VuhDo issueshttps://gitlab.vuhdo.io/vuhdo/vuhdo/-/issues2024-03-28T03:00:23Zhttps://gitlab.vuhdo.io/vuhdo/vuhdo/-/issues/884gamma dungeon buff icon2024-03-28T03:00:23ZRuss Palmerigamma dungeon buff iconNot sure if this is the right place for this, but I've tried Discord, Reddit, and about two hours of google and looking at the Vuhdo options. I have an icon for the gamma dungeon buff in Wotlk. I can't resize it, or remove it. I'd like to resize it, but removal would be my second choice.
Thanks for Vuhdo. Couldn't heal without it.![gamma_buff](/uploads/c83813e1fed9f1e15eca400997ac3d29/gamma_buff.JPG)Not sure if this is the right place for this, but I've tried Discord, Reddit, and about two hours of google and looking at the Vuhdo options. I have an icon for the gamma dungeon buff in Wotlk. I can't resize it, or remove it. I'd like to resize it, but removal would be my second choice.
Thanks for Vuhdo. Couldn't heal without it.![gamma_buff](/uploads/c83813e1fed9f1e15eca400997ac3d29/gamma_buff.JPG)IvariaIvariahttps://gitlab.vuhdo.io/vuhdo/vuhdo/-/issues/882Fyrakk debuffs not showing up2024-03-28T03:01:17ZE GFyrakk debuffs not showing upAfter the new wow patch hit, vuhdo nolonger shows players with the fyrakk dot on them.
All 3 of our healers use vuhdo and all 3 have this problem.After the new wow patch hit, vuhdo nolonger shows players with the fyrakk dot on them.
All 3 of our healers use vuhdo and all 3 have this problem.IvariaIvariahttps://gitlab.vuhdo.io/vuhdo/vuhdo/-/issues/87620 and 40 man stutter2024-03-17T03:03:42Zjosh trentaman20 and 40 man stutterVersion v3.160-vanilla-classic
ive noticed a slight stutter when using VuhDo (seems to be a recent thing) its extremely bad on Sapphiron with massive frame drops.
other raids its not bad just a slight stutter with 10 fps drop for a split second.
can confirm its Vuhdo as ive disabled every addon and worked through them all.
not sure of any other information that would help.Version v3.160-vanilla-classic
ive noticed a slight stutter when using VuhDo (seems to be a recent thing) its extremely bad on Sapphiron with massive frame drops.
other raids its not bad just a slight stutter with 10 fps drop for a split second.
can confirm its Vuhdo as ive disabled every addon and worked through them all.
not sure of any other information that would help.IvariaIvariahttps://gitlab.vuhdo.io/vuhdo/vuhdo/-/issues/873Vuhdo keeps giving me this error just randomly stopped working reinstalled de...2024-03-17T03:04:29Zrus steveVuhdo keeps giving me this error just randomly stopped working reinstalled deleted the file still not workingMessage: Vd1:SetPoint(): Usage: ("point" [, region or nil] [, "relativePoint"] [, offsetX, offsetY]
Time: Sat Mar 9 15:19:24 2024
Count: 1
Stack: Vd1:SetPoint(): Usage: ("point" [, region or nil] [, "relativePoint"] [, offsetX, offsetY]
[string "@Interface/AddOns/VuhDo/VuhDoPanelRedraw.lua"]:1122: in function <Interface/AddOns/VuhDo/VuhDoPanelRedraw.lua:1107>
[string "@Interface/AddOns/VuhDo/VuhDoPanelRedraw.lua"]:1148: in function <Interface/AddOns/VuhDo/VuhDoPanelRedraw.lua:1139>
[string "@Interface/AddOns/VuhDo/VuhDoPanelRedraw.lua"]:1186: in function `VUHDO_reloadUI'
[string "@Interface/AddOns/VuhDo/VuhDoEventHandler.lua"]:419: in function <Interface/AddOns/VuhDo/VuhDoEventHandler.lua:389>
[string "@Interface/AddOns/VuhDo/VuhDoEventHandler.lua"]:674: in function <Interface/AddOns/VuhDo/VuhDoEventHandler.lua:451>
Locals: aPanelNum = 1
anIsFixAllFrameLevels = false
VUHDO_isPanelPopulated = <function> defined @Interface/AddOns/VuhDo/VuhDoPanelRedraw.lua:164
VUHDO_initLocalVars = <function> defined @Interface/AddOns/VuhDo/VuhDoPanelRedraw.lua:72
VUHDO_initAllHealButtons = <function> defined @Interface/AddOns/VuhDo/VuhDoPanelRedraw.lua:954
VUHDO_positionAllHealButtons = <function> defined @Interface/AddOns/VuhDo/VuhDoPanelRedraw.lua:331
VUHDO_initPanel = <function> defined @Interface/AddOns/VuhDo/VuhDoPanelRedraw.lua:997
VUHDO_isPanelVisible = <function> defined @Interface/AddOns/VuhDo/VuhDoPanelRedraw.lua:130Message: Vd1:SetPoint(): Usage: ("point" [, region or nil] [, "relativePoint"] [, offsetX, offsetY]
Time: Sat Mar 9 15:19:24 2024
Count: 1
Stack: Vd1:SetPoint(): Usage: ("point" [, region or nil] [, "relativePoint"] [, offsetX, offsetY]
[string "@Interface/AddOns/VuhDo/VuhDoPanelRedraw.lua"]:1122: in function <Interface/AddOns/VuhDo/VuhDoPanelRedraw.lua:1107>
[string "@Interface/AddOns/VuhDo/VuhDoPanelRedraw.lua"]:1148: in function <Interface/AddOns/VuhDo/VuhDoPanelRedraw.lua:1139>
[string "@Interface/AddOns/VuhDo/VuhDoPanelRedraw.lua"]:1186: in function `VUHDO_reloadUI'
[string "@Interface/AddOns/VuhDo/VuhDoEventHandler.lua"]:419: in function <Interface/AddOns/VuhDo/VuhDoEventHandler.lua:389>
[string "@Interface/AddOns/VuhDo/VuhDoEventHandler.lua"]:674: in function <Interface/AddOns/VuhDo/VuhDoEventHandler.lua:451>
Locals: aPanelNum = 1
anIsFixAllFrameLevels = false
VUHDO_isPanelPopulated = <function> defined @Interface/AddOns/VuhDo/VuhDoPanelRedraw.lua:164
VUHDO_initLocalVars = <function> defined @Interface/AddOns/VuhDo/VuhDoPanelRedraw.lua:72
VUHDO_initAllHealButtons = <function> defined @Interface/AddOns/VuhDo/VuhDoPanelRedraw.lua:954
VUHDO_positionAllHealButtons = <function> defined @Interface/AddOns/VuhDo/VuhDoPanelRedraw.lua:331
VUHDO_initPanel = <function> defined @Interface/AddOns/VuhDo/VuhDoPanelRedraw.lua:997
VUHDO_isPanelVisible = <function> defined @Interface/AddOns/VuhDo/VuhDoPanelRedraw.lua:130IvariaIvariahttps://gitlab.vuhdo.io/vuhdo/vuhdo/-/issues/869VuhdoGuiToolbox Error2024-03-01T01:49:20ZJVuhdoGuiToolbox ErrorVuhdo has issues with private tanks. I've set them up to be in panel 2 and a different place.
Issues I encountered where, setting private tanks and after entering a Instance, the 2nd panel dissapeared, yet privat tanks where still set and even removing and adding players again didn't "fix" this problem. Just as if the panel was suddenly outside the view. A reload usually fixed this issue which was annoying if it's the start of a key for example.
This also happened if players left the group while I was in a loading screen, I would return to a bugged out vuhdo, where panel 2 was gone again and, the normally transparent background, of panel 1 was visible where the other groupmembers had been before they left.
When setting up my vuhdo frames I ran into a Vuhdoguitoolbox error multiple times, which wiped my complete settings including bouquets. Using a WTF backup did help here.
On Discord I was told to try /vd reset if the issue with panel 2 would happen again, tried it today, only my panel1 moved to a place where it had never been, AND i got the following lua error (I'm not sure if its identacally with the formerly mentioned one happening, while setup):
```
1x VuhDo/VuhDoGuiToolbox.lua:123: attempt to perform arithmetic on a nil value
[string "@VuhDo/VuhDoGuiToolbox.lua"]:123: in function `?'
[string "@VuhDo/VuhDoGuiToolbox.lua"]:132: in function `VUHDO_getAnchorCoords'
[string "@VuhDo/VuhDoPanelRedraw.lua"]:1016: in function <VuhDo/VuhDoPanelRedraw.lua:997>
[string "@VuhDo/VuhDoPanelRedraw.lua"]:1122: in function <VuhDo/VuhDoPanelRedraw.lua:1107>
[string "@VuhDo/VuhDoPanelRedraw.lua"]:1148: in function <VuhDo/VuhDoPanelRedraw.lua:1139>
[string "@VuhDo/VuhDoPanelRedraw.lua"]:1186: in function `VUHDO_reloadUI'
[string "@VuhDo/VuhDoEventHandler.lua"]:1438: in function <VuhDo/VuhDoEventHandler.lua:1384>
Locals:
aPanel = Vd2 {
0 = <userdata>
isMoving = false
PixelSnapDisabled = true
backdropBorderColorAlpha = 1
OnBackdropLoaded = <function> defined @SharedXML/Backdrop.lua:152
Center = Texture {
}
backdropBorderColor = <table> {
}
GetBackdropColor = <function> defined @SharedXML/Backdrop.lua:390
SetupTextureCoordinates = <function> defined @SharedXML/Backdrop.lua:214
OnBackdropSizeChanged = <function> defined @SharedXML/Backdrop.lua:182
HasBackdropInfo = <function> defined @SharedXML/Backdrop.lua:278
SetBackdropBorderColor = <function> defined @SharedXML/Backdrop.lua:422
RightEdge = Texture {
}
backdropInfo = <table> {
}
BottomEdge = Texture {
}
GetEdgeSize = <function> defined @SharedXML/Backdrop.lua:188
BottomLeftCorner = Texture {
}
BottomRightCorner = Texture {
}
TopEdge = Texture {
}
ApplyBackdrop = <function> defined @SharedXML/Backdrop.lua:294
SetBackdrop = <function> defined @SharedXML/Backdrop.lua:329
ClearBackdrop = <function> defined @SharedXML/Backdrop.lua:282
TopRightCorner = Texture {
}
GetBackdropBorderColor = <function> defined @SharedXML/Backdrop.lua:409
GetBackdrop = <function> defined @SharedXML/Backdrop.lua:347
TopLeftCorner = Texture {
}
SetupPieceVisuals = <function> defined @SharedXML/Backdrop.lua:246
SetBackdropColor = <function> defined @SharedXML/Backdrop.lua:399
LeftEdge = Texture {
}
SetBorderBlendMode = <function> defined @SharedXML/Backdrop.lua:266
}
(*temporary) = nil
(*temporary) = nil
(*temporary) = Vd2 {
0 = <userdata>
isMoving = false
PixelSnapDisabled = true
backdropBorderColorAlpha = 1
OnBackdropLoaded = <function> defined @SharedXML/Backdrop.lua:152
Center = Texture {
}
backdropBorderColor = <table> {
}
GetBackdropColor = <function> defined @SharedXML/Backdrop.lua:390
SetupTextureCoordinates = <function> defined @SharedXML/Backdrop.lua:214
OnBackdropSizeChanged = <function> defined @SharedXML/Backdrop.lua:182
HasBackdropInfo = <function> defined @SharedXML/Backdrop.lua:278
SetBackdropBorderColor = <function> defined @SharedXML/Backdrop.lua:422
RightEdge = Texture {
}
backdropInfo = <table> {
}
BottomEdge = Texture {
}
GetEdgeSize = <function> defined @SharedXML/Backdrop.lua:188
BottomLeftCorner = Texture {
}
BottomRightCorner = Texture {
}
TopEdge = Texture {
}
ApplyBackdrop = <function> defined @SharedXML/Backdrop.lua:294
SetBackdrop = <function> defined @SharedXML/Backdrop.lua:329
ClearBackdrop = <function> defined @SharedXML/Backdrop.lua:282
TopRightCorner = Texture {
}
GetBackdropBorderColor = <function> defined @SharedXML/Backdrop.lua:409
GetBackdrop = <function> defined @SharedXML/Backdrop.lua:347
TopLeftCorner = Texture {
}
SetupPieceVisuals = <function> defined @SharedXML/Backdrop.lua:246
SetBackdropColor = <function> defined @SharedXML/Backdrop.lua:399
LeftEdge = Texture {
}
SetBorderBlendMode = <function> defined @SharedXML/Backdrop.lua:266
}
(*temporary) = "attempt to perform arithmetic on a nil value"
```Vuhdo has issues with private tanks. I've set them up to be in panel 2 and a different place.
Issues I encountered where, setting private tanks and after entering a Instance, the 2nd panel dissapeared, yet privat tanks where still set and even removing and adding players again didn't "fix" this problem. Just as if the panel was suddenly outside the view. A reload usually fixed this issue which was annoying if it's the start of a key for example.
This also happened if players left the group while I was in a loading screen, I would return to a bugged out vuhdo, where panel 2 was gone again and, the normally transparent background, of panel 1 was visible where the other groupmembers had been before they left.
When setting up my vuhdo frames I ran into a Vuhdoguitoolbox error multiple times, which wiped my complete settings including bouquets. Using a WTF backup did help here.
On Discord I was told to try /vd reset if the issue with panel 2 would happen again, tried it today, only my panel1 moved to a place where it had never been, AND i got the following lua error (I'm not sure if its identacally with the formerly mentioned one happening, while setup):
```
1x VuhDo/VuhDoGuiToolbox.lua:123: attempt to perform arithmetic on a nil value
[string "@VuhDo/VuhDoGuiToolbox.lua"]:123: in function `?'
[string "@VuhDo/VuhDoGuiToolbox.lua"]:132: in function `VUHDO_getAnchorCoords'
[string "@VuhDo/VuhDoPanelRedraw.lua"]:1016: in function <VuhDo/VuhDoPanelRedraw.lua:997>
[string "@VuhDo/VuhDoPanelRedraw.lua"]:1122: in function <VuhDo/VuhDoPanelRedraw.lua:1107>
[string "@VuhDo/VuhDoPanelRedraw.lua"]:1148: in function <VuhDo/VuhDoPanelRedraw.lua:1139>
[string "@VuhDo/VuhDoPanelRedraw.lua"]:1186: in function `VUHDO_reloadUI'
[string "@VuhDo/VuhDoEventHandler.lua"]:1438: in function <VuhDo/VuhDoEventHandler.lua:1384>
Locals:
aPanel = Vd2 {
0 = <userdata>
isMoving = false
PixelSnapDisabled = true
backdropBorderColorAlpha = 1
OnBackdropLoaded = <function> defined @SharedXML/Backdrop.lua:152
Center = Texture {
}
backdropBorderColor = <table> {
}
GetBackdropColor = <function> defined @SharedXML/Backdrop.lua:390
SetupTextureCoordinates = <function> defined @SharedXML/Backdrop.lua:214
OnBackdropSizeChanged = <function> defined @SharedXML/Backdrop.lua:182
HasBackdropInfo = <function> defined @SharedXML/Backdrop.lua:278
SetBackdropBorderColor = <function> defined @SharedXML/Backdrop.lua:422
RightEdge = Texture {
}
backdropInfo = <table> {
}
BottomEdge = Texture {
}
GetEdgeSize = <function> defined @SharedXML/Backdrop.lua:188
BottomLeftCorner = Texture {
}
BottomRightCorner = Texture {
}
TopEdge = Texture {
}
ApplyBackdrop = <function> defined @SharedXML/Backdrop.lua:294
SetBackdrop = <function> defined @SharedXML/Backdrop.lua:329
ClearBackdrop = <function> defined @SharedXML/Backdrop.lua:282
TopRightCorner = Texture {
}
GetBackdropBorderColor = <function> defined @SharedXML/Backdrop.lua:409
GetBackdrop = <function> defined @SharedXML/Backdrop.lua:347
TopLeftCorner = Texture {
}
SetupPieceVisuals = <function> defined @SharedXML/Backdrop.lua:246
SetBackdropColor = <function> defined @SharedXML/Backdrop.lua:399
LeftEdge = Texture {
}
SetBorderBlendMode = <function> defined @SharedXML/Backdrop.lua:266
}
(*temporary) = nil
(*temporary) = nil
(*temporary) = Vd2 {
0 = <userdata>
isMoving = false
PixelSnapDisabled = true
backdropBorderColorAlpha = 1
OnBackdropLoaded = <function> defined @SharedXML/Backdrop.lua:152
Center = Texture {
}
backdropBorderColor = <table> {
}
GetBackdropColor = <function> defined @SharedXML/Backdrop.lua:390
SetupTextureCoordinates = <function> defined @SharedXML/Backdrop.lua:214
OnBackdropSizeChanged = <function> defined @SharedXML/Backdrop.lua:182
HasBackdropInfo = <function> defined @SharedXML/Backdrop.lua:278
SetBackdropBorderColor = <function> defined @SharedXML/Backdrop.lua:422
RightEdge = Texture {
}
backdropInfo = <table> {
}
BottomEdge = Texture {
}
GetEdgeSize = <function> defined @SharedXML/Backdrop.lua:188
BottomLeftCorner = Texture {
}
BottomRightCorner = Texture {
}
TopEdge = Texture {
}
ApplyBackdrop = <function> defined @SharedXML/Backdrop.lua:294
SetBackdrop = <function> defined @SharedXML/Backdrop.lua:329
ClearBackdrop = <function> defined @SharedXML/Backdrop.lua:282
TopRightCorner = Texture {
}
GetBackdropBorderColor = <function> defined @SharedXML/Backdrop.lua:409
GetBackdrop = <function> defined @SharedXML/Backdrop.lua:347
TopLeftCorner = Texture {
}
SetupPieceVisuals = <function> defined @SharedXML/Backdrop.lua:246
SetBackdropColor = <function> defined @SharedXML/Backdrop.lua:399
LeftEdge = Texture {
}
SetBorderBlendMode = <function> defined @SharedXML/Backdrop.lua:266
}
(*temporary) = "attempt to perform arithmetic on a nil value"
```IvariaIvariahttps://gitlab.vuhdo.io/vuhdo/vuhdo/-/issues/867SetVertexColor Error in SoD2024-02-25T01:30:42ZSanadisSetVertexColor Error in SoD**Confirm the issue lies within VuhDo:**
I have disabled all addons to confirm the issue is only with VuhDo.
**Describe your environment:**
Classic SoD
VuhDo v3.160-vanilla-classic
Americas
enUS
**Summary of the issue:**
I have been getting a "SetVertexColor" error for a couple of weeks now while playing SoD. I am not entirely sure what started it nor do I see any visual issues what would indicate what exactly is breaking.
My configuration is highly custom so it is possible I have hit some kind of weird edge case.
**Expected behaviour:**
There is no notable visual artifacts happening, so at least seems to be working as expected already other than an error popup.
**Actual behaviour:**
Logging in will cause the error to popup, but not every single time. I have to do it a couple of times, and sometimes shows up during normal gameplay.
**Related error messages:**
```
1x bad argument #5 to '?' (Usage: self:SetVertexColor(color [, a]))
[string "=[C]"]: in function `SetVertexColor'
[string "@VuhDo/VuhDoPanelConvenience.lua"]:505: in function `SetVuhDoColor'
[string "@VuhDo/VuhDoBarCustomizerHealth.lua"]:908: in function `tDelegate'
[string "@VuhDo/VuhDoBouquets.lua"]:529: in function <VuhDo/VuhDoBouquets.lua:519>
[string "@VuhDo/VuhDoBouquets.lua"]:587: in function <VuhDo/VuhDoBouquets.lua:580>
[string "@VuhDo/VuhDoBarCustomizerHealth.lua"]:993: in function <VuhDo/VuhDoBarCustomizerHealth.lua:987>
[string "@VuhDo/VuhDo.lua"]:485: in function <VuhDo/VuhDo.lua:475>
[string "@VuhDo/VuhDoEventHandler.lua"]:506: in function <VuhDo/VuhDoEventHandler.lua:453>
Locals:
(*temporary) = "bad argument #5 to '?' (Usage: self:SetVertexColor(color [, a]))"
```**Confirm the issue lies within VuhDo:**
I have disabled all addons to confirm the issue is only with VuhDo.
**Describe your environment:**
Classic SoD
VuhDo v3.160-vanilla-classic
Americas
enUS
**Summary of the issue:**
I have been getting a "SetVertexColor" error for a couple of weeks now while playing SoD. I am not entirely sure what started it nor do I see any visual issues what would indicate what exactly is breaking.
My configuration is highly custom so it is possible I have hit some kind of weird edge case.
**Expected behaviour:**
There is no notable visual artifacts happening, so at least seems to be working as expected already other than an error popup.
**Actual behaviour:**
Logging in will cause the error to popup, but not every single time. I have to do it a couple of times, and sometimes shows up during normal gameplay.
**Related error messages:**
```
1x bad argument #5 to '?' (Usage: self:SetVertexColor(color [, a]))
[string "=[C]"]: in function `SetVertexColor'
[string "@VuhDo/VuhDoPanelConvenience.lua"]:505: in function `SetVuhDoColor'
[string "@VuhDo/VuhDoBarCustomizerHealth.lua"]:908: in function `tDelegate'
[string "@VuhDo/VuhDoBouquets.lua"]:529: in function <VuhDo/VuhDoBouquets.lua:519>
[string "@VuhDo/VuhDoBouquets.lua"]:587: in function <VuhDo/VuhDoBouquets.lua:580>
[string "@VuhDo/VuhDoBarCustomizerHealth.lua"]:993: in function <VuhDo/VuhDoBarCustomizerHealth.lua:987>
[string "@VuhDo/VuhDo.lua"]:485: in function <VuhDo/VuhDo.lua:475>
[string "@VuhDo/VuhDoEventHandler.lua"]:506: in function <VuhDo/VuhDoEventHandler.lua:453>
Locals:
(*temporary) = "bad argument #5 to '?' (Usage: self:SetVertexColor(color [, a]))"
```IvariaIvariahttps://gitlab.vuhdo.io/vuhdo/vuhdo/-/issues/846Prayer of Mending Hot Color is Always White2024-01-29T06:45:55ZMerrilea MayoPrayer of Mending Hot Color is Always WhiteChanging the hot color in Colors tab doesn't force a change in the hot color of Prayer of Mending as it appears on my raid frames. Changing the hot color this way works for all other hots. Changing the hot position for Prayer of Mending will not change its hot color to the color assigned to that position. Writing in "Prayer of Mending" rather than using the existing menu selection to specify the spell does not allow me to change the hot color. Turning off all other addons will not change the hot color. To my knowledge, I have the latest version of Vuhdo. The only thing odd about my character is that it is a level 60, not a level 70. Just started to set up her UI. Suggestions for things to try? In the example below, I've set Prayer of Mending's color to blue, but it still appears white.
![POM_color_setting](/uploads/a04585592af21488893d1f9a121da732/POM_color_setting.JPG)![POM_hot_color_in_practice](/uploads/41a78b9413f0543c1e52b49c61e53e55/POM_hot_color_in_practice.JPG)Changing the hot color in Colors tab doesn't force a change in the hot color of Prayer of Mending as it appears on my raid frames. Changing the hot color this way works for all other hots. Changing the hot position for Prayer of Mending will not change its hot color to the color assigned to that position. Writing in "Prayer of Mending" rather than using the existing menu selection to specify the spell does not allow me to change the hot color. Turning off all other addons will not change the hot color. To my knowledge, I have the latest version of Vuhdo. The only thing odd about my character is that it is a level 60, not a level 70. Just started to set up her UI. Suggestions for things to try? In the example below, I've set Prayer of Mending's color to blue, but it still appears white.
![POM_color_setting](/uploads/a04585592af21488893d1f9a121da732/POM_color_setting.JPG)![POM_hot_color_in_practice](/uploads/41a78b9413f0543c1e52b49c61e53e55/POM_hot_color_in_practice.JPG)IvariaIvariahttps://gitlab.vuhdo.io/vuhdo/vuhdo/-/issues/838double red circles on about half of the 40 man raid i am trying to heal in wo...2024-01-15T02:50:56ZMalcolm Pikedouble red circles on about half of the 40 man raid i am trying to heal in wow dragonflight battleground.double red circles on about half of the 40 man raid i am trying to heal in wow dragonflight battleground. anyone with it on my screen cannot receive healz from my druid. addon is called Vuhdo. please help???double red circles on about half of the 40 man raid i am trying to heal in wow dragonflight battleground. anyone with it on my screen cannot receive healz from my druid. addon is called Vuhdo. please help???IvariaIvariahttps://gitlab.vuhdo.io/vuhdo/vuhdo/-/issues/832Addon window wont close anymore by accepting changes or cancelling changes2024-01-23T04:05:04ZMoogle KupoAddon window wont close anymore by accepting changes or cancelling changesIt used to just close once you accepted changes (with the green tick) or red x but now it just stays there, very annoying if changing quickly.
on latest version (updated today) on SoDIt used to just close once you accepted changes (with the green tick) or red x but now it just stays there, very annoying if changing quickly.
on latest version (updated today) on SoDIvariaIvariahttps://gitlab.vuhdo.io/vuhdo/vuhdo/-/issues/829Focus panel doesn't disappear2024-01-20T05:27:56ZPotiskarabiFocus panel doesn't disappearHi all. I have a problem with my focus frame in vuhdo . Since new version it doesn't disappear even if empty. Is there new settings to do ?![WoWScrnShot_010824_095554](/uploads/8779f2f9d88d48d7a15e4a75a7888de5/WoWScrnShot_010824_095554.jpg)![WoWScrnShot_010824_095603](/uploads/b815be5881df635f2a32a63940626e22/WoWScrnShot_010824_095603.jpg)![WoWScrnShot_010824_095610](/uploads/760e54a2999bd6d479392fb6e53cc4e3/WoWScrnShot_010824_095610.jpg)Hi all. I have a problem with my focus frame in vuhdo . Since new version it doesn't disappear even if empty. Is there new settings to do ?![WoWScrnShot_010824_095554](/uploads/8779f2f9d88d48d7a15e4a75a7888de5/WoWScrnShot_010824_095554.jpg)![WoWScrnShot_010824_095603](/uploads/b815be5881df635f2a32a63940626e22/WoWScrnShot_010824_095603.jpg)![WoWScrnShot_010824_095610](/uploads/760e54a2999bd6d479392fb6e53cc4e3/WoWScrnShot_010824_095610.jpg)IvariaIvariahttps://gitlab.vuhdo.io/vuhdo/vuhdo/-/issues/827Power Word: Radiance "Invalid" on Target Frames2024-01-07T23:02:55ZNeuriiPower Word: Radiance "Invalid" on Target FramesFor some reason VuhDo has started showing the error "Invalid Target" when trying to cast Power Word: Radiance on my target frame. The spell works correctly on group frames. This is in and out of combat. This just started happening a week or so ago, and was working previously. Disabling all other addons gives the same result.For some reason VuhDo has started showing the error "Invalid Target" when trying to cast Power Word: Radiance on my target frame. The spell works correctly on group frames. This is in and out of combat. This just started happening a week or so ago, and was working previously. Disabling all other addons gives the same result.IvariaIvariahttps://gitlab.vuhdo.io/vuhdo/vuhdo/-/issues/826How do I add buffs? Buffwatch has none of the pally buffs available. Can't se...2024-01-10T02:48:12ZMoogle KupoHow do I add buffs? Buffwatch has none of the pally buffs available. Can't see Might or anything in there just unuseable ones.![image](/uploads/4d0cd11d2672204d1c7235f095239243/image.png)![image](/uploads/4d0cd11d2672204d1c7235f095239243/image.png)IvariaIvariahttps://gitlab.vuhdo.io/vuhdo/vuhdo/-/issues/825[Wrath] Blank tooltip started showing up.2024-01-05T06:10:17ZResto Druid[Wrath] Blank tooltip started showing up.**Describe your environment:**
25 HC ICC raiding.
* **VuhDo version:** v3.165 wotlkc
* **World of Warcraft region:** NA/Americas
* **World of Warcraft client language:** enUS
**Summary of the issue:**
Not consistent, but ever 4th or 5th hover over the frames, creates these blank tooltip frames.
**Expected behaviour:**
Tooltip popup functionality has always been disabled on end. Verified it too.
This has never happened before.
![image_2024-01-04_184537145](/uploads/3bebc81eefe072c1ffe795a0d4b522d4/image_2024-01-04_184537145.png)**Describe your environment:**
25 HC ICC raiding.
* **VuhDo version:** v3.165 wotlkc
* **World of Warcraft region:** NA/Americas
* **World of Warcraft client language:** enUS
**Summary of the issue:**
Not consistent, but ever 4th or 5th hover over the frames, creates these blank tooltip frames.
**Expected behaviour:**
Tooltip popup functionality has always been disabled on end. Verified it too.
This has never happened before.
![image_2024-01-04_184537145](/uploads/3bebc81eefe072c1ffe795a0d4b522d4/image_2024-01-04_184537145.png)IvariaIvariahttps://gitlab.vuhdo.io/vuhdo/vuhdo/-/issues/799[DF] Sporadic errors in 40v40 battlegrounds (script ran too long)2024-01-10T02:02:31ZRailander Z[DF] Sporadic errors in 40v40 battlegrounds (script ran too long)v3.155
Issue is rare but I remember it happening since at least beginning of Dragonflight.
Sometimes during very large battles (40v40 battlegrounds) it will spit out this error.
Message: Interface/AddOns/VuhDo/VuhDoBarCustomizerHealth.lua:920: script ran too long
Time: Thu Nov 16 15:22:55 2023
Count: 1
Stack: Interface/AddOns/VuhDo/VuhDoBarCustomizerHealth.lua:920: script ran too long
[string "=[C]"]: ?
[string "@Interface/AddOns/VuhDo/VuhDoBarCustomizerHealth.lua"]:920: in function <Interface/AddOns/VuhDo/VuhDoBarCustomizerHealth.lua:909>
[string "@Interface/AddOns/VuhDo/VuhDoBarCustomizerHealth.lua"]:982: in function <Interface/AddOns/VuhDo/VuhDoBarCustomizerHealth.lua:933>
[string "@Interface/AddOns/VuhDo/VuhDoEventHandler.lua"]:1181: in function <Interface/AddOns/VuhDo/VuhDoEventHandler.lua:1150>
[string "@Interface/AddOns/VuhDo/VuhDoEventHandler.lua"]:1501: in function <Interface/AddOns/VuhDo/VuhDoEventHandler.lua:1334>
Locals: (*temporary) = <function> defined =[C]:-1v3.155
Issue is rare but I remember it happening since at least beginning of Dragonflight.
Sometimes during very large battles (40v40 battlegrounds) it will spit out this error.
Message: Interface/AddOns/VuhDo/VuhDoBarCustomizerHealth.lua:920: script ran too long
Time: Thu Nov 16 15:22:55 2023
Count: 1
Stack: Interface/AddOns/VuhDo/VuhDoBarCustomizerHealth.lua:920: script ran too long
[string "=[C]"]: ?
[string "@Interface/AddOns/VuhDo/VuhDoBarCustomizerHealth.lua"]:920: in function <Interface/AddOns/VuhDo/VuhDoBarCustomizerHealth.lua:909>
[string "@Interface/AddOns/VuhDo/VuhDoBarCustomizerHealth.lua"]:982: in function <Interface/AddOns/VuhDo/VuhDoBarCustomizerHealth.lua:933>
[string "@Interface/AddOns/VuhDo/VuhDoEventHandler.lua"]:1181: in function <Interface/AddOns/VuhDo/VuhDoEventHandler.lua:1150>
[string "@Interface/AddOns/VuhDo/VuhDoEventHandler.lua"]:1501: in function <Interface/AddOns/VuhDo/VuhDoEventHandler.lua:1334>
Locals: (*temporary) = <function> defined =[C]:-1IvariaIvariahttps://gitlab.vuhdo.io/vuhdo/vuhdo/-/issues/790unable to set up power infusion for instant cast2023-10-25T01:42:58Zsue dayunable to set up power infusion for instant castPower infusion is a Disc Priest spell. It is an instant spell and does not trigger global cool down. When I try to set it up for instant cast it does not fire.Power infusion is a Disc Priest spell. It is an instant spell and does not trigger global cool down. When I try to set it up for instant cast it does not fire.IvariaIvariahttps://gitlab.vuhdo.io/vuhdo/vuhdo/-/issues/785Priest unable to cast2023-10-08T18:08:43ZD ManPriest unable to cast**Confirm the issue lies within VuhDo:**
Please first disable all add-ons other than VuhDo and VuhDo Options and see if your issue persists.
**Describe your environment:**
* *VuhDo version (e.g. v3.102, Classic or Retail)*
* You can retrieve this by running the following command in-game: `/dump GetAddOnMetadata("VuhDo", "Version")`
* *World of Warcraft region (ie. Americas/Oceanic, EU, CN or KR)*
* *World of Warcraft client language (eg. enUS)*
* You can retrieve this by running the following command in-game: `/dump GetLocale()`
**Summary of the issue:**
Disipline Priest and all of the sudden I cant cast disipline skill while in combat
**Expected behaviour:**
Spell cast go off when correctly using button input, it does work outside of combat without problem
**Actual behaviour:**
Tell me what is happening instead, contrary to the expectations you documented above.
Tell me how to reproduce your issue. Please provide step-by-step instructions.
**Related error messages:**
Please first install the following two add-ons to assist in capturing any error messages in-game:
* [BugGrabber](https://www.curseforge.com/wow/addons/bug-grabber)
* [BugSack](https://www.curseforge.com/wow/addons/bugsack)
Next, disable all add-ons except for Bugsack, Bug Grabber, VuhDo and VuhDo Options.
Capture any VuhDo related error messages and paste them here verbatim.**Confirm the issue lies within VuhDo:**
Please first disable all add-ons other than VuhDo and VuhDo Options and see if your issue persists.
**Describe your environment:**
* *VuhDo version (e.g. v3.102, Classic or Retail)*
* You can retrieve this by running the following command in-game: `/dump GetAddOnMetadata("VuhDo", "Version")`
* *World of Warcraft region (ie. Americas/Oceanic, EU, CN or KR)*
* *World of Warcraft client language (eg. enUS)*
* You can retrieve this by running the following command in-game: `/dump GetLocale()`
**Summary of the issue:**
Disipline Priest and all of the sudden I cant cast disipline skill while in combat
**Expected behaviour:**
Spell cast go off when correctly using button input, it does work outside of combat without problem
**Actual behaviour:**
Tell me what is happening instead, contrary to the expectations you documented above.
Tell me how to reproduce your issue. Please provide step-by-step instructions.
**Related error messages:**
Please first install the following two add-ons to assist in capturing any error messages in-game:
* [BugGrabber](https://www.curseforge.com/wow/addons/bug-grabber)
* [BugSack](https://www.curseforge.com/wow/addons/bugsack)
Next, disable all add-ons except for Bugsack, Bug Grabber, VuhDo and VuhDo Options.
Capture any VuhDo related error messages and paste them here verbatim.IvariaIvariahttps://gitlab.vuhdo.io/vuhdo/vuhdo/-/issues/784Ragnaros Encounter - Resto Druid - Classic/HC Wow2024-01-04T19:00:58ZAuskeurRagnaros Encounter - Resto Druid - Classic/HC WowThis is very specific to one encounter in Classic/HC WOW, the last boss of MC. It could also be Resto Druid specific, as I and another Resto have the same problem.
As soon as the encounter begins it's impossible to determine who is taking damage. The health bars keep dropping to zero, then back up, but the players are not taking any damage. It looks the same way as when a player logs on during combat and they are in the raid, there is a moment when their health is at zero then it returns to normal. It looks like players are being hit for all their health, and then it returns to normal, but they are not being hit at all.
The problem has been evident for at least 2-3 weeks, but this evening it was awful and I couldn't heal anyone at all.
Honestly, the only way to reproduce this happening is on that encounter, but I only raised the issue after speaking with another experienced Resto having the same problem. He was not in the raid tonight. I've had this problem to some extent or another for about 3 weeks, he was the same.This is very specific to one encounter in Classic/HC WOW, the last boss of MC. It could also be Resto Druid specific, as I and another Resto have the same problem.
As soon as the encounter begins it's impossible to determine who is taking damage. The health bars keep dropping to zero, then back up, but the players are not taking any damage. It looks the same way as when a player logs on during combat and they are in the raid, there is a moment when their health is at zero then it returns to normal. It looks like players are being hit for all their health, and then it returns to normal, but they are not being hit at all.
The problem has been evident for at least 2-3 weeks, but this evening it was awful and I couldn't heal anyone at all.
Honestly, the only way to reproduce this happening is on that encounter, but I only raised the issue after speaking with another experienced Resto having the same problem. He was not in the raid tonight. I've had this problem to some extent or another for about 3 weeks, he was the same.IvariaIvariahttps://gitlab.vuhdo.io/vuhdo/vuhdo/-/issues/782Error with fresh WoW install, and Fresh VuhDo Install.2023-09-26T02:12:22ZChad CookError with fresh WoW install, and Fresh VuhDo Install.**Confirm the issue lies within VuhDo:**
Please first disable all add-ons other than VuhDo and VuhDo Options and see if your issue persists.
**Describe your environment:**
* *VuhDo version (e.g. v3.102, Classic or Retail)*
* 3.153 Retail
* *World of Warcraft region EU
* *World of Warcraft client language English UK: getlocale = nil
* You can retrieve this by running the following command in-game: `/dump GetLocale()`
**Summary of the issue:**
Specific action buttons trigger lua error. Requiring a reload to be able to be pressed again.
**Expected behaviour:**
Unable to determine if only from macros, or regular, but most macros are mouseover macros.
**Actual behaviour:**
Sometimes just not even pressing anything can trigger a VuhDo, and not even moving or touching my game.
**Related error messages:**
Error: 1
1x ...eVuhDoOptions/VuhDoNewOptionsTabbedFrame.lua:59: bad argument #2 to 'format' (number expected, got nil)
[string "=[C]"]: in function `format'
[string "@VuhDoOptions/VuhDoNewOptionsTabbedFrame.lua"]:59: in function <...eVuhDoOptions/VuhDoNewOptionsTabbedFrame.lua:43>
[string "@VuhDoOptions/VuhDoNewOptionsTabbedFrame.lua"]:57: in function <...eVuhDoOptions/VuhDoNewOptionsTabbedFrame.lua:43>
[string "@VuhDoOptions/VuhDoNewOptionsTabbedFrame.lua"]:57: in function <...eVuhDoOptions/VuhDoNewOptionsTabbedFrame.lua:43>
[string "@VuhDoOptions/VuhDoNewOptionsTabbedFrame.lua"]:57: in function <...eVuhDoOptions/VuhDoNewOptionsTabbedFrame.lua:43>
[string "@VuhDoOptions/VuhDoNewOptionsTabbedFrame.lua"]:218: in function `VUHDO_newOptionsRestoreVars'
[string "@VuhDoOptions/VuhDoNewOptionsTabbedFrame.lua"]:133: in function `VUHDO_tabbedPanelCancelClicked'
[string "*VuhDoNewOptionsTabbedFrame.xml:237_OnClick"]:1: in function <[string "*VuhDoNewOptionsTabbedFrame.xml:237_OnClick"]:1>
Locals:
(*temporary) = "%0.4f"
(*temporary) = nil
(*temporary) = "number expected, got nil"
--
Error 2
1x [ADDON_ACTION_BLOCKED] AddOn 'VuhDo' tried to call the protected function 'ActionButton6:SetAttribute()'.
[string "@!BugGrabber/BugGrabber.lua"]:481: in function <!BugGrabber/BugGrabber.lua:481>
[string "=[C]"]: in function `SetAttribute'
[string "@FrameXML/ActionButton.lua"]:447: in function `UpdatePressAndHoldAction'
[string "@FrameXML/ActionButton.lua"]:513: in function `Update'
[string "@FrameXML/ActionButton.lua"]:465: in function `UpdateAction'
[string "@FrameXML/ActionButton.lua"]:928: in function `OnEvent'
[string "@FrameXML/ActionButton.lua"]:207: in function <FrameXML/ActionButton.lua:204>
Locals:
_ = Frame {
RegisterEvent = <function> defined @!BugGrabber/BugGrabber.lua:487
0 = <userdata>
UnregisterEvent = <function> defined @!BugGrabber/BugGrabber.lua:487
SetScript = <function> defined @!BugGrabber/BugGrabber.lua:487
}
event = "ADDON_ACTION_BLOCKED"
events = <table> {
ADDON_ACTION_BLOCKED = <function> defined @!BugGrabber/BugGrabber.lua:553
ADDON_ACTION_FORBIDDEN = <function> defined @!BugGrabber/BugGrabber.lua:553
PLAYER_LOGIN = <function> defined @!BugGrabber/BugGrabber.lua:547
LUA_WARNING = <function> defined @!BugGrabber/BugGrabber.lua:562
ADDON_LOADED = <function> defined @!BugGrabber/BugGrabber.lua:507
}
---
Error 3
1x ...eVuhDoOptions/VuhDoNewOptionsTabbedFrame.lua:59: bad argument #2 to 'format' (number expected, got nil)
[string "=[C]"]: in function `format'
[string "@VuhDoOptions/VuhDoNewOptionsTabbedFrame.lua"]:59: in function <...eVuhDoOptions/VuhDoNewOptionsTabbedFrame.lua:43>
[string "@VuhDoOptions/VuhDoNewOptionsTabbedFrame.lua"]:57: in function <...eVuhDoOptions/VuhDoNewOptionsTabbedFrame.lua:43>
[string "@VuhDoOptions/VuhDoNewOptionsTabbedFrame.lua"]:57: in function <...eVuhDoOptions/VuhDoNewOptionsTabbedFrame.lua:43>
[string "@VuhDoOptions/VuhDoNewOptionsTabbedFrame.lua"]:57: in function <...eVuhDoOptions/VuhDoNewOptionsTabbedFrame.lua:43>
[string "@VuhDoOptions/VuhDoNewOptionsTabbedFrame.lua"]:218: in function `VUHDO_newOptionsRestoreVars'
[string "@VuhDoOptions/VuhDoNewOptionsTabbedFrame.lua"]:133: in function `VUHDO_tabbedPanelCancelClicked'
[string "*VuhDoNewOptionsTabbedFrame.xml:237_OnClick"]:1: in function <[string "*VuhDoNewOptionsTabbedFrame.xml:237_OnClick"]:1>
Locals:
(*temporary) = "%0.4f"
(*temporary) = nil
(*temporary) = "number expected, got nil"**Confirm the issue lies within VuhDo:**
Please first disable all add-ons other than VuhDo and VuhDo Options and see if your issue persists.
**Describe your environment:**
* *VuhDo version (e.g. v3.102, Classic or Retail)*
* 3.153 Retail
* *World of Warcraft region EU
* *World of Warcraft client language English UK: getlocale = nil
* You can retrieve this by running the following command in-game: `/dump GetLocale()`
**Summary of the issue:**
Specific action buttons trigger lua error. Requiring a reload to be able to be pressed again.
**Expected behaviour:**
Unable to determine if only from macros, or regular, but most macros are mouseover macros.
**Actual behaviour:**
Sometimes just not even pressing anything can trigger a VuhDo, and not even moving or touching my game.
**Related error messages:**
Error: 1
1x ...eVuhDoOptions/VuhDoNewOptionsTabbedFrame.lua:59: bad argument #2 to 'format' (number expected, got nil)
[string "=[C]"]: in function `format'
[string "@VuhDoOptions/VuhDoNewOptionsTabbedFrame.lua"]:59: in function <...eVuhDoOptions/VuhDoNewOptionsTabbedFrame.lua:43>
[string "@VuhDoOptions/VuhDoNewOptionsTabbedFrame.lua"]:57: in function <...eVuhDoOptions/VuhDoNewOptionsTabbedFrame.lua:43>
[string "@VuhDoOptions/VuhDoNewOptionsTabbedFrame.lua"]:57: in function <...eVuhDoOptions/VuhDoNewOptionsTabbedFrame.lua:43>
[string "@VuhDoOptions/VuhDoNewOptionsTabbedFrame.lua"]:57: in function <...eVuhDoOptions/VuhDoNewOptionsTabbedFrame.lua:43>
[string "@VuhDoOptions/VuhDoNewOptionsTabbedFrame.lua"]:218: in function `VUHDO_newOptionsRestoreVars'
[string "@VuhDoOptions/VuhDoNewOptionsTabbedFrame.lua"]:133: in function `VUHDO_tabbedPanelCancelClicked'
[string "*VuhDoNewOptionsTabbedFrame.xml:237_OnClick"]:1: in function <[string "*VuhDoNewOptionsTabbedFrame.xml:237_OnClick"]:1>
Locals:
(*temporary) = "%0.4f"
(*temporary) = nil
(*temporary) = "number expected, got nil"
--
Error 2
1x [ADDON_ACTION_BLOCKED] AddOn 'VuhDo' tried to call the protected function 'ActionButton6:SetAttribute()'.
[string "@!BugGrabber/BugGrabber.lua"]:481: in function <!BugGrabber/BugGrabber.lua:481>
[string "=[C]"]: in function `SetAttribute'
[string "@FrameXML/ActionButton.lua"]:447: in function `UpdatePressAndHoldAction'
[string "@FrameXML/ActionButton.lua"]:513: in function `Update'
[string "@FrameXML/ActionButton.lua"]:465: in function `UpdateAction'
[string "@FrameXML/ActionButton.lua"]:928: in function `OnEvent'
[string "@FrameXML/ActionButton.lua"]:207: in function <FrameXML/ActionButton.lua:204>
Locals:
_ = Frame {
RegisterEvent = <function> defined @!BugGrabber/BugGrabber.lua:487
0 = <userdata>
UnregisterEvent = <function> defined @!BugGrabber/BugGrabber.lua:487
SetScript = <function> defined @!BugGrabber/BugGrabber.lua:487
}
event = "ADDON_ACTION_BLOCKED"
events = <table> {
ADDON_ACTION_BLOCKED = <function> defined @!BugGrabber/BugGrabber.lua:553
ADDON_ACTION_FORBIDDEN = <function> defined @!BugGrabber/BugGrabber.lua:553
PLAYER_LOGIN = <function> defined @!BugGrabber/BugGrabber.lua:547
LUA_WARNING = <function> defined @!BugGrabber/BugGrabber.lua:562
ADDON_LOADED = <function> defined @!BugGrabber/BugGrabber.lua:507
}
---
Error 3
1x ...eVuhDoOptions/VuhDoNewOptionsTabbedFrame.lua:59: bad argument #2 to 'format' (number expected, got nil)
[string "=[C]"]: in function `format'
[string "@VuhDoOptions/VuhDoNewOptionsTabbedFrame.lua"]:59: in function <...eVuhDoOptions/VuhDoNewOptionsTabbedFrame.lua:43>
[string "@VuhDoOptions/VuhDoNewOptionsTabbedFrame.lua"]:57: in function <...eVuhDoOptions/VuhDoNewOptionsTabbedFrame.lua:43>
[string "@VuhDoOptions/VuhDoNewOptionsTabbedFrame.lua"]:57: in function <...eVuhDoOptions/VuhDoNewOptionsTabbedFrame.lua:43>
[string "@VuhDoOptions/VuhDoNewOptionsTabbedFrame.lua"]:57: in function <...eVuhDoOptions/VuhDoNewOptionsTabbedFrame.lua:43>
[string "@VuhDoOptions/VuhDoNewOptionsTabbedFrame.lua"]:218: in function `VUHDO_newOptionsRestoreVars'
[string "@VuhDoOptions/VuhDoNewOptionsTabbedFrame.lua"]:133: in function `VUHDO_tabbedPanelCancelClicked'
[string "*VuhDoNewOptionsTabbedFrame.xml:237_OnClick"]:1: in function <[string "*VuhDoNewOptionsTabbedFrame.xml:237_OnClick"]:1>
Locals:
(*temporary) = "%0.4f"
(*temporary) = nil
(*temporary) = "number expected, got nil"IvariaIvariahttps://gitlab.vuhdo.io/vuhdo/vuhdo/-/issues/781Spell Trace uninterruptible casts2023-10-08T18:08:12ZKurt RSpell Trace uninterruptible castsHey, I really like the new Spell Trace feature, thanks for adding that!
For now it seems like I'm only able to trace interruptible spells though.
Would it be possible to trace other casts as well, so I could see spells like Lightning Lash in Vortex Pinnacle or Powder Shot in Freehold being cast on party members?
Cheers!Hey, I really like the new Spell Trace feature, thanks for adding that!
For now it seems like I'm only able to trace interruptible spells though.
Would it be possible to trace other casts as well, so I could see spells like Lightning Lash in Vortex Pinnacle or Powder Shot in Freehold being cast on party members?
Cheers!IvariaIvariahttps://gitlab.vuhdo.io/vuhdo/vuhdo/-/issues/779Panels reset their position offscreen2024-03-02T22:20:07ZEric PeiPanels reset their position offscreen**Confirm the issue lies within VuhDo:**
Please first disable all add-ons other than VuhDo and VuhDo Options and see if your issue persists.
**Describe your environment:**
* *VuhDo version 3.153*
* *Americas*
* *enUS*
**Summary of the issue:**
Specific panels reset their position to the bottom left corner offscreen after any action is taken:
- reloading
- logging in
- pressing "Okay" in Vuhdo options (save profile and close options panel)
- navigating away from the "Move!" tab in Vuhdo options
**Expected behaviour:**
I expect my panels to remember/save their position so I don't have to rearrange them constantly.
**Actual behaviour:**
This is my profile https://pastebin.com/VYmPjBbD. So far I can consistently reproduce this issue with empty panels, and Panels 1 & 3 regardless of whether they are empty or not.
1) Import profile.
2) Move Panel 1 (private tanks) or Panel 3 (Melee-Tanks) somewhere on the screen. For me, only the anchor is visible on the bottom left corner of my screen after logging in.
3) Press "Okay" and reopen vuhdo options with `/vd opt`, or navigate away from the "Move!" tab
To reproduce this with Panel 2 (this panel only has groups):
1) Delete Group 1 in Panel 2
2) Press "Okay" and reopen vuhdo options with `/vd opt`, or navigate away from the "Move!" tab
To reproduce this with Panel 1 when it's not empty (this may be the same as above, since reloading clears the private tank panel):
1) use `/vd pt` while targeting myself
2) open vuhdo options with `/vd opt`
3) navigate to the "Move!" tab, and drag Panel 1 onto the screen (anchor bottom left corner)
4) Press "Okay" and reload with `/rl`
I can also reproduce the issue with Panel 1 like this:
1) open `/vd opt`
2) move Panel 1 onto the screen
3) without closing options, use `/vd pt` while targeting myself
4) Navigate away from the "Move!" tab.
This only happens the first time you navigate away from "Move!". If I navigate back to "Move!", rearrange Panel 1, and navigate away from "Move!" again, the panel stays in the current position. I also cannot reproduce the issue if I close the options panel instead of navigating away from the "Move!" tab
**Related error messages:**
I do not have any related error messages from Vuhdo through bugsack/bug grabber.**Confirm the issue lies within VuhDo:**
Please first disable all add-ons other than VuhDo and VuhDo Options and see if your issue persists.
**Describe your environment:**
* *VuhDo version 3.153*
* *Americas*
* *enUS*
**Summary of the issue:**
Specific panels reset their position to the bottom left corner offscreen after any action is taken:
- reloading
- logging in
- pressing "Okay" in Vuhdo options (save profile and close options panel)
- navigating away from the "Move!" tab in Vuhdo options
**Expected behaviour:**
I expect my panels to remember/save their position so I don't have to rearrange them constantly.
**Actual behaviour:**
This is my profile https://pastebin.com/VYmPjBbD. So far I can consistently reproduce this issue with empty panels, and Panels 1 & 3 regardless of whether they are empty or not.
1) Import profile.
2) Move Panel 1 (private tanks) or Panel 3 (Melee-Tanks) somewhere on the screen. For me, only the anchor is visible on the bottom left corner of my screen after logging in.
3) Press "Okay" and reopen vuhdo options with `/vd opt`, or navigate away from the "Move!" tab
To reproduce this with Panel 2 (this panel only has groups):
1) Delete Group 1 in Panel 2
2) Press "Okay" and reopen vuhdo options with `/vd opt`, or navigate away from the "Move!" tab
To reproduce this with Panel 1 when it's not empty (this may be the same as above, since reloading clears the private tank panel):
1) use `/vd pt` while targeting myself
2) open vuhdo options with `/vd opt`
3) navigate to the "Move!" tab, and drag Panel 1 onto the screen (anchor bottom left corner)
4) Press "Okay" and reload with `/rl`
I can also reproduce the issue with Panel 1 like this:
1) open `/vd opt`
2) move Panel 1 onto the screen
3) without closing options, use `/vd pt` while targeting myself
4) Navigate away from the "Move!" tab.
This only happens the first time you navigate away from "Move!". If I navigate back to "Move!", rearrange Panel 1, and navigate away from "Move!" again, the panel stays in the current position. I also cannot reproduce the issue if I close the options panel instead of navigating away from the "Move!" tab
**Related error messages:**
I do not have any related error messages from Vuhdo through bugsack/bug grabber.IvariaIvaria