<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/ ..\FrameXML\UI.xsd"> <Script file="VuhDoBarCustomizerClusters.lua" /> <Script file="VuhDoBarCustomizerDebuffIcon.lua" /> <Script file="VuhDoBarCustomizerHealth.lua" /> <Script file="VuhDoBarCustomizerHots.lua" /> <Script file="VuhDoBarCustomizerMana.lua" /> <Script file="VuhDoBarCustomizerTarget.lua" /> <Script file="VuhDoBarCustomizerThreat.lua" /> <Script file="VuhDoPanel.lua" /> <Script file="VuhDoPanelRefresh.lua" /> <Script file="VuhDoPanelRedrawCustomDebuffs.lua" /> <Script file="VuhDoPanelRedrawHeaders.lua" /> <Script file="VuhDoPanelRedrawHots.lua" /> <Script file="VuhDoPanelRedraw.lua" /> <Script file="VuhDoKeySetup.lua" /> <Script file="VuhDoActionEventHandler.lua" /> <StatusBar name="VuhDoDummyStatusBar" hidden="true" inherits="VuhDoStatusBar"> </StatusBar> <StatusBar name="VuhDoGcdStatusBar" frameLevel="220" hidden="true" inherits="VuhDoStatusBar"> </StatusBar> <Frame name="VuhDoDirectionFrame" frameLevel="221" hidden="true"> <Layers> <Layer level="ARTWORK"> <Texture name="$parentArrow" file="Interface\AddOns\VuhDo\Images\Arrow.blp"></Texture> </Layer> <Layer level="OVERLAY"> <FontString name="$parentText" inherits="NumberFontNormalSmall"></FontString> </Layer> </Layers> </Frame> <Cooldown name="VuhDoHotCooldown" virtual="true"> </Cooldown> <Frame name="VuhDoHotIconTemplate" virtual="true"> <Layers> <Layer level="BACKGROUND"> <Texture name="$parentI"></Texture> </Layer> <Layer level="BORDER"> <Texture name="$parentA"></Texture> </Layer> <Layer level="OVERLAY"> <FontString name="$parentT" inherits="NumberFontNormalSmall"></FontString> <FontString name="$parentC" inherits="NumberFontNormalSmall"></FontString> </Layer> </Layers> <Scripts> <OnLoad> self.addLevel = 8; </OnLoad> </Scripts> </Frame> <Frame name="VuhDoRaidTargetIconTemplate" virtual="true"> <Layers> <Layer level="OVERLAY"> <Texture name="$parentI" file="interface\targetingframe\ui-raidtargetingicons"> </Texture> </Layer> </Layers> </Frame> <Button name="VuhDoDebuffIconTemplate" virtual="true" inherits="SecureUnitButtonTemplate,SecureHandlerEnterLeaveTemplate,SecureHandlerShowHideTemplate"> <Frames> <Frame name="$parentB" enableMouse="false"> <Layers> <Layer level="BACKGROUND"> <Texture name="$parentI"> </Texture> </Layer> <Layer level="OVERLAY"> <FontString name="$parentT" inherits="NumberFontNormalSmall"></FontString> <FontString name="$parentC" inherits="NumberFontNormalSmall"></FontString> <FontString name="$parentN" inherits="GameFontNormalSmall"></FontString> </Layer> </Layers> </Frame> </Frames> <Scripts> <OnLoad> self.addLevel = 9; self:SetScript("PreClick", VuhDoActionPreClick); self:SetScript("PostClick", VuhDoActionPostClick); </OnLoad> </Scripts> </Button> <StatusBar name="VuhDoHotBarTemplate" setAllPoints="true" hidden="false" inherits="VuhDoStatusBar" virtual="true"> <Scripts> <OnLoad> VUHDO_refactorStatusbar(self); self.addLevel = 6; </OnLoad> </Scripts> </StatusBar> <Frame name="VuhDoPlayerTargetFrameTemplate" virtual="true"> <Backdrop bgFile="" edgeFile="Interface\AddOns\VuhDo\Images\white_square_16_16" tile="false"> <BackgroundInsets> <AbsInset left="10" right="10" top="10" bottom="10" /> </BackgroundInsets> <TileSize> <AbsValue val="16" /> </TileSize> <EdgeSize> <AbsValue val="1" /> </EdgeSize> <BorderColor r="0.6" g="0.6" b="0.6" /> </Backdrop> </Frame> <Button name="VuhDoButtonSecureTargetTemplate" virtual="true" inherits="SecureUnitButtonTemplate,SecureHandlerEnterLeaveTemplate,SecureHandlerShowHideTemplate"> <Size> <AbsDimension x="95" y="18" /> </Size> <Scripts> <OnLoad>self:RegisterForClicks("AnyDown"); </OnLoad> </Scripts> <Frames> <Frame name="$parentPlTg" setAllPoints="true" hidden="true" inherits="VuhDoPlayerTargetFrameTemplate"> </Frame> <StatusBar name="$parentBgBar" setAllPoints="true" hidden="true" inherits="VuhDoStatusBar"> <Frames> <StatusBar name="$parentHlBar" setAllPoints="true" inherits="VuhDoStatusBar"> <Frames> <StatusBar name="$parentMaBar" hidden="true" inherits="VuhDoStatusBar"> <Anchors> <Anchor point="BOTTOMLEFT" relativePoint="BOTTOMLEFT"> <Offset> <AbsDimension x="0" y="0"/> </Offset> </Anchor> </Anchors> <Scripts> <OnLoad> VUHDO_refactorStatusbar(self); self.addLevel = 1; </OnLoad> </Scripts> </StatusBar> <Frame name="$parentTxPnl"> <Anchors> <Anchor point="CENTER" relativePoint="CENTER"> <Offset> <AbsDimension x="0" y="0"/> </Offset> </Anchor> </Anchors> <Layers> <Layer> <FontString name="$parentUnN" inherits="GameFontNormalSmall"> <FontHeight> <AbsValue val="9" /> </FontHeight> </FontString> <FontString name="$parentLife" inherits="GameFontNormalSmall"> <FontHeight> <AbsValue val="9" /> </FontHeight> </FontString> </Layer> </Layers> <Scripts> <OnLoad> self.addLevel = 2; </OnLoad> </Scripts> </Frame> <Frame name="$parentOvhPnl"> <Anchors> <Anchor point="CENTER" relativePoint="CENTER"> <Offset> <AbsDimension x="0" y="0"/> </Offset> </Anchor> </Anchors> <Layers> <Layer level="OVERLAY"> <FontString name="$parentT" inherits="SystemFont_Tiny"> <FontHeight> <AbsValue val="9" /> </FontHeight> <Shadow> <Color r="0" g="0" b="0" /> <Offset> <AbsDimension x="1" y="-1" /> </Offset> </Shadow> </FontString> </Layer> </Layers> </Frame> </Frames> <Layers> <Layer level="OVERLAY"> -- Raid Icon <Texture name="$parentIc50" toplevel="true" hidden="true" file="interface\targetingframe\ui-raidtargetingicons"> </Texture> </Layer> </Layers> </StatusBar> </Frames> </StatusBar> </Frames> </Button> <Button name="VuhDoButtonSecureTemplate" virtual="true" inherits="SecureUnitButtonTemplate,SecureHandlerEnterLeaveTemplate,SecureHandlerShowHideTemplate"> <Size> <AbsDimension x="95" y="18" /> </Size> <Scripts> <OnLoad> self:SetScript("PreClick", VuhDoActionPreClick); self:SetScript("PostClick", VuhDoActionPostClick); </OnLoad> </Scripts> <Frames> <Frame name="$parentDropDown" inherits="UIDropDownMenuTemplate" parentKey="dropDown" hidden="true"> <Size> <AbsDimension x="10" y="10"/> </Size> <Anchors> <Anchor point="TOP"> <Offset> <AbsDimension x="10" y="-60"/> </Offset> </Anchor> </Anchors> </Frame> <StatusBar name="$parentBgBar" inherits="VuhDoStatusBar"> <Anchors> <Anchor point="TOPLEFT" relativePoint="TOPLEFT"> <Offset> <AbsDimension x="0" y="0"/> </Offset> </Anchor> <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT"> <Offset> <AbsDimension x="0" y="0"/> </Offset> </Anchor> </Anchors> <Frames> <StatusBar name="$parentShBar" inherits="VuhDoStatusBar"> </StatusBar> <StatusBar name="$parentIcBar" inherits="VuhDoStatusBar"> <Frames> <StatusBar name="$parentHlBar" inherits="VuhDoStatusBar"> <Frames> <StatusBar name="$parentMaBar" hidden="true" inherits="VuhDoStatusBar"> <Anchors> <Anchor point="BOTTOMLEFT" relativePoint="BOTTOMLEFT"> <Offset> <AbsDimension x="0" y="0"/> </Offset> </Anchor> </Anchors> <Scripts> <OnLoad> VUHDO_refactorStatusbar(self); self.addLevel = 1; </OnLoad> </Scripts> </StatusBar> <StatusBar name="$parentLsBar" hidden="true" inherits="VuhDoStatusBar"> <Scripts> <OnLoad> VUHDO_refactorStatusbar(self); self.addLevel = 1; </OnLoad> </Scripts> </StatusBar> <StatusBar name="$parentRsBar" hidden="true" inherits="VuhDoStatusBar"> <Scripts> <OnLoad> VUHDO_refactorStatusbar(self); self.addLevel = 1; </OnLoad> </Scripts> </StatusBar> <Frame name="$parentPlTg" setAllPoints="true" hidden="true" inherits="VuhDoPlayerTargetFrameTemplate"> <Scripts> <OnLoad> self.addLevel = 2; </OnLoad> </Scripts> </Frame> <Frame name="$parentClu" setAllPoints="true" hidden="true" inherits="VuhDoPlayerTargetFrameTemplate"> <Scripts> <OnLoad> self.addLevel = 2; </OnLoad> </Scripts> </Frame> <StatusBar name="$parentHiBar" setAllPoints="true" hidden="true" inherits="VuhDoStatusBar"> <Scripts> <OnLoad> VUHDO_refactorStatusbar(self); self.addLevel = 3; </OnLoad> </Scripts> </StatusBar> <StatusBar name="$parentAgBar" inherits="VuhDoStatusBar"> <Scripts> <OnLoad> VUHDO_refactorStatusbar(self); self.addLevel = 4; </OnLoad> </Scripts> </StatusBar> <Frame name="$parentTxPnl"> <Layers> <Layer> <FontString name="$parentUnN"> <Shadow> <Offset> <AbsDimension x="1" y="-1" /> </Offset> </Shadow> </FontString> <FontString name="$parentLife"> <Shadow> <Offset> <AbsDimension x="1" y="-1" /> </Offset> </Shadow> </FontString> </Layer> </Layers> <Scripts> <OnLoad> self.addLevel = 5; </OnLoad> </Scripts> </Frame> -- HotBar 1-3 <StatusBar name="$parentHotBar1" inherits="VuhDoHotBarTemplate"> </StatusBar> <StatusBar name="$parentHotBar2" inherits="VuhDoHotBarTemplate"> </StatusBar> <StatusBar name="$parentHotBar3" inherits="VuhDoHotBarTemplate"> </StatusBar> -- HOTs Ic1-5, 9, 10 muss Button sein fuer Masque -- Custom debuffs 40 - 44 <Frame name="$parentIc" setAllPoints="true"> <Layers> <Layer> -- Ready check <Texture name="$parent20" hidden="true"> </Texture> -- Raid Icon <Texture name="$parent50" hidden="true" file="interface\targetingframe\ui-raidtargetingicons"> </Texture> -- Swiftmend indicator <Texture name="$parent51" hidden="true" file="Interface\AddOns\VuhDo\Images\icon_red"> </Texture> </Layer> </Layers> <Scripts> <OnLoad> self.addLevel = 10; </OnLoad> </Scripts> </Frame> <Frame name="$parentOvhPnl"> <Layers> <Layer level="OVERLAY"> <FontString name="$parentT" inherits="SystemFont_Tiny"> <FontHeight> <AbsValue val="9" /> </FontHeight> <Shadow> <Color r="0" g="0" b="0" /> <Offset> <AbsDimension x="1" y="-1" /> </Offset> </Shadow> </FontString> </Layer> </Layers> <Scripts> <OnLoad> self.addLevel = 11; </OnLoad> </Scripts> </Frame> <StatusBar name="$parentFlBar" setAllPoints="true" inherits="VuhDoStatusBar"> <Scripts> <OnLoad> VUHDO_refactorStatusbar(self); self.addLevel = 12; </OnLoad> </Scripts> </StatusBar> </Frames> <Layers> <Layer level="OVERLAY"> <Texture name="$parentAggro" hidden="true" file="Interface\AddOns\VuhDo\Images\aggro"> <Size> <AbsDimension x="10" y="20" /> </Size> <Anchors> <Anchor point="LEFT" relativeTo="$parentLeft" relativePoint="RIGHT" /> <Anchor point="RIGHT" relativeTo="$parentRight" relativePoint="LEFT" /> </Anchors> <TexCoords left="0" right="1" top="0" bottom="1" /> </Texture> </Layer> </Layers> </StatusBar> </Frames> </StatusBar> </Frames> </StatusBar> <Button name="$parentTg" inherits="VuhDoButtonSecureTargetTemplate"> </Button> <Button name="$parentTot" inherits="VuhDoButtonSecureTargetTemplate"> </Button> <StatusBar name="$parentThBar" inherits="VuhDoStatusBar"> <Anchors> <Anchor point="BOTTOMLEFT" relativePoint="TOPLEFT"> <Offset> <AbsDimension x="0" y="0"/> </Offset> </Anchor> <Anchor point="BOTTOMRIGHT" relativePoint="TOPRIGHT"> <Offset> <AbsDimension x="0" y="0"/> </Offset> </Anchor> </Anchors> </StatusBar> </Frames> </Button> <Frame name="VuhDoGroupHeaderTemplate" virtual="true"> <Size> <AbsDimension x="80" y="18" /> </Size> <Scripts> <OnMouseDown>VUHDO_startMoving(self:GetParent())</OnMouseDown> <OnMouseUp>VUHDO_stopMoving(self:GetParent())</OnMouseUp> </Scripts> <Frames> <StatusBar name="$parentBar" setAllPoints="true" inherits="VuhDoStatusBar"> <Layers> <Layer level="OVERLAY"> <FontString name="$parentUnN" inherits="SystemFont_Tiny"> <Shadow> <Color r="0" g="0" b="0" /> <Offset> <AbsDimension x="1" y="-1" /> </Offset> </Shadow> </FontString> </Layer> </Layers> </StatusBar> </Frames> </Frame> <Frame name="VuhDoHealPanelTemplate" toplevel="true" parent="UIParent" movable="true" enableKeyboard="true" virtual="true" hidden="true" inherits="SecureFrameTemplate"> <Backdrop tile="true" bgFile="Interface\AddOns\VuhDo\Images\white_square_16_16" edgeFile="Interface\Tooltips\UI-Tooltip-Border"> <EdgeSize> <AbsValue val="8"/> </EdgeSize> <TileSize> <AbsValue val="8"/> </TileSize> <BackgroundInsets> <AbsInset left="1" right="1" top="1" bottom="1"/> </BackgroundInsets> </Backdrop> <Frames> <Frame name="$parentGrpLbl"> <Size> <AbsDimension x="66" y="20" /> </Size> <Anchors> <Anchor point="TOPLEFT"> <Offset> <AbsDimension x="10" y="20" /> </Offset> </Anchor> </Anchors> <Layers> <Layer> <FontString name="$parentLbl" inherits="SystemFont_Tiny" text=""> <Anchors> <Anchor point="TOPLEFT" /> <Anchor point="BOTTOMRIGHT" /> </Anchors> <FontHeight> <AbsValue val="12" /> </FontHeight> <Color r="0" g="1" b="0" /> <Shadow> <Color r="0" g="0" b="0" /> <Offset> <AbsDimension x="1" y="-1" /> </Offset> </Shadow> </FontString> </Layer> </Layers> <Scripts> <OnMouseDown>VUHDO_startMoving(self:GetParent())</OnMouseDown> <OnMouseUp>VUHDO_stopMoving(self:GetParent())</OnMouseUp> </Scripts> </Frame> <Frame name="$parentNewTxu" hidden="true"> <Size> <AbsDimension x="32" y="32" /> </Size> <Anchors> <Anchor point="BOTTOMRIGHT" relativePoint="LEFT"> <Offset> <AbsDimension x="-2" y="5" /> </Offset> </Anchor> </Anchors> <Layers> <Layer> <Texture name="$parentTxu" setAllPoints="true" file="Interface\AddOns\VuhDo\Images\icon_plus_round"> <TexCoords left="0" right="1" top="0" bottom="1" /> </Texture> </Layer> </Layers> <Scripts> <OnMouseDown> VUHDO_newOptionsAddModelOnClick(self); </OnMouseDown> </Scripts> </Frame> <Frame name="$parentClrTxu" hidden="true"> <Size> <AbsDimension x="32" y="32" /> </Size> <Anchors> <Anchor point="TOPRIGHT" relativePoint="LEFT"> <Offset> <AbsDimension x="-2" y="-5" /> </Offset> </Anchor> </Anchors> <Layers> <Layer> <Texture name="$parentTxu" setAllPoints="true" file="Interface\AddOns\VuhDo\Images\icon_x_round"> <TexCoords left="0" right="1" top="0" bottom="1" /> </Texture> </Layer> </Layers> <Scripts> <OnMouseDown> VUHDO_newOptionsDeleteModelOnClick(self); </OnMouseDown> </Scripts> </Frame> </Frames> <Scripts> <OnMouseDown> VUHDO_startMoving(self); </OnMouseDown> <OnMouseUp> VUHDO_stopMoving(self); </OnMouseUp> </Scripts> </Frame> </Ui>