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VuhDo
VuhDo
Commits
fef1eda3
Commit
fef1eda3
authored
Jun 10, 2018
by
Ivaria
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Boss unit frames now apply hostile spell binds like a target unit frame
parent
b5781be8
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-1
VuhDoKeySetup.lua
VuhDoKeySetup.lua
+1
-1
changelog.txt
changelog.txt
+1
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VuhDoKeySetup.lua
View file @
fef1eda3
...
...
@@ -203,7 +203,7 @@ local function VUHDO_setupHealButtonAttributes(aModiKey, aButtonId, anAction, aB
tUnit
=
aButton
[
"raidid"
];
if
anIsTgButton
or
tUnit
==
"focus"
or
(
tUnit
==
"target"
and
"dropdown"
~=
anAction
)
then
if
anIsTgButton
or
tUnit
==
"focus"
or
(
tUnit
==
"target"
and
"dropdown"
~=
anAction
)
or
VUHDO_isBossUnit
(
tUnit
)
then
if
not
anIndex
then
tSpellInfo
=
VUHDO_HOSTILE_SPELL_ASSIGNMENTS
[
VUHDO_KEYS_MODIFIER
[
aModiKey
]
..
aButtonId
];
tHostSpell
=
tSpellInfo
~=
nil
and
tSpellInfo
[
3
]
or
""
;
...
...
changelog.txt
View file @
fef1eda3
...
...
@@ -10,6 +10,7 @@ Known issues:
Bugfixes:
-- Boss unit frames now apply hostile spell binds like a target unit frame
-- UNIT_SPELLCAST_* events no longer pass spell name or rank
-- UNIT_POWER event is now named UNIT_POWER_UPDATE
-- UnitAura/UnitBuff/UnitDebuff no longer accept spell name or ID
...
...
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