Commit c3949b28 authored by Ivaria's avatar Ivaria
Browse files

Update selections for auto-trigger custom spell unit comboboxes

parent d25607f6
......@@ -1152,10 +1152,15 @@ VUHDO_I18N_SHOW_HEAL_ABSORB = "Show\nHeal Absorb";
VUHDO_I18N_HEAL_ABSORB_BAR = "Heal Absorb Bar";
VUHDO_I18N_PLAYER = "Player unit";
VUHDO_I18N_TARGET = "Target unit"
VUHDO_I18N_TARGET_TARGET = "Target's target unit"
VUHDO_I18N_FOCUS = "Focus unit";
VUHDO_I18N_MOUSEOVER_TARGET = "Mouseover's target Unit";
VUHDO_I18N_MOUSEOVER = "Mouseover unit";
VUHDO_I18N_TARGETS_HARM = "Target enemy unit";
VUHDO_I18N_FOCUS_HARM = "Focus enemy unit";
VUHDO_I18N_MOUSEOVER_TARGET_HARM = "Mouseover's target enemy unit";
VUHDO_I18N_MOUSEOVER_HARM = "Mouseover enemy unit";
VUHDO_I18N_MOUSEOVER_TARGET = "Mouseover's target unit";
VUHDO_I18N_MOUSEOVER_TARGET_TARGET = "Mouseover's target's target unit";
VUHDO_I18N_TARGET_HARM = "Target unit (hostile only)";
VUHDO_I18N_TARGET_TARGET_HARM = "Target's target unit (hostile only)";
VUHDO_I18N_FOCUS_HARM = "Focus unit (hostile only)";
VUHDO_I18N_MOUSEOVER_HARM = "Mouseover unit (hostile only)";
VUHDO_I18N_MOUSEOVER_TARGET_HARM = "Mouseover's target unit (hostile only)";
VUHDO_I18N_MOUSEOVER_TARGET_TARGET_HARM = "Mouseover's target's target unit (hostile only)";
......@@ -1152,10 +1152,15 @@ VUHDO_I18N_SHOW_HEAL_ABSORB = "Show\nHeal Absorb";
VUHDO_I18N_HEAL_ABSORB_BAR = "Heal Absorb Bar";
VUHDO_I18N_PLAYER = "Player unit";
VUHDO_I18N_TARGET = "Target unit"
VUHDO_I18N_TARGET_TARGET = "Target's target unit"
VUHDO_I18N_FOCUS = "Focus unit";
VUHDO_I18N_MOUSEOVER_TARGET = "Mouseover's target Unit";
VUHDO_I18N_MOUSEOVER = "Mouseover unit";
VUHDO_I18N_TARGETS_HARM = "Target enemy unit";
VUHDO_I18N_FOCUS_HARM = "Focus enemy unit";
VUHDO_I18N_MOUSEOVER_TARGET_HARM = "Mouseover's target enemy unit";
VUHDO_I18N_MOUSEOVER_HARM = "Mouseover enemy unit";
VUHDO_I18N_MOUSEOVER_TARGET = "Mouseover's target unit";
VUHDO_I18N_MOUSEOVER_TARGET_TARGET = "Mouseover's target's target unit";
VUHDO_I18N_TARGET_HARM = "Target unit (hostile only)";
VUHDO_I18N_TARGET_TARGET_HARM = "Target's target unit (hostile only)";
VUHDO_I18N_FOCUS_HARM = "Focus unit (hostile only)";
VUHDO_I18N_MOUSEOVER_HARM = "Mouseover unit (hostile only)";
VUHDO_I18N_MOUSEOVER_TARGET_HARM = "Mouseover's target unit (hostile only)";
VUHDO_I18N_MOUSEOVER_TARGET_TARGET_HARM = "Mouseover's target's target unit (hostile only)";
......@@ -1167,10 +1167,15 @@ VUHDO_I18N_SHOW_HEAL_ABSORB = "Show\nHeal Absorb";
VUHDO_I18N_HEAL_ABSORB_BAR = "Heal Absorb Bar";
VUHDO_I18N_PLAYER = "Player unit";
VUHDO_I18N_TARGET = "Target unit"
VUHDO_I18N_TARGET_TARGET = "Target's target unit"
VUHDO_I18N_FOCUS = "Focus unit";
VUHDO_I18N_MOUSEOVER_TARGET = "Mouseover's target Unit";
VUHDO_I18N_MOUSEOVER = "Mouseover unit";
VUHDO_I18N_TARGETS_HARM = "Target enemy unit";
VUHDO_I18N_FOCUS_HARM = "Focus enemy unit";
VUHDO_I18N_MOUSEOVER_TARGET_HARM = "Mouseover's target enemy unit";
VUHDO_I18N_MOUSEOVER_HARM = "Mouseover enemy unit";
VUHDO_I18N_MOUSEOVER_TARGET = "Mouseover's target unit";
VUHDO_I18N_MOUSEOVER_TARGET_TARGET = "Mouseover's target's target unit";
VUHDO_I18N_TARGET_HARM = "Target unit (hostile only)";
VUHDO_I18N_TARGET_TARGET_HARM = "Target's target unit (hostile only)";
VUHDO_I18N_FOCUS_HARM = "Focus unit (hostile only)";
VUHDO_I18N_MOUSEOVER_HARM = "Mouseover unit (hostile only)";
VUHDO_I18N_MOUSEOVER_TARGET_HARM = "Mouseover's target unit (hostile only)";
VUHDO_I18N_MOUSEOVER_TARGET_TARGET_HARM = "Mouseover's target's target unit (hostile only)";
......@@ -1168,10 +1168,15 @@ VUHDO_I18N_SHOW_HEAL_ABSORB = "Show\nHeal Absorb";
VUHDO_I18N_HEAL_ABSORB_BAR = "Heal Absorb Bar";
VUHDO_I18N_PLAYER = "Player unit";
VUHDO_I18N_TARGET = "Target unit"
VUHDO_I18N_TARGET_TARGET = "Target's target unit"
VUHDO_I18N_FOCUS = "Focus unit";
VUHDO_I18N_MOUSEOVER_TARGET = "Mouseover's target Unit";
VUHDO_I18N_MOUSEOVER = "Mouseover unit";
VUHDO_I18N_TARGETS_HARM = "Target enemy unit";
VUHDO_I18N_FOCUS_HARM = "Focus enemy unit";
VUHDO_I18N_MOUSEOVER_TARGET_HARM = "Mouseover's target enemy unit";
VUHDO_I18N_MOUSEOVER_HARM = "Mouseover enemy unit";
VUHDO_I18N_MOUSEOVER_TARGET = "Mouseover's target unit";
VUHDO_I18N_MOUSEOVER_TARGET_TARGET = "Mouseover's target's target unit";
VUHDO_I18N_TARGET_HARM = "Target unit (hostile only)";
VUHDO_I18N_TARGET_TARGET_HARM = "Target's target unit (hostile only)";
VUHDO_I18N_FOCUS_HARM = "Focus unit (hostile only)";
VUHDO_I18N_MOUSEOVER_HARM = "Mouseover unit (hostile only)";
VUHDO_I18N_MOUSEOVER_TARGET_HARM = "Mouseover's target unit (hostile only)";
VUHDO_I18N_MOUSEOVER_TARGET_TARGET_HARM = "Mouseover's target's target unit (hostile only)";
......@@ -1158,10 +1158,15 @@ VUHDO_I18N_SHOW_HEAL_ABSORB = "Show\nHeal Absorb";
VUHDO_I18N_HEAL_ABSORB_BAR = "Heal Absorb Bar";
VUHDO_I18N_PLAYER = "Player unit";
VUHDO_I18N_TARGET = "Target unit"
VUHDO_I18N_TARGET_TARGET = "Target's target unit"
VUHDO_I18N_FOCUS = "Focus unit";
VUHDO_I18N_MOUSEOVER_TARGET = "Mouseover's target Unit";
VUHDO_I18N_MOUSEOVER = "Mouseover unit";
VUHDO_I18N_TARGETS_HARM = "Target enemy unit";
VUHDO_I18N_FOCUS_HARM = "Focus enemy unit";
VUHDO_I18N_MOUSEOVER_TARGET_HARM = "Mouseover's target enemy unit";
VUHDO_I18N_MOUSEOVER_HARM = "Mouseover enemy unit";
VUHDO_I18N_MOUSEOVER_TARGET = "Mouseover's target unit";
VUHDO_I18N_MOUSEOVER_TARGET_TARGET = "Mouseover's target's target unit";
VUHDO_I18N_TARGET_HARM = "Target unit (hostile only)";
VUHDO_I18N_TARGET_TARGET_HARM = "Target's target unit (hostile only)";
VUHDO_I18N_FOCUS_HARM = "Focus unit (hostile only)";
VUHDO_I18N_MOUSEOVER_HARM = "Mouseover unit (hostile only)";
VUHDO_I18N_MOUSEOVER_TARGET_HARM = "Mouseover's target unit (hostile only)";
VUHDO_I18N_MOUSEOVER_TARGET_TARGET_HARM = "Mouseover's target's target unit (hostile only)";
......@@ -1330,10 +1330,15 @@ VUHDO_I18N_SHOW_HEAL_ABSORB = "Показывать\nАбсорб хила";
VUHDO_I18N_HEAL_ABSORB_BAR = "Абсорб хила";
VUHDO_I18N_PLAYER = "Player unit";
VUHDO_I18N_TARGET = "Target unit"
VUHDO_I18N_TARGET_TARGET = "Target's target unit"
VUHDO_I18N_FOCUS = "Focus unit";
VUHDO_I18N_MOUSEOVER_TARGET = "Mouseover's target Unit";
VUHDO_I18N_MOUSEOVER = "Mouseover unit";
VUHDO_I18N_TARGETS_HARM = "Target enemy unit";
VUHDO_I18N_FOCUS_HARM = "Focus enemy unit";
VUHDO_I18N_MOUSEOVER_TARGET_HARM = "Mouseover's target enemy unit";
VUHDO_I18N_MOUSEOVER_HARM = "Mouseover enemy unit";
VUHDO_I18N_MOUSEOVER_TARGET = "Mouseover's target unit";
VUHDO_I18N_MOUSEOVER_TARGET_TARGET = "Mouseover's target's target unit";
VUHDO_I18N_TARGET_HARM = "Target unit (hostile only)";
VUHDO_I18N_TARGET_TARGET_HARM = "Target's target unit (hostile only)";
VUHDO_I18N_FOCUS_HARM = "Focus unit (hostile only)";
VUHDO_I18N_MOUSEOVER_HARM = "Mouseover unit (hostile only)";
VUHDO_I18N_MOUSEOVER_TARGET_HARM = "Mouseover's target unit (hostile only)";
VUHDO_I18N_MOUSEOVER_TARGET_TARGET_HARM = "Mouseover's target's target unit (hostile only)";
......@@ -1154,10 +1154,15 @@ VUHDO_I18N_SHOW_HEAL_ABSORB = "显示\n治疗吸收";
VUHDO_I18N_HEAL_ABSORB_BAR = "治疗吸收条";
VUHDO_I18N_PLAYER = "自己";
VUHDO_I18N_TARGET = "Target unit"
VUHDO_I18N_TARGET_TARGET = "Target's target unit"
VUHDO_I18N_FOCUS = "焦点";
VUHDO_I18N_MOUSEOVER_TARGET = "鼠标指向单位的目标";
VUHDO_I18N_MOUSEOVER = "鼠标指向单位";
VUHDO_I18N_TARGETS_HARM = "敌对目标";
VUHDO_I18N_FOCUS_HARM = "敌对焦点";
VUHDO_I18N_MOUSEOVER_TARGET_HARM = "鼠标指向单位的敌对目标";
VUHDO_I18N_MOUSEOVER_HARM = "鼠标指向敌对单位";
VUHDO_I18N_MOUSEOVER = "Mouseover unit";
VUHDO_I18N_MOUSEOVER_TARGET = "Mouseover's target unit";
VUHDO_I18N_MOUSEOVER_TARGET_TARGET = "Mouseover's target's target unit";
VUHDO_I18N_TARGET_HARM = "Target unit (hostile only)";
VUHDO_I18N_TARGET_TARGET_HARM = "Target's target unit (hostile only)";
VUHDO_I18N_FOCUS_HARM = "Focus unit (hostile only)";
VUHDO_I18N_MOUSEOVER_HARM = "Mouseover unit (hostile only)";
VUHDO_I18N_MOUSEOVER_TARGET_HARM = "Mouseover's target unit (hostile only)";
VUHDO_I18N_MOUSEOVER_TARGET_TARGET_HARM = "Mouseover's target's target unit (hostile only)";
......@@ -1154,10 +1154,15 @@ VUHDO_I18N_SHOW_HEAL_ABSORB = "Show\nHeal Absorb";
VUHDO_I18N_HEAL_ABSORB_BAR = "Heal Absorb Bar";
VUHDO_I18N_PLAYER = "Player unit";
VUHDO_I18N_TARGET = "Target unit"
VUHDO_I18N_TARGET_TARGET = "Target's target unit"
VUHDO_I18N_FOCUS = "Focus unit";
VUHDO_I18N_MOUSEOVER_TARGET = "Mouseover's target Unit";
VUHDO_I18N_MOUSEOVER = "Mouseover unit";
VUHDO_I18N_TARGETS_HARM = "Target enemy unit";
VUHDO_I18N_FOCUS_HARM = "Focus enemy unit";
VUHDO_I18N_MOUSEOVER_TARGET_HARM = "Mouseover's target enemy unit";
VUHDO_I18N_MOUSEOVER_HARM = "Mouseover enemy unit";
VUHDO_I18N_MOUSEOVER_TARGET = "Mouseover's target unit";
VUHDO_I18N_MOUSEOVER_TARGET_TARGET = "Mouseover's target's target unit";
VUHDO_I18N_TARGET_HARM = "Target unit (hostile only)";
VUHDO_I18N_TARGET_TARGET_HARM = "Target's target unit (hostile only)";
VUHDO_I18N_FOCUS_HARM = "Focus unit (hostile only)";
VUHDO_I18N_MOUSEOVER_HARM = "Mouseover unit (hostile only)";
VUHDO_I18N_MOUSEOVER_TARGET_HARM = "Mouseover's target unit (hostile only)";
VUHDO_I18N_MOUSEOVER_TARGET_TARGET_HARM = "Mouseover's target's target unit (hostile only)";
......@@ -174,14 +174,18 @@
VUHDO_setComboModel(self, "VUHDO_SPELL_CONFIG.custom1Unit",
{
{ "@player", VUHDO_I18N_PLAYER },
{ "@target", VUHDO_I18N_TARGETS },
{ "@target", VUHDO_I18N_TARGET },
{ "@targettarget", VUHDO_I18N_TARGET_TARGET },
{ "@focus", VUHDO_I18N_FOCUS },
{ "@vdtarget", VUHDO_I18N_MOUSEOVER_TARGET },
{ "@vuhdo", VUHDO_I18N_MOUSEOVER },
{ "@target,harm", VUHDO_I18N_TARGETS_HARM },
{ "@vdtarget", VUHDO_I18N_MOUSEOVER_TARGET },
{ "@vdtargettarget", VUHDO_I18N_MOUSEOVER_TARGET_TARGET },
{ "@target,harm", VUHDO_I18N_TARGET_HARM },
{ "@targettarget,harm", VUHDO_I18N_TARGET_TARGET_HARM },
{ "@focus,harm", VUHDO_I18N_FOCUS_HARM },
{ "@vdtarget,harm", VUHDO_I18N_MOUSEOVER_TARGET_HARM },
{ "@vuhdo,harm", VUHDO_I18N_MOUSEOVER_HARM },
{ "@vdtarget,harm", VUHDO_I18N_MOUSEOVER_TARGET_HARM },
{ "@vdtargettarget,harm", VUHDO_I18N_MOUSEOVER_TARGET_TARGET_HARM },
}
);
VUHDO_lnfSetTooltip(self, VUHDO_I18N_TT.K582);
......@@ -205,14 +209,18 @@
VUHDO_setComboModel(self, "VUHDO_SPELL_CONFIG.custom2Unit",
{
{ "@player", VUHDO_I18N_PLAYER },
{ "@target", VUHDO_I18N_TARGETS },
{ "@target", VUHDO_I18N_TARGET },
{ "@targettarget", VUHDO_I18N_TARGET_TARGET },
{ "@focus", VUHDO_I18N_FOCUS },
{ "@vdtarget", VUHDO_I18N_MOUSEOVER_TARGET },
{ "@vuhdo", VUHDO_I18N_MOUSEOVER },
{ "@target,harm", VUHDO_I18N_TARGETS_HARM },
{ "@vdtarget", VUHDO_I18N_MOUSEOVER_TARGET },
{ "@vdtargettarget", VUHDO_I18N_MOUSEOVER_TARGET_TARGET },
{ "@target,harm", VUHDO_I18N_TARGET_HARM },
{ "@targettarget,harm", VUHDO_I18N_TARGET_TARGET_HARM },
{ "@focus,harm", VUHDO_I18N_FOCUS_HARM },
{ "@vdtarget,harm", VUHDO_I18N_MOUSEOVER_TARGET_HARM },
{ "@vuhdo,harm", VUHDO_I18N_MOUSEOVER_HARM },
{ "@vdtarget,harm", VUHDO_I18N_MOUSEOVER_TARGET_HARM },
{ "@vdtargettarget,harm", VUHDO_I18N_MOUSEOVER_TARGET_TARGET_HARM },
}
);
VUHDO_lnfSetTooltip(self, VUHDO_I18N_TT.K582);
......
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