From dcb7be418082cbd0c7beca6e75bbe645cb7a7413 Mon Sep 17 00:00:00 2001
From: Ivaria <ivaria@vuhdo.io>
Date: Mon, 7 Nov 2016 08:23:46 +0000
Subject: [PATCH] Blizzard fixed the font drop shadows on their end finally

---
 VuhDoGuiToolbox.lua                           | 4 +---
 VuhDoOptions/VuhDoLookAndFeelStandardFont.lua | 4 +---
 2 files changed, 2 insertions(+), 6 deletions(-)

diff --git a/VuhDoGuiToolbox.lua b/VuhDoGuiToolbox.lua
index 56404d9..d032822 100644
--- a/VuhDoGuiToolbox.lua
+++ b/VuhDoGuiToolbox.lua
@@ -747,9 +747,7 @@ function VUHDO_customizeIconText(aParent, aHeight, aLabel, aSetup)
 
 	aLabel:SetFont(aSetup["FONT"], tFactor * aSetup["SCALE"], tOutline);
 	
-	-- patch 7.1 introduced a bug with shadow offset scaling by resolution
-	-- hardcode the offset to -3 for now which should be the equiv of -1 @ 1920x1080
-	aLabel:SetShadowOffset(1, -3);
+	aLabel:SetShadowOffset(1, -1);
 
 	aLabel:SetText("");
 end
diff --git a/VuhDoOptions/VuhDoLookAndFeelStandardFont.lua b/VuhDoOptions/VuhDoLookAndFeelStandardFont.lua
index ccce5ce..404e8c9 100644
--- a/VuhDoOptions/VuhDoLookAndFeelStandardFont.lua
+++ b/VuhDoOptions/VuhDoLookAndFeelStandardFont.lua
@@ -123,9 +123,7 @@ function VUHDO_lnfStandardFontUpdateDemoText()
 		tLabel:SetShadowColor(0, 0, 0, tShadowAlpha);
 	end
 
-	-- patch 7.1 introduced a bug with shadow offset scaling by resolution
-	-- hardcode the offset to -3 for now which should be the equiv of -1 @ 1920x1080
-	tLabel:SetShadowOffset(1, -3);
+	tLabel:SetShadowOffset(1, -1);
 
 	if (sTable["COLOR"] ~= nil) then
 		tLabel:SetTextColor(VUHDO_textColor(sTable["COLOR"]));
-- 
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