From ff34050aa0dc76335ddb021ef2d543d84febaca6 Mon Sep 17 00:00:00 2001 From: Ivaria <ivaria@vuhdo.io> Date: Sat, 14 May 2016 23:34:56 +0000 Subject: [PATCH] Added new power types and associated power colors for Astral Power, Maelstrom and Insanity. --- VuhDoBouquetValidators.lua | 2 +- VuhDoConst.lua | 15 +++-- VuhDoDefaults.lua | 15 +++-- VuhDoOptions/VuhDoLocalization_de.lua | 9 +++ VuhDoOptions/VuhDoLocalization_en.lua | 8 +++ VuhDoOptions/VuhDoLocalization_es.lua | 9 +++ VuhDoOptions/VuhDoLocalization_fr.lua | 9 +++ VuhDoOptions/VuhDoLocalization_ru.lua | 9 +++ VuhDoOptions/VuhDoLocalization_zhCN.lua | 9 +++ VuhDoOptions/VuhDoLocalization_zhTW.lua | 9 +++ VuhDoOptions/VuhDoNewOptionsColorsPowers.xml | 59 ++++++++++++++++++-- VuhDoRoleChecker.lua | 20 +++---- changelog.txt | 1 + 13 files changed, 146 insertions(+), 28 deletions(-) diff --git a/VuhDoBouquetValidators.lua b/VuhDoBouquetValidators.lua index 14f43ed..21cf4a4 100644 --- a/VuhDoBouquetValidators.lua +++ b/VuhDoBouquetValidators.lua @@ -1702,7 +1702,7 @@ VUHDO_BOUQUET_BUFFS_SPECIAL = { ["validator"] = VUHDO_customFlagValidator, ["custom_type"] = VUHDO_BOUQUET_CUSTOM_TYPE_CUSTOM_FLAG, ["updateCyclic"] = true, - ["interests"] = { VUHDO_UPDATE_INC, VUHDO_UPDATE_HEALTH, VUHDO_UPDATE_RANGE, VUHDO_UPDATE_HEALTH_MAX, VUHDO_UPDATE_ALIVE }, + ["interests"] = { VUHDO_UPDATE_INC, VUHDO_UPDATE_HEALTH, VUHDO_UPDATE_RANGE, VUHDO_UPDATE_HEALTH_MAX, VUHDO_UPDATE_ALIVE }, --ignoring some for now (eg. VUHDO_UPDATE_MANA, VUHDO_UPDATE_DC, etc.) }, }; diff --git a/VuhDoConst.lua b/VuhDoConst.lua index 58662e0..51a5aa9 100644 --- a/VuhDoConst.lua +++ b/VuhDoConst.lua @@ -272,12 +272,15 @@ VUHDO_UPDATE_SHIELD = 36; -- Unit power types (== Blizzard defined types) -VUHDO_UNIT_POWER_MANA = 0; -VUHDO_UNIT_POWER_RAGE = 1; -VUHDO_UNIT_POWER_FOCUS = 2; -VUHDO_UNIT_POWER_ENERGY = 3; -VUHDO_UNIT_POWER_HAPPINESS = 4; -VUHDO_UNIT_POWER_RUNES = 6; +VUHDO_UNIT_POWER_MANA = SPELL_POWER_MANA; +VUHDO_UNIT_POWER_RAGE = SPELL_POWER_RAGE; +VUHDO_UNIT_POWER_FOCUS = SPELL_POWER_FOCUS; +VUHDO_UNIT_POWER_ENERGY = SPELL_POWER_ENERGY; +VUHDO_UNIT_POWER_HAPPINESS = SPELL_POWER_COMBO_POINTS; +VUHDO_UNIT_POWER_RUNES = SPELL_POWER_RUNIC_POWER; +VUHDO_UNIT_POWER_LUNAR_POWER = SPELL_POWER_LUNAR_POWER; +VUHDO_UNIT_POWER_MAELSTROM = SPELL_POWER_MAELSTROM; +VUHDO_UNIT_POWER_INSANITY = SPELL_POWER_INSANITY; diff --git a/VuhDoDefaults.lua b/VuhDoDefaults.lua index 51c5a60..dff2a4b 100644 --- a/VuhDoDefaults.lua +++ b/VuhDoDefaults.lua @@ -718,12 +718,15 @@ local VUHDO_DEFAULT_CU_DE_STORED_SETTINGS = { VUHDO_DEFAULT_POWER_TYPE_COLORS = { - [VUHDO_UNIT_POWER_MANA] = VUHDO_makeFullColor(0, 0, 1, 1, 0, 0, 1, 1), - [VUHDO_UNIT_POWER_RAGE] = VUHDO_makeFullColor(1, 0, 0, 1, 1, 0, 0, 1), - [VUHDO_UNIT_POWER_FOCUS] = VUHDO_makeFullColor(1, 0.5, 0.25, 1, 1, 0.5, 0.25, 1), - [VUHDO_UNIT_POWER_ENERGY] = VUHDO_makeFullColor(1, 1, 0, 1, 1, 1, 0, 1), - [VUHDO_UNIT_POWER_HAPPINESS] = VUHDO_makeFullColor(0, 1, 1, 1, 0, 1, 1, 1), - [VUHDO_UNIT_POWER_RUNES] = VUHDO_makeFullColor(0.5, 0.5, 0.5, 1, 0.5, 0.5, 0.5, 1), + [VUHDO_UNIT_POWER_MANA] = VUHDO_makeFullColor(0, 0, 1, 1, 0, 0, 1, 1), + [VUHDO_UNIT_POWER_RAGE] = VUHDO_makeFullColor(1, 0, 0, 1, 1, 0, 0, 1), + [VUHDO_UNIT_POWER_FOCUS] = VUHDO_makeFullColor(1, 0.5, 0.25, 1, 1, 0.5, 0.25, 1), + [VUHDO_UNIT_POWER_ENERGY] = VUHDO_makeFullColor(1, 1, 0, 1, 1, 1, 0, 1), + [VUHDO_UNIT_POWER_HAPPINESS] = VUHDO_makeFullColor(0, 1, 1, 1, 0, 1, 1, 1), + [VUHDO_UNIT_POWER_RUNES] = VUHDO_makeFullColor(0.5, 0.5, 0.5, 1, 0.5, 0.5, 0.5, 1), + [VUHDO_UNIT_POWER_LUNAR_POWER] = VUHDO_makeFullColor(0.87, 0.95, 1, 1, 0.87, 0.95, 1, 1), + [VUHDO_UNIT_POWER_MAELSTROM] = VUHDO_makeFullColor(0.09, 0.56, 1, 1, 0.09, 0.56, 1, 1), + [VUHDO_UNIT_POWER_INSANITY] = VUHDO_makeFullColor(0.15, 0.97, 1, 1, 0.15, 0.97, 1, 1), }; diff --git a/VuhDoOptions/VuhDoLocalization_de.lua b/VuhDoOptions/VuhDoLocalization_de.lua index 3ac9e39..98a362d 100644 --- a/VuhDoOptions/VuhDoLocalization_de.lua +++ b/VuhDoOptions/VuhDoLocalization_de.lua @@ -614,6 +614,10 @@ VUHDO_I18N_TT.K555 = "Check to allow the VuhDo menu command to be bound even whe VUHDO_I18N_TT.K556 = "Check this to have an extra panel for boss encounter NPCs (eg. shards on Tectus, mushrooms on Brackenspore)."; VUHDO_I18N_TT.K557 = "Body of the custom flag function. Must return true or false. Example: return (\"YOURNAME\" == VUHDO_unitInfo\[\"name\"\])"; VUHDO_I18N_TT.K558 = "Hide buff watch while out of combat."; +VUHDO_I18N_TT.K559 = "Click to select focus bar color."; +VUHDO_I18N_TT.K560 = "Click to select astral power bar color."; +VUHDO_I18N_TT.K561 = "Click to select maelstrom bar color."; +VUHDO_I18N_TT.K562 = "Click to select insanity bar color."; VUHDO_I18N_DEFAULT_PROFILE = "Default Profile"; VUHDO_I18N_DEFAULT_LAYOUT = "Default Layout"; @@ -1094,3 +1098,8 @@ VUHDO_I18N_HIDE_OUT_OF_COMBAT = "Show Only\nIn Combat"; VUHDO_I18N_IMPORT = "Import"; VUHDO_I18N_IMPORT_STRING_INVALID = "Import string was invalid."; VUHDO_I18N_REALLY_IMPORT = "Do you really want to import?\n\nYou should only import strings from known and\nreputable sources. Never import a string whose\nsource is not trusted."; + +VUHDO_I18N_LUNAR_POWER = "Astral Power"; +VUHDO_I18N_MAELSTROM = "Maelstrom"; +VUHDO_I18N_INSANITY = "Insanity"; + diff --git a/VuhDoOptions/VuhDoLocalization_en.lua b/VuhDoOptions/VuhDoLocalization_en.lua index 4828bda..9d70c60 100644 --- a/VuhDoOptions/VuhDoLocalization_en.lua +++ b/VuhDoOptions/VuhDoLocalization_en.lua @@ -613,6 +613,10 @@ VUHDO_I18N_TT.K555 = "Check to allow the VuhDo menu command to be bound even whe VUHDO_I18N_TT.K556 = "Check this to have an extra panel for boss encounter NPCs (eg. shards on Tectus, mushrooms on Brackenspore)."; VUHDO_I18N_TT.K557 = "Body of the custom flag function. Must return true or false. Example: return (\"YOURNAME\" == VUHDO_unitInfo\[\"name\"\])"; VUHDO_I18N_TT.K558 = "Hide buff watch while out of combat."; +VUHDO_I18N_TT.K559 = "Click to select focus bar color."; +VUHDO_I18N_TT.K560 = "Click to select astral power bar color."; +VUHDO_I18N_TT.K561 = "Click to select maelstrom bar color."; +VUHDO_I18N_TT.K562 = "Click to select insanity bar color."; VUHDO_I18N_DEFAULT_PROFILE = "Default Profile"; VUHDO_I18N_DEFAULT_LAYOUT = "Default Layout"; @@ -1094,3 +1098,7 @@ VUHDO_I18N_HIDE_OUT_OF_COMBAT = "Show Only\nIn Combat"; VUHDO_I18N_IMPORT = "Import"; VUHDO_I18N_IMPORT_STRING_INVALID = "Import string was invalid."; VUHDO_I18N_REALLY_IMPORT = "Do you really want to import?\n\nYou should only import strings from known and\nreputable sources. Never import a string whose\nsource is not trusted."; + +VUHDO_I18N_LUNAR_POWER = "Astral Power"; +VUHDO_I18N_MAELSTROM = "Maelstrom"; +VUHDO_I18N_INSANITY = "Insanity"; diff --git a/VuhDoOptions/VuhDoLocalization_es.lua b/VuhDoOptions/VuhDoLocalization_es.lua index 8f5d0b7..7d2d08b 100644 --- a/VuhDoOptions/VuhDoLocalization_es.lua +++ b/VuhDoOptions/VuhDoLocalization_es.lua @@ -621,6 +621,10 @@ VUHDO_I18N_TT.K555 = "Check to allow the VuhDo menu command to be bound even whe VUHDO_I18N_TT.K556 = "Check this to have an extra panel for boss encounter NPCs (eg. shards on Tectus, mushrooms on Brackenspore)."; VUHDO_I18N_TT.K557 = "Body of the custom flag function. Must return true or false. Example: return (\"YOURNAME\" == VUHDO_unitInfo\[\"name\"\])"; VUHDO_I18N_TT.K558 = "Hide buff watch while out of combat."; +VUHDO_I18N_TT.K559 = "Click to select focus bar color."; +VUHDO_I18N_TT.K560 = "Click to select astral power bar color."; +VUHDO_I18N_TT.K561 = "Click to select maelstrom bar color."; +VUHDO_I18N_TT.K562 = "Click to select insanity bar color."; VUHDO_I18N_DEFAULT_PROFILE = "Default Profile"; VUHDO_I18N_DEFAULT_LAYOUT = "Default Layout"; @@ -1109,3 +1113,8 @@ VUHDO_I18N_HIDE_OUT_OF_COMBAT = "Show Only\nIn Combat"; VUHDO_I18N_IMPORT = "Import"; VUHDO_I18N_IMPORT_STRING_INVALID = "Import string was invalid."; VUHDO_I18N_REALLY_IMPORT = "Do you really want to import?\n\nYou should only import strings from known and\nreputable sources. Never import a string whose\nsource is not trusted."; + +VUHDO_I18N_LUNAR_POWER = "Astral Power"; +VUHDO_I18N_MAELSTROM = "Maelstrom"; +VUHDO_I18N_INSANITY = "Insanity"; + diff --git a/VuhDoOptions/VuhDoLocalization_fr.lua b/VuhDoOptions/VuhDoLocalization_fr.lua index e990128..76c05c2 100644 --- a/VuhDoOptions/VuhDoLocalization_fr.lua +++ b/VuhDoOptions/VuhDoLocalization_fr.lua @@ -623,6 +623,10 @@ VUHDO_I18N_TT.K555 = "Check to allow the VuhDo menu command to be bound even whe VUHDO_I18N_TT.K556 = "Check this to have an extra panel for boss encounter NPCs (eg. shards on Tectus, mushrooms on Brackenspore)."; VUHDO_I18N_TT.K557 = "Body of the custom flag function. Must return true or false. Example: return (\"YOURNAME\" == VUHDO_unitInfo\[\"name\"\])"; VUHDO_I18N_TT.K558 = "Hide buff watch while out of combat."; +VUHDO_I18N_TT.K559 = "Click to select focus bar color."; +VUHDO_I18N_TT.K560 = "Click to select astral power bar color."; +VUHDO_I18N_TT.K561 = "Click to select maelstrom bar color."; +VUHDO_I18N_TT.K562 = "Click to select insanity bar color."; VUHDO_I18N_DEFAULT_PROFILE = "Default Profile"; VUHDO_I18N_DEFAULT_LAYOUT = "Default Layout"; @@ -1110,3 +1114,8 @@ VUHDO_I18N_HIDE_OUT_OF_COMBAT = "Show Only\nIn Combat"; VUHDO_I18N_IMPORT = "Import"; VUHDO_I18N_IMPORT_STRING_INVALID = "Import string was invalid."; VUHDO_I18N_REALLY_IMPORT = "Do you really want to import?\n\nYou should only import strings from known and\nreputable sources. Never import a string whose\nsource is not trusted."; + +VUHDO_I18N_LUNAR_POWER = "Astral Power"; +VUHDO_I18N_MAELSTROM = "Maelstrom"; +VUHDO_I18N_INSANITY = "Insanity"; + diff --git a/VuhDoOptions/VuhDoLocalization_ru.lua b/VuhDoOptions/VuhDoLocalization_ru.lua index 765c7e5..d20a7c9 100644 --- a/VuhDoOptions/VuhDoLocalization_ru.lua +++ b/VuhDoOptions/VuhDoLocalization_ru.lua @@ -721,6 +721,10 @@ VUHDO_I18N_TT.K555 = "Check to allow the VuhDo menu command to be bound even whe VUHDO_I18N_TT.K556 = "Check this to have an extra panel for boss encounter NPCs (eg. shards on Tectus, mushrooms on Brackenspore)."; VUHDO_I18N_TT.K557 = "Body of the custom flag function. Must return true or false. Example: return (\"YOURNAME\" == VUHDO_unitInfo\[\"name\"\])"; VUHDO_I18N_TT.K558 = "Hide buff watch while out of combat."; +VUHDO_I18N_TT.K559 = "Click to select focus bar color."; +VUHDO_I18N_TT.K560 = "Click to select astral power bar color."; +VUHDO_I18N_TT.K561 = "Click to select maelstrom bar color."; +VUHDO_I18N_TT.K562 = "Click to select insanity bar color."; VUHDO_I18N_DEFAULT_PROFILE = "Default Profile"; VUHDO_I18N_DEFAULT_LAYOUT = "Default Layout"; @@ -1274,3 +1278,8 @@ VUHDO_I18N_HIDE_OUT_OF_COMBAT = "Show Only\nIn Combat"; VUHDO_I18N_IMPORT = "Import"; VUHDO_I18N_IMPORT_STRING_INVALID = "Import string was invalid."; VUHDO_I18N_REALLY_IMPORT = "Do you really want to import?\n\nYou should only import strings from known and\nreputable sources. Never import a string whose\nsource is not trusted."; + +VUHDO_I18N_LUNAR_POWER = "Astral Power"; +VUHDO_I18N_MAELSTROM = "Maelstrom"; +VUHDO_I18N_INSANITY = "Insanity"; + diff --git a/VuhDoOptions/VuhDoLocalization_zhCN.lua b/VuhDoOptions/VuhDoLocalization_zhCN.lua index 8548bc8..9f48287 100644 --- a/VuhDoOptions/VuhDoLocalization_zhCN.lua +++ b/VuhDoOptions/VuhDoLocalization_zhCN.lua @@ -615,6 +615,10 @@ VUHDO_I18N_TT.K555 = "Check to allow the VuhDo menu command to be bound even whe VUHDO_I18N_TT.K556 = "Check this to have an extra panel for boss encounter NPCs (eg. shards on Tectus, mushrooms on Brackenspore)."; VUHDO_I18N_TT.K557 = "Body of the custom flag function. Must return true or false. Example: return (\"YOURNAME\" == VUHDO_unitInfo\[\"name\"\])"; VUHDO_I18N_TT.K558 = "Hide buff watch while out of combat."; +VUHDO_I18N_TT.K559 = "Click to select focus bar color."; +VUHDO_I18N_TT.K560 = "Click to select astral power bar color."; +VUHDO_I18N_TT.K561 = "Click to select maelstrom bar color."; +VUHDO_I18N_TT.K562 = "Click to select insanity bar color."; VUHDO_I18N_DEFAULT_PROFILE = "Default Profile"; VUHDO_I18N_DEFAULT_LAYOUT = "Default Layout"; @@ -1096,3 +1100,8 @@ VUHDO_I18N_HIDE_OUT_OF_COMBAT = "Show Only\nIn Combat"; VUHDO_I18N_IMPORT = "Import"; VUHDO_I18N_IMPORT_STRING_INVALID = "Import string was invalid."; VUHDO_I18N_REALLY_IMPORT = "Do you really want to import?\n\nYou should only import strings from known and\nreputable sources. Never import a string whose\nsource is not trusted."; + +VUHDO_I18N_LUNAR_POWER = "Astral Power"; +VUHDO_I18N_MAELSTROM = "Maelstrom"; +VUHDO_I18N_INSANITY = "Insanity"; + diff --git a/VuhDoOptions/VuhDoLocalization_zhTW.lua b/VuhDoOptions/VuhDoLocalization_zhTW.lua index 0983e2b..79315ec 100644 --- a/VuhDoOptions/VuhDoLocalization_zhTW.lua +++ b/VuhDoOptions/VuhDoLocalization_zhTW.lua @@ -615,6 +615,10 @@ VUHDO_I18N_TT.K555 = "Check to allow the VuhDo menu command to be bound even whe VUHDO_I18N_TT.K556 = "Check this to have an extra panel for boss encounter NPCs (eg. shards on Tectus, mushrooms on Brackenspore)."; VUHDO_I18N_TT.K557 = "Body of the custom flag function. Must return true or false. Example: return (\"YOURNAME\" == VUHDO_unitInfo\[\"name\"\])"; VUHDO_I18N_TT.K558 = "Hide buff watch while out of combat."; +VUHDO_I18N_TT.K559 = "Click to select focus bar color."; +VUHDO_I18N_TT.K560 = "Click to select astral power bar color."; +VUHDO_I18N_TT.K561 = "Click to select maelstrom bar color."; +VUHDO_I18N_TT.K562 = "Click to select insanity bar color."; VUHDO_I18N_DEFAULT_PROFILE = "Default Profile"; VUHDO_I18N_DEFAULT_LAYOUT = "Default Layout"; @@ -1096,3 +1100,8 @@ VUHDO_I18N_HIDE_OUT_OF_COMBAT = "Show Only\nIn Combat"; VUHDO_I18N_IMPORT = "Import"; VUHDO_I18N_IMPORT_STRING_INVALID = "Import string was invalid."; VUHDO_I18N_REALLY_IMPORT = "Do you really want to import?\n\nYou should only import strings from known and\nreputable sources. Never import a string whose\nsource is not trusted."; + +VUHDO_I18N_LUNAR_POWER = "Astral Power"; +VUHDO_I18N_MAELSTROM = "Maelstrom"; +VUHDO_I18N_INSANITY = "Insanity"; + diff --git a/VuhDoOptions/VuhDoNewOptionsColorsPowers.xml b/VuhDoOptions/VuhDoNewOptionsColorsPowers.xml index dd444ff..7aaafa7 100644 --- a/VuhDoOptions/VuhDoNewOptionsColorsPowers.xml +++ b/VuhDoOptions/VuhDoNewOptionsColorsPowers.xml @@ -3,12 +3,12 @@ <Frames> <Frame name="$parentPowerTypesPanel" inherits="VuhDoPanelTemplate"> <Size> - <AbsDimension x="126" y="249" /> + <AbsDimension x="126" y="359" /> </Size> <Anchors> <Anchor point="TOPLEFT"> <Offset> - <AbsDimension x="146" y="-72" /> + <AbsDimension x="146" y="-42" /> </Offset> </Anchor> </Anchors> @@ -102,12 +102,63 @@ <Scripts> <OnLoad> VUHDO_lnfSetModel(self, "VUHDO_POWER_TYPE_COLORS.##2"); - VUHDO_lnfInitColorSwatch(self, "Energy", "Energy"); - VUHDO_lnfSetTooltip(self, nil); + VUHDO_lnfInitColorSwatch(self, VUHDO_I18N_FOCUS, VUHDO_I18N_FOCUS); + VUHDO_lnfSetTooltip(self, VUHDO_I18N_TT.K559); </OnLoad> </Scripts> </Frame> + <Frame name="$parentLunarPowerTexture" inherits="VuhDoColorSwatchTexture"> + <Anchors> + <Anchor point="TOPLEFT"> + <Offset> + <AbsDimension x="13" y="-240" /> + </Offset> + </Anchor> + </Anchors> + <Scripts> + <OnLoad> + VUHDO_lnfSetModel(self, "VUHDO_POWER_TYPE_COLORS.##8"); + VUHDO_lnfInitColorSwatch(self, VUHDO_I18N_LUNAR_POWER, VUHDO_I18N_LUNAR_POWER); + VUHDO_lnfSetTooltip(self, VUHDO_I18N_TT.K560); + </OnLoad> + </Scripts> + </Frame> + + <Frame name="$parentMaelstromTexture" inherits="VuhDoColorSwatchTexture"> + <Anchors> + <Anchor point="TOPLEFT"> + <Offset> + <AbsDimension x="13" y="-278" /> + </Offset> + </Anchor> + </Anchors> + <Scripts> + <OnLoad> + VUHDO_lnfSetModel(self, "VUHDO_POWER_TYPE_COLORS.##11"); + VUHDO_lnfInitColorSwatch(self, VUHDO_I18N_MAELSTROM, VUHDO_I18N_MAELSTROM); + VUHDO_lnfSetTooltip(self, VUHDO_I18N_TT.K561); + </OnLoad> + </Scripts> + </Frame> + + <Frame name="$parentInsanityTexture" inherits="VuhDoColorSwatchTexture"> + <Anchors> + <Anchor point="TOPLEFT"> + <Offset> + <AbsDimension x="13" y="-316" /> + </Offset> + </Anchor> + </Anchors> + <Scripts> + <OnLoad> + VUHDO_lnfSetModel(self, "VUHDO_POWER_TYPE_COLORS.##13"); + VUHDO_lnfInitColorSwatch(self, VUHDO_I18N_INSANITY, VUHDO_I18N_INSANITY); + VUHDO_lnfSetTooltip(self, VUHDO_I18N_TT.K562); + </OnLoad> + </Scripts> + </Frame> + </Frames> </Frame> </Frames> diff --git a/VuhDoRoleChecker.lua b/VuhDoRoleChecker.lua index e213613..a2be780 100644 --- a/VuhDoRoleChecker.lua +++ b/VuhDoRoleChecker.lua @@ -305,8 +305,8 @@ function VUHDO_determineRole(aUnit) end elseif 28 == tClassId then -- VUHDO_ID_PRIESTS - _, _, tBuffExist = UnitBuff(aUnit, VUHDO_SPELL_ID.SHADOWFORM); - if (tBuffExist) then + tPowerType = UnitPowerType(aUnit); + if VUHDO_UNIT_POWER_INSANITY == tPowerType then VUHDO_FIX_ROLES[tName] = 62; -- VUHDO_ID_RANGED_DAMAGE return 62; -- VUHDO_ID_RANGED_DAMAGE else @@ -326,13 +326,10 @@ function VUHDO_determineRole(aUnit) elseif 27 == tClassId then -- VUHDO_ID_DRUIDS tPowerType = UnitPowerType(aUnit); if VUHDO_UNIT_POWER_MANA == tPowerType then - _, _, tBuffExist = UnitBuff(aUnit, VUHDO_SPELL_ID.MOONKIN_FORM); - if tBuffExist then - VUHDO_FIX_ROLES[tName] = 62; -- VUHDO_ID_RANGED_DAMAGE - return 62; -- VUHDO_ID_RANGED_DAMAGE - else - return 63; -- VUHDO_ID_RANGED_HEAL - end + return 63; -- VUHDO_ID_RANGED_HEAL + elseif VUHDO_UNIT_POWER_LUNAR_POWER == tPowerType then + VUHDO_FIX_ROLES[tName] = 62; -- VUHDO_ID_RANGED_DAMAGE + return 62; -- VUHDO_ID_RANGED_DAMAGE elseif VUHDO_UNIT_POWER_RAGE == tPowerType then VUHDO_FIX_ROLES[tName] = 60; -- VUHDO_ID_MELEE_TANK return 60; -- VUHDO_ID_MELEE_TANK @@ -370,10 +367,11 @@ function VUHDO_determineRole(aUnit) if tAgility > tIntellect then return 61; -- VUHDO_ID_MELEE_DAMAGE else - if VUHDO_DF_TOOL_ROLES[tName] == 61 then -- VUHDO_ID_MELEE_DAMAGE + tPowerType = UnitPowerType(aUnit); + if VUHDO_UNIT_POWER_MAELSTROM == tPowerType then -- VUHDO_ID_RANGED_DAMAGE return 62; -- VUHDO_ID_RANGED_DAMAGE else - return 63; -- Can't tell, assume its a healer -- VUHDO_ID_RANGED_HEAL + return 63; -- VUHDO_ID_RANGED_HEAL end end end diff --git a/changelog.txt b/changelog.txt index ecc190b..3c6b397 100644 --- a/changelog.txt +++ b/changelog.txt @@ -28,6 +28,7 @@ Bugfixes: Improvements: +-- Added new power types and power colors (Astral Power, Maelstrom, Insanity) -------------------------------------------------------------- -- GitLab