Commit 3588daf7 authored by Ivaria's avatar Ivaria
Browse files

Added new bouquets for Heal Absorbs

parent bdbebc92
......@@ -1344,6 +1344,25 @@ end
--
local tShieldLeft;
local function VUHDO_healAbsorbCountValidator(anInfo, _)
tShieldLeft = UnitGetTotalHealAbsorbs(anInfo["unit"]) or 0;
return tShieldLeft >= 1000, nil, -1, floor(tShieldLeft * 0.001 + 0.5), -1;
end
--
local tShieldLeft, tHealthMax;
local function VUHDO_statusHealAbsorbFromHealthValidator(anInfo, _)
tHealthMax = anInfo["healthmax"];
tShieldLeft = UnitGetTotalHealAbsorbs(anInfo["unit"]) or 0;
return true, nil, tShieldLeft < tHealthMax and tShieldLeft or tHealthMax, -1, tHealthMax;
end
--
local tShieldLeft, tHealthMax, tHealth;
local function VUHDO_statusShieldOvershieldValidator(anInfo, _)
......@@ -1983,6 +2002,19 @@ VUHDO_BOUQUET_BUFFS_SPECIAL = {
["interests"] = { VUHDO_UPDATE_SHIELD },
},
["HEAL_ABSORB_COUNTER"] = {
["displayName"] = VUHDO_I18N_DEF_COUNTER_HEAL_ABSORB,
["validator"] = VUHDO_healAbsorbCountValidator,
["interests"] = { VUHDO_UPDATE_SHIELD },
},
["HEAL_ABSORB_STATUS"] = {
["displayName"] = VUHDO_I18N_DEF_STATUS_HEAL_ABSORB,
["validator"] = VUHDO_statusHealAbsorbFromHealthValidator,
["custom_type"] = VUHDO_BOUQUET_CUSTOM_TYPE_STATUSBAR,
["interests"] = { VUHDO_UPDATE_SHIELD },
},
["CLASS_COLOR"] = {
["displayName"] = VUHDO_I18N_BOUQUET_CLASS_COLOR,
["validator"] = VUHDO_classColorValidator,
......
......@@ -878,6 +878,48 @@ VUHDO_DEFAULT_BAR_MANA_TANK_ONLY = {
--
VUHDO_DEFAULT_MONK_STAGGER_BOUQUET = {
[VUHDO_I18N_DEF_BOUQUET_MONK_STAGGER] = {
{
["name"] = GetSpellInfo(124273), -- "Heavy Stagger",
["mine"] = true, ["others"] = true, ["icon"] = 1,
["color"] = VUHDO_makeFullColorForBouquet(1, 1, 1, 1, 1, 1, 1, 1),
["custom"] = { [1] = 1, ["radio"] = 1, ["bright"] = 1.0 },
},
{
["name"] = GetSpellInfo(124274), -- "Moderate Stagger",
["mine"] = true, ["others"] = true, ["icon"] = 1,
["color"] = VUHDO_makeFullColorForBouquet(1, 1, 1, 1, 1, 1, 1, 1),
["custom"] = { [1] = 1, ["radio"] = 1, ["bright"] = 1.0 },
},
{
["name"] = GetSpellInfo(124275), -- "Light Stagger",
["mine"] = true, ["others"] = true, ["icon"] = 1,
["color"] = VUHDO_makeFullColorForBouquet(1, 1, 1, 1, 1, 1, 1, 1),
["custom"] = { [1] = 1, ["radio"] = 1, ["bright"] = 1.0 },
}
}
}
--
VUHDO_DEFAULT_HEAL_ABSORB_COUNTER_BOUQUET = {
[VUHDO_I18N_DEF_COUNTER_HEAL_ABSORB] = {
{
["name"] = "HEAL_ABSORB_COUNTER",
["mine"] = true,
["others"] = true,
["icon"] = 1,
["color"] = VUHDO_makeFullColorForBouquet(1, 1, 1, 1, 1, 1, 1, 1),
["custom"] = { [1] = 1, ["radio"] = 1, ["bright"] = 1 },
},
},
};
--
VUHDO_DEFAULT_INDICATOR_CONFIG = {
["BOUQUETS"] = {
......@@ -1061,31 +1103,6 @@ VUHDO_SANE_BOUQUET_ITEM = {
};
--
VUHDO_DEFAULT_MONK_STAGGER_BOUQUET = {
[VUHDO_I18N_DEF_BOUQUET_MONK_STAGGER] = {
{
["name"] = GetSpellInfo(124273), -- "Heavy Stagger",
["mine"] = true, ["others"] = true, ["icon"] = 1,
["color"] = VUHDO_makeFullColorForBouquet(1, 1, 1, 1, 1, 1, 1, 1),
["custom"] = { [1] = 1, ["radio"] = 1, ["bright"] = 1.0 },
},
{
["name"] = GetSpellInfo(124274), -- "Moderate Stagger",
["mine"] = true, ["others"] = true, ["icon"] = 1,
["color"] = VUHDO_makeFullColorForBouquet(1, 1, 1, 1, 1, 1, 1, 1),
["custom"] = { [1] = 1, ["radio"] = 1, ["bright"] = 1.0 },
},
{
["name"] = GetSpellInfo(124275), -- "Light Stagger",
["mine"] = true, ["others"] = true, ["icon"] = 1,
["color"] = VUHDO_makeFullColorForBouquet(1, 1, 1, 1, 1, 1, 1, 1),
["custom"] = { [1] = 1, ["radio"] = 1, ["bright"] = 1.0 },
}
}
}
local pairs = pairs;
......@@ -1727,6 +1744,12 @@ function VUHDO_loadDefaultBouquets()
end
VUHDO_DEFAULT_BAR_MANA_TANK_ONLY = nil;
if VUHDO_BOUQUETS["VERSION"] < 26 then
VUHDO_BOUQUETS["VERSION"] = 26;
VUHDO_addDefaultBouquet(VUHDO_DEFAULT_HEAL_ABSORB_COUNTER_BOUQUET);
end
VUHDO_DEFAULT_HEAL_ABSORB_COUNTER_BOUQUET = nil;
VUHDO_buildGenericHealthBarBouquet();
VUHDO_buildGenericTargetHealthBouquet();
......

if (GetLocale() ~= "deDE") then
return;
end
......@@ -393,6 +392,8 @@ VUHDO_I18N_BOUQUET_ROLE_DAMAGE = "Flag: Rolle Damage-Dealer";
VUHDO_I18N_BOUQUET_ROLE_HEALER = "Flag: Rolle Heiler";
VUHDO_I18N_BOUQUET_STACKS = "Flag: Stacks >";
VUHDO_I18N_DEF_PLAYER_CHI = "Player Chi";
VUHDO_I18N_BOUQUET_TARGET_RAID_ICON = "Icon: Ziel-Schlachtzugsymbol";
VUHDO_I18N_BOUQUET_OWN_CHI_EQUALS = "Flag: Eigenes Chi ==";
VUHDO_I18N_CUSTOM_ICON_FOUR_THIRDS = "Drittel: Vier";
......@@ -400,8 +401,14 @@ VUHDO_I18N_CUSTOM_ICON_FIVE_THIRDS = "Drittel: Fünf";
VUHDO_I18N_DEF_RAID_CDS = "Raid Cooldowns";
VUHDO_I18N_BOUQUET_STATUS_CLASS_COLOR_IF_ACTIVE = "Flag: Klassenfarbe wenn aktiv";
VUHDO_I18N_LETHAL_POISONS = "Lethal Poisons";
VUHDO_I18N_NON_LETHAL_POISONS = "Non-lethal Poisons";
VUHDO_I18N_DEF_COUNTER_SHIELD_ABSORB = "Counter: All Shield Absorb #k";
VUHDO_I18N_BUFFC_WEAPON_ENCHANT_OFF = "Weapon Enchant (offhand)";
VUHDO_I18N_DEF_PVP_FLAGS="PvP-Flaggenträger";
VUHDO_I18N_DEF_STATUS_SHIELD = "Statusbar: Schilde";
VUHDO_I18N_TARGET = "Ziel";
VUHDO_I18N_FOCUS = "Fokus";
VUHDO_I18N_DEF_STATUS_OVERSHIELDED = "Statusbar: Überschildung";
......@@ -483,3 +490,8 @@ VUHDO_I18N_PLAY_SOUND_FILE_CUSTOM_DEBUFF_ERR = "Could not play sound \"%s\" for
-- 3.122
VUHDO_I18N_BOUQUET_STATUS_POWER_TANK_ONLY = "Statusbar: Power % (Tank Only)";
VUHDO_I18N_DEF_BOUQUET_BAR_MANA_TANK_ONLY = "Manabars: Power (Tank Only)";
-- 3.131
VUHDO_I18N_DEF_COUNTER_HEAL_ABSORB = "Counter: All Heal Absorb #k";
VUHDO_I18N_DEF_STATUS_HEAL_ABSORB = "Statusbar: Heal Absorb";

-- @EXACT = true: Translation has to be the exact(!) match in the clients language,
-- beacause it carries technical semantics
-- @EXACT = false: Translation can be done freely, because text is only descriptive
......@@ -405,7 +404,7 @@ VUHDO_I18N_BOUQUET_STATUS_CLASS_COLOR_IF_ACTIVE = "Flag: Class Color if active";
VUHDO_I18N_LETHAL_POISONS = "Lethal Poisons";
VUHDO_I18N_NON_LETHAL_POISONS = "Non-lethal Poisons";
VUHDO_I18N_DEF_COUNTER_SHIELD_ABSORB = "Counter: All Shield Absorb #k"
VUHDO_I18N_DEF_COUNTER_SHIELD_ABSORB = "Counter: All Shield Absorb #k";
VUHDO_I18N_BUFFC_WEAPON_ENCHANT_OFF = "Weapon Enchant (offhand)";
VUHDO_I18N_DEF_PVP_FLAGS="PvP Flag Carriers";
......@@ -492,3 +491,8 @@ VUHDO_I18N_PLAY_SOUND_FILE_CUSTOM_DEBUFF_ERR = "Could not play sound \"%s\" for
-- 3.122
VUHDO_I18N_BOUQUET_STATUS_POWER_TANK_ONLY = "Statusbar: Power % (Tank Only)";
VUHDO_I18N_DEF_BOUQUET_BAR_MANA_TANK_ONLY = "Manabars: Power (Tank Only)";
-- 3.131
VUHDO_I18N_DEF_COUNTER_HEAL_ABSORB = "Counter: All Heal Absorb #k";
VUHDO_I18N_DEF_STATUS_HEAL_ABSORB = "Statusbar: Heal Absorb";
......@@ -365,6 +365,7 @@ VUHDO_I18N_DISABLE_BY_VERSION = "!!! VUHDO IS DISABLED !!! This version is for c
VUHDO_I18N_BOUQUET_STATUS_ALTERNATE_POWERS = "Statusbar: Alternate Power %"
VUHDO_I18N_BOUQUET_ALTERNATE_POWERS_ABOVE = "Flag: Alternate Power > %";
VUHDO_I18N_DEF_ALTERNATE_POWERS = "Alternative Powers";
VUHDO_I18N_DEF_TANK_CDS_EXTENDED = "Tank Cooldowns extd";
VUHDO_I18N_BOUQUET_HOLY_POWER_EQUALS = "Flag: Own Holy Power ==";
VUHDO_I18N_DEF_PLAYER_HOLY_POWER = "Player Holy Power";
VUHDO_I18N_CUSTOM_ICON_ONE_THIRD = "Thirds: One";
......@@ -400,7 +401,9 @@ VUHDO_I18N_DEF_ROLE_COLOR = "Role Color";
VUHDO_I18N_BOUQUET_ROLE_TANK = "Flag: Role Tank";
VUHDO_I18N_BOUQUET_ROLE_DAMAGE = "Flag: Role Damager";
VUHDO_I18N_BOUQUET_ROLE_HEALER = "Flag: Role Healer";
VUHDO_I18N_BOUQUET_STACKS = "Flag: Stacks >";
VUHDO_I18N_DEF_PLAYER_CHI = "Player Chi";
VUHDO_I18N_BOUQUET_TARGET_RAID_ICON = "Icon: Target's Raid Symbol";
VUHDO_I18N_BOUQUET_OWN_CHI_EQUALS = "Flag: Own Chi ==";
......@@ -409,6 +412,11 @@ VUHDO_I18N_CUSTOM_ICON_FIVE_THIRDS = "Thirds: Five";
VUHDO_I18N_DEF_RAID_CDS = "Raid Cooldowns";
VUHDO_I18N_BOUQUET_STATUS_CLASS_COLOR_IF_ACTIVE = "Flag: Class Color if active";
VUHDO_I18N_LETHAL_POISONS = "Lethal Poisons";
VUHDO_I18N_NON_LETHAL_POISONS = "Non-lethal Poisons";
VUHDO_I18N_DEF_COUNTER_SHIELD_ABSORB = "Counter: All Shield Absorb #k";
VUHDO_I18N_BUFFC_WEAPON_ENCHANT_OFF = "Weapon Enchant (offhand)";
VUHDO_I18N_DEF_PVP_FLAGS="PvP Flag Carriers";
VUHDO_I18N_DEF_STATUS_SHIELD = "Statusbar: Shield";
......@@ -493,3 +501,8 @@ VUHDO_I18N_PLAY_SOUND_FILE_CUSTOM_DEBUFF_ERR = "Could not play sound \"%s\" for
-- 3.122
VUHDO_I18N_BOUQUET_STATUS_POWER_TANK_ONLY = "Statusbar: Power % (Tank Only)";
VUHDO_I18N_DEF_BOUQUET_BAR_MANA_TANK_ONLY = "Manabars: Power (Tank Only)";
-- 3.131
VUHDO_I18N_DEF_COUNTER_HEAL_ABSORB = "Counter: All Heal Absorb #k";
VUHDO_I18N_DEF_STATUS_HEAL_ABSORB = "Statusbar: Heal Absorb";
......@@ -364,6 +364,7 @@ VUHDO_I18N_DISABLE_BY_VERSION = "!!! VUHDO IS DISABLED !!! This version is for c
VUHDO_I18N_BOUQUET_STATUS_ALTERNATE_POWERS = "Statusbar: Alternate Power %"
VUHDO_I18N_BOUQUET_ALTERNATE_POWERS_ABOVE = "Flag: Alternate Power > %";
VUHDO_I18N_DEF_ALTERNATE_POWERS = "Alternative Powers";
VUHDO_I18N_DEF_TANK_CDS_EXTENDED = "Tank Cooldowns extd";
VUHDO_I18N_BOUQUET_HOLY_POWER_EQUALS = "Flag: Own Holy Power ==";
VUHDO_I18N_DEF_PLAYER_HOLY_POWER = "Player Holy Power";
VUHDO_I18N_CUSTOM_ICON_ONE_THIRD = "Thirds: One";
......@@ -399,7 +400,9 @@ VUHDO_I18N_DEF_ROLE_COLOR = "Role Color";
VUHDO_I18N_BOUQUET_ROLE_TANK = "Flag: Role Tank";
VUHDO_I18N_BOUQUET_ROLE_DAMAGE = "Flag: Role Damager";
VUHDO_I18N_BOUQUET_ROLE_HEALER = "Flag: Role Healer";
VUHDO_I18N_BOUQUET_STACKS = "Flag: Stacks >";
VUHDO_I18N_DEF_PLAYER_CHI = "Player Chi";
VUHDO_I18N_BOUQUET_TARGET_RAID_ICON = "Icon: Target's Raid Symbol";
VUHDO_I18N_BOUQUET_OWN_CHI_EQUALS = "Flag: Own Chi ==";
......@@ -408,8 +411,14 @@ VUHDO_I18N_CUSTOM_ICON_FIVE_THIRDS = "Thirds: Five";
VUHDO_I18N_DEF_RAID_CDS = "Raid Cooldowns";
VUHDO_I18N_BOUQUET_STATUS_CLASS_COLOR_IF_ACTIVE = "Flag: Class Color if active";
VUHDO_I18N_LETHAL_POISONS = "Lethal Poisons";
VUHDO_I18N_NON_LETHAL_POISONS = "Non-lethal Poisons";
VUHDO_I18N_DEF_COUNTER_SHIELD_ABSORB = "Counter: All Shield Absorb #k";
VUHDO_I18N_BUFFC_WEAPON_ENCHANT_OFF = "Weapon Enchant (offhand)";
VUHDO_I18N_DEF_PVP_FLAGS="PvP Flag Carriers";
VUHDO_I18N_DEF_STATUS_SHIELD = "Statusbar: Shield";
VUHDO_I18N_TARGET = "Target";
VUHDO_I18N_FOCUS = "Focus";
VUHDO_I18N_DEF_STATUS_OVERSHIELDED = "Statusbar: Overshielded";
......@@ -491,3 +500,8 @@ VUHDO_I18N_PLAY_SOUND_FILE_CUSTOM_DEBUFF_ERR = "Could not play sound \"%s\" for
-- 3.122
VUHDO_I18N_BOUQUET_STATUS_POWER_TANK_ONLY = "Statusbar: Power % (Tank Only)";
VUHDO_I18N_DEF_BOUQUET_BAR_MANA_TANK_ONLY = "Manabars: Power (Tank Only)";
-- 3.131
VUHDO_I18N_DEF_COUNTER_HEAL_ABSORB = "Counter: All Heal Absorb #k";
VUHDO_I18N_DEF_STATUS_HEAL_ABSORB = "Statusbar: Heal Absorb";
if (GetLocale() ~= "koKR") then
if (GetLocale() ~= "koKR") then
return;
end
-- 지옥천사(윈드러너) 한글화
......@@ -495,3 +495,8 @@ VUHDO_I18N_PLAY_SOUND_FILE_CUSTOM_DEBUFF_ERR = "사용자 정의 디버프 \"%s\
-- 3.122
VUHDO_I18N_BOUQUET_STATUS_POWER_TANK_ONLY = "Statusbar: Power % (Tank Only)";
VUHDO_I18N_DEF_BOUQUET_BAR_MANA_TANK_ONLY = "Manabars: Power (Tank Only)";
-- 3.131
VUHDO_I18N_DEF_COUNTER_HEAL_ABSORB = "Counter: All Heal Absorb #k";
VUHDO_I18N_DEF_STATUS_HEAL_ABSORB = "Statusbar: Heal Absorb";
if (GetLocale() ~= "ruRU") then
if (GetLocale() ~= "ruRU") then
return;
end
-- Class Names
......@@ -429,6 +429,7 @@ VUHDO_I18N_DISABLE_BY_VERSION = "!!! VUHDO ОТКЛЮЧЕН !!! Эта верс
VUHDO_I18N_BOUQUET_STATUS_ALTERNATE_POWERS = "Полоса состояния: Альтернативная энергия %"
VUHDO_I18N_BOUQUET_ALTERNATE_POWERS_ABOVE = "Флаг: Альтернативная энергия > %";
VUHDO_I18N_DEF_ALTERNATE_POWERS = "Альтернативная энергия";
VUHDO_I18N_DEF_TANK_CDS_EXTENDED = "Tank Cooldowns extd";
VUHDO_I18N_BOUQUET_HOLY_POWER_EQUALS = "Флаг: Энергия Света ==";
VUHDO_I18N_DEF_PLAYER_HOLY_POWER = "Энергия Света";
VUHDO_I18N_CUSTOM_ICON_ONE_THIRD = "Трети: Одна";
......@@ -465,7 +466,9 @@ VUHDO_I18N_DEF_ROLE_COLOR = "Цвет роли";
VUHDO_I18N_BOUQUET_ROLE_TANK = "Флаг: Роль - танк";
VUHDO_I18N_BOUQUET_ROLE_DAMAGE = "Флаг: Роль - ДД";
VUHDO_I18N_BOUQUET_ROLE_HEALER = "Флаг: Роль - Целитель";
VUHDO_I18N_BOUQUET_STACKS = "Флаг: Стаки >";
VUHDO_I18N_DEF_PLAYER_CHI = "Player Chi";
VUHDO_I18N_BOUQUET_TARGET_RAID_ICON = "Icon: Target's Raid Symbol";
VUHDO_I18N_BOUQUET_OWN_CHI_EQUALS = "Flag: Own Chi ==";
......@@ -474,8 +477,14 @@ VUHDO_I18N_CUSTOM_ICON_FIVE_THIRDS = "Thirds: Five";
VUHDO_I18N_DEF_RAID_CDS = "Raid Cooldowns";
VUHDO_I18N_BOUQUET_STATUS_CLASS_COLOR_IF_ACTIVE = "Flag: Class Color if active";
VUHDO_I18N_LETHAL_POISONS = "Lethal Poisons";
VUHDO_I18N_NON_LETHAL_POISONS = "Non-lethal Poisons";
VUHDO_I18N_DEF_COUNTER_SHIELD_ABSORB = "Counter: All Shield Absorb #k";
VUHDO_I18N_BUFFC_WEAPON_ENCHANT_OFF = "Weapon Enchant (offhand)";
VUHDO_I18N_DEF_PVP_FLAGS="PvP Flag Carriers";
VUHDO_I18N_DEF_STATUS_SHIELD = "Statusbar: Shield";
VUHDO_I18N_TARGET = "Target";
VUHDO_I18N_FOCUS = "Focus";
VUHDO_I18N_DEF_STATUS_OVERSHIELDED = "Statusbar: Overshielded";
......@@ -557,3 +566,8 @@ VUHDO_I18N_PLAY_SOUND_FILE_CUSTOM_DEBUFF_ERR = "Could not play sound \"%s\" for
-- 3.122
VUHDO_I18N_BOUQUET_STATUS_POWER_TANK_ONLY = "Statusbar: Power % (Tank Only)";
VUHDO_I18N_DEF_BOUQUET_BAR_MANA_TANK_ONLY = "Manabars: Power (Tank Only)";
-- 3.131
VUHDO_I18N_DEF_COUNTER_HEAL_ABSORB = "Counter: All Heal Absorb #k";
VUHDO_I18N_DEF_STATUS_HEAL_ABSORB = "Statusbar: Heal Absorb";

if (GetLocale() ~= "zhCN") then
return;
end
......@@ -494,3 +493,8 @@ VUHDO_I18N_PLAY_SOUND_FILE_CUSTOM_DEBUFF_ERR = "无法为自定义的DEBUFF \"%s
-- 3.122
VUHDO_I18N_BOUQUET_STATUS_POWER_TANK_ONLY = "Statusbar: Power % (Tank Only)";
VUHDO_I18N_DEF_BOUQUET_BAR_MANA_TANK_ONLY = "Manabars: Power (Tank Only)";
-- 3.131
VUHDO_I18N_DEF_COUNTER_HEAL_ABSORB = "Counter: All Heal Absorb #k";
VUHDO_I18N_DEF_STATUS_HEAL_ABSORB = "Statusbar: Heal Absorb";

if (GetLocale() ~= "zhTW") then
return;
end
......@@ -358,6 +357,7 @@ VUHDO_I18N_DISABLE_BY_VERSION = "!!! VUHDO IS DISABLED !!! This version is for c
VUHDO_I18N_BOUQUET_STATUS_ALTERNATE_POWERS = "Statusbar: Alternate Power %"
VUHDO_I18N_BOUQUET_ALTERNATE_POWERS_ABOVE = "Flag: Alternate Power > %";
VUHDO_I18N_DEF_ALTERNATE_POWERS = "Alternative Powers";
VUHDO_I18N_DEF_TANK_CDS_EXTENDED = "Tank Cooldowns extd";
VUHDO_I18N_BOUQUET_HOLY_POWER_EQUALS = "Flag: Own Holy Power ==";
VUHDO_I18N_DEF_PLAYER_HOLY_POWER = "Player Holy Power";
VUHDO_I18N_CUSTOM_ICON_ONE_THIRD = "Thirds: One";
......@@ -393,7 +393,9 @@ VUHDO_I18N_DEF_ROLE_COLOR = "Role Color";
VUHDO_I18N_BOUQUET_ROLE_TANK = "Flag: Role Tank";
VUHDO_I18N_BOUQUET_ROLE_DAMAGE = "Flag: Role Damager";
VUHDO_I18N_BOUQUET_ROLE_HEALER = "Flag: Role Healer";
VUHDO_I18N_BOUQUET_STACKS = "Flag: Stacks >";
VUHDO_I18N_DEF_PLAYER_CHI = "Player Chi";
VUHDO_I18N_BOUQUET_TARGET_RAID_ICON = "Icon: Target's Raid Symbol";
VUHDO_I18N_BOUQUET_OWN_CHI_EQUALS = "Flag: Own Chi ==";
......@@ -402,8 +404,14 @@ VUHDO_I18N_CUSTOM_ICON_FIVE_THIRDS = "Thirds: Five";
VUHDO_I18N_DEF_RAID_CDS = "Raid Cooldowns";
VUHDO_I18N_BOUQUET_STATUS_CLASS_COLOR_IF_ACTIVE = "Flag: Class Color if active";
VUHDO_I18N_LETHAL_POISONS = "Lethal Poisons";
VUHDO_I18N_NON_LETHAL_POISONS = "Non-lethal Poisons";
VUHDO_I18N_DEF_COUNTER_SHIELD_ABSORB = "Counter: All Shield Absorb #k";
VUHDO_I18N_BUFFC_WEAPON_ENCHANT_OFF = "Weapon Enchant (offhand)";
VUHDO_I18N_DEF_PVP_FLAGS="PvP Flag Carriers";
VUHDO_I18N_DEF_STATUS_SHIELD = "Statusbar: Shield";
VUHDO_I18N_TARGET = "Target";
VUHDO_I18N_FOCUS = "Focus";
VUHDO_I18N_DEF_STATUS_OVERSHIELDED = "Statusbar: Overshielded";
......@@ -485,3 +493,8 @@ VUHDO_I18N_PLAY_SOUND_FILE_CUSTOM_DEBUFF_ERR = "Could not play sound \"%s\" for
-- 3.122
VUHDO_I18N_BOUQUET_STATUS_POWER_TANK_ONLY = "Statusbar: Power % (Tank Only)";
VUHDO_I18N_DEF_BOUQUET_BAR_MANA_TANK_ONLY = "Manabars: Power (Tank Only)";
-- 3.131
VUHDO_I18N_DEF_COUNTER_HEAL_ABSORB = "Counter: All Heal Absorb #k";
VUHDO_I18N_DEF_STATUS_HEAL_ABSORB = "Statusbar: Heal Absorb";
if (GetLocale() ~= "koKR") then
if (GetLocale() ~= "koKR") then
return;
end
-- 지옥천사(윈드러너) 한글화
......
......@@ -14,6 +14,9 @@ Bugfixes:
Improvements:
-- Added debuff absorb overlay bar to display healing absorption amount
-- Added new default bouquet 'Counter: All Heal Absorb #k'
-- Added new bouquet validator 'Counter: All Heal Absorb #k'
-- Added new bouquet validator 'Statusbar: Heal Absorb'
--------------------------------------------------------------
......
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