:697>
[string "@FrameXML/SecureTemplates.lua"]:779: in function <FrameXML/SecureTemplates.lua:764>IvariaIvariahttps://gitlab.vuhdo.io/vuhdo/vuhdo/-/issues/879VuhDo not showing magic for dispels following 10.2.62024-03-21T03:49:45ZChristian ChenailVuhDo not showing magic for dispels following 10.2.6Hi VuhDo team, the addon isn't showing magic dispels in color following the 10.2.6 DF WoW patch. Several of my fellow priests are reporting this in Discord, e.g. bolstering doesn't light up, or chronoshear in Fall, so on/so forth.Hi VuhDo team, the addon isn't showing magic dispels in color following the 10.2.6 DF WoW patch. Several of my fellow priests are reporting this in Discord, e.g. bolstering doesn't light up, or chronoshear in Fall, so on/so forth.IvariaIvariahttps://gitlab.vuhdo.io/vuhdo/vuhdo/-/issues/878Colours of debuff2024-03-21T03:49:38ZJens BIlkeColours of debuffSince today debuffs of my partyframes (like bursting) aren´t shown in colour anymore?? what happened? any other guys with this prob? since yesterday everything was fine...so I defenitly didn´t change any setting!Since today debuffs of my partyframes (like bursting) aren´t shown in colour anymore?? what happened? any other guys with this prob? since yesterday everything was fine...so I defenitly didn´t change any setting!IvariaIvariahttps://gitlab.vuhdo.io/vuhdo/vuhdo/-/issues/877[Request] Group Sorting "You Last"2024-03-20T04:18:43ZSebastian Hermann[Request] Group Sorting "You Last"Hello, I wanted to ask if it was possible to add "You Last" Sorting for Party Frames.
I have tried to look into the code myself but couldn't figure it out and kinda gave up on that.
In case you dont want to add it pubilcy could you maybe tell me where to look for, so i can edit it myself.
kind regards
FluffyHello, I wanted to ask if it was possible to add "You Last" Sorting for Party Frames.
I have tried to look into the code myself but couldn't figure it out and kinda gave up on that.
In case you dont want to add it pubilcy could you maybe tell me where to look for, so i can edit it myself.
kind regards
FluffyIvariaIvariahttps://gitlab.vuhdo.io/vuhdo/vuhdo/-/issues/87620 and 40 man stutter2024-03-17T03:03:42Zjosh trentaman20 and 40 man stutterVersion v3.160-vanilla-classic
ive noticed a slight stutter when using VuhDo (seems to be a recent thing) its extremely bad on Sapphiron with massive frame drops.
other raids its not bad just a slight stutter with 10 fps drop for a split second.
can confirm its Vuhdo as ive disabled every addon and worked through them all.
not sure of any other information that would help.Version v3.160-vanilla-classic
ive noticed a slight stutter when using VuhDo (seems to be a recent thing) its extremely bad on Sapphiron with massive frame drops.
other raids its not bad just a slight stutter with 10 fps drop for a split second.
can confirm its Vuhdo as ive disabled every addon and worked through them all.
not sure of any other information that would help.IvariaIvariahttps://gitlab.vuhdo.io/vuhdo/vuhdo/-/issues/875Panel Ordering Changing Randomly2024-03-13T04:36:48Zdon warioPanel Ordering Changing Randomly
Whenever in a dungeon the group ordering randomly changes throughout the instance
I have panel ordering set to Tank > Heal > DPS and it's usually ordered that way until we enter combat, from there on out the panel ordering is constantly all over the place.
From my googling it seems there could be a conflict with Blizz settings somewhere but I don't think that's the case because I've used VuhDo in the past just fine and haven't had this problem until DF.
I have columns set to 5 and rows set to 1 with sort by set to Tank => Healer => DD with hide empty checked and you first unchecked. I'm also using Elvui but have party frames disabled but have sorting by index ascending if that matters.
Bug addons show nothing in groups
Whenever in a dungeon the group ordering randomly changes throughout the instance
I have panel ordering set to Tank > Heal > DPS and it's usually ordered that way until we enter combat, from there on out the panel ordering is constantly all over the place.
From my googling it seems there could be a conflict with Blizz settings somewhere but I don't think that's the case because I've used VuhDo in the past just fine and haven't had this problem until DF.
I have columns set to 5 and rows set to 1 with sort by set to Tank => Healer => DD with hide empty checked and you first unchecked. I'm also using Elvui but have party frames disabled but have sorting by index ascending if that matters.
Bug addons show nothing in groupsIvariaIvariahttps://gitlab.vuhdo.io/vuhdo/vuhdo/-/issues/874[Suggestion][Feature] Fluid Healthbars2024-03-13T04:10:59ZThomas Wimmer[Suggestion][Feature] Fluid HealthbarsNo bug here, just a suggestion.
Loving Vuhdo, using it since forever, but i'm really enjoying the **fluid moving health bars like healbot or ElvUI** has. It just looks so nice.
Maybe you can think about adding this feature to the best healing adodn there is, Vuhdo :-)
Again, thanks for your hard work and an awesome addon.No bug here, just a suggestion.
Loving Vuhdo, using it since forever, but i'm really enjoying the **fluid moving health bars like healbot or ElvUI** has. It just looks so nice.
Maybe you can think about adding this feature to the best healing adodn there is, Vuhdo :-)
Again, thanks for your hard work and an awesome addon.IvariaIvariahttps://gitlab.vuhdo.io/vuhdo/vuhdo/-/issues/873Vuhdo keeps giving me this error just randomly stopped working reinstalled de...2024-03-17T03:04:29Zrus steveVuhdo keeps giving me this error just randomly stopped working reinstalled deleted the file still not workingMessage: Vd1:SetPoint(): Usage: ("point" [, region or nil] [, "relativePoint"] [, offsetX, offsetY]
Time: Sat Mar 9 15:19:24 2024
Count: 1
Stack: Vd1:SetPoint(): Usage: ("point" [, region or nil] [, "relativePoint"] [, offsetX, offsetY]
[string "@Interface/AddOns/VuhDo/VuhDoPanelRedraw.lua"]:1122: in function <Interface/AddOns/VuhDo/VuhDoPanelRedraw.lua:1107>
[string "@Interface/AddOns/VuhDo/VuhDoPanelRedraw.lua"]:1148: in function <Interface/AddOns/VuhDo/VuhDoPanelRedraw.lua:1139>
[string "@Interface/AddOns/VuhDo/VuhDoPanelRedraw.lua"]:1186: in function `VUHDO_reloadUI'
[string "@Interface/AddOns/VuhDo/VuhDoEventHandler.lua"]:419: in function <Interface/AddOns/VuhDo/VuhDoEventHandler.lua:389>
[string "@Interface/AddOns/VuhDo/VuhDoEventHandler.lua"]:674: in function <Interface/AddOns/VuhDo/VuhDoEventHandler.lua:451>
Locals: aPanelNum = 1
anIsFixAllFrameLevels = false
VUHDO_isPanelPopulated = <function> defined @Interface/AddOns/VuhDo/VuhDoPanelRedraw.lua:164
VUHDO_initLocalVars = <function> defined @Interface/AddOns/VuhDo/VuhDoPanelRedraw.lua:72
VUHDO_initAllHealButtons = <function> defined @Interface/AddOns/VuhDo/VuhDoPanelRedraw.lua:954
VUHDO_positionAllHealButtons = <function> defined @Interface/AddOns/VuhDo/VuhDoPanelRedraw.lua:331
VUHDO_initPanel = <function> defined @Interface/AddOns/VuhDo/VuhDoPanelRedraw.lua:997
VUHDO_isPanelVisible = <function> defined @Interface/AddOns/VuhDo/VuhDoPanelRedraw.lua:130Message: Vd1:SetPoint(): Usage: ("point" [, region or nil] [, "relativePoint"] [, offsetX, offsetY]
Time: Sat Mar 9 15:19:24 2024
Count: 1
Stack: Vd1:SetPoint(): Usage: ("point" [, region or nil] [, "relativePoint"] [, offsetX, offsetY]
[string "@Interface/AddOns/VuhDo/VuhDoPanelRedraw.lua"]:1122: in function <Interface/AddOns/VuhDo/VuhDoPanelRedraw.lua:1107>
[string "@Interface/AddOns/VuhDo/VuhDoPanelRedraw.lua"]:1148: in function <Interface/AddOns/VuhDo/VuhDoPanelRedraw.lua:1139>
[string "@Interface/AddOns/VuhDo/VuhDoPanelRedraw.lua"]:1186: in function `VUHDO_reloadUI'
[string "@Interface/AddOns/VuhDo/VuhDoEventHandler.lua"]:419: in function <Interface/AddOns/VuhDo/VuhDoEventHandler.lua:389>
[string "@Interface/AddOns/VuhDo/VuhDoEventHandler.lua"]:674: in function <Interface/AddOns/VuhDo/VuhDoEventHandler.lua:451>
Locals: aPanelNum = 1
anIsFixAllFrameLevels = false
VUHDO_isPanelPopulated = <function> defined @Interface/AddOns/VuhDo/VuhDoPanelRedraw.lua:164
VUHDO_initLocalVars = <function> defined @Interface/AddOns/VuhDo/VuhDoPanelRedraw.lua:72
VUHDO_initAllHealButtons = <function> defined @Interface/AddOns/VuhDo/VuhDoPanelRedraw.lua:954
VUHDO_positionAllHealButtons = <function> defined @Interface/AddOns/VuhDo/VuhDoPanelRedraw.lua:331
VUHDO_initPanel = <function> defined @Interface/AddOns/VuhDo/VuhDoPanelRedraw.lua:997
VUHDO_isPanelVisible = <function> defined @Interface/AddOns/VuhDo/VuhDoPanelRedraw.lua:130IvariaIvariahttps://gitlab.vuhdo.io/vuhdo/vuhdo/-/issues/872Spell Trace Bouquet Indicator broken on 3.1602024-03-05T04:39:18Zw sSpell Trace Bouquet Indicator broken on 3.160**Confirm the issue lies within VuhDo:**
Confirmed, it's definitely Vuhdo. In 3.159 it works, if I update to 3.160 it doesn't.
**Describe your environment:**
Wow retail, dragonflight most recent version as of 3/3/24
**Summary of the issue:**
Starting in 3.160 the Spell Trace indicator is broken and does not display colors on the inner indicator as before. Going back to 3.159 it works.
**Expected behaviour:**
When you assign the spell trace bouquet as an indicator (inner is what i"m doing), it should allow an X second display when that spell is cast on that individual. Works on 3.159
**Actual behaviour:**
No inner display is presented when the associated spells are cast from the spell trace bouquet on 3.160.
**Related error messages:**
No error messages I'm aware of
Next, disable all add-ons except for Bugsack, Bug Grabber, VuhDo and VuhDo Options.
Capture any VuhDo related error messages and paste them here verbatim.**Confirm the issue lies within VuhDo:**
Confirmed, it's definitely Vuhdo. In 3.159 it works, if I update to 3.160 it doesn't.
**Describe your environment:**
Wow retail, dragonflight most recent version as of 3/3/24
**Summary of the issue:**
Starting in 3.160 the Spell Trace indicator is broken and does not display colors on the inner indicator as before. Going back to 3.159 it works.
**Expected behaviour:**
When you assign the spell trace bouquet as an indicator (inner is what i"m doing), it should allow an X second display when that spell is cast on that individual. Works on 3.159
**Actual behaviour:**
No inner display is presented when the associated spells are cast from the spell trace bouquet on 3.160.
**Related error messages:**
No error messages I'm aware of
Next, disable all add-ons except for Bugsack, Bug Grabber, VuhDo and VuhDo Options.
Capture any VuhDo related error messages and paste them here verbatim.IvariaIvariahttps://gitlab.vuhdo.io/vuhdo/vuhdo/-/issues/871Vuhdo2024-03-02T22:20:07ZAndy PhinneyVuhdoHello, Vuhdo will not load in game for me. I just get the error below. I have tried every tip I could find and nothing works. Thanks
Message: Vd1:SetPoint(): Usage: ("point" [, region or nil] [, "relativePoint"] [, offsetX, offsetY]
Time: Sat Mar 2 08:50:57 2024
Count: 1
Stack: Vd1:SetPoint(): Usage: ("point" [, region or nil] [, "relativePoint"] [, offsetX, offsetY]
[string "=[C]"]: in function `SetPoint'
[string "@Interface/AddOns/VuhDo/VuhDoPanelRedraw.lua"]:1011: in function <Interface/AddOns/VuhDo/VuhDoPanelRedraw.lua:997>
[string "@Interface/AddOns/VuhDo/VuhDoPanelRedraw.lua"]:1122: in function <Interface/AddOns/VuhDo/VuhDoPanelRedraw.lua:1107>
[string "@Interface/AddOns/VuhDo/VuhDoPanelRedraw.lua"]:1148: in function <Interface/AddOns/VuhDo/VuhDoPanelRedraw.lua:1139>
[string "@Interface/AddOns/VuhDo/VuhDoPanelRedraw.lua"]:1186: in function `VUHDO_reloadUI'
[string "@Interface/AddOns/VuhDo/VuhDoEventHandler.lua"]:419: in function <Interface/AddOns/VuhDo/VuhDoEventHandler.lua:389>
[string "@Interface/AddOns/VuhDo/VuhDoEventHandler.lua"]:674: in function <Interface/AddOns/VuhDo/VuhDoEventHandler.lua:451>
Locals: (*temporary) = Vd1 {
0 = <userdata>
OnBackdropLoaded = <function> defined @Interface/SharedXML/Backdrop.lua:152
Center = Texture {
}
GetBackdropColor = <function> defined @Interface/SharedXML/Backdrop.lua:390
SetupTextureCoordinates = <function> defined @Interface/SharedXML/Backdrop.lua:214
OnBackdropSizeChanged = <function> defined @Interface/SharedXML/Backdrop.lua:182
HasBackdropInfo = <function> defined @Interface/SharedXML/Backdrop.lua:278
SetBackdropBorderColor = <function> defined @Interface/SharedXML/Backdrop.lua:422
RightEdge = Texture {
}
backdropInfo = <table> {
}
BottomEdge = Texture {
}
GetEdgeSize = <function> defined @Interface/SharedXML/Backdrop.lua:188
BottomLeftCorner = Texture {
}
BottomRightCorner = Texture {
}
TopEdge = Texture {
}
ApplyBackdrop = <function> defined @Interface/SharedXML/Backdrop.lua:294
SetBackdrop = <function> defined @Interface/SharedXML/Backdrop.lua:329
ClearBackdrop = <function> defined @Interface/SharedXML/Backdrop.lua:282
TopRightCorner = Texture {
}
GetBackdropBorderColor = <function> defined @Interface/SharedXML/Backdrop.lua:409
GetBackdrop = <function> defined @Interface/SharedXML/Backdrop.lua:347
TopLeftCorner = Texture {
}
SetupPieceVisuals = <function> defined @Interface/SharedXML/Backdrop.lua:246
SetBackdropColor = <function> defined @Interface/SharedXML/Backdrop.lua:399
LeftEdge = Texture {
}
SetBorderBlendMode = <function> defined @Interface/SharedXML/Backdrop.lua:266
}
(*temporary) = nil
(*temporary) = "UIParent"
(*temporary) = nil
(*temporary) = nil
(*temporary) = nilHello, Vuhdo will not load in game for me. I just get the error below. I have tried every tip I could find and nothing works. Thanks
Message: Vd1:SetPoint(): Usage: ("point" [, region or nil] [, "relativePoint"] [, offsetX, offsetY]
Time: Sat Mar 2 08:50:57 2024
Count: 1
Stack: Vd1:SetPoint(): Usage: ("point" [, region or nil] [, "relativePoint"] [, offsetX, offsetY]
[string "=[C]"]: in function `SetPoint'
[string "@Interface/AddOns/VuhDo/VuhDoPanelRedraw.lua"]:1011: in function <Interface/AddOns/VuhDo/VuhDoPanelRedraw.lua:997>
[string "@Interface/AddOns/VuhDo/VuhDoPanelRedraw.lua"]:1122: in function <Interface/AddOns/VuhDo/VuhDoPanelRedraw.lua:1107>
[string "@Interface/AddOns/VuhDo/VuhDoPanelRedraw.lua"]:1148: in function <Interface/AddOns/VuhDo/VuhDoPanelRedraw.lua:1139>
[string "@Interface/AddOns/VuhDo/VuhDoPanelRedraw.lua"]:1186: in function `VUHDO_reloadUI'
[string "@Interface/AddOns/VuhDo/VuhDoEventHandler.lua"]:419: in function <Interface/AddOns/VuhDo/VuhDoEventHandler.lua:389>
[string "@Interface/AddOns/VuhDo/VuhDoEventHandler.lua"]:674: in function <Interface/AddOns/VuhDo/VuhDoEventHandler.lua:451>
Locals: (*temporary) = Vd1 {
0 = <userdata>
OnBackdropLoaded = <function> defined @Interface/SharedXML/Backdrop.lua:152
Center = Texture {
}
GetBackdropColor = <function> defined @Interface/SharedXML/Backdrop.lua:390
SetupTextureCoordinates = <function> defined @Interface/SharedXML/Backdrop.lua:214
OnBackdropSizeChanged = <function> defined @Interface/SharedXML/Backdrop.lua:182
HasBackdropInfo = <function> defined @Interface/SharedXML/Backdrop.lua:278
SetBackdropBorderColor = <function> defined @Interface/SharedXML/Backdrop.lua:422
RightEdge = Texture {
}
backdropInfo = <table> {
}
BottomEdge = Texture {
}
GetEdgeSize = <function> defined @Interface/SharedXML/Backdrop.lua:188
BottomLeftCorner = Texture {
}
BottomRightCorner = Texture {
}
TopEdge = Texture {
}
ApplyBackdrop = <function> defined @Interface/SharedXML/Backdrop.lua:294
SetBackdrop = <function> defined @Interface/SharedXML/Backdrop.lua:329
ClearBackdrop = <function> defined @Interface/SharedXML/Backdrop.lua:282
TopRightCorner = Texture {
}
GetBackdropBorderColor = <function> defined @Interface/SharedXML/Backdrop.lua:409
GetBackdrop = <function> defined @Interface/SharedXML/Backdrop.lua:347
TopLeftCorner = Texture {
}
SetupPieceVisuals = <function> defined @Interface/SharedXML/Backdrop.lua:246
SetBackdropColor = <function> defined @Interface/SharedXML/Backdrop.lua:399
LeftEdge = Texture {
}
SetBorderBlendMode = <function> defined @Interface/SharedXML/Backdrop.lua:266
}
(*temporary) = nil
(*temporary) = "UIParent"
(*temporary) = nil
(*temporary) = nil
(*temporary) = nilIvariaIvariahttps://gitlab.vuhdo.io/vuhdo/vuhdo/-/issues/870Safeguard not working with Vuhdo installed/active2024-02-28T04:28:01ZJoyce JanssenSafeguard not working with Vuhdo installed/active**Confirm the issue lies within VuhDo:**
Please first disable all add-ons other than VuhDo and VuhDo Options and see if your issue persists.
**Describe your environment:**
* *VuhDo version (e.g. v3.102, Classic or Retail)*
* You can retrieve this by running the following command in-game: `/dump GetAddOnMetadata("VuhDo", "Version")`
* *World of Warcraft region (ie. Americas/Oceanic, EU, CN or KR)*
* *World of Warcraft client language (eg. enUS)*
* You can retrieve this by running the following command in-game: `/dump GetLocale()`
**Summary of the issue:**
Whenever Vuhdo is active, the addon Safeguard won't give the alarms in case of danger.
**Expected behaviour:**
It would be nice to have both addons working alongside together especially cause they are needed both.
**Actual behaviour:**
Whenever you come across a high level hostile (elite) you get a warning both visual as hearable to warn you about this high level hostile.
As soon as Vuhdo is active as addon, you do not get this warning anymore, which means if you don't see this high hostile the chances of walking to your death (hardcore) are very high.
Install safeguard and vuhdo, I did nothing else either.
**Related error messages:**
Please first install the following two add-ons to assist in capturing any error messages in-game:
Vuhdo itself doesn't give any errors. When only Vuhdo is active. When I activate both Vuhdo and Safeguard (the 2 addons that don't work together) then I get the following error from Bugsack:
1x [ADDON_ACTION_FORBIDDEN] AddOn 'Safeguard' tried to call the protected function 'UNKNOWN()'.
[string "@!BugGrabber/BugGrabber.lua"]:485: in function <!BugGrabber/BugGrabber.lua:485>
[string "=[C]"]: ?
[string "=[C]"]: in function `TargetUnit'
[string "@Safeguard/IntervalManager.lua"]:81: in function `CheckDangerousEnemiesInterval'
[string "@Safeguard/IntervalManager.lua"]:105: in function <Safeguard/IntervalManager.lua:104>
Locals:
_ = Frame {
RegisterEvent = <function> defined @!BugGrabber/BugGrabber.lua:491
0 = <userdata>
UnregisterEvent = <function> defined @!BugGrabber/BugGrabber.lua:491
SetScript = <function> defined @!BugGrabber/BugGrabber.lua:491
}
event = "ADDON_ACTION_FORBIDDEN"
events = <table> {
ADDON_ACTION_BLOCKED = <function> defined @!BugGrabber/BugGrabber.lua:557
ADDON_ACTION_FORBIDDEN = <function> defined @!BugGrabber/BugGrabber.lua:557
PLAYER_LOGIN = <function> defined @!BugGrabber/BugGrabber.lua:551
LUA_WARNING = <function> defined @!BugGrabber/BugGrabber.lua:566
ADDON_LOADED = <function> defined @!BugGrabber/BugGrabber.lua:511
}**Confirm the issue lies within VuhDo:**
Please first disable all add-ons other than VuhDo and VuhDo Options and see if your issue persists.
**Describe your environment:**
* *VuhDo version (e.g. v3.102, Classic or Retail)*
* You can retrieve this by running the following command in-game: `/dump GetAddOnMetadata("VuhDo", "Version")`
* *World of Warcraft region (ie. Americas/Oceanic, EU, CN or KR)*
* *World of Warcraft client language (eg. enUS)*
* You can retrieve this by running the following command in-game: `/dump GetLocale()`
**Summary of the issue:**
Whenever Vuhdo is active, the addon Safeguard won't give the alarms in case of danger.
**Expected behaviour:**
It would be nice to have both addons working alongside together especially cause they are needed both.
**Actual behaviour:**
Whenever you come across a high level hostile (elite) you get a warning both visual as hearable to warn you about this high level hostile.
As soon as Vuhdo is active as addon, you do not get this warning anymore, which means if you don't see this high hostile the chances of walking to your death (hardcore) are very high.
Install safeguard and vuhdo, I did nothing else either.
**Related error messages:**
Please first install the following two add-ons to assist in capturing any error messages in-game:
Vuhdo itself doesn't give any errors. When only Vuhdo is active. When I activate both Vuhdo and Safeguard (the 2 addons that don't work together) then I get the following error from Bugsack:
1x [ADDON_ACTION_FORBIDDEN] AddOn 'Safeguard' tried to call the protected function 'UNKNOWN()'.
[string "@!BugGrabber/BugGrabber.lua"]:485: in function <!BugGrabber/BugGrabber.lua:485>
[string "=[C]"]: ?
[string "=[C]"]: in function `TargetUnit'
[string "@Safeguard/IntervalManager.lua"]:81: in function `CheckDangerousEnemiesInterval'
[string "@Safeguard/IntervalManager.lua"]:105: in function <Safeguard/IntervalManager.lua:104>
Locals:
_ = Frame {
RegisterEvent = <function> defined @!BugGrabber/BugGrabber.lua:491
0 = <userdata>
UnregisterEvent = <function> defined @!BugGrabber/BugGrabber.lua:491
SetScript = <function> defined @!BugGrabber/BugGrabber.lua:491
}
event = "ADDON_ACTION_FORBIDDEN"
events = <table> {
ADDON_ACTION_BLOCKED = <function> defined @!BugGrabber/BugGrabber.lua:557
ADDON_ACTION_FORBIDDEN = <function> defined @!BugGrabber/BugGrabber.lua:557
PLAYER_LOGIN = <function> defined @!BugGrabber/BugGrabber.lua:551
LUA_WARNING = <function> defined @!BugGrabber/BugGrabber.lua:566
ADDON_LOADED = <function> defined @!BugGrabber/BugGrabber.lua:511
}IvariaIvariahttps://gitlab.vuhdo.io/vuhdo/vuhdo/-/issues/869VuhdoGuiToolbox Error2024-03-01T01:49:20ZJVuhdoGuiToolbox ErrorVuhdo has issues with private tanks. I've set them up to be in panel 2 and a different place.
Issues I encountered where, setting private tanks and after entering a Instance, the 2nd panel dissapeared, yet privat tanks where still set and even removing and adding players again didn't "fix" this problem. Just as if the panel was suddenly outside the view. A reload usually fixed this issue which was annoying if it's the start of a key for example.
This also happened if players left the group while I was in a loading screen, I would return to a bugged out vuhdo, where panel 2 was gone again and, the normally transparent background, of panel 1 was visible where the other groupmembers had been before they left.
When setting up my vuhdo frames I ran into a Vuhdoguitoolbox error multiple times, which wiped my complete settings including bouquets. Using a WTF backup did help here.
On Discord I was told to try /vd reset if the issue with panel 2 would happen again, tried it today, only my panel1 moved to a place where it had never been, AND i got the following lua error (I'm not sure if its identacally with the formerly mentioned one happening, while setup):
```
1x VuhDo/VuhDoGuiToolbox.lua:123: attempt to perform arithmetic on a nil value
[string "@VuhDo/VuhDoGuiToolbox.lua"]:123: in function `?'
[string "@VuhDo/VuhDoGuiToolbox.lua"]:132: in function `VUHDO_getAnchorCoords'
[string "@VuhDo/VuhDoPanelRedraw.lua"]:1016: in function <VuhDo/VuhDoPanelRedraw.lua:997>
[string "@VuhDo/VuhDoPanelRedraw.lua"]:1122: in function <VuhDo/VuhDoPanelRedraw.lua:1107>
[string "@VuhDo/VuhDoPanelRedraw.lua"]:1148: in function <VuhDo/VuhDoPanelRedraw.lua:1139>
[string "@VuhDo/VuhDoPanelRedraw.lua"]:1186: in function `VUHDO_reloadUI'
[string "@VuhDo/VuhDoEventHandler.lua"]:1438: in function <VuhDo/VuhDoEventHandler.lua:1384>
Locals:
aPanel = Vd2 {
0 = <userdata>
isMoving = false
PixelSnapDisabled = true
backdropBorderColorAlpha = 1
OnBackdropLoaded = <function> defined @SharedXML/Backdrop.lua:152
Center = Texture {
}
backdropBorderColor = <table> {
}
GetBackdropColor = <function> defined @SharedXML/Backdrop.lua:390
SetupTextureCoordinates = <function> defined @SharedXML/Backdrop.lua:214
OnBackdropSizeChanged = <function> defined @SharedXML/Backdrop.lua:182
HasBackdropInfo = <function> defined @SharedXML/Backdrop.lua:278
SetBackdropBorderColor = <function> defined @SharedXML/Backdrop.lua:422
RightEdge = Texture {
}
backdropInfo = <table> {
}
BottomEdge = Texture {
}
GetEdgeSize = <function> defined @SharedXML/Backdrop.lua:188
BottomLeftCorner = Texture {
}
BottomRightCorner = Texture {
}
TopEdge = Texture {
}
ApplyBackdrop = <function> defined @SharedXML/Backdrop.lua:294
SetBackdrop = <function> defined @SharedXML/Backdrop.lua:329
ClearBackdrop = <function> defined @SharedXML/Backdrop.lua:282
TopRightCorner = Texture {
}
GetBackdropBorderColor = <function> defined @SharedXML/Backdrop.lua:409
GetBackdrop = <function> defined @SharedXML/Backdrop.lua:347
TopLeftCorner = Texture {
}
SetupPieceVisuals = <function> defined @SharedXML/Backdrop.lua:246
SetBackdropColor = <function> defined @SharedXML/Backdrop.lua:399
LeftEdge = Texture {
}
SetBorderBlendMode = <function> defined @SharedXML/Backdrop.lua:266
}
(*temporary) = nil
(*temporary) = nil
(*temporary) = Vd2 {
0 = <userdata>
isMoving = false
PixelSnapDisabled = true
backdropBorderColorAlpha = 1
OnBackdropLoaded = <function> defined @SharedXML/Backdrop.lua:152
Center = Texture {
}
backdropBorderColor = <table> {
}
GetBackdropColor = <function> defined @SharedXML/Backdrop.lua:390
SetupTextureCoordinates = <function> defined @SharedXML/Backdrop.lua:214
OnBackdropSizeChanged = <function> defined @SharedXML/Backdrop.lua:182
HasBackdropInfo = <function> defined @SharedXML/Backdrop.lua:278
SetBackdropBorderColor = <function> defined @SharedXML/Backdrop.lua:422
RightEdge = Texture {
}
backdropInfo = <table> {
}
BottomEdge = Texture {
}
GetEdgeSize = <function> defined @SharedXML/Backdrop.lua:188
BottomLeftCorner = Texture {
}
BottomRightCorner = Texture {
}
TopEdge = Texture {
}
ApplyBackdrop = <function> defined @SharedXML/Backdrop.lua:294
SetBackdrop = <function> defined @SharedXML/Backdrop.lua:329
ClearBackdrop = <function> defined @SharedXML/Backdrop.lua:282
TopRightCorner = Texture {
}
GetBackdropBorderColor = <function> defined @SharedXML/Backdrop.lua:409
GetBackdrop = <function> defined @SharedXML/Backdrop.lua:347
TopLeftCorner = Texture {
}
SetupPieceVisuals = <function> defined @SharedXML/Backdrop.lua:246
SetBackdropColor = <function> defined @SharedXML/Backdrop.lua:399
LeftEdge = Texture {
}
SetBorderBlendMode = <function> defined @SharedXML/Backdrop.lua:266
}
(*temporary) = "attempt to perform arithmetic on a nil value"
```Vuhdo has issues with private tanks. I've set them up to be in panel 2 and a different place.
Issues I encountered where, setting private tanks and after entering a Instance, the 2nd panel dissapeared, yet privat tanks where still set and even removing and adding players again didn't "fix" this problem. Just as if the panel was suddenly outside the view. A reload usually fixed this issue which was annoying if it's the start of a key for example.
This also happened if players left the group while I was in a loading screen, I would return to a bugged out vuhdo, where panel 2 was gone again and, the normally transparent background, of panel 1 was visible where the other groupmembers had been before they left.
When setting up my vuhdo frames I ran into a Vuhdoguitoolbox error multiple times, which wiped my complete settings including bouquets. Using a WTF backup did help here.
On Discord I was told to try /vd reset if the issue with panel 2 would happen again, tried it today, only my panel1 moved to a place where it had never been, AND i got the following lua error (I'm not sure if its identacally with the formerly mentioned one happening, while setup):
```
1x VuhDo/VuhDoGuiToolbox.lua:123: attempt to perform arithmetic on a nil value
[string "@VuhDo/VuhDoGuiToolbox.lua"]:123: in function `?'
[string "@VuhDo/VuhDoGuiToolbox.lua"]:132: in function `VUHDO_getAnchorCoords'
[string "@VuhDo/VuhDoPanelRedraw.lua"]:1016: in function <VuhDo/VuhDoPanelRedraw.lua:997>
[string "@VuhDo/VuhDoPanelRedraw.lua"]:1122: in function <VuhDo/VuhDoPanelRedraw.lua:1107>
[string "@VuhDo/VuhDoPanelRedraw.lua"]:1148: in function <VuhDo/VuhDoPanelRedraw.lua:1139>
[string "@VuhDo/VuhDoPanelRedraw.lua"]:1186: in function `VUHDO_reloadUI'
[string "@VuhDo/VuhDoEventHandler.lua"]:1438: in function <VuhDo/VuhDoEventHandler.lua:1384>
Locals:
aPanel = Vd2 {
0 = <userdata>
isMoving = false
PixelSnapDisabled = true
backdropBorderColorAlpha = 1
OnBackdropLoaded = <function> defined @SharedXML/Backdrop.lua:152
Center = Texture {
}
backdropBorderColor = <table> {
}
GetBackdropColor = <function> defined @SharedXML/Backdrop.lua:390
SetupTextureCoordinates = <function> defined @SharedXML/Backdrop.lua:214
OnBackdropSizeChanged = <function> defined @SharedXML/Backdrop.lua:182
HasBackdropInfo = <function> defined @SharedXML/Backdrop.lua:278
SetBackdropBorderColor = <function> defined @SharedXML/Backdrop.lua:422
RightEdge = Texture {
}
backdropInfo = <table> {
}
BottomEdge = Texture {
}
GetEdgeSize = <function> defined @SharedXML/Backdrop.lua:188
BottomLeftCorner = Texture {
}
BottomRightCorner = Texture {
}
TopEdge = Texture {
}
ApplyBackdrop = <function> defined @SharedXML/Backdrop.lua:294
SetBackdrop = <function> defined @SharedXML/Backdrop.lua:329
ClearBackdrop = <function> defined @SharedXML/Backdrop.lua:282
TopRightCorner = Texture {
}
GetBackdropBorderColor = <function> defined @SharedXML/Backdrop.lua:409
GetBackdrop = <function> defined @SharedXML/Backdrop.lua:347
TopLeftCorner = Texture {
}
SetupPieceVisuals = <function> defined @SharedXML/Backdrop.lua:246
SetBackdropColor = <function> defined @SharedXML/Backdrop.lua:399
LeftEdge = Texture {
}
SetBorderBlendMode = <function> defined @SharedXML/Backdrop.lua:266
}
(*temporary) = nil
(*temporary) = nil
(*temporary) = Vd2 {
0 = <userdata>
isMoving = false
PixelSnapDisabled = true
backdropBorderColorAlpha = 1
OnBackdropLoaded = <function> defined @SharedXML/Backdrop.lua:152
Center = Texture {
}
backdropBorderColor = <table> {
}
GetBackdropColor = <function> defined @SharedXML/Backdrop.lua:390
SetupTextureCoordinates = <function> defined @SharedXML/Backdrop.lua:214
OnBackdropSizeChanged = <function> defined @SharedXML/Backdrop.lua:182
HasBackdropInfo = <function> defined @SharedXML/Backdrop.lua:278
SetBackdropBorderColor = <function> defined @SharedXML/Backdrop.lua:422
RightEdge = Texture {
}
backdropInfo = <table> {
}
BottomEdge = Texture {
}
GetEdgeSize = <function> defined @SharedXML/Backdrop.lua:188
BottomLeftCorner = Texture {
}
BottomRightCorner = Texture {
}
TopEdge = Texture {
}
ApplyBackdrop = <function> defined @SharedXML/Backdrop.lua:294
SetBackdrop = <function> defined @SharedXML/Backdrop.lua:329
ClearBackdrop = <function> defined @SharedXML/Backdrop.lua:282
TopRightCorner = Texture {
}
GetBackdropBorderColor = <function> defined @SharedXML/Backdrop.lua:409
GetBackdrop = <function> defined @SharedXML/Backdrop.lua:347
TopLeftCorner = Texture {
}
SetupPieceVisuals = <function> defined @SharedXML/Backdrop.lua:246
SetBackdropColor = <function> defined @SharedXML/Backdrop.lua:399
LeftEdge = Texture {
}
SetBorderBlendMode = <function> defined @SharedXML/Backdrop.lua:266
}
(*temporary) = "attempt to perform arithmetic on a nil value"
```IvariaIvariahttps://gitlab.vuhdo.io/vuhdo/vuhdo/-/issues/868Hot Icons do not show up after import of Bouquet: Atonement ("own" only) Heal...2024-02-26T04:06:23ZAaron KönemannHot Icons do not show up after import of Bouquet: Atonement ("own" only) Health Bar (gradient)**Confirm the issue lies within VuhDo:**
I have disabled all addons to confirm the issue is only with VuhDo.
**Describe your environment:**
Retail VuhDo Version: 3.160, EU, enUS
**Summary of the issue:**
After following the guide given here https://www.wowhead.com/guide/setting-glimmer-of-light-atonement-on-vuhdo-health-bars-9270 and following to top rated comment to get the Banquet here https://wago.io/n7puIO3be I imported the Banquet duplicated it once so I have both Atonement and Glimmer of Light (for Paladin and Priest respectively), the only thing I changed from the import was the color for for Glimmer/Atonement to fff6ec5e. Then I went to Debuffs and made one for Atonement with the Spell ID 194384 checked Timer and Mine for the options (picture 1) and one for Glimmer of Light with the Spell ID 287280 checked Timer and Mine for the options (picture 2)
Afterwards I checked if it worked and on targets I casted Atonement or Glimmer of Light there Frame changed to the desired color but my previous way of tracking both of these buffs via a Hot Icon underneath the frame is no longer working although I have not changed anything in those options.
**Expected behaviour:**
I expected that when I give some one Atonement/Glimmer of Light there frame should change color and underneath the frame there should be an icon showing that the buff is applied and for how long it is applied.
**Actual behaviour:**
When I change the Health Bar under Indicators to the new one with Atonement/Glimmer of Light tracked and I apply those buffs to targets their frame changes to the disiered Color but the hot Icon underneath does not appear.
When I change the indicator back to the old one Health (generic, class col) it no longer changes color but now shows the buff in the hot icon bar underneath the frame.
**Related error messages:**
There are no error messages showing up in chat or in bug sack.
I have attached pictures of my Hot Bars/Icons settings, a swell as pictures of the debuffs and text files with the two profiles I use for Priest/paladin.
![Debuff_Atonement](/uploads/45dd478fd738c27bcafe42206944f27f/Debuff_Atonement.jpg)
![Debuff_Glimmer_of_Light](/uploads/8d6b6032ad7447ee523e4c28314e262f/Debuff_Glimmer_of_Light.jpg)
![Hot_Bars_Paladin](/uploads/eb2cad5d7e03a5f260c51cdc91f8d9a7/Hot_Bars_Paladin.jpg)
![Hot_Bars_Priest](/uploads/dfa1aab1d2bb75e323d4d24a0d0286a8/Hot_Bars_Priest.jpg)
![Hot_Icons_Paladin](/uploads/db0094040088af4ffe1367b708b9e41b/Hot_Icons_Paladin.jpg)
![Hot_Icons_Priest](/uploads/cb00e2890be56349a250d97121c9bd41/Hot_Icons_Priest.jpg)
[VuhDo_Profile_Paladin.txt](/uploads/e0b8d5c2c988dd1a80237ff1b954d028/VuhDo_Profile_Paladin.txt)
[VuhDo_Profile_Priest.txt](/uploads/7f2e4e5d1ed38702eef0a8fca3303182/VuhDo_Profile_Priest.txt)**Confirm the issue lies within VuhDo:**
I have disabled all addons to confirm the issue is only with VuhDo.
**Describe your environment:**
Retail VuhDo Version: 3.160, EU, enUS
**Summary of the issue:**
After following the guide given here https://www.wowhead.com/guide/setting-glimmer-of-light-atonement-on-vuhdo-health-bars-9270 and following to top rated comment to get the Banquet here https://wago.io/n7puIO3be I imported the Banquet duplicated it once so I have both Atonement and Glimmer of Light (for Paladin and Priest respectively), the only thing I changed from the import was the color for for Glimmer/Atonement to fff6ec5e. Then I went to Debuffs and made one for Atonement with the Spell ID 194384 checked Timer and Mine for the options (picture 1) and one for Glimmer of Light with the Spell ID 287280 checked Timer and Mine for the options (picture 2)
Afterwards I checked if it worked and on targets I casted Atonement or Glimmer of Light there Frame changed to the desired color but my previous way of tracking both of these buffs via a Hot Icon underneath the frame is no longer working although I have not changed anything in those options.
**Expected behaviour:**
I expected that when I give some one Atonement/Glimmer of Light there frame should change color and underneath the frame there should be an icon showing that the buff is applied and for how long it is applied.
**Actual behaviour:**
When I change the Health Bar under Indicators to the new one with Atonement/Glimmer of Light tracked and I apply those buffs to targets their frame changes to the disiered Color but the hot Icon underneath does not appear.
When I change the indicator back to the old one Health (generic, class col) it no longer changes color but now shows the buff in the hot icon bar underneath the frame.
**Related error messages:**
There are no error messages showing up in chat or in bug sack.
I have attached pictures of my Hot Bars/Icons settings, a swell as pictures of the debuffs and text files with the two profiles I use for Priest/paladin.
![Debuff_Atonement](/uploads/45dd478fd738c27bcafe42206944f27f/Debuff_Atonement.jpg)
![Debuff_Glimmer_of_Light](/uploads/8d6b6032ad7447ee523e4c28314e262f/Debuff_Glimmer_of_Light.jpg)
![Hot_Bars_Paladin](/uploads/eb2cad5d7e03a5f260c51cdc91f8d9a7/Hot_Bars_Paladin.jpg)
![Hot_Bars_Priest](/uploads/dfa1aab1d2bb75e323d4d24a0d0286a8/Hot_Bars_Priest.jpg)
![Hot_Icons_Paladin](/uploads/db0094040088af4ffe1367b708b9e41b/Hot_Icons_Paladin.jpg)
![Hot_Icons_Priest](/uploads/cb00e2890be56349a250d97121c9bd41/Hot_Icons_Priest.jpg)
[VuhDo_Profile_Paladin.txt](/uploads/e0b8d5c2c988dd1a80237ff1b954d028/VuhDo_Profile_Paladin.txt)
[VuhDo_Profile_Priest.txt](/uploads/7f2e4e5d1ed38702eef0a8fca3303182/VuhDo_Profile_Priest.txt)IvariaIvariahttps://gitlab.vuhdo.io/vuhdo/vuhdo/-/issues/867SetVertexColor Error in SoD2024-02-25T01:30:42ZSanadisSetVertexColor Error in SoD**Confirm the issue lies within VuhDo:**
I have disabled all addons to confirm the issue is only with VuhDo.
**Describe your environment:**
Classic SoD
VuhDo v3.160-vanilla-classic
Americas
enUS
**Summary of the issue:**
I have been getting a "SetVertexColor" error for a couple of weeks now while playing SoD. I am not entirely sure what started it nor do I see any visual issues what would indicate what exactly is breaking.
My configuration is highly custom so it is possible I have hit some kind of weird edge case.
**Expected behaviour:**
There is no notable visual artifacts happening, so at least seems to be working as expected already other than an error popup.
**Actual behaviour:**
Logging in will cause the error to popup, but not every single time. I have to do it a couple of times, and sometimes shows up during normal gameplay.
**Related error messages:**
```
1x bad argument #5 to '?' (Usage: self:SetVertexColor(color [, a]))
[string "=[C]"]: in function `SetVertexColor'
[string "@VuhDo/VuhDoPanelConvenience.lua"]:505: in function `SetVuhDoColor'
[string "@VuhDo/VuhDoBarCustomizerHealth.lua"]:908: in function `tDelegate'
[string "@VuhDo/VuhDoBouquets.lua"]:529: in function <VuhDo/VuhDoBouquets.lua:519>
[string "@VuhDo/VuhDoBouquets.lua"]:587: in function <VuhDo/VuhDoBouquets.lua:580>
[string "@VuhDo/VuhDoBarCustomizerHealth.lua"]:993: in function <VuhDo/VuhDoBarCustomizerHealth.lua:987>
[string "@VuhDo/VuhDo.lua"]:485: in function <VuhDo/VuhDo.lua:475>
[string "@VuhDo/VuhDoEventHandler.lua"]:506: in function <VuhDo/VuhDoEventHandler.lua:453>
Locals:
(*temporary) = "bad argument #5 to '?' (Usage: self:SetVertexColor(color [, a]))"
```**Confirm the issue lies within VuhDo:**
I have disabled all addons to confirm the issue is only with VuhDo.
**Describe your environment:**
Classic SoD
VuhDo v3.160-vanilla-classic
Americas
enUS
**Summary of the issue:**
I have been getting a "SetVertexColor" error for a couple of weeks now while playing SoD. I am not entirely sure what started it nor do I see any visual issues what would indicate what exactly is breaking.
My configuration is highly custom so it is possible I have hit some kind of weird edge case.
**Expected behaviour:**
There is no notable visual artifacts happening, so at least seems to be working as expected already other than an error popup.
**Actual behaviour:**
Logging in will cause the error to popup, but not every single time. I have to do it a couple of times, and sometimes shows up during normal gameplay.
**Related error messages:**
```
1x bad argument #5 to '?' (Usage: self:SetVertexColor(color [, a]))
[string "=[C]"]: in function `SetVertexColor'
[string "@VuhDo/VuhDoPanelConvenience.lua"]:505: in function `SetVuhDoColor'
[string "@VuhDo/VuhDoBarCustomizerHealth.lua"]:908: in function `tDelegate'
[string "@VuhDo/VuhDoBouquets.lua"]:529: in function <VuhDo/VuhDoBouquets.lua:519>
[string "@VuhDo/VuhDoBouquets.lua"]:587: in function <VuhDo/VuhDoBouquets.lua:580>
[string "@VuhDo/VuhDoBarCustomizerHealth.lua"]:993: in function <VuhDo/VuhDoBarCustomizerHealth.lua:987>
[string "@VuhDo/VuhDo.lua"]:485: in function <VuhDo/VuhDo.lua:475>
[string "@VuhDo/VuhDoEventHandler.lua"]:506: in function <VuhDo/VuhDoEventHandler.lua:453>
Locals:
(*temporary) = "bad argument #5 to '?' (Usage: self:SetVertexColor(color [, a]))"
```IvariaIvariahttps://gitlab.vuhdo.io/vuhdo/vuhdo/-/issues/866Adding Focus Magic for Mage2024-02-22T04:58:57ZTaylor JohnstonAdding Focus Magic for MageI really like using the same addons across my toons and I like the buffwatch panel even for my mage. One thing I noticed that was missing was Focus Magic on a unique target. I successfully added the few lines to my DL of the addon and would like to upload it for possible inclusion into the main files. I will attach them to this.
In VuhDoContSpells.lua I added FM Buff spellID (line 309), and in VuhDoBuffConst I added in the Focus Magic Buff to be selectable and targetable. (line 239).
[VuhDoBuffConst.lua](/uploads/88b478d12a14e2293dd5a0471b7a4584/VuhDoBuffConst.lua)
[VuhDoConstSpells.lua](/uploads/1c5073369b775a467bc3929ba96113c2/VuhDoConstSpells.lua)I really like using the same addons across my toons and I like the buffwatch panel even for my mage. One thing I noticed that was missing was Focus Magic on a unique target. I successfully added the few lines to my DL of the addon and would like to upload it for possible inclusion into the main files. I will attach them to this.
In VuhDoContSpells.lua I added FM Buff spellID (line 309), and in VuhDoBuffConst I added in the Focus Magic Buff to be selectable and targetable. (line 239).
[VuhDoBuffConst.lua](/uploads/88b478d12a14e2293dd5a0471b7a4584/VuhDoBuffConst.lua)
[VuhDoConstSpells.lua](/uploads/1c5073369b775a467bc3929ba96113c2/VuhDoConstSpells.lua)IvariaIvariahttps://gitlab.vuhdo.io/vuhdo/vuhdo/-/issues/865Custom Bouquet HoT Icons Invisible2024-02-17T03:13:48ZpickleCustom Bouquet HoT Icons InvisibleHoT icons should appear as spell icons but are appearing "invisible," displaying only the countdown as X above 10 seconds and a number when below 10 seconds. The issue occurs when using spell IDs in custom bouquets for any icon. This problem exists for all options in the "select default icon" dropdown menu. This is true even if I move the indicators off of the frame to sit below it. The issue occurred with the release of 3.157 and has persisted through the newest updates. Have been using 3.156 as issue is not present in that version.
similar issue in appearance as https://gitlab.vuhdo.io/vuhdo/vuhdo/-/issues/834#note_4831
![Screenshot_2024-02-16_at_1.13.00_PM](/uploads/7a7bd7e08d5af3dd41da17200b1fddc4/Screenshot_2024-02-16_at_1.13.00_PM.png)HoT icons should appear as spell icons but are appearing "invisible," displaying only the countdown as X above 10 seconds and a number when below 10 seconds. The issue occurs when using spell IDs in custom bouquets for any icon. This problem exists for all options in the "select default icon" dropdown menu. This is true even if I move the indicators off of the frame to sit below it. The issue occurred with the release of 3.157 and has persisted through the newest updates. Have been using 3.156 as issue is not present in that version.
similar issue in appearance as https://gitlab.vuhdo.io/vuhdo/vuhdo/-/issues/834#note_4831
![Screenshot_2024-02-16_at_1.13.00_PM](/uploads/7a7bd7e08d5af3dd41da17200b1fddc4/Screenshot_2024-02-16_at_1.13.00_PM.png)IvariaIvaria