diff --git a/VuhDoLocalization_zhCN.lua b/VuhDoLocalization_zhCN.lua
index 39c2b43444360be901b0e5c88b994c2d7d51f461..721fcc17088126e59d3ddf7e37186b7093598987 100644
--- a/VuhDoLocalization_zhCN.lua
+++ b/VuhDoLocalization_zhCN.lua
@@ -17,7 +17,7 @@ VUHDO_I18N_SHAMANS = "萨满";
 VUHDO_I18N_DRUIDS = "德鲁伊";
 VUHDO_I18N_PRIESTS = "牧师";
 VUHDO_I18N_DEATH_KNIGHT = "死亡骑士";
-VUHDO_I18N_MONKS = "Monks";
+VUHDO_I18N_MONKS = "武僧";
 -- Group Model Names
 -- @EXACT = false
 VUHDO_I18N_GROUP = "队伍";
@@ -61,10 +61,10 @@ VUHDO_I18N_COMMAND_LIST = VUHDO_I18N_COMMAND_LIST .. "|n|cffffe566res|r[et] -重
 VUHDO_I18N_COMMAND_LIST = VUHDO_I18N_COMMAND_LIST .. "|n|cffffe566lock|r -启动面板锁定";
 VUHDO_I18N_COMMAND_LIST = VUHDO_I18N_COMMAND_LIST .. "|n|cffffe566mm, map, minimap|r -小地图按钮启动";
 VUHDO_I18N_COMMAND_LIST = VUHDO_I18N_COMMAND_LIST .. "|n|cffffe566show, hide, toggle|r -框体显示开/关";
-VUHDO_I18N_COMMAND_LIST = VUHDO_I18N_COMMAND_LIST .. "|n|cffffe566load|r - [皮肤],[布局],[配置]";
+VUHDO_I18N_COMMAND_LIST = VUHDO_I18N_COMMAND_LIST .. "|n|cffffe566load|r - [配置],[按键布局]";
 VUHDO_I18N_COMMAND_LIST = VUHDO_I18N_COMMAND_LIST .. "|n[broad]|cffffe566cast, mt|r[s] -主坦克同步";
 VUHDO_I18N_COMMAND_LIST = VUHDO_I18N_COMMAND_LIST .. "|n|cffffe566role|r -重置玩家职责";
-VUHDO_I18N_COMMAND_LIST = VUHDO_I18N_COMMAND_LIST .. "|n|cffffe566ab|r[out] - About this add-on";
+VUHDO_I18N_COMMAND_LIST = VUHDO_I18N_COMMAND_LIST .. "|n|cffffe566ab|r[out] - 关于这个插件";
 VUHDO_I18N_COMMAND_LIST = VUHDO_I18N_COMMAND_LIST .. "|n|cffffe566help,?|r -显示该命令列表\n";
 VUHDO_I18N_BAD_COMMAND = "输入'/vuhdo help'或'/vd ?'查看命令列表.";
 VUHDO_I18N_CHAT_SHOWN = "|cffffe566显示|r.";
@@ -119,7 +119,7 @@ VUHDO_I18N_BUFFC_SHOUT = "怒气";
 -- Hunter
 VUHDO_I18N_BUFFC_ASPECT = "守护";
 -- Monk
-VUHDO_I18N_BUFFC_STANCE = "Stance";
+VUHDO_I18N_BUFFC_STANCE = "姿态";
 -- Key Binding Headers/Names
 -- @EXACT = false
 BINDING_HEADER_VUHDO_TITLE = "VuhDo -团队框体";
@@ -143,7 +143,7 @@ BINDING_NAME_VUHDO_KEY_ASSIGN_SMART_BUFF = "智能Buff";
 VUHDO_I18N_MOUSE_OVER_BINDING = "按键施法";
 VUHDO_I18N_UNASSIGNED = "(未指定)";
 -- #+V1.89
-VUHDO_I18N_NO = "No";
+VUHDO_I18N_NO = "否";
 VUHDO_I18N_UP = "上";
 VUHDO_I18N_VEHICLES = "载具";
 -- #+v1.94
@@ -155,11 +155,11 @@ VUHDO_OPTIONS_FONT_NAME = GameFontNormal:GetFont();
 -- #+v1.184
 VUHDO_I18N_BW_CD = "冷却";
 VUHDO_I18N_BW_GO = "GO!";
-VUHDO_I18N_BW_LOW = "LOW";
+VUHDO_I18N_BW_LOW = "低";
 VUHDO_I18N_BW_N_A = "|cffff0000N/A|r";
-VUHDO_I18N_BW_RNG_RED = "|cffff0000RNG|r";
-VUHDO_I18N_BW_OK = "OK";
-VUHDO_I18N_BW_RNG_YELLOW = "|cffffff00RNG|r";
+VUHDO_I18N_BW_RNG_RED = "|cffff0000几率触发|r";
+VUHDO_I18N_BW_OK = "确定";
+VUHDO_I18N_BW_RNG_YELLOW = "|cffffff00几率触发|r";
 VUHDO_I18N_PROMOTE_RAID_LEADER = "提升为团队领袖";
 VUHDO_I18N_PROMOTE_ASSISTANT = "提升为团队助理";
 VUHDO_I18N_DEMOTE_ASSISTANT = "取消团队助理职务";
@@ -207,36 +207,36 @@ VUHDO_I18N_NO_FOCUS = "[无焦点]";
 VUHDO_I18N_NOT_AVAILABLE = "[ N/A ]";
 -- #+1.237
 VUHDO_I18N_TT_DISTANCE = "|cffffb233距离:|r";
-VUHDO_I18N_TT_OF = " of ";
+VUHDO_I18N_TT_OF = " - ";
 VUHDO_I18N_YARDS = "码";
 -- #+1.252
 VUHDO_I18N_PANEL = "面板";
-VUHDO_I18N_BOUQUET_AGGRO = "旗帜: 仇恨";
-VUHDO_I18N_BOUQUET_OUT_OF_RANGE = "旗帜: 距离, 多於";
-VUHDO_I18N_BOUQUET_IN_RANGE = "旗帜: 距离, 少於";
-VUHDO_I18N_BOUQUET_IN_YARDS = "旗帜: 范围 < 码";
-VUHDO_I18N_BOUQUET_OTHER_HOTS = "旗帜: 其他玩家的HoTs";
-VUHDO_I18N_BOUQUET_DEBUFF_MAGIC = "旗帜: 减益魔法";
-VUHDO_I18N_BOUQUET_DEBUFF_DISEASE = "旗帜: 减益疾病";
-VUHDO_I18N_BOUQUET_DEBUFF_POISON = "旗帜: 减益毒药";
-VUHDO_I18N_BOUQUET_DEBUFF_CURSE = "旗帜: 减益诅咒";
-VUHDO_I18N_BOUQUET_CHARMED = "旗帜: 被心控";
-VUHDO_I18N_BOUQUET_DEAD = "旗帜: 死亡";
-VUHDO_I18N_BOUQUET_DISCONNECTED = "旗帜: 离线";
-VUHDO_I18N_BOUQUET_AFK = "旗帜: AFK";
-VUHDO_I18N_BOUQUET_PLAYER_TARGET = "旗帜: 玩家目标";
-VUHDO_I18N_BOUQUET_MOUSEOVER_TARGET = "旗帜: 单一鼠标悬停";
-VUHDO_I18N_BOUQUET_MOUSEOVER_GROUP = "旗帜: 一组鼠标悬停";
-VUHDO_I18N_BOUQUET_HEALTH_BELOW = "旗帜: 血量 < %";
-VUHDO_I18N_BOUQUET_MANA_BELOW = "旗帜: 法力值 < %";
-VUHDO_I18N_BOUQUET_THREAT_ABOVE = "旗帜: 仇恨 > %";
-VUHDO_I18N_BOUQUET_NUM_IN_CLUSTER = "旗帜: 群集 >= 玩家";
-VUHDO_I18N_BOUQUET_CLASS_COLOR = "旗帜: 永远职业颜色";
-VUHDO_I18N_BOUQUET_ALWAYS = "旗帜: 永远固态";
-VUHDO_I18N_SWIFTMEND_POSSIBLE = "旗帜: 迅捷治愈可能性";
-VUHDO_I18N_BOUQUET_MOUSEOVER_CLUSTER = "旗帜: 群集, 鼠标悬停";
-VUHDO_I18N_THREAT_LEVEL_MEDIUM = "旗帜: 仇恨, 高";
-VUHDO_I18N_THREAT_LEVEL_HIGH = "旗帜: 仇恨, OT";
+VUHDO_I18N_BOUQUET_AGGRO = "标志: 仇恨";
+VUHDO_I18N_BOUQUET_OUT_OF_RANGE = "标志: 距离, 多于";
+VUHDO_I18N_BOUQUET_IN_RANGE = "标志: 距离, 少于";
+VUHDO_I18N_BOUQUET_IN_YARDS = "标志: 范围 < 码";
+VUHDO_I18N_BOUQUET_OTHER_HOTS = "标志: 其他玩家的HoTs";
+VUHDO_I18N_BOUQUET_DEBUFF_MAGIC = "标志: 减益魔法";
+VUHDO_I18N_BOUQUET_DEBUFF_DISEASE = "标志: 减益疾病";
+VUHDO_I18N_BOUQUET_DEBUFF_POISON = "标志: 减益毒药";
+VUHDO_I18N_BOUQUET_DEBUFF_CURSE = "标志: 减益诅咒";
+VUHDO_I18N_BOUQUET_CHARMED = "标志: 被心控";
+VUHDO_I18N_BOUQUET_DEAD = "标志: 死亡";
+VUHDO_I18N_BOUQUET_DISCONNECTED = "标志: 离线";
+VUHDO_I18N_BOUQUET_AFK = "标志: AFK";
+VUHDO_I18N_BOUQUET_PLAYER_TARGET = "标志: 玩家目标";
+VUHDO_I18N_BOUQUET_MOUSEOVER_TARGET = "标志: 单一鼠标悬停";
+VUHDO_I18N_BOUQUET_MOUSEOVER_GROUP = "标志: 一组鼠标悬停";
+VUHDO_I18N_BOUQUET_HEALTH_BELOW = "标志: 血量 < %";
+VUHDO_I18N_BOUQUET_MANA_BELOW = "标志: 法力值 < %";
+VUHDO_I18N_BOUQUET_THREAT_ABOVE = "标志: 仇恨 > %";
+VUHDO_I18N_BOUQUET_NUM_IN_CLUSTER = "标志: 群组 >= 玩家";
+VUHDO_I18N_BOUQUET_CLASS_COLOR = "标志: 永远职业颜色";
+VUHDO_I18N_BOUQUET_ALWAYS = "标志: 永远固定颜色";
+VUHDO_I18N_SWIFTMEND_POSSIBLE = "标志: 迅捷治愈可能性";
+VUHDO_I18N_BOUQUET_MOUSEOVER_CLUSTER = "标志: 群组, 鼠标悬停";
+VUHDO_I18N_THREAT_LEVEL_MEDIUM = "标志: 仇恨, 高";
+VUHDO_I18N_THREAT_LEVEL_HIGH = "标志: 仇恨, OT";
 VUHDO_I18N_BOUQUET_STATUS_HEALTH = "状态列: 血量 %";
 VUHDO_I18N_BOUQUET_STATUS_MANA = "状态列: 法力值 %";
 VUHDO_I18N_BOUQUET_STATUS_OTHER_POWERS = "状态列: 非法力值 %";
@@ -252,7 +252,7 @@ VUHDO_I18N_DEF_BOUQUET_SWIFTMENDABLE = "能迅捷治愈";
 VUHDO_I18N_DEF_BOUQUET_MOUSEOVER_SINGLE = "鼠标悬停: 单一";
 VUHDO_I18N_DEF_BOUQUET_MOUSEOVER_MULTI = "鼠标悬停: 多个";
 VUHDO_I18N_DEF_BOUQUET_AGGRO_INDICATOR = "仇恨监视器";
-VUHDO_I18N_DEF_BOUQUET_CLUSTER_MOUSE_HOVER = "群集: 鼠标悬停";
+VUHDO_I18N_DEF_BOUQUET_CLUSTER_MOUSE_HOVER = "群组: 鼠标悬停";
 VUHDO_I18N_DEF_BOUQUET_THREAT_MARKS = "仇恨: 标记";
 VUHDO_I18N_DEF_BOUQUET_BAR_MANA_ALL = "法力条: 全部能量";
 VUHDO_I18N_DEF_BOUQUET_BAR_MANA_ONLY = "法力条: 只有法力值";
@@ -260,37 +260,37 @@ VUHDO_I18N_DEF_BOUQUET_BAR_THREAT = "仇恨: 状态列";
 VUHDO_I18N_CUSTOM_ICON_NONE = "- 没有 / 预设 -";
 VUHDO_I18N_CUSTOM_ICON_GLOSSY = "光滑";
 VUHDO_I18N_CUSTOM_ICON_MOSAIC = "马塞克";
-VUHDO_I18N_CUSTOM_ICON_CLUSTER = "群集";
-VUHDO_I18N_CUSTOM_ICON_FLAT = "旗帜";
+VUHDO_I18N_CUSTOM_ICON_CLUSTER = "群组";
+VUHDO_I18N_CUSTOM_ICON_FLAT = "标志";
 VUHDO_I18N_CUSTOM_ICON_SPOT = "点";
 VUHDO_I18N_CUSTOM_ICON_CIRCLE = "圈";
 VUHDO_I18N_CUSTOM_ICON_SKETCHED = "勾";
 VUHDO_I18N_CUSTOM_ICON_RHOMB = "菱形";
-VUHDO_I18N_ERROR_NO_PROFILE = "错误: 没有设定档名称: ";
-VUHDO_I18N_PROFILE_LOADED = "设定档成功存取: ";
-VUHDO_I18N_PROFILE_SAVED = "成功保存设定档: ";
-VUHDO_I18N_PROFILE_OVERWRITE_1 = "设定档";
+VUHDO_I18N_ERROR_NO_PROFILE = "错误: 没有存档名称: ";
+VUHDO_I18N_PROFILE_LOADED = "存档成功存取: ";
+VUHDO_I18N_PROFILE_SAVED = "成功保存存档: ";
+VUHDO_I18N_PROFILE_OVERWRITE_1 = "存档";
 VUHDO_I18N_PROFILE_OVERWRITE_2 = "正被其他小号使用中";
 VUHDO_I18N_PROFILE_OVERWRITE_3 = "\n- 覆盖: 原设定档将被覆盖.\n- 复制: 建立和保存另一备份. 原设定档仍保留.";
 VUHDO_I18N_COPY = "复制";
 VUHDO_I18N_OVERWRITE = "覆盖";
 VUHDO_I18N_DISCARD = "取消";
 -- 2.0, alpha #2
-VUHDO_I18N_DEF_BAR_BACKGROUND_SOLID = "背景: 固态";
+VUHDO_I18N_DEF_BAR_BACKGROUND_SOLID = "背景: 固定颜色";
 VUHDO_I18N_DEF_BAR_BACKGROUND_CLASS_COLOR = "背景: 职业颜色";
 -- 2.0 alpha #9
-VUHDO_I18N_BOUQUET_DEBUFF_BAR_COLOR = "旗帜: 减益, 已设定";
+VUHDO_I18N_BOUQUET_DEBUFF_BAR_COLOR = "标志: 减益, 已设定";
 -- 2.0 alpha #11
 VUHDO_I18N_DEF_BOUQUET_BAR_HEALTH = "血量条: (自动)";
-VUHDO_I18N_UPDATE_RAID_TARGET = "旗帜: 团队目标颜色";
+VUHDO_I18N_UPDATE_RAID_TARGET = "标志: 团队目标颜色";
 VUHDO_I18N_BOUQUET_OVERHEAL_HIGHLIGHT = "颜色: 过量治疗标示";
 VUHDO_I18N_BOUQUET_EMERGENCY_COLOR = "颜色: 紧急";
-VUHDO_I18N_BOUQUET_HEALTH_ABOVE = "旗帜: 血量 > %";
-VUHDO_I18N_BOUQUET_RESURRECTION = "旗帜: 复活";
-VUHDO_I18N_BOUQUET_STACKS_COLOR = "颜色: #叠堆";
+VUHDO_I18N_BOUQUET_HEALTH_ABOVE = "标志: 血量 > %";
+VUHDO_I18N_BOUQUET_RESURRECTION = "标志: 复活";
+VUHDO_I18N_BOUQUET_STACKS_COLOR = "颜色: 层数";
 -- 2.1
-VUHDO_I18N_DEF_BOUQUET_BAR_HEALTH_SOLID = "血量: (通用, 固态)";
-VUHDO_I18N_DEF_BOUQUET_BAR_HEALTH_CLASS_COLOR = "血量: (通用, 职业颜)";
+VUHDO_I18N_DEF_BOUQUET_BAR_HEALTH_SOLID = "血量: (通用, 固定颜色)";
+VUHDO_I18N_DEF_BOUQUET_BAR_HEALTH_CLASS_COLOR = "血量: (通用, 职业颜色)";
 -- 2.9
 VUHDO_I18N_NO_TARGET = "[没有目标]";
 VUHDO_I18N_TT_LEFT = " 左点击: ";
@@ -305,7 +305,7 @@ VUHDO_I18N_BOUQUET_CLASS_ICON = "图标: 职业";
 VUHDO_I18N_BOUQUET_RAID_ICON = "图标: 团队目标";
 VUHDO_I18N_BOUQUET_ROLE_ICON = "图标: 角色";
 -- 2.18
-VUHDO_I18N_LOAD_PROFILE = "存取设定档";
+VUHDO_I18N_LOAD_PROFILE = "存取存档";
 -- 2.20
 VUHDO_I18N_DC_SHIELD_NO_MACROS = "这号没有宏空位... d/c shield暂时无效.";
 VUHDO_I18N_BROKER_TOOLTIP_1 = "|cffffff00左点击|r 显示选项表";
@@ -324,158 +324,167 @@ VUHDO_I18N_DC = "断线";
 VUHDO_I18N_FOC = "焦点";
 VUHDO_I18N_TAR = "目标";
 VUHDO_I18N_VEHICLE = "载具";
-VUHDO_I18N_BUFF_WATCH = "增益监视";
-VUHDO_I18N_HOTS = "HoT";
-VUHDO_I18N_DEBUFFS = "减益";
-VUHDO_I18N_BOUQUET_PLAYER_FOCUS = "旗帜: 玩家焦点";
 -- 2.67
-VUHDO_I18N_BUFF_WATCH = "BuffWatch";
+VUHDO_I18N_BUFF_WATCH = "增益监视";
 VUHDO_I18N_HOTS = "HoTs";
 VUHDO_I18N_DEBUFFS = "Debuffs";
-VUHDO_I18N_BOUQUET_PLAYER_FOCUS = "Flag: Player Focus";
+VUHDO_I18N_BOUQUET_PLAYER_FOCUS = "标志: 玩家焦点";
 -- 2.69
-VUHDO_I18N_SIDE_BAR_LEFT = "Side Left";
-VUHDO_I18N_SIDE_BAR_RIGHT = "Side Right";
-VUHDO_I18N_OWN_PET = "Own Pet";
+VUHDO_I18N_SIDE_BAR_LEFT = "左侧";
+VUHDO_I18N_SIDE_BAR_RIGHT = "右侧";
+VUHDO_I18N_OWN_PET = "我的宠物";
 -- 2.72
-VUHDO_I18N_SPELL = "Spell";
-VUHDO_I18N_COMMAND = "Command";
-VUHDO_I18N_MACRO = "Macro";
-VUHDO_I18N_ITEM = "Item";
+VUHDO_I18N_SPELL = "法术";
+VUHDO_I18N_COMMAND = "指令";
+VUHDO_I18N_MACRO = "巨集";
+VUHDO_I18N_ITEM = "物品";
 -- 2.75
-VUHDO_I18N_ERR_NO_BOUQUET = "\"%s\" tries to hook to bouquet \"%s\" which doesn't exist!";
+VUHDO_I18N_ERR_NO_BOUQUET = "\"%s\" 尝试关联 \"%s\" 但它不存在!";
 
-VUHDO_I18N_BOUQUET_HEALTH_BELOW_ABS = "Flag: Health < k";
-VUHDO_I18N_BOUQUET_HEALTH_ABOVE_ABS = "Flag: Health > k";
-VUHDO_I18N_SPELL_LAYOUT_NOT_EXIST = "Spell layout \"%s\" doesn't exist.";
+VUHDO_I18N_BOUQUET_HEALTH_BELOW_ABS = "标志: 血量 < k";
+VUHDO_I18N_BOUQUET_HEALTH_ABOVE_ABS = "标志: 血量 > k";
+VUHDO_I18N_SPELL_LAYOUT_NOT_EXIST = "法术配置设定 \"%s\" 不存在.";
 
 --VUHDO_I18N_ADDON_WARNING = "WARNING: Addon |cffffffff\"%s\"|r is enabled along with VuhDo, which may be problematic. Reason: %s";
 --VUHDO_I18N_MAY_CAUSE_LAGS = "May cause severe lags.";
 
-VUHDO_I18N_DISABLE_BY_VERSION = "!!! VUHDO IS DISABLED !!! This version is for client versions %d and above only !!!"
+VUHDO_I18N_DISABLE_BY_VERSION = "!!! VUHDO 已经停用 !!! 这个版本需要游戏版本 %d 或更新的版本才能使用 !!!"
+
+VUHDO_I18N_BOUQUET_STATUS_ALTERNATE_POWERS = "状态列: 特殊能量 %"
+VUHDO_I18N_BOUQUET_ALTERNATE_POWERS_ABOVE = "标志: 特殊能量 > %";
+VUHDO_I18N_DEF_ALTERNATE_POWERS = "职业特殊能量";
+VUHDO_I18N_DEF_TANK_CDS_EXTENDED = "Tank Cooldowns extd";
+VUHDO_I18N_BOUQUET_HOLY_POWER_EQUALS = "标志: 我的圣能 ==";
+VUHDO_I18N_DEF_PLAYER_HOLY_POWER = "玩家圣能";
+VUHDO_I18N_CUSTOM_ICON_ONE_THIRD = "三份: 一";
+VUHDO_I18N_CUSTOM_ICON_TWO_THIRDS = "三份: 二"
+VUHDO_I18N_CUSTOM_ICON_THREE_THIRDS = "三份: 三";
+VUHDO_I18N_DEF_ROLE_ICON = "角色图标";
+
+VUHDO_I18N_DEF_BOUQUET_TARGET_HEALTH = "血量 (通用,目标)";
+
+VUHDO_I18N_TAPPED_COLOR = "标志: 无效目标";
+VUHDO_I18N_ENEMY_STATE_COLOR = "颜色: 友方/敌方";
+VUHDO_I18N_BOUQUET_STATUS_ALWAYS_FULL = "状态列: 永远满的";
+VUHDO_I18N_BOUQUET_STATUS_FULL_IF_ACTIVE = "状态列: 启动时满的";
+VUHDO_I18N_AOE_ADVICE = "图标: 辅助建议";
+VUHDO_I18N_DEF_AOE_ADVICE = "辅助建议";
 
-VUHDO_I18N_BOUQUET_STATUS_ALTERNATE_POWERS = "Statusbar: Alternate Power %"
-VUHDO_I18N_BOUQUET_ALTERNATE_POWERS_ABOVE = "Flag: Alternate Power > %";
-VUHDO_I18N_DEF_ALTERNATE_POWERS = "Alternative Powers";
-VUHDO_I18N_BOUQUET_HOLY_POWER_EQUALS = "Flag: Own Holy Power ==";
-VUHDO_I18N_DEF_PLAYER_HOLY_POWER = "Player Holy Power";
-VUHDO_I18N_CUSTOM_ICON_ONE_THIRD = "Thirds: One";
-VUHDO_I18N_CUSTOM_ICON_TWO_THIRDS = "Thirds: Two"
-VUHDO_I18N_CUSTOM_ICON_THREE_THIRDS = "Thirds: Three";
-VUHDO_I18N_DEF_ROLE_ICON = "Role Icon";
-VUHDO_I18N_DEF_BOUQUET_TARGET_HEALTH = "Health (generic, target)";
-VUHDO_I18N_TAPPED_COLOR = "Flag: Tapped";
-VUHDO_I18N_ENEMY_STATE_COLOR = "Color: Friend/Foe";
-VUHDO_I18N_BOUQUET_STATUS_ALWAYS_FULL = "Statusbar: always full";
-VUHDO_I18N_BOUQUET_STATUS_FULL_IF_ACTIVE = "Statusbar: full if active";
-VUHDO_I18N_AOE_ADVICE = "Icon: AOE Advice";
-VUHDO_I18N_DEF_AOE_ADVICE = "AOE Advice";
-VUHDO_I18N_BOUQUET_DURATION_ABOVE = "Flag: Duration > sec";
-VUHDO_I18N_BOUQUET_DURATION_BELOW = "Flag: Duration < sec";
+VUHDO_I18N_BOUQUET_DURATION_ABOVE = "标志: 持续时间 > 秒";
+VUHDO_I18N_BOUQUET_DURATION_BELOW = "标志: 持续时间 < 秒";
 VUHDO_I18N_DEF_WRACK = "Sinestra: Wrack";
-VUHDO_I18N_DEF_DIRECTION_ARROW = "Direction Arrow";
-VUHDO_I18N_BOUQUET_DIRECTION_ARROW = "Direction Arrow";
-VUHDO_I18N_DEF_RAID_LEADER = "Icon: Raid leader";
-VUHDO_I18N_DEF_RAID_ASSIST = "Icon: Raid assist";
-VUHDO_I18N_DEF_MASTER_LOOTER = "Icon: Master looter";
-VUHDO_I18N_DEF_PVP_STATUS = "Icon: PvP Status";
 
-VUHDO_I18N_GRID_MOUSEOVER_SINGLE = "Grid: Mouseover Single";
-VUHDO_I18N_GRID_BACKGROUND_BAR = "Grid: Background Bar";
+VUHDO_I18N_DEF_DIRECTION_ARROW = "方向箭头";
+VUHDO_I18N_BOUQUET_DIRECTION_ARROW = "方向箭头";
+VUHDO_I18N_DEF_RAID_LEADER = "图标: 团队队长";
+VUHDO_I18N_DEF_RAID_ASSIST = "图标: 团队助理";
+VUHDO_I18N_DEF_MASTER_LOOTER = "图标: 主要分装";
+VUHDO_I18N_DEF_PVP_STATUS = "图标: PvP 状态";
+
+VUHDO_I18N_GRID_MOUSEOVER_SINGLE = "团队框架: 鼠标指向单一";
+VUHDO_I18N_GRID_BACKGROUND_BAR = "团队框架: 背景条";
 VUHDO_I18N_DEF_BIT_O_GRID = "Bit'o'Grid";
 VUHDO_I18N_DEF_VUHDO_ESQUE = "Vuhdo'esque";
 
 
-VUHDO_I18N_DEF_ROLE_COLOR = "Role Color";
-VUHDO_I18N_BOUQUET_ROLE_TANK = "Flag: Role Tank";
-VUHDO_I18N_BOUQUET_ROLE_DAMAGE = "Flag: Role Damager";
-VUHDO_I18N_BOUQUET_ROLE_HEALER = "Flag: Role Healer";
-VUHDO_I18N_BOUQUET_STACKS = "Flag: Stacks >";
+VUHDO_I18N_DEF_ROLE_COLOR = "角色颜色";
+VUHDO_I18N_BOUQUET_ROLE_TANK = "标志: 坦克角色";
+VUHDO_I18N_BOUQUET_ROLE_DAMAGE = "标志: 伤害输出角色";
+VUHDO_I18N_BOUQUET_ROLE_HEALER = "标志: 治疗者角色";
+
+VUHDO_I18N_BOUQUET_STACKS = "标志: 层数 >";
+VUHDO_I18N_DEF_PLAYER_CHI = "Player Chi";
+
+VUHDO_I18N_BOUQUET_TARGET_RAID_ICON = "图标: 目标的团队标记";
+VUHDO_I18N_BOUQUET_OWN_CHI_EQUALS = "标志: 我的真气 ==";
+VUHDO_I18N_CUSTOM_ICON_FOUR_THIRDS = "三份: 四";
+VUHDO_I18N_CUSTOM_ICON_FIVE_THIRDS = "三份: 五";
+VUHDO_I18N_DEF_RAID_CDS = "团队冷却";
+VUHDO_I18N_BOUQUET_STATUS_CLASS_COLOR_IF_ACTIVE = "标志: 启动时使用职业颜色";
+
+VUHDO_I18N_LETHAL_POISONS = "Lethal Poisons";
+VUHDO_I18N_NON_LETHAL_POISONS = "Non-lethal Poisons";
+VUHDO_I18N_DEF_COUNTER_SHIELD_ABSORB = "Counter: All Shield Absorb #k"
+VUHDO_I18N_BUFFC_WEAPON_ENCHANT_OFF = "Weapon Enchant (offhand)";
 
-VUHDO_I18N_BOUQUET_TARGET_RAID_ICON = "Icon: Target's Raid Symbol";
-VUHDO_I18N_BOUQUET_OWN_CHI_EQUALS = "Flag: Own Chi ==";
-VUHDO_I18N_CUSTOM_ICON_FOUR_THIRDS = "Thirds: Four";
-VUHDO_I18N_CUSTOM_ICON_FIVE_THIRDS = "Thirds: Five";
-VUHDO_I18N_DEF_RAID_CDS = "Raid Cooldowns";
-VUHDO_I18N_BOUQUET_STATUS_CLASS_COLOR_IF_ACTIVE = "Flag: Class Color if active";
+VUHDO_I18N_DEF_PVP_FLAGS="PvP 标志";
+VUHDO_I18N_DEF_STATUS_SHIELD = "状态列: 盾";
 
-VUHDO_I18N_DEF_PVP_FLAGS="PvP Flag Carriers";
-VUHDO_I18N_DEF_STATUS_SHIELD = "Statusbar: Shield";
-VUHDO_I18N_TARGET = "Target";
-VUHDO_I18N_FOCUS = "Focus";
-VUHDO_I18N_DEF_STATUS_OVERSHIELDED = "Statusbar: Overshielded";
+VUHDO_I18N_TARGET = "目标";
+VUHDO_I18N_FOCUS = "焦点目标";
+VUHDO_I18N_DEF_STATUS_OVERSHIELDED = "状态列: 过量盾";
 
 -- 3.65
-VUHDO_I18N_BOUQUET_OUTSIDE_ZONE = "Flag: Player Zone, outside";
-VUHDO_I18N_BOUQUET_INSIDE_ZONE = "Flag: Player Zone, inside";
-VUHDO_I18N_BOUQUET_WARRIOR_TANK = "Flag: Role Tank, Warrior";
-VUHDO_I18N_BOUQUET_PALADIN_TANK = "Flag: Role Tank, Paladin";
-VUHDO_I18N_BOUQUET_DK_TANK = "Flag: Role Tank, Death Knight";
-VUHDO_I18N_BOUQUET_MONK_TANK = "Flag: Role Tank, Monk";
-VUHDO_I18N_BOUQUET_DRUID_TANK = "Flag: Role Tank, Druid";
+VUHDO_I18N_BOUQUET_OUTSIDE_ZONE = "标志: 玩家区域, 外面";
+VUHDO_I18N_BOUQUET_INSIDE_ZONE = "标志: 玩家区域, 里面";
+VUHDO_I18N_BOUQUET_WARRIOR_TANK = "标志: 坦克角色, 战士";
+VUHDO_I18N_BOUQUET_PALADIN_TANK = "标志: 坦克角色, 圣骑士";
+VUHDO_I18N_BOUQUET_DK_TANK = "标志: 坦克角色, 死亡骑士";
+VUHDO_I18N_BOUQUET_MONK_TANK = "标志: 坦克角色,武僧";
+VUHDO_I18N_BOUQUET_DRUID_TANK = "标志: 坦克角色,德鲁伊";
 
 -- 3.66
-VUHDO_I18N_BOUQUET_PALADIN_BEACON = "Paladin Beacon";
-VUHDO_I18N_BOUQUET_STATUS_EXCESS_ABSORB = "Statusbar: Excess Absorption %";
-VUHDO_I18N_BOUQUET_STATUS_TOTAL_ABSORB = "Statusbar: Total Absorption %";
+VUHDO_I18N_BOUQUET_PALADIN_BEACON = "圣骑士道标";
+VUHDO_I18N_BOUQUET_STATUS_EXCESS_ABSORB = "状态列: 过量吸收 %";
+VUHDO_I18N_BOUQUET_STATUS_TOTAL_ABSORB = "状态列: 总吸收 %";
 
 -- 3.67
-VUHDO_I18N_NO_BOSS = "[no NPC]";
-VUHDO_I18N_BOSSES = "NPCs";
+VUHDO_I18N_NO_BOSS = "[没有 NPC]";
+VUHDO_I18N_BOSSES = "NPC";
 
 -- 3.71
-VUHDO_I18N_BOUQUET_CUSTOM_FLAG = "Custom Flag";
-VUHDO_I18N_ERROR_CUSTOM_FLAG_LOAD = "{VuhDo} Error: Your custom flag validator did not load:";
-VUHDO_I18N_ERROR_CUSTOM_FLAG_EXECUTE = "{VuhDo} Error: Your custom flag validator did not execute:";
-VUHDO_I18N_ERROR_CUSTOM_FLAG_BLOCKED = "{VuhDo} Error: A custom flag of this bouquet tried to call a forbidden function but has been blocked from doing so. Remember only to import strings from trusted sources.";
-VUHDO_I18N_ERROR_INVALID_VALIDATOR = "{VuhDo} Error: Invalid validator:";
+VUHDO_I18N_BOUQUET_CUSTOM_FLAG = "自订标志";
+VUHDO_I18N_ERROR_CUSTOM_FLAG_LOAD = "{VuhDo} 错误: 自订标志验证器没有载入:";
+VUHDO_I18N_ERROR_CUSTOM_FLAG_EXECUTE = "{VuhDo} 错误: 自订标志验证器没有执行:";
+VUHDO_I18N_ERROR_CUSTOM_FLAG_BLOCKED = "{VuhDo} 错误: 自订标志验证器尝试呼叫被禁用的函数,这是不允许的。请记得只能导入来源可以信赖的字符串。";
+VUHDO_I18N_ERROR_INVALID_VALIDATOR = "{VuhDo} 错误: 无效的验证器:";
 
 -- 3.72
-VUHDO_I18N_BOUQUET_DEMON_HUNTER_TANK = "Flag: Role Tank, Demon Hunter";
-VUHDO_I18N_DEMON_HUNTERS = "Demon Hunters";
+VUHDO_I18N_BOUQUET_DEMON_HUNTER_TANK = "标志: 坦克角色,恶魔猎手";
+VUHDO_I18N_DEMON_HUNTERS = "恶魔猎手";
 
 -- 3.77
-VUHDO_I18N_DEF_COUNTER_OVERFLOW_ABSORB = "Counter: Mythic+ Overflow Absorb #k";
+VUHDO_I18N_DEF_COUNTER_OVERFLOW_ABSORB = "计数器: 大秘境 过量吸收 #k";
 
 -- 3.79
-VUHDO_I18N_DEFAULT_RES_ANNOUNCE_MASS = "Casting mass resurrection!";
+VUHDO_I18N_DEFAULT_RES_ANNOUNCE_MASS = "正在群体复活!";
 
 -- 3.81
-VUHDO_I18N_BOUQUET_OVERFLOW_COUNTER = "Overflow Mythic+ Affix";
+VUHDO_I18N_BOUQUET_OVERFLOW_COUNTER = "大秘境词缀 溢出";
 
 -- 3.82
-VUHDO_I18N_SPELL_TRACE = "Icon: Spell Trace";
-VUHDO_I18N_DEF_SPELL_TRACE = "Spell Trace";
-VUHDO_I18N_TRAIL_OF_LIGHT = "Icon: Trail of Light";
-VUHDO_I18N_DEF_TRAIL_OF_LIGHT = "Trail of Light";
+VUHDO_I18N_SPELL_TRACE = "图标: 法术追踪";
+VUHDO_I18N_DEF_SPELL_TRACE = "法术追踪";
+VUHDO_I18N_TRAIL_OF_LIGHT = "图标: 光明尾迹";
+VUHDO_I18N_DEF_TRAIL_OF_LIGHT = "光明尾迹";
 
 -- 3.83
-VUHDO_I18N_BOUQUET_STATUS_MANA_HEALER_ONLY = "Statusbar: Mana % (Healer Only)";
-VUHDO_I18N_DEF_BOUQUET_BAR_MANA_HEALER_ONLY = "Manabars: Mana (Healer Only)";
+VUHDO_I18N_BOUQUET_STATUS_MANA_HEALER_ONLY = "状态列: 法力 % (治疗者专用)";
+VUHDO_I18N_DEF_BOUQUET_BAR_MANA_HEALER_ONLY = "法力条: 法力 (治疗者专用)";
 
 -- 3.98
-VUHDO_I18N_BOUQUET_HAS_SUMMON_ICON = "Icon: Has Summon";
-VUHDO_I18N_DEF_BOUQUET_HAS_SUMMON = "Summon Status Icon";
-VUHDO_I18N_DEF_BOUQUET_ROLE_AND_SUMMON = "Role & Summon Status Icon";
+VUHDO_I18N_BOUQUET_HAS_SUMMON_ICON = "图标: 已召唤";
+VUHDO_I18N_DEF_BOUQUET_HAS_SUMMON = "召唤状态图标";
+VUHDO_I18N_DEF_BOUQUET_ROLE_AND_SUMMON = "角色 & 召唤状态图标";
 
 -- 3.99
-VUHDO_I18N_BOUQUET_IS_PHASED = "Icon: Is Phased";
-VUHDO_I18N_BOUQUET_IS_WAR_MODE_PHASED = "Icon: Is War Mode Phased";
-VUHDO_I18N_DEF_BOUQUET_IS_PHASED = "Is Phased Icon";
+VUHDO_I18N_BOUQUET_IS_PHASED = "图标:阶段性";
+VUHDO_I18N_BOUQUET_IS_WAR_MODE_PHASED = "图标:战争模式阶段";
+VUHDO_I18N_DEF_BOUQUET_IS_PHASED = "阶段性图标";
 
 -- 3.101
-VUHDO_I18N_DEF_PLAYER_COMBO_POINTS = "Player Combo Points";
-VUHDO_I18N_BOUQUET_OWN_COMBO_POINTS_EQUALS = "Flag: Own Combo Points ==";
-VUHDO_I18N_DEF_PLAYER_SOUL_SHARDS = "Player Soul Shards";
-VUHDO_I18N_BOUQUET_OWN_SOUL_SHARDS_EQUALS = "Flag: Own Soul Shards ==";
-VUHDO_I18N_DEF_PLAYER_RUNES = "Player Runes";
-VUHDO_I18N_BOUQUET_OWN_RUNES_EQUALS = "Flag: Own Runes ==";
-VUHDO_I18N_DEF_PLAYER_ARCANE_CHARGES = "Player Arcane Charges";
-VUHDO_I18N_BOUQUET_OWN_ARCANE_CHARGES_EQUALS = "Flag: Own Arcane Charges ==";
-VUHDO_I18N_DEBUFF_BLACKLIST_ADDED = "Added \"[%s] %s\" to the debuff backlist.";
+VUHDO_I18N_DEF_PLAYER_COMBO_POINTS = "玩家组合点";
+VUHDO_I18N_BOUQUET_OWN_COMBO_POINTS_EQUALS = "标志: 自己的组合点 ==";
+VUHDO_I18N_DEF_PLAYER_SOUL_SHARDS = "玩家灵魂碎片";
+VUHDO_I18N_BOUQUET_OWN_SOUL_SHARDS_EQUALS = "标志: 自己的灵魂碎片 ==";
+VUHDO_I18N_DEF_PLAYER_RUNES = "玩家符文";
+VUHDO_I18N_BOUQUET_OWN_RUNES_EQUALS = "标志: 自己的符文 ==";
+VUHDO_I18N_DEF_PLAYER_ARCANE_CHARGES = "玩家的奥术冲击";
+VUHDO_I18N_BOUQUET_OWN_ARCANE_CHARGES_EQUALS = "标志: 自己的奥术冲击 ==";
+VUHDO_I18N_DEBUFF_BLACKLIST_ADDED = "添加 \"[%s] %s\" 到debuff的候选名单.";
 
 -- 3.104
-VUHDO_I18N_PLAY_SOUND_FILE_ERR = "Could not play sound \"%s\": %s";
-VUHDO_I18N_PLAY_SOUND_FILE_DEBUFF_ERR = "Could not play sound \"%s\" for standard debuff. Adjust your settings under 'VuhDo Options > Debuffs > Standard > Debuff Sound'.";
-VUHDO_I18N_PLAY_SOUND_FILE_CUSTOM_DEBUFF_ERR = "Could not play sound \"%s\" for custom debuff \"%s\". Adjust your settings under 'VuhDo Options > Debuffs > Custom'.";
+VUHDO_I18N_PLAY_SOUND_FILE_ERR = "无法播放音效 \"%s\": %s";
+VUHDO_I18N_PLAY_SOUND_FILE_DEBUFF_ERR = "无法为标准的DEBUFF \"%s\" 播放音效. 调整设置 'VuhDo Options > Debuffs > Standard > Debuff Sound'.";
+VUHDO_I18N_PLAY_SOUND_FILE_CUSTOM_DEBUFF_ERR = "无法为自定义的DEBUFF \"%s\" 播放音效 \"%s\". 调整设置 'VuhDo Options > Debuffs > Custom'.";
 
diff --git a/VuhDoOptions/VuhDoLocalization_zhCN.lua b/VuhDoOptions/VuhDoLocalization_zhCN.lua
index 276e8c787a4ea2d0371d2894f1d1c23442a08549..0b0b3b7a4ef54b43adb1fb07ddbbc13b64c86f2c 100644
--- a/VuhDoOptions/VuhDoLocalization_zhCN.lua
+++ b/VuhDoOptions/VuhDoLocalization_zhCN.lua
@@ -3,8 +3,8 @@
 end
 -- New Options
 -- @EXACT = false
-VUHDO_I18N_SCANNERS = "监视器";
-VUHDO_I18N_RESURRECT_SHORT = "监视器";
+VUHDO_I18N_SCANNERS = "扫描";
+VUHDO_I18N_RESURRECT_SHORT = "复活";
 VUHDO_I18N_GENERAL = "基本设置";
 VUHDO_I18N_CONFIG = "设置";
 VUHDO_I18N_REBUFF = "è¡¥BUFF";
@@ -26,8 +26,8 @@ VUHDO_I18N_ORDERING = "排序";
 VUHDO_I18N_HIDE_EMPTY = "隐藏空面板";
 VUHDO_I18N_ANCHOR = "锚点";
 VUHDO_I18N_UNIT_ID = "目标ID";
-VUHDO_I18N_HEADER_TEXT = "标题材质";
-VUHDO_I18N_TOOLTIPS = "提示";
+VUHDO_I18N_HEADER_TEXT = "标题文字";
+VUHDO_I18N_TOOLTIPS = "鼠标提示";
 VUHDO_I18N_SIZING = "缩放";
 VUHDO_I18N_BUTTON_SIZE = "按键缩放";
 VUHDO_I18N_PERCENT = "百分比";
@@ -66,7 +66,7 @@ VUHDO_I18N_NAME = "名字";
 VUHDO_I18N_MAX_HP = "最大血量";
 VUHDO_I18N_MAX_COLUMNS = "最大列数";
 VUHDO_I18N_MAX_ROWS = "最大行数";
-VUHDO_I18N_CLEAR_PANELS_CONFIRM = "清除面板设定!\nYA'确定?";
+VUHDO_I18N_CLEAR_PANELS_CONFIRM = "清除面板设定!\n确定?";
 VUHDO_I18N_BUFF_NAME = "增益名称";
 VUHDO_I18N_BUFF_ON_PLAYER = "玩家名字:";
 VUHDO_I18N_ALWAYS = "总是";
@@ -83,13 +83,13 @@ VUHDO_I18N_BY_DURATION = "短周期";
 VUHDO_I18N_BY_NON_HARMFUL = "无害的";
 VUHDO_I18N_REMOVABLE_ONLY = "可驱散";
 --VUHDO_I18N_ESTIMATE = "标准距离";
-VUHOD_I18N_BY_SPELL = "指定技能";
-VUHDO_I18N_SHOW_INC = "治疗输入";
+VUHOD_I18N_BY_SPELL = "法术";
+VUHDO_I18N_SHOW_INC = "即将治疗";
 VUHDO_I18N_SHOW_OWN_HEAL = "自己";
 VUHDO_I18N_SHOW_OVERHEAL = "过量治疗";
 VUHDO_I18N_OPERATION_MODE = "显示方式";
 VUHDO_I18N_MAX_EMERGENCIES = "最大高亮";
-VUHDO_I18N_RELVEVANCE = "高於则不高亮";
+VUHDO_I18N_RELVEVANCE = "高于则不高亮";
 VUHDO_I18N_NEUTRAL_HEALBOT = "正常显示";
 VUHDO_I18N_EMERGENCY_PERCENT = "血量低於设定数值";
 VUHDO_I18N_EMERGENCY_MOST_MISSING = "最多损失";
@@ -557,90 +557,90 @@ VUHDO_I18N_TT.K496 = "把这设定档的全部自定减益汇出至选定的设
 VUHDO_I18N_TT.K497 = "把这设定档的全部自定减益汇出至其他所有的设定档.";
 VUHDO_I18N_TT.K498 = "选此的话,再次点击施放新法术,会取消正在进行的法术施放.";
 VUHDO_I18N_TT.K499 = "为你治疗面板选择一个框架层.";
-VUHDO_I18N_TT.K500 = "Use combined buffing. Currently only Shaman's \"Call of the Elements\".";
-VUHDO_I18N_TT.K501 = "Enable ButtonFacade compatibility. Changing this option will reload the UI!";
-VUHDO_I18N_TT.K502 = "Locks panels while in combat only.";
-VUHDO_I18N_TT.K503 = "Show HoTs right above power bars";
-VUHDO_I18N_TT.K504 = "Show HoTs left above power bars";
-VUHDO_I18N_TT.K505 = "Show HoTs right at the bottom of heal button, overlapping power bars.";
-VUHDO_I18N_TT.K506 = "Show HoTs left at the bottom of heal button, overlapping power bars.";
-VUHDO_I18N_TT.K507 = "Select width for right side bar.";
-VUHDO_I18N_TT.K508 = "Select width for left side bar.";
-VUHDO_I18N_TT.K509 = "Shows direction arrow even if unit is not out of range.";
-VUHDO_I18N_TT.K510 = "Select a color for HoT Square 7";
-VUHDO_I18N_TT.K511 = "Hides Blizz UI standard raid frames.";
-VUHDO_I18N_TT.K512 = "Create VuhDo internal key assignments. No empty macro slot will be needed, keys can be assigned differently outside VuhDo panels.";
-VUHDO_I18N_TT.K513 = "Makes the HoT icons flash shortly before HoT expires";
-VUHDO_I18N_TT.K514 = "Show tooltips for custom debuffs";
-VUHDO_I18N_TT.K515 = "Show total HP of player."
-VUHDO_I18N_TT.K516 = "Disable to avoid runtime errors from blizz standard ui incoming. Enable if you don't experience any problem.";
-VUHDO_I18N_TT.K517 = "Set component anchor to the center.";
-VUHDO_I18N_TT.K518 = "Adjust component text size";
-VUHDO_I18N_TT.K519 = "Select a font for the component";
-VUHDO_I18N_TT.K520 = "Pick a color for text and for text's shadow (Background)";
-VUHDO_I18N_TT.K521 = "Check to enable text shadow";
-VUHDO_I18N_TT.K522 = "Check to enable text outline";
-VUHDO_I18N_TT.K523 = "Shows time since the player got the debuff instead of remaining debuff duration";
-VUHDO_I18N_TT.K524 = "Enables combat log parser. This will greatly increase health update speed.";
-VUHDO_I18N_TT.K525 = "Load and save different key layouts.";
-VUHDO_I18N_TT.K526 = "Export different settings to other profiles.";
-VUHDO_I18N_TT.K527 = "Enable to show remaining absorption of Divine Aegis as 60% of priests health, disable to show initial value as 100%.";
-VUHDO_I18N_TT.K528 = "Check to show up to last 100 secs of remaining duration of buff/debuff instead of last 10 secs.";
-VUHDO_I18N_TT.K529 = "Setup position for debuffs and text color for timers and counters.";
-VUHDO_I18N_TT.K530 = "Check to automatically fire glove tinker.";
-VUHDO_I18N_TT.K531 = "Check to disable anti-aliasing.";
-VUHDO_I18N_TT.K532 = "Enable to have one of the colors to the right due to the attitude of the target.";
-VUHDO_I18N_TT.K533 = "Use class colors for targets.";
-VUHDO_I18N_TT.K534 = "Use solid color for targets.";
-VUHDO_I18N_TT.K535 = "Use gradient color for targets.";
-VUHDO_I18N_TT.K536 = "Select color for targets that are tapped by another player.";
-VUHDO_I18N_TT.K537 = "Setup colors for your target bars";
-VUHDO_I18N_TT.K538 = "Select a total healed amount for the icon of this aoe spell to appear";
-VUHDO_I18N_TT.K539 = "Enable to only show aoe spells that you are able to cast.";
-VUHDO_I18N_TT.K540 = "Enable to subtract incoming heals from other players from the amount that needs to be healed.";
-VUHDO_I18N_TT.K541 = "No aoe advice will be shown for spells on cooldown.";
-VUHDO_I18N_TT.K543 = "Configure automatical hints for good targets of your aoe healing spells.";
-VUHDO_I18N_TT.K544 = "Number of degrees for a cone in front of you in which your aoe spell will be active (360 = all around). Useful for tracking Light of Dawn (set to 180).";
-VUHDO_I18N_TT.K545 = "Set a scale for this hot icon. This will only take effect if HoT icons are aligned around the health bar."
-VUHDO_I18N_TT.K546 = "Check to hide Blizz standard raid management tool";
-VUHDO_I18N_TT.K547 = "Substract incoming heals only if the spell is not instant.";
-VUHDO_I18N_TT.K548 = "Check to entirely hide buttons for non-existant units. (Target, focus and raid members leaving during combat)";
-VUHDO_I18N_TT.K549 = "If you check this button the currently selected arrangement will automatically enabled if you are in a raid of up to 20 players.";
-VUHDO_I18N_TT.K550 = "Select this to show a 20 players raid for testing.";
-VUHDO_I18N_TT.K551 = "If you check this button the currently selected arrangement will automatically enabled if you are in a raid of up to 30 players.";
-VUHDO_I18N_TT.K552 = "Select this to show a 30 players raid for testing.";
-VUHDO_I18N_TT.K553 = "Make the selected profile the default for all new characters on this account.";
-VUHDO_I18N_TT.K554 = "Make the selected key layout the default for all new characters on this account.";
-VUHDO_I18N_TT.K555 = "Check to allow the VuhDo menu command to be bound even when using Clique compatibility mode.";
-VUHDO_I18N_TT.K556 = "Check this to have an extra panel for boss encounter NPCs (eg. shards on Tectus, mushrooms on Brackenspore).";
-VUHDO_I18N_TT.K557 = "Body of the custom flag function. Must return true or false. Example: return (\"YOURNAME\" == VUHDO_unitInfo[\"name\"])";
-VUHDO_I18N_TT.K558 = "Hide buff watch while out of combat.";
-VUHDO_I18N_TT.K559 = "Click to select focus bar color.";
-VUHDO_I18N_TT.K560 = "Click to select astral power bar color.";
-VUHDO_I18N_TT.K561 = "Click to select maelstrom bar color.";
-VUHDO_I18N_TT.K562 = "Click to select insanity bar color.";
-VUHDO_I18N_TT.K563 = "Click to select fury bar color.";
-VUHDO_I18N_TT.K564 = "Select a color for Monks";
-VUHDO_I18N_TT.K565 = "Select a color for Demon Hunters";
-VUHDO_I18N_TT.K566 = "Click to select pain bar color.";
-VUHDO_I18N_TT.K567 = "Enter a text to be shown in chat when you start casting 'mass' resurrection.";
-VUHDO_I18N_TT.K568 = "Setup spell traces. A spell trace tracks which units are hit when a particular spell is cast. You can build bouquets with spell traces or use the default 'Spell Trace' bouquet e.g. as a HoT icon or indicator.";
-VUHDO_I18N_TT.K569 = "Enable Holy Priest 'Trail of Light' talent tracking.  There is a corresponding default bouquet 'Trail of Light' that can be used to display an indicator.";
-VUHDO_I18N_TT.K570 = "The duration that the spell trace icon should be shown.";
-VUHDO_I18N_TT.K571 = "Trigger the spell trace when the spell is cast by yourself.";
-VUHDO_I18N_TT.K572 = "Trigger the spell trace when the spell is cast by others.";
-VUHDO_I18N_TT.K573 = "If you check this button the currently selected arrangement will automatically enabled if you are in a group of up to 3 players.";
-VUHDO_I18N_TT.K574 = "Select this to show a 3 man party raid for testing.";
-VUHDO_I18N_TT.K575 = "Select this to show a 15 man party raid for testing.";
-VUHDO_I18N_TT.K576 = "Click to display a glow on the icon while active.";
-VUHDO_I18N_TT.K577 = "Click to display a glow on the bar while active."; 
-VUHDO_I18N_TT.K578 = "Select a color for the icon glow.";
-VUHDO_I18N_TT.K579 = "Select a color for the bar glow.";
-VUHDO_I18N_TT.K580 = "Select a modifier key to use with the right mouse button to blacklist debuff icons."
-VUHDO_I18N_TT.K581 = "Check to show player nickname on bars.";
+VUHDO_I18N_TT.K500 = "使用组合在一起的BUFF。目前只有萨满的 \"元素呼唤\"。";
+VUHDO_I18N_TT.K501 = "启用按钮外观 ButtonFacade 的相容性。更改后需要重新载入界面才能生效。";
+VUHDO_I18N_TT.K502 = "只有在战斗中要锁定面板。";
+VUHDO_I18N_TT.K503 = "在能量条右上显示持续性治疗。";
+VUHDO_I18N_TT.K504 = "在能量条左上显示持续性治疗。";
+VUHDO_I18N_TT.K505 = "在血量条右下显示持续性治疗,和能量条重叠。";
+VUHDO_I18N_TT.K506 = "在血量条左下显示持续性治疗,和能量条重叠。";
+VUHDO_I18N_TT.K507 = "选择右侧条的宽度。";
+VUHDO_I18N_TT.K508 = "选择左侧条的宽度。";
+VUHDO_I18N_TT.K509 = "没有超出范围也要显示方向箭头。";
+VUHDO_I18N_TT.K510 = "选择持续性治疗方块7的颜色。";
+VUHDO_I18N_TT.K511 = "隐藏游戏内建的暴雪标准团队框架。";
+VUHDO_I18N_TT.K512 = "建立 VuhDo 内部的按键设定。不需要空的聚集栏位,VuhDo 面板之外可以有不同的按键设定。";
+VUHDO_I18N_TT.K513 = "持续性治疗结束前,短暂的闪烁持续性治疗图标。";
+VUHDO_I18N_TT.K514 = "显示自订减益的鼠标提示。";
+VUHDO_I18N_TT.K515 = "显示玩家的最大血量。";
+VUHDO_I18N_TT.K516 = "停用以避免暴雪标准 UI 的执行时期错误。如果你没有遇到任何问题,可以启用这个选项。";
+VUHDO_I18N_TT.K517 = "对齐点设为中间。";
+VUHDO_I18N_TT.K518 = "调整文字大小。";
+VUHDO_I18N_TT.K519 = "选择字体。";
+VUHDO_I18N_TT.K520 = "选择文字和文字阴影 (背景) 的颜色。";
+VUHDO_I18N_TT.K521 = "其用文字阴影。";
+VUHDO_I18N_TT.K522 = "其用文字外框。";
+VUHDO_I18N_TT.K523 = "显示从玩家获得减益开始到现在的经过时间,而不是减益的剩余持续时间。";
+VUHDO_I18N_TT.K524 = "启用战斗记录分析,会大幅加快血量更新速度。";
+VUHDO_I18N_TT.K525 = "载入和存储不同的按键配置。";
+VUHDO_I18N_TT.K526 = "导出不同的设定到其他存档。";
+VUHDO_I18N_TT.K527 = "神御之盾的摄于吸收量为牧师加血量的 60% 时才显示,停用这个选项时会在 100% 一开始就显示。";
+VUHDO_I18N_TT.K528 = "增益/减益的剩余时间显示最后100秒,而不是只有10秒。";
+VUHDO_I18N_TT.K529 = "设定减益时间和次数的位置和文字颜色。";
+VUHDO_I18N_TT.K530 = "自动使用工程学的 Glove tinker。";
+VUHDO_I18N_TT.K531 = "停用消除锯齿。";
+VUHDO_I18N_TT.K532 = "依据目标的属性使用又变其中一种颜色。";
+VUHDO_I18N_TT.K533 = "使用职业颜色来显示目标。";
+VUHDO_I18N_TT.K534 = "使用固定颜色来显示目标。";
+VUHDO_I18N_TT.K535 = "使用现渐变色来显示目标。";
+VUHDO_I18N_TT.K536 = "选择已经是其他玩家的目标,对你来说是无效目标的颜色。";
+VUHDO_I18N_TT.K537 = "选择你的目标条颜色。";
+VUHDO_I18N_TT.K538 = "选择要出现这个范围法术图标的总共治疗量。";
+VUHDO_I18N_TT.K539 = "纸显示你能释放的范围法术。";
+VUHDO_I18N_TT.K540 = "从需要加血的血量中扣除来自其他万剑的即将治疗。";
+VUHDO_I18N_TT.K541 = "冷却中的法术不会显示团加建议。";
+VUHDO_I18N_TT.K543 = "让你的范围治疗法术自动铺到好的对象。";
+VUHDO_I18N_TT.K544 = "前方多少角度的追星范围内,法术是有效的 (360 = 整圈)。对于追踪黎明曙光很有帮助 (设为 180)。";
+VUHDO_I18N_TT.K545 = "选择这个持续性治疗图标的缩放大小,支队排列在血条周围的持续性治疗图标有效。"
+VUHDO_I18N_TT.K546 = "隐藏游戏内建的团队管理工具。";
+VUHDO_I18N_TT.K547 = "只有不是瞬发的法术才要扣掉即将治疗。";
+VUHDO_I18N_TT.K548 = "完全隐藏不存在的单位 (目标、专注目标和战斗时不再的团队成员)。";
+VUHDO_I18N_TT.K549 = "勾选时,最多20人的团队会自动套用目前选择的版面配置。";
+VUHDO_I18N_TT.K550 = "显示20人团队来做测试。";
+VUHDO_I18N_TT.K551 = "勾选时,最多30人的团队会自动套用目前选择的版面配置。";
+VUHDO_I18N_TT.K552 = "显示30人团队来做测试。";
+VUHDO_I18N_TT.K553 = "将选择的存档设为账号中所有新角色的预设存档。";
+VUHDO_I18N_TT.K554 = "将选择的按键配置设为账号中所有新角色的预设按键配置。";
+VUHDO_I18N_TT.K555 = "使用 Clique 相容模式时,也能绑定 VuhDo 的选单指令。";
+VUHDO_I18N_TT.K556 = "使用额外的面板来显示首领战的 NPC 。";
+VUHDO_I18N_TT.K557 = "自订标签功能的主体。请确保返回值时 true 或 false。例子: return (\"你的名字\" == VUHDO_unitInfo[\"name\"])";
+VUHDO_I18N_TT.K558 = "非战斗中隐藏增益监控。";
+VUHDO_I18N_TT.K559 = "选择集中值条的颜色。";
+VUHDO_I18N_TT.K560 = "选择星能条的颜色。";
+VUHDO_I18N_TT.K561 = "选择元能条的颜色。";
+VUHDO_I18N_TT.K562 = "选择怒气条的颜色。";
+VUHDO_I18N_TT.K563 = "选择魔怒条的颜色。";
+VUHDO_I18N_TT.K564 = "选择武僧的颜色。";
+VUHDO_I18N_TT.K565 = "选择恶魔猎手的颜色。";
+VUHDO_I18N_TT.K566 = "选择魔痛条的颜色。";
+VUHDO_I18N_TT.K567 = "输入开始释放 '群体复活' 时要显示的聊天文字。";
+VUHDO_I18N_TT.K568 = "设定法术追踪。法术追踪会追踪特定的法术释放到哪些对象身上,可以使用法术追踪来建立状态群组,或使用预设的 '法术追踪' 状态群组,例如当作持续性治疗图示或指示器。";
+VUHDO_I18N_TT.K569 = "启用追踪神圣牧师的 '光明尾迹' 天赋。可以使用对应的预设装填群组 '光明尾迹' 来显示指示器。";
+VUHDO_I18N_TT.K570 = "只需时间为多少时,要显示法术追踪图示。";
+VUHDO_I18N_TT.K571 = "当法术是由我释放时,要追踪法术。";
+VUHDO_I18N_TT.K572 = "当法术是由其他人释放时,要追踪法术。";
+VUHDO_I18N_TT.K573 = "如果选中此按钮且在最多3个玩家的组中,则会自动启用当前选定的排列.";
+VUHDO_I18N_TT.K574 = "选择此项以显示3人小队副本进行测试.";
+VUHDO_I18N_TT.K575 = "选择此项以显示15人小队副本进行测试.";
+VUHDO_I18N_TT.K576 = "单击可在激活时在图标上闪光.";
+VUHDO_I18N_TT.K577 = "单击可在激活时在技能条上闪光."; 
+VUHDO_I18N_TT.K578 = "选择图标闪光的颜色.";
+VUHDO_I18N_TT.K579 = "选择技能条闪光的颜色.";
+VUHDO_I18N_TT.K580 = "选择一个修改键,使用鼠标右键将debuff图标列入黑名单."
+VUHDO_I18N_TT.K581 = "选中可在栏上显示玩家昵称.";
 
-VUHDO_I18N_DEFAULT_PROFILE = "Default Profile";
-VUHDO_I18N_DEFAULT_LAYOUT = "Default Layout";
+VUHDO_I18N_DEFAULT_PROFILE = "预设存档";
+VUHDO_I18N_DEFAULT_LAYOUT = "预设按键配置";
 VUHDO_I18N_APPLY_TO_ALL = "全部应用";
 VUHDO_I18N_TEST = "测试";
 VUHDO_I18N_ADD = "添加";
@@ -770,6 +770,7 @@ VUHDO_I18N_TARGET_NAME = "目标名字";
 VUHDO_I18N_BORDER = "边界";
 VUHDO_I18N_ANOUNCE_RESURRECTION = "复活通知";
 VUHDO_I18N_FILTER = "过滤";
+VUHDO_I18N_FOCUS = "焦点";
 VUHDO_I18N_BUFF = "增益";
 VUHDO_I18N_OTHERS = "å…¶ä»–";
 VUHDO_I18N_1 = " 1";
@@ -1027,119 +1028,118 @@ VUHDO_I18N_VERY_HIGH = "极高";
 VUHDO_I18N_ULTRA = "超高";
 VUHDO_I18N_STOP_CAST = "停止施法";
 -- 2.67
-VUHDO_I18N_COMBINED_BUFF = "Combined";
-VUHDO_I18N_OPTIONS = "Options";
-VUHDO_I18N_CUSTOM_ADDONS = "Custom Addons";
+VUHDO_I18N_COMBINED_BUFF = "综合";
+VUHDO_I18N_OPTIONS = "选项";
+VUHDO_I18N_CUSTOM_ADDONS = "自订插件";
 VUHDO_I18N_CLIQUE = "Clique";
 VUHDO_I18N_BUTTON_FACADE = "Masque";
 -- 2.70
-VUHDO_I18N_MANA_BAR_HEIGHT = "Mana Bar Height";
-VUHDO_I18N_SIDE_LEFT_WIDTH = "Side Left Width";
-VUHDO_I18N_SIDE_RIGHT_WIDTH = "Side Right Width";
+VUHDO_I18N_MANA_BAR_HEIGHT = "法力条高度";
+VUHDO_I18N_SIDE_LEFT_WIDTH = "左侧宽度";
+VUHDO_I18N_SIDE_RIGHT_WIDTH = "右侧宽度";
 
-VUHDO_I18N_AMBIGUOUS_MACRO = "WARNING: Macro name |cffffffff\"%s\"|r is ambiguous to a spell name! Please rename macro!";
-VUHDO_I18N_KEYBOARD_GLOBAL = "Keys global";
-VUHDO_I18N_KEYBOARD_LOCAL = "Keys local";
+VUHDO_I18N_AMBIGUOUS_MACRO = "警告: 巨集名称 |cffffffff\"%s\"|r 容易和法术名称混淆! 请重新命名巨集!";
+VUHDO_I18N_KEYBOARD_GLOBAL = "共用按键";
+VUHDO_I18N_KEYBOARD_LOCAL = "专用按键";
 
-VUHDO_I18N_LOCAL_KEY_ASSIGNMENTS = "Local Keyboard Assignments";
-VUHDO_I18N_S_M_C_OR_CONSTANT = "Spell,macro or custom name or target/focus/assist";
-VUHDO_I18N_CURRENT_ASSIGNMENT = "Current Assignment";
-VUHDO_I18N_CLEAR_BINDING = "Clear Binding";
-VUHDO_I18N_MACRO_EDITOR = "VuhDo Macro Editor";
-VUHDO_I18N_ACCEPT = "Accept";
-VUHDO_I18N_DISCARD = "Discard";
-VUHDO_I18N_LKA_HINT_1 = "Use the following templates in your macro: |c00000000vuhdo|r => unit itself, |c00000000vdname|r => unit's name" justifyH="LEFT" inherits="VuDoButtonFontDark";
-VUHDO_I18N_LKA_HINT_2 = "|c00000000vdtarget, vdtargettarget|r => unit's target/ToT, |c00000000vdpet|r => unit's pet, example: /cast [@vuhdo] Flash Heal" justifyH="LEFT" inherits="VuDoButtonFontDark";
-VUHDO_I18N_LKA_CUSTOM_MACRO_DISCARDED = "Custom macro text was discarded.";
-VUHDO_I18N_NAME_CHANGE_DISCARDED = "Name change of item was discarded.";
-VUHDO_I18N_LKA_TYPE_CHANGED = "Type changed from VuhDo CUSTOM MACRO\nto a Spell or WoW client macro.\nDiscard custom macro text?";
-VUHDO_I18N_ASSIGN_ABORTED = "Assignment aborted.";
-VUHDO_I18N_LKA_PRESS_ASSIGN_KEY = "Press the key you want to assign!";
-VUHDO_I18N_LKA_SUCCESS_ASSIGNED = "Key was successfully assigned.";
-VUHDO_I18N_LKA_ASSIGNED_CLEARED = "Key successfully assigned. Assignment for \"%s\" cleared!";
-VUHDO_I18N_LKA_BIND_CLEARED = "Binding successfully cleared.";
-VUHDO_I18N_LKA_NEW_BIND = "<New Binding>";
-VUHDO_I18N_LKA_EDITED_MACRO = "Edited macro: ";
-VUHDO_I18N_FLASH = "Flash";
-
-VUHDO_I18N_SHOW_TOTAL = "Show Total";
-VUHDO_I18N_ALIVE_TIME = "Alive\nTime";
-VUHDO_I18N_PARSE = "Parse";
-VUHDO_I18N_TEXT_SHADOW = "Text/Shadow";
-VUHDO_I18N_COMBAT_LOG = "Combat Log";
-VUHDO_I18N_ICON_TEXT_SETTINGS = "Text settings:";
-VUHDO_I18N_DISCARD_CHANGES_CONFIRM = "You have made a total of %d setup changes.\nYou really wanna DISCARD them?";
-
-VUHDO_I18N_PROFILE_NOT_EXISTS = "Error: No profile named \"%s\" exists.";
-VUHDO_I18N_PROFILE_EXPORTED_TO = "Custom debuffs exported to profile %s";
-VUHDO_I18N_ADDED_X_TO_Y = "Added %s to %s.";
-VUHDO_I18N_NOT_SELECTED = "<not selected>";
-VUHDO_I18N_CUDE_EXPORT_DONE = "Custom debuff export done.";
-VUHDO_I18N_REALLY_EXPORT_CUDES = "Really export to profile(s)?";
-VUHDO_I18N_KEY_LAYOUTS = "Key Layouts";
-VUHDO_I18N_EXPORT = "Export";
-VUHDO_I18N_LOAD_SAVE = "Load / Save";
-VUHDO_I18N_MISCELLANEOUS = "Miscellaneous";
-VUHDO_I18N_PUMP_AEGIS = "Pump Aegis";
-VUHDO_I18N_TEXT_OPTIONS = "Text Options";
-VUHDO_I18N_VISUALS = "Visuals";
-VUHDO_I18N_SHIELDS = "Shields";
-
-VUHDO_I18N_RESET_PER_KEY_LAYOUTS = "This will reset your key\nand button assignments. Proceed?";
-VUHDO_I18N_SELECT_KEY_LAYOUT_FIRST = "Please select a key layout first.";
-VUHDO_I18N_DELETED_KEY_LAYOUT = "Deleted key layout \"%s\".";
-VUHDO_I18N_OVERWRITE_CURR_KEY_LAYOUT_QUESTION = "This will overwrite current\nkey layout. Continue?";
-VUHDO_I18N_DELETE_KEY_LAYOUT_QUESTION = "Really delete key layout \"%s\"?";
-VUHDO_I18N_ENTER_KEY_LAYOUT_NAME = "Please enter a key layout name.";
-VUHDO_I18N_OVERWRITE_KEY_LAYOUT_QUESTION = "A key layout named %s\nalready exists. Overwrite?";
-VUHDO_I18N_KEY_LAYOUT_SAVED = "Key layout \"%s\" successfully saved.";
+VUHDO_I18N_LOCAL_KEY_ASSIGNMENTS = "专用键盘设定";
+VUHDO_I18N_S_M_C_OR_CONSTANT = "法术、巨集、自订名称,或 target/focus/assist";
+VUHDO_I18N_CURRENT_ASSIGNMENT = "当前设定";
+VUHDO_I18N_CLEAR_BINDING = "清除绑定";
+VUHDO_I18N_MACRO_EDITOR = "VuhDo 巨集编辑器";
+VUHDO_I18N_ACCEPT = "接受";
+VUHDO_I18N_DISCARD = "放弃";
+VUHDO_I18N_LKA_HINT_1 = "在巨集中使用这些文字来代替: |c00000000vuhdo|r => 单位自己, |c00000000vdname|r => 单位的名字" justifyH="LEFT" inherits="VuDoButtonFontDark";
+VUHDO_I18N_LKA_HINT_2 = "|c00000000vdtarget, vdtargettarget|r => 单位的目标/目标的目标,|c00000000vdpet|r => 单位的宠物,例子: /cast [@vuhdo] 快速治疗" justifyH="LEFT" inherits="VuDoButtonFontDark";
+VUHDO_I18N_LKA_CUSTOM_MACRO_DISCARDED = "已放弃自订巨集文字。";
+VUHDO_I18N_NAME_CHANGE_DISCARDED = "已放弃物品名称变更。";
+VUHDO_I18N_LKA_TYPE_CHANGED = "VuhDo 自订巨集、法术或魔兽巨集的类型已经变更。\n是否要放弃自订巨集文字? ";
+VUHDO_I18N_ASSIGN_ABORTED = "已取消指派。";
+VUHDO_I18N_LKA_PRESS_ASSIGN_KEY = "按下要指派的按键!";
+VUHDO_I18N_LKA_SUCCESS_ASSIGNED = "按键已指派完成。";
+VUHDO_I18N_LKA_ASSIGNED_CLEARED = "按键已指派完成。\"%s\" 的指派已清除!";
+VUHDO_I18N_LKA_BIND_CLEARED = "绑定已清除完成。";
+VUHDO_I18N_LKA_NEW_BIND = "<新增绑定>";
+VUHDO_I18N_LKA_EDITED_MACRO = "已编辑巨集: ";
+VUHDO_I18N_FLASH = "闪烁";
+VUHDO_I18N_SHOW_TOTAL = "显示总量";
+VUHDO_I18N_ALIVE_TIME = "存在时间";
+VUHDO_I18N_PARSE = "分析";
+VUHDO_I18N_TEXT_SHADOW = "文字/阴影";
+VUHDO_I18N_COMBAT_LOG = "战斗记录";
+VUHDO_I18N_ICON_TEXT_SETTINGS = "文字设定:";
+VUHDO_I18N_DISCARD_CHANGES_CONFIRM = "总共已经更改了 %d 项设定。\n是否确定要 '放弃' 变更?";
+VUHDO_I18N_PROFILE_NOT_EXISTS = "错误: 名称为 \"%s\" 的存档不存在。";
+VUHDO_I18N_PROFILE_EXPORTED_TO = "自订减益已导出到存档 %s";
+VUHDO_I18N_ADDED_X_TO_Y = "新增 %s 到 %s。";
+VUHDO_I18N_NOT_SELECTED = "<尚未选择>";
+VUHDO_I18N_CUDE_EXPORT_DONE = "自订减益导出完成。";
+VUHDO_I18N_REALLY_EXPORT_CUDES = "是否确定要导出到存档中?";
+VUHDO_I18N_KEY_LAYOUTS = "按键配置";
+VUHDO_I18N_EXPORT = "导出";
+VUHDO_I18N_LOAD_SAVE = "载入/存储";
+VUHDO_I18N_MISCELLANEOUS = "å…¶ä»–";
+VUHDO_I18N_PUMP_AEGIS = "治疗放护盾";
+VUHDO_I18N_TEXT_OPTIONS = "文字选项";
+VUHDO_I18N_VISUALS = "视觉效果";
+VUHDO_I18N_SHIELDS = "护盾";
+VUHDO_I18N_RESET_PER_KEY_LAYOUTS = "这将重置按键\n按钮分配. 是否继续?";
+VUHDO_I18N_RESET_PER_KEY_LAYOUTS = "这将重置按键\n按钮分配. 是否继续?";
+VUHDO_I18N_DELETED_KEY_LAYOUT = "已删除按键配置: \"%s\"";
+VUHDO_I18N_OVERWRITE_CURR_KEY_LAYOUT_QUESTION = "建辉覆盖取代当前的按键配置,\n是否要继续?";
+VUHDO_I18N_DELETE_KEY_LAYOUT_QUESTION = "是否确定要删除按键配置 \"%s\"?";
+VUHDO_I18N_ENTER_KEY_LAYOUT_NAME = "请输入按键配置的名称。";
+VUHDO_I18N_OVERWRITE_KEY_LAYOUT_QUESTION = "名称为 %s 的按键配置已经存在,\n是否要覆盖取代原有的?";
+VUHDO_I18N_KEY_LAYOUT_SAVED = "已储存按键配置: \"%s\"";
 VUHDO_I18N_GLOVES = "Gloves";
-VUHDO_I18N_MONO = "Mono";
-VUHDO_I18N_FRIEND_FOE = "Friend/Foe";
-VUHDO_I18N_FIENDLY = "Friend";
-VUHDO_I18N_NEUTRAL = "Neutral";
-VUHDO_I18N_ENEMY = "Neutral";
-VUHDO_I18N_TAPPED = "Tapped";
-VUHDO_I18N_SQUARE_7 = "Square 7";
-VUHDO_I18N_HP = "HP";
-VUHDO_I18N_KNOWN_ONLY = "known only";
-VUHDO_I18N_MINUS_INCOMING = "- Incoming";
-VUHDO_I18N_AOE_ADVICE = "AOE Advice";
-VUHDO_I18N_CONE = "Cone";
-VUHDO_I18N_DEGREES = "Degrees";
-VUHDO_I18N_RAID_MANAGER = "Raid Mgr";
-VUHDO_I18N_CAST_TIME_ONLY = "Only if\nCast Time";
-VUHDO_I18N_EMPTY_BUTTONS = "Empty\nButtons";
-VUHDO_I18N_HEALTH_COLOR = "Health\nColor";
+VUHDO_I18N_MONO = "单色";
+VUHDO_I18N_FRIEND_FOE = "友方/地敌方";
+VUHDO_I18N_FIENDLY = "友方";
+VUHDO_I18N_NEUTRAL = "中立";
+VUHDO_I18N_ENEMY = "敌方";
+VUHDO_I18N_TAPPED = "无效的";
+VUHDO_I18N_SQUARE_7 = "方块 7";
+
+VUHDO_I18N_HP = "血量";
+VUHDO_I18N_KNOWN_ONLY = "只有我的";
+VUHDO_I18N_MINUS_INCOMING = "-即将治疗";
+VUHDO_I18N_AOE_ADVICE = "团加减益";
+VUHDO_I18N_CONE = "锥形";
+VUHDO_I18N_DEGREES = "角度";
+VUHDO_I18N_RAID_MANAGER = "团队管理";
 
-VUHDO_I18N_HIDE = "Hide";
-VUHDO_I18N_LEAVE_ALONE = "Leave alone";
+VUHDO_I18N_CAST_TIME_ONLY = "非瞬发";
+VUHDO_I18N_EMPTY_BUTTONS = "空按钮";
+VUHDO_I18N_HEALTH_COLOR = "血量颜色";
 
-VUHDO_I18N_HIDE_OUT_OF_COMBAT = "Show Only\nIn Combat";
-VUHDO_I18N_IMPORT = "Import";
-VUHDO_I18N_IMPORT_STRING_INVALID = "Import string was invalid.";
-VUHDO_I18N_REALLY_IMPORT = "Do you really want to import?\n\nYou should only import strings from known and\nreputable sources. Never import a string whose\nsource is not trusted.";
+VUHDO_I18N_HIDE = "隐藏";
+VUHDO_I18N_LEAVE_ALONE = "保留原样";
+VUHDO_I18N_READY_CHECK = "Ready\nCheck";
 
-VUHDO_I18N_LUNAR_POWER = "Astral Power";
-VUHDO_I18N_MAELSTROM = "Maelstrom";
-VUHDO_I18N_INSANITY = "Insanity";
-VUHDO_I18N_FURY = "Fury";
-VUHDO_I18N_PAIN = "Pain";
-VUHDO_I18N_SPEC_3 = "Spec 3";
-VUHDO_I18N_SPEC_4 = "Spec 4";
+VUHDO_I18N_HIDE_OUT_OF_COMBAT = "战斗中";
+VUHDO_I18N_IMPORT = "导入";
+VUHDO_I18N_IMPORT_STRING_INVALID = "导入的字符串无效。";
+VUHDO_I18N_REALLY_IMPORT = "是否确定要导入?\n\n纸应该导入来自于可信赖的已知来源的字符串。\n千万不要导入来自于不可信赖来源的字符串。";
 
-VUHDO_I18N_ANNOUNCE_MASS_RES = "'Mass' Resurrection\nAnnouncement";
+VUHDO_I18N_LUNAR_POWER = "星能";
+VUHDO_I18N_MAELSTROM = "元能";
+VUHDO_I18N_INSANITY = "疯狂";
+VUHDO_I18N_FURY = "魔怒";
+VUHDO_I18N_PAIN = "魔痛";
+VUHDO_I18N_SPEC_3 = "专精 3";
+VUHDO_I18N_SPEC_4 = "专精 4";
 
-VUHDO_I18N_SPELL_TRACE = "Spell Trace";
-VUHDO_I18N_SPELL_TRACE_EDIT_BOX = "Enter spell name or ID to trace";
-VUHDO_I18N_SPELL_TRACE_LIST = "Spell Trace List";
-VUHDO_I18N_DURATION = "Duration";
-VUHDO_I18N_SEC = "sec";
-VUHDO_I18N_TRAIL_OF_LIGHT = "Trail of\nLight";
+VUHDO_I18N_ANNOUNCE_MASS_RES = "群体复活通报";
 
-VUHDO_I18N_BAR_GLOW_COLOR = "Bar Glow";
-VUHDO_I18N_ICON_GLOW_COLOR = "Icon Glow";
-VUHDO_I18N_BLACKLIST_KEY_MODIFIES = "Ignore List Modifier Key";
+VUHDO_I18N_SPELL_TRACE = "法术追踪";
+VUHDO_I18N_SPELL_TRACE_EDIT_BOX = "输入要追踪的法术名称或ID";
+VUHDO_I18N_SPELL_TRACE_LIST = "法术追踪清单";
+VUHDO_I18N_DURATION = "持续时间";
+VUHDO_I18N_SEC = "ç§’";
+VUHDO_I18N_TRAIL_OF_LIGHT = "光明尾迹";
 
-VUHDO_I18N_NICKNAME = "Details!\nNickname"
+VUHDO_I18N_BAR_GLOW_COLOR = "技能条闪光";
+VUHDO_I18N_ICON_GLOW_COLOR = "图标闪光";
+VUHDO_I18N_BLACKLIST_KEY_MODIFIES = "忽略修改键列表";
+VUHDO_I18N_NICKNAME = "Details!\n昵称"
 
diff --git a/changelog.txt b/changelog.txt
index 2e3a6e3f1ef183da9e883af90496acf2f774dcb0..19b101aa91ae51e0de1bee971759c7c1c0361500 100644
--- a/changelog.txt
+++ b/changelog.txt
@@ -40,6 +40,7 @@ Bugfixes:
   
   
 Improvements:  
+-- Improved localization for zhCN  
   
   
 --------------------------------------------------------------