Commit f5314926 authored by Ivaria's avatar Ivaria

Work around Lua limit on local variables in a single scope

parent b24341d7
......@@ -13,19 +13,6 @@ VUHDO_FORCE_RESET = false;
local floor = floor;
local select = select;
local twipe = table.wipe;
local GetRaidTargetIndex = GetRaidTargetIndex;
local UnitPower = UnitPower;
local UnitPowerMax = UnitPowerMax;
local UnitIsFriend = UnitIsFriend;
local UnitIsEnemy = UnitIsEnemy;
local UnitIsDeadOrGhost = UnitIsDeadOrGhost;
local UnitIsPlayer = UnitIsPlayer;
local UnitIsTapped = UnitIsTapped;
local UnitIsTappedByPlayer = UnitIsTappedByPlayer;
local GetTexCoordsForRole = GetTexCoordsForRole;
local UnitIsPVP = UnitIsPVP;
local UnitFactionGroup = UnitFactionGroup;
local UnitHasIncomingResurrection = UnitHasIncomingResurrection;
local _;
local VUHDO_RAID = { };
......
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